An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.6%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 378 44.5%

  • Total voters
    850
So, I just had an idea for a bionicle based world, it's an admech world who are working off of old stills and protodermis is actually a necrontyr creation and major component of necrodermis.

The highest level priests are in Makuta like bodies and the lowest are in Matoran bodies, others are based on rank and occupation and can be anything.
 
Is that mother fucking dwarf fortresses. Nice.

Except they are unconstrained by the almighty CPU, untethered from the eternal bane of old forts: the framerate-death. Thus the number of dorfs per fort is uncapped, and there is no maximum embark size. Sadly, no config editing, so thermonuclear catsplosions are impossible. All in all, there are a lot of dorfs, they build ludicrously large forts and encounter commensurate amounts of FUN.

Neat. Not sure if I should give some kind of tech for that Omake given that the Redoubts are basically the Arco-Fortress (with some Gulliman thrown in) version of the Under-Ecumenopoli, but I imagine these would be Squats with some genetic drift to them in-universe. Perhaps the Wood Elf/Exodite equivalent, perhaps simple minor mutations from a few thousand years of genetic drift and cultural drift.

I imagine the 'digging too deep' would be because their ancestors sealed something nasty down there and they don't want to risk it getting out. Probably still around, knowing 40K/Dwarf Fortress. Eh, it's not like Fire/Ice, Space, Matter, and Energy Crystals wouldn't let them massively expand their Redoubts. How deep are they anyway? Because 6 km down is about the limit of Under-Ecumenopoli since thinner crust, even on stable worlds, is going to start melting a bit further down from that point.

In my mind, dorf engineering is nowhere near the scale or sophistication of a proper underground ecumenopoli. There's nothing novel to be learned, maybe with the exception of trap/room layouts battle-tested over several millenia. Perhaps drawing inspiration for better self-sustaining underground arco-fortresses able to withstand prolonged siege, and cut off from surface resources.

What I imagine a Dwarf-Fortress world to be is a death world masquerading as a happy feudal world, just like how the game lulls new players into a false sense of security initially. Then something happens and things become fun. Of course, this is Dwarf Fortress, so building huge wealthy forts isn't fun without a commensurate increase in danger. Scale that danger up, and you get Sarmok. Normal goblin sieges become megasieges. Every once-in-a-while millions of goblins swarm across the surface, forcing all the surface-dwellers to flee underground. Surface and underground civilizations are regularly destroyed and rebuilt. Monstrous, forgotten entities emerge from the deepest levels of forts and wreak havoc. For better or worse, Sarmok was contacted during a relatively peaceful period with a waning of Ork numbers on the surface. I'm fully expecting that one day, a routine check up on the planet will find it stripped of all life, or at least halfway into an apocalypse because someone accidentally found FUN.

For reasons of fun, the fortresses can't go too deep. Maybe 200 Z levels tops? Certain areas can't go below 20 Z levels, because things would get too fun otherwise.

The Sarmokians are pretty used to this cycle of death and rebirth, but I think if The Bastion/Serras found out the true details they'd be pretty horrified and seriously consider evacuating the planet before reducing it to an asteroid field. This is my interpretation of a Dorf-world set in the WH40K universe, at least.
 
Last edited:
I like the adventure mode in dwarf fortress; were sneak-slicing someone's throat/neck only sends the that flying, instead of the head.

Crazy adventures and "science" experiments are to be had everywhere.
 
Last edited:
Normal goblin sieges become megasieges. Every once-in-a-while millions of goblins swarm across the surface, forcing all the surface-dwellers to flee underground. Surface and underground civilizations are regularly destroyed and rebuilt. Monstrous, forgotten entities emerge from the deepest levels of forts and wreak havoc.
Sounds like a great training world for the Silver Sentinels.

For reasons of fun, the fortresses can't go too deep. Maybe 200 Z levels tops? Certain areas can't go below 20 Z levels, because things would get too fun otherwise.
It would probably be sensible to clear first the surface, then the underground down to an even 200 levels, then fortify the 190-200 levels with enough defenses to make Rogal proud.
 
Last edited:
For an example of malice corruption as described by ilbgar, I think the Rot from Armello is the closest example.

It damages an infected hero each day, but they can heal some after killing someone, and someone very corrupted can get very strong even with constant damage and whithering away.
 
So, I just had an idea for a bionicle based world, it's an admech world who are working off of old stills and protodermis is actually a necrontyr creation and major component of necrodermis.

The highest level priests are in Makuta like bodies and the lowest are in Matoran bodies, others are based on rank and occupation and can be anything.

Does that mean they live on the body of the largest titan in the galaxy?
 
Also they gain access to shenanigans like this;

That dlc trailer made me get the game.

I just did not want to derail things by posting the trailer, but do you mean how Volodar can make the banes attack others? Or what the dragon clan does in general.

Edit: I am starting to think the rot/worm are not chaos judging by how the faction acts in their novella.
 
Last edited:
That dlc trailer made me get the game.
I just did not want to derail things by posting the trailer, but do you mean how Volodar can make the banes attack others? Or what the dragon clan does in general.
Edit: I am starting to think the rot/worm are not chaos judging by how the faction acts in their novella.
Being able to interact with Banes in a nonviolent manner at all is impressive, and yes.
Also I think that Rot may just be Entropy? It's the equal and opposite of Wyld.
edit:
In general IIRC Wyld uses energy to create, heal, and promote growth.
While Rot destroys/debilitates/decays and produces energy more or less as a side-effect of that.
 
Last edited:
So, thinking on it more, if ET became a thing, then there'd be an avatar of it in Warhammer Fantasy. Given that it has Tyranny as one of it's Domains, it would probably end up eating Hashut, god of Chaos Dwarves (Greed and Tyranny, saved them from Chaos after they were unknowingly abandoned in the face of the massive initial Chaos Incursion) which would... have interesting effects on the setting all by itself, even ignoring the whole 'There's a new Chaos god and being too zealous in your worship of any god opens you up to corruption whether you like it or not.' mechanic having Faith, Religion, Zealot, and Worship and it's Priest Domain meaning even Priests aren't immune. On the other hand, more infighting as the other Chaos Gods dogpile the new guy before he completely flips the game board ahead of schedule/way too early, depending on it being the original or Sigmar. On the first hand, new artifact/powers for the Everchosen, probably similar to Chaos Dwarf powers. The question is whether it would have a hold on Humans since Emps isn't a thing in Fantasy. Sigmar comes closest, but they're not even close to the same character.

Side note, if the Chaos gods are more powerful overall than their non-Chaos counterparts in Fantasy, perhaps it's because the majority of the Fantasy gods don't have 40K counterparts? Heck, the Squats/Dwarves were all killed off in-universe, so the Ancestor Gods would have been wiped with them if they were ever a thing and not just subsumed automatically by Emps because, unlike in Fantasy, the Squats were a subspecies of humans due to the whole 'Ancestors are in the same realm as the top Ancestor Gods' thing and Emps gets immediate claim on non-Chaotic human souls. The Fantasy avatars can just get fed a little more power by their 40K counterparts when they eventually grow bored. I mean, with all of them, it's no surprise they started off almost pulling the world into the abyss. A Daemonic Incursion has been known to do that when it's just the one.
 
So, thinking on it more, if ET became a thing, then there'd be an avatar of it in Warhammer Fantasy. Given that it has Tyranny as one of it's Domains, it would probably end up eating Hashut, god of Chaos Dwarves (Greed and Tyranny, saved them from Chaos after they were unknowingly abandoned in the face of the massive initial Chaos Incursion) which would... have interesting effects on the setting all by itself, even ignoring the whole 'There's a new Chaos god and being too zealous in your worship of any god opens you up to corruption whether you like it or not.' mechanic having Faith, Religion, Zealot, and Worship and it's Priest Domain meaning even Priests aren't immune. On the other hand, more infighting as the other Chaos Gods dogpile the new guy before he completely flips the game board ahead of schedule/way too early, depending on it being the original or Sigmar. On the first hand, new artifact/powers for the Everchosen, probably similar to Chaos Dwarf powers. The question is whether it would have a hold on Humans since Emps isn't a thing in Fantasy. Sigmar comes closest, but they're not even close to the same character.

Side note, if the Chaos gods are more powerful overall than their non-Chaos counterparts in Fantasy, perhaps it's because the majority of the Fantasy gods don't have 40K counterparts? Heck, the Squats/Dwarves were all killed off in-universe, so the Ancestor Gods would have been wiped with them if they were ever a thing and not just subsumed automatically by Emps because, unlike in Fantasy, the Squats were a subspecies of humans due to the whole 'Ancestors are in the same realm as the top Ancestor Gods' thing and Emps gets immediate claim on non-Chaotic human souls. The Fantasy avatars can just get fed a little more power by their 40K counterparts when they eventually grow bored. I mean, with all of them, it's no surprise they started off almost pulling the world into the abyss. A Daemonic Incursion has been known to do that when it's just the one.
Wait, does that mean fantasy exists somewhere in the galaxy. Thats awesome. Lets snatch up some giants and make them the skytitans again, they would be some good shock titans with giant powered armour.. Oh dragon familiar for serras.also some sample of dragon ogers so we can raise loyal ones, they would also be immune to most non titan scale plasma weapons. Oh we can finally find some experienced psykers we can learn from in the first gen slaans. Pretty sure kroak is still alive.
Oh fantasy is going to be a treasure.
 
Last edited:
Wait, does that mean tantasy exists somewhere in the galaxy. Thats awesome. Lets snatch up some giants and make them the skytitans again. Oh dragon familiar for serras. Oh also some sample of dragon ogers so we can raise loyal ones, they would also be immune to most non titan scale plasma weapons. Oh we can finally find some experienced psykers we can learn from in the first gen slaans. Pretty sure kroak is still alive.
Oh fantasy is going to be a treasure.

No, they're just technically the same Warp. It's more like the KH Overworld than anything else, I think.
 
No, they're just technically the same Warp. It's more like the KH Overworld than anything else, I think.
Awwwww, buuuuuut my dragon familiar and sky titan shock troops. Why you do this to me ilbgar. The possibilities.

think of the warp as present in most alternate timelines
the warp can serve as a hub between realities

and each local warp has its own deities with their own traits

I like the idea of tzeench personally congratulating any universe that manages to defeat him
''congratulations universe #482,i cant fuck with you guys in this timeline anymore,as a last gift have a honest,non evil with no tricks blessing,the capacitie of open portal to other realities!!,the catch?,well im a god of change,and intervening on other realities is pretty much a source of joy for me''

infinite universes linked to the warp means chaos gods never truly die,because there is always a universe were the conditions were they exist are fertile
 
Last edited:
So, updated the Lore page's Chaos Domains link with Malice's information.

Here's the new stuff.

"Malice has Fear, Darkness, Anarchy, Madness, Self-Destruction, his Necoho facet(Sort of like Nex, Malice is more of a multi-faced god. Much like Nex, they have a fair degree of autonomy, but they're all closely connected. Moreso than regular Chaos at least. Emps becoming Necoho's avatar would have been very, very, VERY bad.) gives him Paradoxes, Doubt, and Contradictions. Zuvassin gives him Chaos(Not a super-Domain like Faith is for ET, Chaos refers to unpredicatability and the chance element.) and Misfortune. His 'plans' tend to be 'Everyone loses, especially Chaos, but everyone loses.' A lot of Sons of Malice are people forced out of the Imperium because they were unlucky enough to be faced with a nit-picky Inquisitor or especially zealous Sister, or what have you. They turned to Chaos out of survival instincts, and neither Malice, Necoho, nor Zuvassin care who you are or where you come from. They also don't care if you get killed, as long as you horribly damage Chaos in the process. Some, upon learning this, join eagerly, as it's the closest they can come to still serving the Imperium."
 
So, updated the Lore page's Chaos Domains link with Malice's information.

Here's the new stuff.

"Malice has Fear, Darkness, Anarchy, Madness, Self-Destruction, his Necoho facet(Sort of like Nex, Malice is more of a multi-faced god. Much like Nex, they have a fair degree of autonomy, but they're all closely connected. Moreso than regular Chaos at least. Emps becoming Necoho's avatar would have been very, very, VERY bad.) gives him Paradoxes, Doubt, and Contradictions. Zuvassin gives him Chaos(Not a super-Domain like Faith is for ET, Chaos refers to unpredicatability and the chance element.) and Misfortune. His 'plans' tend to be 'Everyone loses, especially Chaos, but everyone loses.' A lot of Sons of Malice are people forced out of the Imperium because they were unlucky enough to be faced with a nit-picky Inquisitor or especially zealous Sister, or what have you. They turned to Chaos out of survival instincts, and neither Malice, Necoho, nor Zuvassin care who you are or where you come from. They also don't care if you get killed, as long as you horribly damage Chaos in the process. Some, upon learning this, join eagerly, as it's the closest they can come to still serving the Imperium."
I mean is he actually a god. I thought he was retconed away as having never existed.
 
I mean is he actually a god. I thought he was retconed away as having never existed.

Chaos locked him in the Retconnnian/Void, which has the side effect of all but erasing memory of the beings inhabiting the universe who possess psychic power below Apex. It's the Well's garbage bin for stuff it decided to retcon. Hence the name. True Death-ed stuff also tends to end up here. Horus, for example. In this instance, the Darkness of KH provided enough of a power boost to free him. Darkness is a Domain of his.
 
Chaos locked him in the Retconnnian/Void, which has the side effect of all but erasing memory of the beings inhabiting the universe who possess psychic power below Apex. It's the Well's garbage bin for stuff it decided to retcon. Hence the name. True Death-ed stuff also tends to end up here. Horus, for example. In this instance, the Darkness of KH provided enough of a power boost to free him. Darkness is a Domain of his.
So true death is not true death. Like thats seriously stupid. Call it something else then. Temporary inconvenience.
 
So true death is not true death. Like thats seriously stupid. Call it something else then. Temporary inconvenience.

Anything less powerful than Apex never gets out of there. It's also an endless abyss. Most beings would dissolve completely into nothingness. Even if not, even a Daemon would decay into mindlessness without any means to enact their Domains eventually, and a human would lost it even faster.
 
Anything less powerful than Apex never gets out of there. It's also an endless abyss. Most beings would dissolve completely into nothingness. Even if not, even a Daemon would decay into mindlessness without any means to enact their Domains eventually, and a human would lost it even faster.
Anyone that matters is an apex. Like thats why they matter. So we can't really kill them. Wow that is significantly less fun.
 
Anyone that matters is an apex. Like thats why they matter. So we can't really kill them. Wow that is significantly less fun.

Malice required an inter-multiverse incursion specifically related to his Domains. The chances of it ever happening again are less than one in a million, especially since there's nobody else strong enough. Apex is limited to Chaos Gods, Emps, and Chaos Exalted like Kairos, and Malice only lasted as long as he did because Paradoxes and Madness let him keep going longer.
 
Last edited:
Back
Top