Was that worse then the beast. The emperor had to actually fight the beast atleast onve.Gharkul Blackfang's WAAAGH. That warboss almost killed Horus, Leman and Mortarion back to back.
Was that worse then the beast. The emperor had to actually fight the beast atleast onve.Gharkul Blackfang's WAAAGH. That warboss almost killed Horus, Leman and Mortarion back to back.
The Emperor was already stuck on the Golden Throne by the Beast's time. The Emperor had to personally kill Blackfang.Was that worse then the beast. The emperor had to actually fight the beast atleast onve.
Ok that dude. But thats my point high level orks are way out of space marines leagues. Better armour for them wont help much.The Emperor was already stuck on the Golden Throne by the Beast's time. The Emperor had to personally kill Blackfang.
I'd like to think it would reduce our casualties. Anyway, we have to head off the Warboss anyway and we have to do it fast. And the Weirdboys leader and their Big Mek if possible. Otherwise we can never allow Ullanor to happen at all. Or anything remotely like it.Ok that dude. But thats my point high level orks are way out of space marines leagues. Better armour for them wont help much.
Wait... is it 3127105 or 31271? A lot of values need to be cut by two orders of magnitude, does this apply to RC as well?3127105 - 1102.1 - 12084 - 3043.6 - 141.9 = 3,110,733.4
We have a LOT to use up.
I wouldn't call Astartes Armor research into the high ends *absurd* against the Krork, I'd call it a good investment if we combine it with weapons and maybe Astartes vehicles.Wait... is it 3127105 or 31271? A lot of values need to be cut by two orders of magnitude, does this apply to RC as well?
As to the ongoing discussion, the best course of action really depends on whether we can distribute 15k points or 3 million points. Wasting the latter on any single project that isn't a force multiplier (like public Education, our personal workshop, ...) would be absurd.
@Xela63: That was the result of 6460 points into our personal wargear. Armor that can "turn even a pitiful fighter into death walking".Reward: Gained Incredible Wraithbone Wargear. An impressive set of weapons and armor, forged by a Primarch for their personal use, and made with an alloy of the psychically conductive Wraithbone and the rapidly regenerating Orichalcix materials known as Mythril. It could turn even a pitiful fighter into death walking. With self-healing abilities and the ability to add 9 Runes besides the Self and Balance Runes to it, it's boost to combat ability was immense. (650(+450 from 9 Runes besides Self and Balance)*17(Extravagant Bonus)*2(Self Rune)*4.5(Mythril)= +168300 Combat modifier.
I mean, ok. We could do that, but we are talking about K_Orks here. I'd rather not take any chances with that regardless of what happens here. Because as is stated, the K_Ork are individually as strong as an Astartes, so I want to pour our main supply of points into Armor and Weapons and Vehicles for Astartes. Then we could do Artillery and Vehicles for the regulars, because I want to be over the K_Ork in as little time as possible.@Xela63: That was the result of 6460 points into our personal wargear. Armor that can "turn even a pitiful fighter into death walking".
Let's just take the (650+450)*4.5 = 4950 combat modifier that you get without Luxury and Self.
Now scale that up from 6460 points to 3 million. You'll either get diminishing returns (which makes is absurd to waste those points on it) or legendary armor that means each of our daughters could take on Angron alone (which would just be plain absurd).
Their Nobs can barely match baseline Astartes and get outmached by Primaris. The boys still get mulched in melee but this is a Mek WAAAGH so they have gear.I mean, ok. We could do that, but we are talking about K_Orks here. I'd rather not take any chances with that regardless of what happens here. Because as is stated, the K_Ork are individually as strong as an Astartes, so I want to pour our main supply of points into Armor and Weapons and Vehicles for Astartes. Then we could do Artillery and Vehicles for the regulars, because I want to be over the K_Ork in as little time as possible.
Uhhhm, we are talking about K-Orks here, Serras herself stated that each basic one is a match for Astartes. It IS dangerous.Their Nobs can barely match baseline Astartes and get outmached by Primaris. The boys still get mulched in melee but this is a Mek WAAAGH so they have gear.
I think it was mentioned in turn 15 that Mobs of Boys were a noticeable danger but Astartes can still easily one versus one them. The problem here is not the danger of the basic infantry. Its the numbers and equiment.Uhhhm, we are talking about K-Orks here, Serras herself stated that each basic one is a match for Astartes. It IS dangerous.
@Mister Phantom"From what I was able to see, they seem to have spent centuries trapped in a Warp Storm. Internecine conflict, after taking control of about 30 worlds, fed them and caused a slow evolution into massive beings with human-level intellects, if not superior, and physiques on par with Astartes, if the surveillance cameras and reports are to be believed. They managed to predict the fleet sent to look for the first coming well enough to have their guns firing on them within seconds of the disturbance from exiting the Warp making itself known." Magnus gave the impression of a wide-eyed stare. Orks having either the technology or the psychic discipline to detect incoming Warp vessels or reliably see them coming in the near-future was a terrifying thought.
I'd say we go for the Astartes armor. At the end of the day, high-tech artillery isn't going to hold any planets without the infantry holding the line. And there's no trivial solution K-Orks: they're a bioweapon designed to overwhelm Necron-level tech, which we're not going to reach right now. Killing them is going to be a mess no matter what, and I'd rather invest into Astartes armor that's mostly going to be scrap for building shoddy Ork Tech than into artillery that'll eventually get overrun and captured by the Orks as whole units.
EDIT: Does anyone know if Order crystals do anything to suppress the Waagh field?
Seriously. So little for all of vehicles. I would rather dump it half and half it astrates armour and vehicles. Like most of those things that are our weakpoints. Like our drive are good enough and mental shielding isnt probably needed against the orks.Spend 50K on each of the following; Light Tank, Main Battle Tank, Super-Heavy Tank, Reconnaissance Vehicle, Armoured Personnel Carrier (APC), Infantry Mobility Vehicle (IMV), Air-Defence Vehicle, Self-propelled Artillery, Recon Aircraft, Transport Aircraft, Bomber Aircraft & Fighter Aircraft. (600K) [209932.5]
Uhhhm, why save the 1,5 mil for Integration? I thought this was the Research Enterprise Boni?My thoughts;
.... Remainder split between Personal Wargear, Mythril, Rune of Self, Orichalcix.....
- 3,110,733.4 remaining.
- Reserve 1,500,000 for integration actions. 1,610,733.4 to Spend.
- Spend 500,000 on Astartes-Class/Grade Power Armour and Weapons. Even Split. QMs choice of flavour/description.
- Spend 66705 to finish current Tiers for Drives (Subspace, Plasma, Warp & Alcubierre) [1044028.4]
- Bring Combat Simulators [41,204.4], Combat Simulations [39,251.1], Arcologies [41,777.8], Power Armor [21,748.2] & Skylance Satellites [22,631] to the '50K' mark each.
- Spend 20,190 to finish GM Dampening.
- Spend 19,622 to finish Psychic Batteries.
- Spend 27,671.4 to finish Mental Shielding.
- Spend 50K on each of the following; Light Tank, Main Battle Tank, Super-Heavy Tank, Reconnaissance Vehicle, Armoured Personnel Carrier (APC), Infantry Mobility Vehicle (IMV), Air-Defence Vehicle, Self-propelled Artillery, Recon Aircraft, Transport Aircraft, Bomber Aircraft & Fighter Aircraft. (600K) [209932.5]
Can't really think of anything else.
This is all on the basis that the RC value is correct.
44367/64557 for Gravity Manipulation Dampening Mark I. [20,190]
8235.6/9440 for Combat Simulators Mark 1. [1,204.4]
9938.9/14190 for Combat Simulations IX. [4,251.1]
26971.8/48720 for Power Armor Mark VI. [21,748.2]
7627.2/9405 for Mark VI Arcologies. [1,777.8]
57519.6/79640 for Dust Refinement Mark V. [22,120.4]
57539.6/79640 for Lyrium Refinement Mark V. [22.100.4]
57843.6/79770 for Psyker Workshop Mark IV. [21,926.4]
26584/49215 for Skylance Satellites Mark XVII. [22,631]
60355/79977 for Psychic Batteries Mark XI. [19,622]
10436.2/89415 for Grade Twelve-tier Crystals. [78,978.8]*9
101968.6/129640 for Mental Shielding Mark I. [27,671.4]
53969.4/64195 for Subspace Drive Mark XVI. [10,225.6]
52890.4/64555 for Plasma Drive Mark XII. [11,664.6]
41539.1/64555 for Warp Drive Mark XII. [23,015.9]
42396.1/64195 for Alcubierre Drive Mark XVIII. [21,798.9]
26546.7/39425 for Webway Escort: Alcubierre Design Mark XVI. [12,878.3]
.... I am suddenly wondering if this stuff can be spent on Integration actions.Uhhhm, why save the 1,5 mil for Integration? I thought this was the Research Enterprise Boni?
Because ilbgar123 himself mentioned that we could invest RC into e.g. our "improve mundane & psyker education" action, which is a considerable force multiplier.Uhhhm, why save the 1,5 mil for Integration? I thought this was the Research Enterprise Boni?
Please don't add a list of new inventions that ilbgar has to write about. Turn 16 is already taking months, let's not add more to his plate.Spend 50K on each of the following; Light Tank, Main Battle Tank, Super-Heavy Tank, Reconnaissance Vehicle, Armoured Personnel Carrier (APC), Infantry Mobility Vehicle (IMV), Air-Defence Vehicle, Self-propelled Artillery, Recon Aircraft, Transport Aircraft, Bomber Aircraft & Fighter Aircraft. (600K) [209932.5]
We could research about policies and integration stuff, which would give us more integrations to work with, so sure..... I am suddenly wondering if this stuff can be spent on Integration actions.
If it can't, I would double everything I was talking about then.
Did you just read what I said. I said that you can't spend research points on integration actions, only on research that benefits integration.Because ilbgar123 himself mentioned that we could invest RC into e.g. our "improve mundane & psyker education" action, which is a considerable force multiplier.
Check the order of our posts before accusing me of not having read yours. At the time I wrote, you had merely statedDid you just read what I said. I said that you can't spend research points on integration actions, only on research that benefits integration.
Your new post came after mine.Uhhhm, why save the 1,5 mil for Integration? I thought this was the Research Enterprise Boni?
You didn't answer my question, I asked about integration and you only said that we could invest into "education and psyker studies". That is so far off the subject of the question, that it isn't even funny anymore. Also, you directly quoted me and reacted to me. Because I asked if we even could spend them on integration actions, because I thought it was the RI bonus, which it was. Then you said something about being able to spen them on "education and psyker studies", as was mentioned by Ilbgar. But that didn't cover my question at all, because I only pointed out that you couldn't spend the research pikts directly on the actions, you have to do the research.Check the order of our posts before accusing me of not having read yours. At the time I wrote, you had merely stated
Your new post came after mine.