Aes Sedai Quest [Wheel of Time]

[X] Talk to Rielin
-[X] Thank her for showing us the stars while hugging her (illianer accent)
-[X] Talk about big things, as is appropriate for such a grand sight. Talk about your dreams. About her dreams. You want to find ways to use the One Power to help solve big problems and really help people.
 
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[X] Talk to Rielin
-[X] Thank her for showing us the stars while hugging her (illianer accent)
-[X] Talk about big things, as is appropriate for such a grand sight. Talk about your dreams. About her dreams. You want to find ways to use the One Power to help solve big problems and really help people.

I mean, a hug is fine, but we might as well not vote at all and just wait for the next update in that case. Let's at least direct the quest a little.

Edit: Excellent idea to just do both.
 
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[X] Talk to Rielin
-[X] Thank her for showing us the stars while hugging her (illianer accent)
-[X] Talk about big things, as is appropriate for such a grand sight. Talk about your dreams. About her dreams. You want to find ways to use the One Power to help solve big problems and really help people.
 
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[X] Talk to Rielin
-[X] Talk about big things, as is appropriate for such a grand sight. Talk about your dreams. About her dreams. You want to find ways to use the One Power to help solve big problems and really help people.
 
[X] Talk to Rielin
-[X] Talk about big things, as is appropriate for such a grand sight. Talk about your dreams. About her dreams. You want to find ways to use the One Power to help solve big problems and really help people.
 
[X] Talk to Rielin
-[X] Thank her for showing us the stars while hugging her (illianer accent)
-[X] Talk about big things, as is appropriate for such a grand sight. Talk about your dreams. About her dreams. You want to find ways to use the One Power to help solve big problems and really help people.
 
A Nighttime Adventure, 3
You turn away from the view to face Rielin, her eyes widening in surprise as you wrap your arms around her in a hug. She tenses for a second before she returns the embrace, and you can feel her relax. "Thank you, Rielin," you whisper, tilting your head back to look up at her. You're not sure why you're whispering, but disturbing the endless, starry night with loud conversation would feel... wrong. "The stars, they do be beautiful."

She shifts a little, smiling. "I told you the view's great at night," she murmurs, her voice as quiet as your own. "You're welcome."

You return her smile and let go of her. She lets go of you a second later, then turns back to look out over the city again.

The silence that falls is easy and companionable as you lean onto the railing, shoulder to shoulder... though some might say that your shoulder to Rielin's elbow would be a more detailed description. Details, details.

"Hey, Rielin?" you ask after a few minutes. She hums in acknowledgement, glancing at you. "Why do you be wanting to become Aes Sedai?"

Rielin exhales and purses her lips in thought. "Because I wish to live, not just exist, and I want my life to matter. I want to see the world, experience it. If I had stayed home, I would have become the wife of some lesser Borderlands lord and never traveled farther from home than Maradon. A fine, respectable life to lead, but... I want more. I want to be more." She shrugs one-shouldered. "What about you?"

Indeed, what about you? You chew on your lip as you think it over, though you arrive at your answer quickly. "I do want to help people," you say, looking up at the stars. "The One Power... with it, I will be able to help everyone. The problems that do affect many people, I wish to solve them."

"You sound like you'll be a Blue," Rielin says with a smile into the night. "Blues and their causes, you know?"

"Perhaps," you demur. Truth be told, you still can't decide what Ajah you wish to pick... and you're hardly in a rush, first year novice that you are.

[OPTIONS]

[] Keep talking to Rielin
-[] Write-in
[] Go somewhere else
-[] Write-in
[] Go back to bed

---

Okay, couple things:

1. For future reference, I really do appreciate more substance in votes - the more that's in the vote, the more you decide on rather than me.
2. School's been a bit crazy past two weeks. Midterms and papers and field trips, oh my! Should calm down now, a bit.
3. I've had Sis Puella Magica! on loop while writing this post. Rather appropriate!
 
[X] Keep talking to Rielin
-[X] Promise her that both your lives will matter, you swear it. It may take years yet, many years, but both of you will travel. Will be more.
-[X] Impulsively offer to make a vow right here and now. Someday you both will return to this balcony, on a clear night like this one, as Aes Sedai. You'll each share your ambitions ripened by time, whatever dreams in whatever Ajah you each end up again, and you'll help each other. You won't forget.
-[X] If she agrees, vow. If she doesn't, laugh and agree maybe you got carried away. Thanks again for the view.
-[X] Then go back to bed.
 
[X] Keep talking to Rielin
-[X] Promise her that both your lives will matter, you swear it. It may take years yet, many years, but both of you will travel. Will be more.
-[X] Impulsively offer to make a vow right here and now. Someday you both will return to this balcony, on a clear night like this one, as Aes Sedai. You'll each share your ambitions ripened by time, whatever dreams in whatever Ajah you each end up again, and you'll help each other. You won't forget.
-[X] If she agrees, vow. If she doesn't, laugh and agree maybe you got carried away. Thanks again for the view.
-[X] Then go back to bed.
 
[X] Keep talking to Rielin
-[X] Promise her that both your lives will matter, you swear it. It may take years yet, many years, but both of you will travel. Will be more.
-[X] Impulsively offer to make a vow right here and now. Someday you both will return to this balcony, on a clear night like this one, as Aes Sedai. You'll each share your ambitions ripened by time, whatever dreams in whatever Ajah you each end up again, and you'll help each other. You won't forget.
-[X] If she agrees, vow. If she doesn't, laugh and agree maybe you got carried away. Thanks again for the view.
-[X] Then go back to bed.

 
[X] Keep talking to Rielin
-[X] Promise her that both your lives will matter, you swear it. It may take years yet, many years, but both of you will travel. Will be more.
-[X] Impulsively offer to make a vow right here and now. Someday you both will return to this balcony, on a clear night like this one, as Aes Sedai. You'll each share your ambitions ripened by time, whatever dreams in whatever Ajah you each end up again, and you'll help each other. You won't forget.
-[X] If she agrees, vow. If she doesn't, laugh and agree maybe you got carried away. Thanks again for the view.
-[X] Then go back to bed.
 
1. For future reference, I really do appreciate more substance in votes - the more that's in the vote, the more you decide on rather than me.
Not much to interact with though.

If you want effective write ins you need either an immediate problem to address or generally having plans to be furthered.

[X] Keep talking to Rielin
-[X] Promise her that both your lives will matter, you swear it. It may take years yet, many years, but both of you will travel. Will be more.
-[X] Impulsively offer to make a vow right here and now. Someday you both will return to this balcony, on a clear night like this one, as Aes Sedai. You'll each share your ambitions ripened by time, whatever dreams in whatever Ajah you each end up again, and you'll help each other. You won't forget.
-[X] If she agrees, vow. If she doesn't, laugh and agree maybe you got carried away. Thanks again for the view.
-[X] Then go back to bed.
 
Not much to interact with though.

If you want effective write ins you need either an immediate problem to address or generally having plans to be furthered.
The current vote is just fine, exactly the kind of thing I'm looking for at this point in the quest, thanks. :)
 
The current vote is just fine, exactly the kind of thing I'm looking for at this point in the quest, thanks. :)
Just saying in general, largely open ended write in votes tend to do poorly(we'd write in anyway regardless of whether it's compulsory).

Might want to take a look at the quest analysis thread to see findings for improving or avoiding pitfalls.
 
Just saying in general, largely open ended write in votes tend to do poorly(we'd write in anyway regardless of whether it's compulsory).

Might want to take a look at the quest analysis thread to see findings for improving or avoiding pitfalls.
I think it's a little impolite to blame a vote going poorly on it being a write in. Write in votes work just fine, if players make an effort. She said the current vote is good. Also, you're being a tad rude, telling the GM to go read up on writing.
 
[X] Keep talking to Rielin
-[X] Promise her that both your lives will matter, you swear it. It may take years yet, many years, but both of you will travel. Will be more.
-[X] Impulsively offer to make a vow right here and now. Someday you both will return to this balcony, on a clear night like this one, as Aes Sedai. You'll each share your ambitions ripened by time, whatever dreams in whatever Ajah you each end up again, and you'll help each other. You won't forget.
-[X] If she agrees, vow. If she doesn't, laugh and agree maybe you got carried away. Thanks again for the view.
-[X] Then go back to bed.
 
I think it's a little impolite to blame a vote going poorly on it being a write in. Write in votes work just fine, if players make an effort. She said the current vote is good. Also, you're being a tad rude, telling the GM to go read up on writing.
I LIKE the quest, and would rather not see it flounder on pure write ins like too many did.

Statistically extensive write in votes flourish when you have prexisting votes to use as springboard or framing, even if players vote for none of the standard votes, they actually generate more write in votes than pure open ended options!
Mostly because you get a rough idea of where the character's interest lies in the scene.
 
I LIKE the quest, and would rather not see it flounder on pure write ins like too many did.

Statistically extensive write in votes flourish when you have prexisting votes to use as springboard or framing, even if players vote for none of the standard votes, they actually generate more write in votes than pure open ended options!
Mostly because you get a rough idea of where the character's interest lies in the scene.
How about you not tell the GM how to GM her quest, yeah?

In other words, drop the shovel please, that grave's deep enough.
 
I LIKE the quest, and would rather not see it flounder on pure write ins like too many did.

Statistically extensive write in votes flourish when you have prexisting votes to use as springboard or framing, even if players vote for none of the standard votes, they actually generate more write in votes than pure open ended options!
Mostly because you get a rough idea of where the character's interest lies in the scene.
To put it a little less dramatically, I'm saying it's poor form to be calling out the GM in her own thread. It's distracting, and rude. Drop it for now, man.
 
Okay.

I prefer to just leave open-ended write-ins for a very specific reason called Tomb of Magical Girls. It was a pretty terrible PMMM/D&D crossover quest that I occasionally feel like I should go back to and reboot and do right, but that'll probably never happen.

The biggest problem with that quest was that, fundamentally, I had no plan with it. It was just a... practice run, I suppose, to see if I even could run a quest; I never expected the girls to live past twenty pages. Well, it ran for 81 before I threw in the towel and admitted that I had no clue what the fuck that I was doing and had been shooting from the hip like the damn cowboy I'm not.

In that quest, though, the players were controlling an already established cast of characters. The Tomb of Horrors, even though I changed it significantly to allow people familiar with it to play in the quest, is a fairly linear affair. I gave the players specific options for votes, which in hindsight I wish I hadn't; I gave the players very little room for choosing direction. Established characters, limited range of solutions, only one way forward... and there I was encouraging players to choose less.

This quest I have planned out. In fairly precise detail, even, for the next eight-nine years of the timeline. Allowing for some flexibility, I know who you are going to meet, when you are going to meet them, what is going to happen, when it's going to happen. It's a slow-paced quest, and it will likely be one for a long time; there will be bouts of activity, but the truth of the matter is that Lucia's still in training in a very literal ivory tower, where novices are utterly sheltered from anything and everything that might distract them from their studies.

With that in mind, the reason I prefer write-ins for this quest? Lucia is an unknown entity to me. I have the initial vote of who she is, yes, but she's still being developed and formed. I am trying to avoid being the one to form her; what she does, says, thinks, I want you guys to do it. I don't want to tell you what the character's interests are in the scene; I want you to tell me. Lucia is just about the only thing in this quest you control. That's the beauty of the quest format - if I wanted to control her, too, I'd write a fanfic.

So: will I stick to write-ins? Yes. In all honesty, I think the best thing I can do is try and step up my update pace to keep a momentum going. And since I've got enough votes, I think I'll go ahead and do just that.
 
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