One day. One day I'll have done enough to warrant an actual hubristic magic system.

But until that day, all I can do is

help get us to the next page
 
My only hope is that we get an element that synergizes well with Evening Sky. That way we might fit it into our build rather than add another thing that we have to worry about.

Imperial Sword Praxis already counts as a magic style via our sword.
 
I'm probably stuck as a giant Shirou joke unfortunately. That or some kind of magic system that works as a metaphor for economics and capitalism(Like the Craft from Max Gladstones work) given the amount of vote trading I've done and stunts like that Omake bounty I pulled.

[X]The Conjured Blade: An art based on will, effort and teamwork, towards a dream that anything can be done through those. These that wield the Conjured Blade learn of its internal logic, that the power of one individual is limited, yet worthwhile yet the same, for one man can convince dozens to follow his path, and these dozens can forge a blade worthy of it's title.

A wielder of the conjured blade can, with effort and will, summon a blade, whose effects are wide and varied according to the wielder's wishes and necessities. One blade can strengthen the wielder immensely, while another can cut trough space and time , while another could be capable of spewing flames. One wielder can only create one conjured blade with one effect at a time, however, it's surprisingly versatile if the wielder is intelligent: instead of creating a blade that can spew flames, instead creating a blade that controls temperature, or perhaps even energy.

There is no limit to what the effect of the conjured blade is, however, its power is dependent on the wielder's willpower, and the broader the effect, the lesser the overall power. A wielder can, with effort, accumulate willpower towards creating a greater blade.

The blade's greatest strength, however, does not come from the self, even if it's a large part, but from others. Anyone can donate will towards the Conjured Blade, it gaining power and effects based on whom gave it, and the power given is largely based around the power of the donator. There are, however, two limitations: The power can not be donated trough duress. The donation has to be a willing one, even if it doesn't matter why they were willing, as long as they weren't threatened to do so. The second limitation is that the conjured blade is limited on how much power it can gain based on the initial blade: a simple blade made in a instant could ill-handle the power of a god.

Probably shouldn't be writing omakes due to a couple of reasons, but this idea was pretty fun!
 
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[X]The Conjured Blade: An art based on will, effort and teamwork, towards a dream that anything can be done through those. These that wield the Conjured Blade learn of its internal logic, that the power of one individual is limited, yet worthwhile yet the same, for one man can convince dozens to follow his path, and these dozens can forge a blade worthy of the title.

Nice! @Dark Abstraction's was nice too, really atmospheric.

@Aabcehmu's was cool too, really seemed like something that captured the craftlike setup I was thinking of initially.

Edit: Thanks all of you.
 
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Vertiginous Heights
Vertiginous Heights

The winning vote is [X] Zweihander, [X] Upgrade Letrizia's Magic System and [X] Check Up on Gisena.

Letrizia informs Hunger that she has discovered the Elixir residents are hiding the existence of certain children and teenagers who have developed a set of powers they refer to as High Elementalism. With a cursory examination of their blood, Hunger sees how to replicate this effect in both Letrizia and himself. The only other component needed is a large sample of apex-grade Elixir Springs water, which can be gotten at any 5-Star Elixir resort. They're unlikely to be happy with the consumption of so much apex-grade water, but the Sovereignty will just have to deal. Hunger decides to scope out the available resorts with Gisena; which do they end up deciding on?

Hunger currently has 10 currency units, each representing roughly a quarter's wages for a middle-class worker in the Empire.

[ ] The Streamline - A relatively bare-bones resort whose focus is on simple quality of water. The overall accommodations, accoutrements and food service are barely on the level of a 3-star resort, but their root access to apex-grade springs and beautiful skyline views elevate them to the ranks of 5-star. The 'cheap' 5-star, for those who need healing at a somewhat affordable cost. 2 currency units for two nights.

[ ] The Kaguya - A breathtakingly meticulous recreation of the traditional Eastern hot-springs style, situated amongst the most extravagantly opulent accommodations to grace the entire Sovereignty. You may choose to enjoy apex-grade waters fed directly from the root springs while lounging in the sybaritic luxury of your royal-grade suite, or venture into the handcrafted public baths to soak in restorative warmth while drinking in the unspoiled landscape below. Situated upon the slopes of the highest mountain peak, sheltered from wintry frost by the vivacious steam of the core pools, the Kaguya promises a once-in-a-lifetime experience of truly imperial grandeur. Gaze upon the snow-dusted evergreens and crystal-bright streams of this pristine wilderness while savoring the greatest culinary delights that the Sovereignty can bring to bear. 8 currency units for two nights.

There is absolutely no mechanical benefit whatsoever for taking the Kaguya, not even +Relationships, because Gisena and Letrizia aren't shallow like that! Staff at the Kaguya may be somewhat more accommodating of extreme water usage, though it will likely attract attention either way. Take care, this choice may have more implications than are immediately apparent.

---

Choose your Imaginary Element. Letrizia's Element will be revealed afterwards.

[ ] 2 Arete Version - Reduce all Attribute/Rank benefits by 70%, remove all Arete discounts, increase by 400% the difficulty / time requirement of esoteric applications and reduce by one half-step the theoretical limits of the Element's abilities. The effectiveness of blasts, voids and shields of the element is largely unaffected.
[ ] 7 Arete Version - As written.

[ ] Quickwater: The moon-graced elixir of formless clarion, whose dewdrops are stars and mist the constellation, its falling rain the cosmos come plunging to earth. In its simplest form, a fog of quickwater conveys pitiless, whimsical speed, swiftness like an ink-blur trail. Dimmed, it conveys the quiet speed of an assassin's moon; heightened, it scours vision away like ten thousand blazing suns. Congealed into tenuous solidity, its potions may confer all manner of transformation, many of them swiftly lethal. Take care when wielding its ten thousand variations, for it acknowledges neither liege nor master, only the primacy of the moment.

Hunger's imaginary Element is determined by his practicality. He requires immediate power and access to esoteric effects; this provides both.

Quickwater mist grants +50% AGI, +.1 Rank, and a degree of concealment to its creator when within its bounds; increasing density over time can improve this to +100% AGI, +.25 Rank with preparation. A symmetrical Rank penalty is applied to others inside, including allies. Bonuses can be further developed with training.
~Quickwater potions can be imbibed for similar effect, but require constant effort to stabilize in coherent liquid form.
~Variations currently available: Assassin's Mist provides ++++Stealth instead of Rank; Blinding Mist grants exceptional "concealment" by outputting enormous quantities of light. Mist type may be switched every moonrise, or potions concocted in advance, though with the usual stipulations. Some means of overcoming sleep may be necessary to keep potions stable through the night...
~Experimentation can yield vast varieties of different mist with varying effects. The transformations of Quickwater are as endless as the realm of dreams. Take care that you do not wander into the distaff plane of nightmare.

[ ] Inksky: Nothing less than the semi-sentient symbiotic substance of the Evening Sky itself. With this, the mantle's power is amplified threefold: suffused at a greater density, it provides more overall benefits; with its master capable of healing it, it can swiftly regenerate from depletion; and through the crude manipulation of High Elementalism it can be brought to bear as lash or aegis against one's enemies, curling around to stifle, trip, smother and crush.

Hunger's Imaginary Element is determined by his panoply.

Single Receptacle
: Rather than firing blasts of inksky himself, Hunger manifests all instances of High Elementalism through the vessel of the Evening Sky, allowing it to benefit from Accretion. +100% to the Protection and Charisma granted by the Evening Sky. Unlocks a number of highly efficient Evening Sky Advancements dealing with the domains of space, night, majesty and magic.

Discounts Pillars of Creation by 5 Arete.
-Hunger may take an action to repair the Evening Sky; amount repairs depends on the total +Protection granted and his own ability in High Elementalism
-Hunger may directly manipulate the Evening Sky as an extra appendage, though control is crude until trained.
With time, the cloak could expand to truly cosmic size: become the evening sky in truth!

[ ] Edeldross: This precursor component of findross embodies redemption, perfection, restoration and the renewal of cycles. It is the liminal gloss between real and ideal, whereby the purposeless matter of the corporeal world becomes the refined substrate of supernal augmentation. Blasts, voids and shields of solidified edeldross convey the principle of 'transference without harm,' allowing the character to re-position allies and scatter enemies with minimal possibility of collateral damage. Kinetic flight is possible through continuous burst releases, but its greatest benefits are found in augmentation. Pure edeldross is semi-corporeal and swiftly fades beneath the withering indifference of the real, but contained within a person's body it holistically augments all elements of the self, supernal excellence beyond the reach of the mundane.

Though mastery is a long and arduous process, precise configurations of Edeldross can be arranged so as to replicate nearly one-tenth of all Sorcerous Graces.

Hunger's Imaginary Element is determined by his relationships. Gisena's art, shaped by Letrizia's language and technique, conferring Catherine's benevolence. +Gisena, +Letrizia, +Catherine (?)

Discounts Total Eclipse by 1 Arete
-Solidified edeldross can be used as a form of damage-preventing energy blast, which, while unable to slay enemies on its own, can be actively spammed due to its negation of harm. Can ablate away to cancel equivalent quantities of Nullity, allowing for easy combat alongside Gisena with a bit of practice. Pacify a city undergoing a zombie apocalypse with a minimum of innocent life lost, scatter both sides in a pitched battle without slaying any of their number, etc.
-Beings within the radius of a release of pure edeldross receive a 20% bonus to all Attributes. The magnitude of this bonus can be improved over time. Take care not to buff your enemies as well. Pure edeldross is considerably more draining to use.
-By working with Gisena's mage-sight, Hunger may slowly over time develop specific Patterns of edeldross that can temporary replicate the effects of various Sorcerous Graces. Perhaps developments even further than this can be achieved in time...
 
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Does Rihaku need a magic system? Does he already have the Praxis, or is that too tightly bound to The Accursed? Maybe Chrysopoeia, or the non-IA magic from that world?
Rihaku doesn't have a unique system of magic because he's perfectly happy functioning with an existing one.

He's a succubus, incomparable master of temptation and the manipulation of emotions. And in the fervor, consuming you bit by bit.


You stayed up late waiting for an update. That must be why you're so tired.

You spent so much of yourself arguing for your desired vote. That must be why you're burnt out

You lost. Again. Your heart aches. All you seem to feel is bitterness. It must be from...

It must be...

It must...

It...

...

..

.



Oh look, Rihaku has a new quest! You've just gotta get in on that!​
 
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Can I throw in for one of those personal Magic Systems? Hope I'm not too late.


[ ] Epicureanism - "They may swim of their own accord, each responsive to the call of its own food, and feed their fiery bodies in the broad pastures of the sky."

There is a kind of artistry, to food. More than the satiation of hunger, that basest desire, it is the combination of factors myriad. Ingredients, temperature, texture, flavor. The arraying of these different factors is difficult, unwieldy, and dangerous-- and society has remained safely ensconced within these four walls for far too long. This is where you come in, intrepid Faremeister. Tear down this box, and build a lunch of your own.

* Gain powers derived from the acquisition of gustatorial experience-- novel foods will widely expand the versatility and remit of your Flavor Profile, while the refinement and improvement of recipes will deepen and intensify their effects.
* Gain the ability to eat normally inedible things. Your stomach grows leaden, tongue sharp yet remarkably fine, and teeth obliteratingly poewrful.
* Eventually, eat God.
 
[X] 7 Arete Version
[X] Inksky


Wow, synergy between magic systems already? Sign me up! Brings the Evening Sky up to par and discounts an EFB! it's pretty good. Don't care about the Hot Springs vote; yes, you may label me a heretic.
 
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Rihaku - The Heart of Magic:

Across the omniverse, their is one system of magic that has spread farther then all others, in terms of the amount of practitioners. A great and terrible spiral which cast a shadow over all that exists, from which any being can derive a finite but mutually exclusive set of steps to ascend towards a single goal. It is not because it is the strongest, or the most versatile, or even the easiest form of magic to follow. It is for two reasons alone. The first, is because it is the only magic system which any sapient mind that exists may draw upon. No gene or bloodline is required, no special makeup of the soul, no qualia of the mind sans personhood restricts someone from ascending the spiral. It will work as well as it does in the Icy wastelands of Jotunheim as it does in the splendor of the peerless city. It has practitioners by the lowliest urchin stumbling upon a tome they can barely read to angels whose might compares to those eldritch abominations that traverse the void between existence. The second reason is what awaits at the end.

Civilizations have fashioned the universes they reside into cosmic apparatuses for the purposes of gleaning the way forward and still failed to take it. Many ask what is even the point? After all, long before this point, one can reshape the laws of physics as they see fit, flit through space, shape themselves into nigh undefeatable War forms and even turn back the grasp of death itself when it has already taken someone from this world, not to mention the staggering improvements wrought from the sister art of Vitalism. The only answer they can give is this. What awaits them is the Heart of Magic. A attainment of frightening potency. But what could it possibly be? Magic is the ability to impose one's will on the world, shaping it's nature to one that aligns with your whims. What could the Heart possibly do that the Spiral could not achieve?

The Heart, dubbed Rihaku in a plurality of cultures, is the magic of magic. If magic is what can shape the world against it's natural processes, the heart allows the attainer to decide what magic can do. For those jaded archmages of the spiral, whose dream of wonder have been ground down by the harshness of efforts needed to climb so high and the need to continually decide to forfeit the promise one miracle to master another, the chance to inscribe their own magical system into the fundamentals of their local reality is something they'd sacrifice anything for. Some Ordinal supremacists even say that all other magic systems across the omni verse are derived from past beings who have reached such a height, though such dubious claims lack much proof.

Of course, not all magical systems one may create are made equal. The most flexible kind are also the weakest in terms of potency, the 'bandwith' siphoned from the heart spread over thinly over so much, and most exchange the alluring siren song of versatility for the strength of specialization to some degree or another. Scholars and philosophers who understand the heart often ruminate that the true goal of the restrictions that the ordinal spiral imposes is to prepare one for the choices one must make when the reach the heart. Of course, those truly determined to pass on a wonder beyond all other wonders or attain such a awe inspiring lattice of spellwork for themselves can impose sacrifices on themselves rather then their magical system, all though any personal sacrifices of power necessary to cause any statistically significant changes in their new magic are nigh incalculable. Yet, legends speak of one who has paid the price. A man who emerged from the heart with a perfect system of magic, that vaulted him above all other entities, a Praxis that only cares for effort and crushes the unfairness of What Is to replaces it with What Should Be, only shared with those he deems worthy to bear a portion of his curse so he may move a little freer then he did before.

But of course, such things are only legend, right?

***************

Almost certainly just my headcanon despite references to various concepts in Rihaku's quests, but I thought it was a fun exercise and I really couldn't think of a better magic for Rihaku then one that allowed you to create other magic systems.

Edit: And wow, while writing he even made a update.
 
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Get thee behind me, Satan Kaguya. We've learned the perils of luxury from Nameless' antics! As for the Surge, Inksky's great considering that the Sky's scaling has been a problem. We've badly neglected the third part of our panoply and this fixes that. Though the +Catherine calls to me...

[X] The Streamline
[X] 7 Arete Version
[X] Inksky
 
[X] The Kaguya
[X] 7 Arete Version
[X] Inksky

GET OUT OF HERE WITH YOUR FISCAL RESPONSIBILITY AND ANTI-EVENING SKY HERETICISM.
 
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[X] The Streamline
[X] 7 Arete Version
[X] Inksky


Wow, I don't regret shilling for Surge at all. I love the descriptions. Magebros, you guys deserve this.
 
Wow, synergy between magic systems already? Sign me up! Brings the Evening Sky up to par and discounts an EFB! it's pretty good. Don't care about the Hot Springs vote; yes, you may label me a heretic.
I wished for an ability to summon items out of the Pillar-world earlier; I strongly suspect that this could actually allow it eventually. Just, damn this is so good.

[X] 7 Arete Version
[X] Inksky
 
[X] The Kaguya
[X] Inksky

I actually want Hunger to indulge himself. The Ring Hunger is supposed to amplify the physical desires and base motives of their wearer. The fact that Hunger is able to easily live such a spartan lifestyle despite all this is actually rather depressing.
 
For some reason, when Rihaku describes the weaker version as "taking away from X" instead of describing the stronger version as "adding to X", I am much more averse to taking the weaker version, even when they are strictly speaking, mechanically the same.
 
[X] Inksky

I like this because:

1) It potentially provides us with good enough +Protection and +Charisma boosts to offset the malus from Uttermost

2) It effectively 'banks' much of the Arete cost by reducing the cost of Pillars of Creation, a long term utility boost.
 
[X] The Streamline
[X] 7 Arete Version
[X] Edeldross


There was no fishing hot spring so I'm fine with the cheap one so we can spend money on Versch upgrades and guns for Gisena.

Edeldross to give people more reasons to vote for +Gisena's! 20% to all stats is also very good and the kinetic burst features sounds like a premium battlefield control option. Being able to copy graces eventually is just icing on the op cake, imagine if we could copy Nullity!

Also what won the previous vote?
 
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