[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Gisena
[X] Prime
[X] Fierce Quickening

Edit:
Decided to copy the vote above me since it seems reasonable and we don't pick a 3 pick option which basically is mostly used on getting back our arm when we can get it back through ring.

Probably should have saved my arguments for later instead of the question post but my point of going against ruinous valor and getting our arm back is that we can preety much get back all of our damaged limbs and shit through fully powered ring. wasting 3 picks just to get our arm when much of the thread seems insistent on getting the ring fully upped LATER seems unwise.

I'd rather we get anything over getting a mediocre 3 pick option which we basically get when upping ring. Also surge seems to be something for our companion to learn which we can later learn ourselves.

Just my two cents that we should get something equally usefull like astral rank and future available blood enhancements through Fierce Quickening over something like restoring our hands back now which we should get back with fully upped ring. Like at this point our attack it seems won't really benefit much from having two hands since our attack stat is bassicly our OG stat right now.

I understand Surge craft is beneficial to have two hands but right now we have so much shit on our hands likes Pillars of creation which is 25 arete, Ring to regenerate our eye, half lung, and arm, as well as blood magic and whatever else Rihaky throws at us that i'd rather we cut down on the list of shit we want to have since it seems to grow bigger as the quest goes on.

Lets at least mayby get Ring and Pillars of Creation before going after new shit.
 
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[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Gisena
[X] Prime
[X] Fierce Quickening

I'm changing my vote because that Omake was amazing

It doesn't max out the blood enhancement but there will be time enough for that later
 
dead or deadly looking

Haha. Poor Hunger.

You better start believing in young adult stories, Letrizia.

Hopefully, I kept imagining a bad end for all these poor guys when Hunger leaves without killing the Rotbeast. Well, I think there's a decent chance they can do it themselves.

Our slashes are currently as above Rank as Rank is against physical interference. So when it comes to attacking with the sword specifically, Rank won't be a problem. Rank does many more things than that of course; but we don't need it offensively. But I'm not even against getting Prime; I just think the Arete is better spent broadening our capabilities with a new school of magic than getting King right now, even if the latter is good.

This is a very strong statement, I don't think it's as supported by the info given as you do.
 
Erii's sole remaining family is dead. How does she attempt to cope?

[ ][ACT] Cry: Erii is now the sole Amarlt remaining within the Temple. Allowing herself to emotionally break down for the remainder of the week will relieve Stress and mitigate the development of psychological maluses, but consequently, the other noble houses will be able to seize more of the Amarlt property.

*Stress gauge set to 20%.

*10% chance to develop Grief: all actions have an independent 3% chance to fail until removed.

*Preserve 1 Asset.

Psychologically healthy and thus completely useless. What kind of chump allows themselves a period of grief and mourning to resolve their pain? Better to turn it all into an undying resolve for vengeance or ascension.

More seriously, while this is probably the mentally sound and wise thing to do, I'm not sure if it's the optimal choice in the long term. For someone as ridiculously strong as our brother to have been killed, it's clear things are going down in the Middle.

Between that and the blood in the water, we can't afford to just stay still, which is what this is effectively doing. Or I guess we can give up on our house and any hope of their relevance or resurgence.

[ ][ACT] Conjure: Perhaps unsurpassed might is not forever lost to the Amarlt ... Attempt to awaken Erii's Soul Evocation. In the wake of her brother's death, perhaps she can become a valorous bastion defending what remains.

*Stress gauge set to 50%.

*50% chance to awaken Erii's Soul Evocation, ???. Sufficiently accurate speculation will increase odds of succes.

*If failing to awaken, Erii will be able to preserve 2 Assets. A successful awakening will offer variable levels of Asset preservation depending on the immediate power of the evocation.

*Failure will roll for development of psychological Conditions as in Consolidate, with a 20% malus to the roll. In addition, Stress gauge will max out, generating another Condition.

The only reason I might not take this one is if we could have better chances of awakening our Soul Evocation if we did it at a less stressful time. If this is our best shot, we'd better take it. With our brother dead, the only thing we can actually rely on is ourselves. No matter how glorious our past was or how close we came to leaving this shithole, it doesn't matter now.

A Soul Evocation would at least put that on pause; demonstrating that kind of strength would mean they'd be more wary of taking a bite lest our power ends up being strong enough to take on in turn. Would also do a lot to raise the morale of our servant families as well, to see that their leader is not only not powerless but also willing to do what's necessary to rise up, even at substantial personal cost.

[ ][ACT] Consolidate: Without immediate action, there will be little left of the Amarlt. Stabilize control over property and connections before the death announcement, and perhaps diminishment will be minimal. However, this is highly stressful and is likely to develop psychological Conditions.

*Stress gauge set to 90%.

*10% chance to gain +Heartlessness.

*10% chance to develop Grief: all actions have an independent 3% chance to fail until removed.

*40% chance to develop Gloom: reduce effectiveness on most actions by 10% until removed.

*40% chance to develop Severe Depression: roll two and take the lower for most actions until removed.

*30% chance to preserve 2 Assets.

*40% chance to preserve 3 Assets.

*30% chance to preserve 4 Assets.

Severe Depression would be really, really, really rough though and the chance is way too high for me to countenance it, especially with the risk of also getting Gloom. I really don't think the extra Assets would be worth the risk, not unless we can somehow leverage them into accumulating personal power through improving our chances at unlocking our Soul Evocation.

Then again, this is probably the field our girl is most experienced in. Perhaps we could feign weighing offers of marriage to stall for long enough to do this and then unlock our Soul Evocation? Diminished as we are, our lineage still has a glorious and ancient history that would do a lot for the legitimacy of anyone who joins their line to ours. With someone to act as ablative armour to help preserve our resources (because they'd assume they'd get them as a dowry), we could maybe work to retain even more of our house's resources.

And of course the mourning period would necessitate a delay in any proceedings, potentially long enough to channel all those resources into obtaining even further personal power, which we might be able to leverage into altering whatever informal deals we make at the time. That's something I imagine +Heartlessness would help with quite well.

Which assets does she prioritize preserving? This is a RANKED vote.

Note that no matter what, none of the assets will be perfectly preserved. However, Erii will have a significant bonus on the preservation rolls for the top assets, number determined by the action vote. Tactics may increase this bonus.

[ ][ASSET] Money: Financial power is multipurpose; retain control over businesses and their income for future endeavors.

[ ][ASSET] Connections: Assure political allies that the Amarlt still have much to offer.

[ ][ASSET] Servants: The Amarlt, even diminished, have subsidiary families under their aegis. Impress upon them the importance of remaining loyal, even in the wake of the death of the First Blade.

[ ][ASSET] House: Distance from the Inner Perimeter denotes the status of the denizens of the Middle Temple; some may argue that Erii no longer qualifies to remain in her current residence.

Hmm. Not sure of the value of the House but I imagine there's probably some kind of secrets in there so if we're not just going to fuck off and leave this place to adventure for more power, that's probably the one I'd pick. Not being exposed to the psycho moonbrain raids would be pretty nice too.

After that, probably Servants. Money is good but having some level of manpower would be even better, if only to delay the likely consequences on our brother dying. With our political and social skills, we might be able to leverage them at least moderately well. They might also have some secrets related to the Amarlt that we could use.

Money is pretty flexible and necessary for basic survival, though I don't think we've got too many concerns on that last one. Still, could be quite helpful so long as we have the strength to protect our assets. Might also be useful if our Soul Evocation requires any kind of external resources for practice or advancement.

I'm not sure how valuable Connections would be. It might buy us the necessary time to put our affairs in order and would likely let us preserve our House even if we don't awaken our Soul Evocation so long as we were actually willing to follow through on the marriage.

In addition, select one thread participation bonus.

[ ][BONUS]: 10% bonus to asset preservation rolls.

[ ][BONUS]: Blade: Vanreir's blade, recovered along with his corpse, has been returned to Erii, surprisingly quickly, by a crippled stranger... Unlocks ???.

[ ][BONUS]: 20% Stress Reduction, applied after the effects of the winning action.

MAEG GOOD BUT BLAED BEST

{X} Conjure
{1} House
{2} Connections
{3} Servants
{4} Money
{X} [BONUS]: Blade

P.S: 726 words
 
This is a very strong statement, I don't think it's as supported by the info given as you do.
I mean, I'm being pretty specific? Before Cut Through our sword had 4.3 Rank in conceptual power behind it, if we are one step above the Infinite Singularity Husk in our sword techniques then they would hit with 4.3 power in whatever is above Rank, against zero defense in that. Sure, Rank can hinder the things around the sword techniques, with visibility and positioning and the like, but I don't think it can be used against our sword itself anymore.
 
@Aabcehmu: Remove me from the signature list please. I quit.
Your signature income has been ended. A little sad to say that you didn't hang on long enough to get even one payment, but understandable.
@Aabcehmu Add me to the signature list please. I mostly lurk so it should be the .05 Arete one.
You've been added to the ledger with a Tier-1 signature. Sorry for taking a while to respond.

e-

Wait, do I have to messege that dude to get the PSA signature to count?

@Rihaku did you see my PSA acceptance to advertise this quest as my signature for 0.05 arete? if so am i on the PSA list thing or do i need to message the dude above in the quoted messes
Just saw this as well. You've been added to the ledger with a Tier-1 signature as well.
 
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The blade-winds definitely count as sword techniques.

Our slashes are currently as above Rank as Rank is against physical interference. So when it comes to attacking with the sword specifically, Rank won't be a problem. Rank does many more things than that of course; but we don't need it offensively. But I'm not even against getting Prime; I just think the Arete is better spent broadening our capabilities with a new school of magic than getting King right now, even if the latter is good.
Most of Rank power is simply us being outright suppressed tho. If enemy is also not an idiotic beast and has additional abilities/stats, we are in deep shit.
 
Let's see where this goes:

[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Gisena
[X] Prime
[X] Fierce Quickening
 
Though Zweihander is already currently winning, I would be remiss in not mentioning that having two hands is helpful for most Surges, especially if one is trying to perform combat at the same time.
I do think if you are interested in a 7 Arete element like me; you'd prefer Zweihander to maximize it's effectiveness in combat. With it we could half-hand our strikes and still have an off-hand for casting, which is a pretty cool image in my option. Currently, I suspect wielding a Surge with one hand is going to be awkward. If Surges raise the priority of healing our hand, why not do it now and benefit fully from it as soon as possible?
 
[X] Forebear's Blade - Dreadnought's Bearing (7 Arete, 3 picks)
-[X] Rune King
[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Gisena


Screw it, I'll die on this hill. We absolutely should grab Shatter before the new magic system.
 
[X] Forebear's Blade - Dreadnought's Bearing (7 Arete, 3 picks)
-[X] Rune King
[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Gisena


For the honor of the royalty!
 
[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Forebear's Blade - Ruinous Valor
-[X] Zweihander
[X] Check up on Gisena
 
More writing following up on my first omake. Specifically information on Travelers as people with the power of Experience and the societies they form. Feedback would be most welcome.

1439 words

Travelers, and Caravans​

Travelers, those blessed with Experience are and eclectic lot. There are few if any similarities between them aside from a propensity to explore their interests, and that at some point in time, whether in one of his simulations or in reality, they managed to surprise The Traveler or evade his expectations (in the sense that his predictions of their actions were inaccurate somehow despite the sheer triviality of predicting the future actions of all living beings from his vast experience. One way or another something about their actions, or mindset happened to be outside the experience of the traveler and so he chose to give them the power of Experience so that they might develop their otherness to his experiences. Note that The Traveler makes little distinction as to why they stand outside his experience and expectations just that they do (though being one who follows his own likes and dislikes he does tend to occasionally break his own standards if such a person possesses qualities that he strongly loathes).

Those given The Travelers gift are free to do with it as they please, though most take up a similar life of wandering after a time. It is only sensible for those who gain the power of Experience to either seek broad and varied experiences, or to deepen their experience of what they already know. Travel becomes quite attractive to most after they have finished with their most current avenues of their pursuit whatever it may be as the capabilities granted by Experience make easier for one to follow their interests wherever they may be and indeed the Experience of doing such makes it ever more practical. However, rarely there are those who have some depths of knowledge or experience to plumb in the place where they receive Experience and thus end up staying in a place longer than they otherwise might of stirred onwards in their exploration of its mysteries by increased gains and familiarity.

The choice to leave or stay often defines the resultant nature of the Traveler, though not always. Those who tend to set out and see their world tend to pick up a broader skill set. Rarely at a loss and quick learners in most subjects (languages in particular), such Travelers tend to specialize in simulation as well as the more defensive aspects of the power. Often with time they use their Experience to teach their bodies to adapt to extreme circumstances or to increase their base abilities across the board. More uncommonly they tend to add functions and sense to their bodies that they would not have naturally possessed. These Travelers tend to be broadminded and gregarious, often founts of obscure knowledge and cultures. They also tend to pick up various hobbies wherever they go, often dropping them just as quickly. At their best they can be friendly and open minded, at worse they can be mercurial and vicious, and at their worst they act with the attitude that their broad experiences mean they are infallibly right about everything and theirs is the only true perspective. The qualities of their experience tend to be more malleable and responsive, but also are often capable of striking out with unpredictable and creative capacities synthesized from what they have seen and done.

On the other hand, those Travelers that choose to stay in place tend to have a much deeper wealth of experience in a few subjects, rather than adapting to their circumstances with a wider variety of experiences they tend to work on stretching the applicability of their experiences just enough to reliably push a situation into more familiar territory. Their uses of the power tend to be very specialized often emphasize an aspect of their field of experience. While not quite the bag of tricks that the more broad-spectrum Travelers are, the focused ones are quite good at stretching their experiences one way or another and often have greater specific offensive or defensive capabilities than less focused Travelers. Their use of physical learning ranges from broad spectrum transformation in line with their experiences to the development of specific useful capabilities. Focused Travelers tend to not be quite to able to change and vary their constitutions and tend to be able to develop less alterations total, though the scope and ability of what they do have tends to be deeper and harder to alter or change. They are driven individuals, often leaving other aspects of their life by the wayside for their passion. Many view the whole world through their passion, though they do tend to be very aware that this is so. Developing eccentricities and quirks, or just the seeming of them from the vast difference in how they view the world form other the focused are driven jovial eccentrics at best, mad scientists who shun company in favor of crimes against nature at worse, and at worst are completely oblivious to the needs and feelings of others no matter how congenial otherwise. As for the characteristics of their Experience, these tend to be more specific and tangible, like the sharpness of a blade or the cold of winter. Fixed but extremely powerful.

While Traveler may take different first steps from each other, the longer they live the more they will develop the capabilities of the other paths one way or another. The focused can broaden their Experience through repeated stretching of what they have already to pick up a new range of experience quickly. The broad ones can use their total Experience, as well as stretching, and plain old natural cross applicable knowledge to rapidly gain depth in a particular field. While their natures may be different, all eventually find themselves on the road seeing out new experiences whether to just sample them for a day or take a deep dive of years. Note that the focused and broad are only general trends among the Travelers and that there are very, very many subtypes and eccentrics who my display completely different qualities (For example there may be a Traveler who develops through emotional experiences, whether broad or focused, or perhaps there is a traveler who seems focused but constantly draws connections to other fields in their study, or perhaps there is a traveler that is focused in a specific field that requires broad knowledge or ranging to study, or perhaps something more creative than what I can currently come up with).

Travelers, rare as they are, do encounter each other on occasion and share their experiences with each other. While a given planet the size of the Earth with societies the size of what we currently have in reality would only have something like one hundredth as many travelers as there are distinct countries (not really sure about this I was thinking that earth might have anywhere from ten to twenty), Travelers are often not content to stay bound to their home planet or even home universe. One way or another they work at finding a way to leave for a greater world, and while most fail, some succeed. As a result, sometimes larger groups of Travelers meet up and begin to travel together as caravans.

These caravans vary and size, speed, and nature pretty drastically. While some might only be collections of travelers who travel with each other to their next destination, and others might be a more persistent version of the same with travelers leaving or joining at each major stop, others are more akin to nomadic peoples with the travelers of the caravan being permanent residents of it. Caravans also have different policies on the sharing of Experiences among the travelers from the most paranoid and restricted, to it being a requirement to even travel with the caravan. Indeed, for Travelers Experience can be thought of as a kind of currency to a certain degree, often traded for trust or other amenities. It being highly valuable and often highly personal it works well in this function, though the value often being subjective the system is often more akin to barter than to an actual currency (though there are caravans that have put effort in to making Experience into actual solid currency that can be traded with).

Each of these caravans develops their own rules and culture based on the nature of the caravan. For example those that are more akin to nomadic families often have some form of educational program or series of rituals specifically developed to increase the chances of their children to receive the privilege of Experience. Some of these may even have been gifts from The Traveler himself in the case of certain caravans.

1439 words
 
Screw it, I'll die on this hill. We absolutely should grab Shatter before the new magic system.

I'd agree with you if we had a large amount of Arete, but we don't. If we get Rune King we'll have to get a weak element. I'm not sure how TSH weak element stacks up with no TSH strong element, but I'd rather we get an element with high versatility right off the bat. Power is not exactly a weakness of ours at the moment, utility is. Also taking advantage of TSH to upgrade our low-tier element might cost additional picks and Arete, which makes it harder to pull off.

We really should have gotten Rune King way back when it first appeared, as then every magic system would have been easier to argue for. Choosing to abandon Rune King out of respect for the feelings of other posters who really didn't want to give up the eye is probably my biggest regret in this quest.

(It doesn't help that a major part of the reason I left Rune King was Byzantine being so upset about it, and he ended up leaving the quest anyway. So it was literally for nothing).

EDIT: You know what, screw it. Let's go for full mage faction power.

[X] Forebear's Blade - Dreadnought's Bearing (7 Arete, 3 picks)
-[X] Rune King
[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Letrizia
 
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Time to do a retrospective reaction to the first bossfight for Arete! The currently nameless Hero is already earning Forebear cred by ignoring the minions and the screaming civilians (yay, Heroism) and Cutting Through to the title drop. Not only does he probably save more people this way, he also gets to indulge his (our) bloodlust.
Best to cut to the heart of the problem and remove the wurm-beast. The sheer scale of its battle with the giant was sufficient to cause collateral damage for every minute that it proceeded unnecessarily. He took stock of the implements available to him as he prepared to move.
Wow, not-Hunger is acting pretty mechanical, here. Where's the love of life? Washed away like the love of your life, presumably, which is totally fair. I should check to see if Hunger dramatically improves after naming himself, or if it's a more gradual change*.

Although I should also point out that he's being Heroic and focusing on keeping collateral damage down, and he hasn't yet taken two hits of Heartlessness. He showed similar concern for the Middle Village, later, so that hasn't changed, but I wonder if he might prioritize it a little less, now.

I checked, and he gets over it pretty much immediately. Well, so much the better.
There was the Blade of the Tyrant's Forebear. It had broken alongside him in the process of delivering his final blow to its first wielder's progeny. Had that been simple overexertion or evidence of a deeper connection? It hardly mattered now. When he'd abducted the Blade from the Tyrant's catacombs it had bonded to him fully, had leapt to his hand from the crypt, fierce and eager in its willingness to serve, the vigor of a weapon suffering dire neglect...
We know a bit more, now, about the final moments of the Blade and its wielder. There's no way that it wasn't proof of your connection. If it was an overexertion (well, it obviously was), it was from both the part of yourself that was the Hero and the part that was the Blade, I'd say.

Like the Forebear, his Blade is relentless, so wasting away in a crypt would have been unsuitable. The willingness to bond with the hero in particular is less explicable; had he already been full of vengeance at that point in time?

Fierce and Vigor are the words used in our Blood upgrades, but I probably shouldn't look too deep into that because cool words are cool words and we're all the same person in the end.
It had never betrayed him across years of insurgency. In time they had become a single being, their story a single legend, the hero true and Sword That Was Stolen, of disparate origin but as thick as thieves.

In truth it was inaccurate to think of them as separate entities. The sword was a part of him like his liver or heart, and just as essential to the hero's function. Before his infusion of Accursed power it had slumbered comatose, form and purpose shattered as he had been. All that remained of the bastard sword's blade was a jagged shard about a foot in length, but the Accursed's infusion of power had reached it as it had reached every other part of his self. The broken Blade had quickened once more, its mere presence imparting him with an echo of the Forebear's storied might, the power of Ruin suffusing his every strike.
When a weapon is so eager to be used, I'd be suspicious of it's loyalty, but the Forebear's steadfastness is more legendary than his hate. Can you be bros4life with part of your body? My left brain says yes.

This is a great time to reread this, because there are coincidences all over the place. Honestly, we got our sword back in a fight that obliterated both our liver and heart? Apparently those are essential, nobody told the Ring of Blood. Hunger's self is still a bit swiss-cheesy, so he was surely a pathetic creature before the Accursed showed up, even if he could hold it together well enough and he still had that ember of awesome flare up in him. The sword only had a foot of a blade, which I remember knowing during the pirate fight, but somehow slowly crept longer in my mind as the story progressed. It's not a problem anymore, thank goodness.

We can throw "quicken" on the word-pile, and the power of Ruin has served us well. I'm very curious as to how much it will improve our power if we take Zweihander, though I'm tempering my optimism; Rihaku doesn't seem to be burning the hype thrusters for it, so the scaling might be logarithmic. Or maybe it is super impressive, but we're already killy and the problem is actually landing a hit, as the last fight showed.
But that was not the only artifact touched by the Accursed's spark. There on his hand was the ring Hunger, a band of black mythril surmounted by crimson, the final memento of his journey and the only one stolen from the Tyrant's corpse. Rumor abounded that the ring was the source of the Tyrant's martial gift, but in his hands it had only been a powerless token. Now it had awakened, bound to him by Accursed investiture and fused indestructibly to his index finger.

It impelled him towards action, towards greatness, the fulfillment of his human potential; prodded him to embrace the joys and sorrows of life fearlessly and without regret. So too was the ability it imparted: the hero's capacity to advance via personal training would be greatly diminished, but any form of conflict or genuine endeavor would grant power tenfold.
HUNGER is even cooler than the Forebear, fight me. The push "towards action" might have been a bit too strong on the voters' part, but I definitely wouldn't want to have faced the Chill of the Grave without such a reminder of the warmth of life. There are less fun methods of suicide than fighting giant monsters.

I had totally forgotten that... Catherine's husband hadn't gained any power from Hunger before the transaction. Somehow it got in my head that Rings of Power were at least a little plug 'n' play. That may or may not be the case in general, but I'd bet that its impotence had to do with the graffiti that was all over it. How did Hunger manifest for the Tyrant, I wonder. Was he the one that hid its power? Did he grow in bounds for every one of the heroes he slaughtered? That would really add injury to injury.

And I had forgotten the ring's indestructability, but Hunger didn't. We might be able to take more advantage of that in the future, but it was a desperation move for a reason. Maybe we can get some kind of space-warping, making its small size a non-issue when using it to block.

I have no idea how we'd keep up with the Apocryphal Curse without that 10x bonus. Training, presumably, but these first few updates were helter-skelter even before we stepped on the accelerator.
A shame his armor had been stolen from him in the hours leading up to his assassination. But the Forebear's Blade granted resilience enough.
Don't worry, you'll find a new, more children's rhyme-appropriate bit of armor soon enough. You'll need it, because the Blade is absolutely not enough for what we're going to put you through.
He bounded forth, greenery whirling by as yards and miles disappeared beneath him, towards the city of white stone in which the colossi fought. The situation became clearer as he approached: the common folk of the city, better dressed and fed than those of the Tyrant's world, were fighting a desperate action against a horde of hyena beasts, which streamed like spilled blood from the dragon-jackal's wounds. The city was pervaded by them, creatures beyond number, and he drew his blade as he reached the walls, propelling himself with a crack of thunder through an open gate and into the fray.
Even at the beginning, Hunger was gofastman, and he's >20 times more, now. Once you put someone as "superhuman" levels, the relative differences in powerlevels are hard to intuitively grasp. It can be hard to remember that the Knight mooks would have absolutely bodied this guy. Well, not that hard, but maybe I should have said it's astonishing.

Did he break the sound barrier, there? Accretion does whatever it wants, mundane powerlevels are for losers who don't beat up dragons.

I'm looking for cues about tech-level, since it's all over the place in this Realm, but other than "things are pretty alright" I don't have much idea about what's going on in Gondor.

Can we make monsters flow from our bleeding wounds? That's so incredibly metal, and we've already got the blood powers. Maybe that'll be one of the Surgecast options, call it, uh. Bloodbeast is lame. Woundlife. That's cooler. We're always on the lookout for new ways to mutilate ourself for power.

At the moment, we don't know what the story behind this fight is, if it isn't more than "Astral Beast vs robot," and I've come from a month in the future to tell you that we'll never find out. Hunger's got no time for this, we nyoomed out immediately.
Like a falling meteor he struck, the steady tide of beasts become a sea in tumult. The force of his impact rippled outwards, monsters hurled like stray droplets as the fight began in earnest.

There was no time to waste. He scythed though their ranks with brutal efficiency, carving a path to the progenitor dragon. Thirty stories it towered above them, blotting out sky and sun, its reddish-brown carapace mottled with scars. As creatures poured from a wound, the cut itself steadily shrank in size. Troubling.
What on earth is going on with the powerlevels, here, noob nonHunger is tossing armies around and preparing to fight a 30-story beast (I totally forgot how big it was), in terms of awesomeness that's already on par with some of our more recent fights. Would the Archer that paralyzed us have had such an easy time of it?
Nearly of a height with it was its opponent, a bio-mechanical giant armored in dark grey with accents of red. Hydraulics and ceramic plate spoke to a degree of sophistication that was absent from the city around them, but its overall appearance was disheveled, parts ill-fitting or in disrepair. Its head bore little resemblance to that of a human's; a fierce and angular thing with livid gold eyes, sporting an enormous maw filled with cruel, curving fangs.

But that was hardly its strangest feature. At the top of each arm where the shoulder would normally lie was another armored head, neckless as if in place of a pauldron, similar in structure down to the fanged maw. These had eyes of green; the rightmost face stared appraising down at him. As he watched, the giant attacked, pulling aside the dragon's arm to bite at its neck, shoulder-face tearing into the flesh of that arm as it came into range.

It was probably this thing that had sparked his feeling of affinity, this devourer with three heads. Indeed he felt no hostility from it, though it hardly seemed overly solicitous.
It's ya boy Verschlengorge, and all the paranoia I first had about him seems silly. Only seems, because the circumstances around this meeting are incredibly suspicious from every direction. Already he's giving off benevolent menace, at least to Hunger. He is also thirty stories tall, and unlike the Blade I seem to have shrunk him in my head. No wonder he can't fit in the Temple.

We should take a lesson from him and start literally eating people, it'll be cool and might count as another undead unlock.
He had almost reached the place of their duel, its radius of devastation increasingly apparent, when he was stopped short by a bolt of phantasmal force.

"Another outlander! Can you help me evacuate these guys?" An inappropriately cheerful voice accosted him. The interloper was a woman in a finely-tailored dress, its gossamer material streaked with trails of blood and gore, though none of it appeared to be her own. Blue eyes, pale violet hair and distractingly beautiful, inhumanly so. The hackles of his suspicion rose. Some form of Fey? Her ears seemed normal enough, but that could be glamour.

She was leading a large convoy of civilians out from the epicenter, so likely not an enemy. Her bolts seemed to stun and disorient those beasts they struck. It could be a ruse, improbable as it seemed. He'd allow it, at least until the civilians crossed the boulevard, but would stay on guard.
Lol, I was going to mention Hunger's understandable wariness of Gisena given his recent betrayal, but she shot her laser at us just to get our attention. Rude. I'm now curious about his experiences with Fey, though they're probably terrible because Fey suck.

Gisena is not a Fey, though, and she doesn't suck. She's already being heroic, and we'll soon learn how much fun she is. The inappropriate cheer never goes away, heads up.

Party member get!
"Fine," he assented. "Stay out of my way."

"So grumpy," she huffed, arriving at his side. "Wake up on the wrong side of the bed today?"

"Maybe I'm always rude."

She laughed airily. "A handsome knight like you? I don't believe it!"

He sighed. "Is now the time for this?"

"When better? We could die at any moment, you know. What, afraid you can't keep up?"

"Yes. So focus on the battle."

"Liar. You're even faster than me! So, where are you headed next? Going to attack that dragon? I could help..."
Every side of the bed is the wrong side, because he has the whole thing to himself. Catherine is dead, you see. ;_;

Hunger's banter has definitely improved over time, and I'd bet Gisena wasn't holding back as much on their first meeting. It's not bad, though, and boldly admitting his (nonexistent) worry is a move he'll use forever.
Finally the civilians were through. Tides of translucent force emanated from her, sweeping through the hyena-beasts emerging from the dragon. Where that magic passed, the creatures swayed and sat as if in a stupor.

She seemed capable enough. "Yes. Come if you like."

"How forward! I knew you liked me after all."

"...Circle around to the far side. I'll hit it from the front."

"As if you'd get rid of me that easily! If you get me to the head, I can bypass its healing. Then you finish it off?"

He grunted in assent. "Can you survive a fall? I could throw you into range, then sprint up the tail."

"A delicate flower like me? I'm not so acrobatic. Carry me?" She batted her eyelashes.
I feel bad for Gisena, these barely-magical hyenas aren't the most suitable enemies for her debut. She'd have washed them all away with her Tide otherwise, and Hunger would have to give her a better evaluation than "Capable enough."

Maybe it's for the best, because I like how he immediately tries to ditch her at the slightest tease. Twice. It was probably even genuine, this first time.
"Fine. Climb on."

"I'd prefer a princess carry, but this is fine too." She kipped up and hugged his neck, crossing slender legs against his stomach. He did his best to ignore the prominent sensation of her chest against his back. Her skin was milk-pale, no sun exposure, hands free of callous. Likely a life spent indoors, with servants for menial work.

Yet her speed and precision were above the level of ordinary humans. A product of her magic alone, rather than experience? No. She was composed in battle, suggesting some level of familiarity. Perhaps that selfsame magic reverted any changes to her form.
The start of a legend, the original antimagic backpack! Vote Ruinous Vigor, so we can finally give her the princess carry she's been asking for since her first appearance. Speaking of her appearance, Hunger hasn't become inured to it yet, nobody's buying his excuses. Thank goodness we now have all those Willpower +'s.
Once she was secure, he sprang forward, leaping up to land on the dragon's tail. From what he could recall, he'd never actually slain a dragon before. That would have been a memory worth saving.

Plunging his blade into its side, he ran up its length, too quick for it to toss. Had its attention not been diverted by a renewed assault from its chief opponent, perhaps it could have dealt with him, but not in its current sorry state. Where his blade passed, flesh parted cleanly and sloughed to the side, up and across the whole of its spine until it came apart as if unzipped. The sorceress followed up with another wave of her magic, nullifying its regeneration.

He attacked with savagery as they reached the head, blade-force projected into great thrusts and cleaving arcs to carve away at the dragon's skull. The sorceress shifted, holding her left arm against his collarbone to fire away with her outstretched right. Before long they had reached the brain. Crossed slashes cut it into quarters; a volley of bolts and it trembled, falling still.
I didn't realize Hunger and Gisena already had a combo attack, it'll probably be even cooler now that she has the Lance. Nothing fancy, just Zap 'n' Stab, but the simplicity is compensated for by the brutality.

After so much time spent running towards the fight, the actual execution was pretty abrupt. The true power of Agi, perhaps.

The true power of the Blade is awesome, too, we could use a similar "stick it in and run" strategy against the Rotbeast if we had a liver. We wouldn't even need Letrizia to do the majority of the work this time, it's not the most mobile. And we don't need Gisena to nullify regeneration now! Progression sure is handy.
The ring Hunger pulsed on his finger, a warm flood of power radiating outwards into his body, and through him the Forebear's Blade. The spoils of victory, progression so rapid it felt unfair. He would have to get used to that.

"I hope this thing doesn't dissolve beneath us," he grumbled.

"It won't. The flesh itself is nonmagical, it was only infused with magic. Mostly its nervous system, which distributed the power as it was needed." She leapt down to inspect its wounds. "What an interesting specimen! It's a shame biology's not my forte."

"You're a scientist?"

"The very best!" She exclaimed, standing up to face him with a lecturing finger. "Lady Gisena Allria, Sorceress of Nullity and genius technologist, at your service!"

"What do you think about that?" He pointed his chin at the humanoid abomination, which stared at them unblinkingly. Steam hissed out from a set of cylinders in its neck, a pillar of smoke to join the countless coiling upwards into the sky.

The sense of affinity had grown with proximity, almost sharp now like an ache. He was certain. It was this thing - the monster itself, not any pilot or creature that resided within - that held that affinity to him, aligned across some inexpressible valence.
Objectively, Hunger's growth is unfair, but he'll be singing a different tune once we get to the temple. It never feels like we have enough XP. But picks are like crack, I can metaphorically feel the warmth Hunger gives off.

Gisena explains why she was jobbing in this fight, not that she's whining about it like Hunger would've. Biology's maybe not her forte, but I'm sure she'd be great at it as well. She doesn't really have a piano.

Verschlengorge looms menacingly, but at this point the mystery's gone. I'd forgotten about the steam, but other than that there's not a great robot comment to make here.

So I'll end by saying that Hunger should really bring up Gisena's lack of pianos, it's a great compliment and I thought of it myself.

Fanwork#1668 Words
 
[X] Forebear's Blade - Ruinous Valor (3 picks)
-[X] Zweihander
[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Letrizia
 
If Rune King wins I hope that Praxis counts as having been bought in the same update or something, that'd be nice. I do suppose we can go Rune-King now and get a 2 Arete element for a technical 9 Arete investment in Surgecraft; but ironically; if Surgecraft benefits from Rune King but Praxis doesn't we might get pulled into not investing properly into the latter, which is just a no for me. So I'm kind of torn on Rune King, and think Zweihander plus a 7 Arete element is fine enough investment. That's two extra Arete we don't need to spend, really.
 
The color's almost more interesting than the words, which are fascinating in their own right. Zang Kong's hex code is back again, same as Praehihr's title and The King Stands Alone. Though The King's gilded, probably to denote the Solar connection. TKSA's not only an option in An End to Innocence, it's also the name of one of Ambition's Evocations, which discounted Odyssial's melee excellency based on the number of worthy opponents he was facing.

The effect echoes what a completed Peerless City would've done (presumably did do, for the Accursed), multiplying his strength so that he faces every foe as though in single combat, the final victory of quality over quantity. The traitor stars can plot betrayal and weave their schemes, but against the might of the Most High such things are futile. Fitting, that the Accursed seems to have begun his journey by literally rising higher and striking down all the stars in Heaven. Verschlengorge called Hunger an Implement, but now he's one that can wield the Accursed's tools.
Letrizia had decided she was going on a self-proclaimed 'undercover' mission to investigate colony's magic, while Gisena was happily examining each and every technological advancement Human Civilization had made since the Renaissance. While they did so, he studied the blade.
The only stealth our party's capable of is the Malfean sort, as soon as the party rolled up in an Imperial Armament discretion was a lost cause. The Sovereignty's intelligence apparatus has got to be having fits over a noble Armament pilot walking around and investigating their carefully-cultivated trump cards. In their shoes I'd be considering assassination to prevent their status and whereabouts leaking back to the Empire, I can't imagine the Emperor looks kindly on separatists.

Then there's Verschlengorge to consider. We don't know how well it'd take to a new pilot afterward, but it's probably not impossible, if Armaments are bones of contention in Imperial politics. They have lots of hot-blooded teenagers to spare and badly need power to get rid of the Rotbeast. Taking out Letrizia's a risky gambit, especially given her mysterious bodyguards, but to the Sovereignty's shotcallers it might be a risk worth taking. Hopefully that doesn't happen, it'd destroy the last vestiges of the veneer that this is an actual vacation. At least Gisena's having fun? The tech may not be cutting edge, but the Forebear's Blade makes up for that!
The power of his ring hampered low-stakes training while enormously amplifying improvements made in actual conflict, so naturally he asked the soldiers if there was any mercenary work available.

"Well yeah, we've got Rotspawn coming in every day of the year. It's not totally out of control, but we've been losing ground week by week." The man looked warily at his sword and cloak. "If you're some sort of... sword-based wizard, we could probably use your help."
Man, between Letrizia claiming Accretion doesn't make us a real mage and this guy giving us the side-eye, I'm feeling attacked. Poor ImperatorV...
"I'm not cheap," Hunger warned, "And I don't work well with others. Don't expect me to integrate into your command structure."
The first statement's arguably a lie, Hunger is working for Letrizia entirely on credit! She hasn't paid him a cent, though there's an argument to be made that knowledge is a harder currency than anything that comes out of the Imperial mint. Assuming their money's not totally digital, anyway.
"That's all acceptable," the officer said, "We just care that Rotspawns are destroyed. If you're willing and able to deal with the Rotbeast itself, that would be even more ideal. We can pay in goods and services, or precious metals at a 20% discount."
Yeah, the nature of the Voyaging Realm complicates trade. Is the Sovereignty on the gold orichalcum standard or something? It's an interesting conceit, you could have an entire quest set in the Voyaging, with no end of foes to face or places to explore, but likely not as a Progression-type Cursebearer. IIRC it's possible to outscale everything within, otherwise Pillars wouldn't provide as much value.
He tapped a device on his wrist and small leaflet printed from the VTOL's side cabin. "Here, these are the rates we pay to all wandering mercenaries. On the back you'll find a map of the region. We're here, at the border, and the Rotbeast's invasion is alongside this other border, here, with enemy territory beyond. This mountain-range shaped area is the actual Rotbeast."
Of... course it's the size of a mountain range, why did I expect anything sane? If it's slow enough that they can print maps featuring it that aren't invalid the following month, at least it's a stationary target? Nigh-impossible to miss; if Kakuzumaru's final form's anything to go by, sessile strength loses to speed nine times in ten. Then again, we're planning to take Stranglethorn.
"Fine. I just need to bring back proof of my kills?"

"That's right. Scalps for ordinary spawn, while Elite and Primary Spawn have cores made of golden crystal. Those are a bit easier to transport."

"Sounds simple enough."
Bounties for scalps, very frontier chic. This whole exchange is a window into the life of a Champion, I guess. The soldier's nonplussed by the gaudy adventurer garb, proceeds to tell us to collect twenty bear asses to complete our daily quest. Bearic would be right at home here, baddies to kill for XP and he can end the day with degenerate slice of life shenanigans. In an onsen, no less! Multi-genre drifting: living the MMO and visual novel life in parallel. Though his definitely-not-a-harem's gone now, the downtime pared away, leaving nothing but the grind. I still want to know what his deal is, though not even the black magic of interludes can make Bearic sympathetic.
The contested border was well to the opposite side of Sovereignty land, a semi-mountainous region of rocky hills that sloped downwards into an immense swampy forest. It was from that direction that the Rotspawn invasion occurred, a steady flow of weaker beasts intermittently disrupted by the emergence of an Elite. Elixir troops had access to decades-old Imperial surplus, but it was all decommissioned gear, meant to be sold to civilian organizations. They could maintain what they'd purchased, manufacturing munitions to a limited extent, but outright replacement of high-grade gear like Armor Prototypes was beyond them.

The front line was a series of heavily fortified trenches 'manned' by automated turrets and anchored by mid-sized Armor Prototypes. From Letrizia's earlier remarks, Hunger had gathered that unmanned autonomous craft like bomber drones were adequate for weaker foes, but severely underperformed against peer-level enemies due to a lack of Astral Rank. Though their weapons encampments were more than capable of raking the valley with plasma fire, any group of Elite Rotspawn risked breaching the lines with their focused Pressure.
Having the high ground isn't always enough. Attrition's a stock strategy for necromantic warfare. Just bury the enemy in an endless deluge of bodies to wear them down, bleeding them with the proverbial thousand cuts. When fighting the undead, your loss is their gain. It's more complicated here, since the Rotbeast can't reanimate anything made of metal. Custom organisms designed to patch and pilot downed Armor Prototypes would be unpleasant, but if that's possible we've yet to see it. Slowly chipping away at the Sovereignty's irreplaceable assets that are its only answer to enemy Rank's bad enough. Curious how bombers versus ground-bound Rotspawn favors the latter, Pressure or no. Biological surface-to-air missile batteries, an airforce of reanimated fliers? Sniping with supernatural strength by Elite or Prime Spawn?
For the most part, the Rotspawn were a ragged and motley lot, corpse-grey limbs twisted and disfigured by the necrotic force of their progenitor, each beast an unnerving medley of animal parts. Their jerky movements and eerie relentlessness made for a disquieting aura.
On my first pass I wondered if we'd get offered unique picks that would discount Supper Juggernaut Undead Chimera, since that's essentially what the Rotbeast is fielding. Interesting that the fodder's made up of animal parts. No doubt the swamp's native life was expended long ago, so it probably recycles biomass from downed creations. Fire-themed Surges and plasma weapons to deny it workable flesh are a good idea, though if the Beast's gargantuan size is anything to go by it's got reserves. Man, the Elixir Sovereignty's close to going the way of Thorns...
With the average Rotspawn weaker than Verschlengorge's usual attackers, Hunger was unconcerned by their numbers and took the time to experiment with his sword technique. He mimicked Amarlt's thrusting stance, attempting to capture the intangible purity of that unadorned thrust, but while his strength was more than sufficient to slay Rotspawn in this manner, no special insights came to him in the doing.

It was clear that there were horizons of swordplay far beyond his meagre achievements, and while Amarlt had possessed the soul-based magic of the Outriders, Hunger had the Forebear's Blade, which ought well be capable of surpassing anything the Outrider had done.
The regret about betraying Inheritor at the last minute's mostly gone, but Vanreir was a compelling character, so I'm glad to see his name crop up in Hunger's narration. If Unerring had won, could he have given Hunger tips? Language can only reduce things so far, but blood always tells. The Rank-up feat for killing Van was called Kinslayer.
An enormous crustacean-like creature thundered abruptly out of the forest, its shell the deep blue of the far ocean, claws rending wood and steel with the schlick of scissors through paper-mache. Between its beady sapphire eyes was a jewel of brilliant gold, the only spot of aberration against a carapace fully blue.

Hunger leapt to its left flank, plunging his blade into that carapace, which folded like a punctured egg before him. With lightning speed it skittered and turned, but he was faster still, darting around to its other flank, dragging his blade to split it widthwise like an oyster. The power of Ruin tore branching seams out from the clean line of that wound, shell shriveling and flaking away all along its thorax.

The creature reared back as if to bellow, but he sprang towards its front, leaping onto the clacking claw-arm to strike directly at its core. As the jewel shattered the creature swiftly went inert, a golden mist like faerie dust spilling from the gem.
A crit from Fall of Night or Uttermost at work? Either way, if you come at the king, you'd better not have weak points to hit for massive damage.
That was anticlimactic. He was not Vanreir, but the power of his blade sufficed to dispatch these things with a minimum of fuss. Shaking his head he plunged deeper into the valley, past the plasma-pocked slopes of the grassy hillside and into the territory of the Rotbeast proper. Down into the fetid mist he ran, past the cloying outer perimeter into the heart of the forest, where the ground was soft and putrid but the fog was thick as steel wool.

It pressed down upon him, a slightly damp heaviness, a noxious fullness in the lungs. Were he an ordinary man, movement would be impossible under such conditions, but his strength these past weeks had increased by great bounds, and it troubled him little. A pair of crossed slashes dispelled the fog around him, small tempest of wind carving a clearing in the mist. Creatures emerged from that pale soup of fog, half a dozen disjoint monstrosities each bearing a golden jewel upon their brow. Eagerly he set to work.
Wow, this sequence is giving me Terrascape flashbacks. Not Imperia-themed, for once. Coldbriar's mist was dense as well (though not as much as the man himself), had a bunch of subtly deleterious effects, and we dispelled it with waves of our overpowered sword. I wonder how Hunger compares to Arthur, power-wise? Cut Through's a step in the right direction but he's not yet capable of scouring nations from the face of the earth.
Their speed was explosive, their movements so erratic as to be unpredictable, but that mattered little against him. The complete Forebear's Blade could channel his techniques with perfect efficiency. The windup and exertion associated with his sevenfold strike were reduced to a minuscule fraction, so much so that he could apply the technique to every flick and lash of the blade.

Each humming blade-wind dispatched from its edge struck now with murderous force, a staggering crescent of sheer devastation that toppled the Rotspawn, power of Ruin tearing them limb from limb. And yet it was not enough. For all his terrifying speed and force, his was still not the equal of even Vanreir's technique, much less the power of the Forebear that lay slumbering within. What was he missing?
It hammers home the speed of Hunger's growth that he's treating multiple Elite Rotspawn as a training exercise, experimenting with techniques. Literally Studying the Blade, exactly what the option said on the tin. Despite having gained the ability to spam his ultimate attack from an enemy who did the same, he's still not satisfied with his progress. 'Well-adjusted' is subjective, so I'll just call this behavior well-adapted to the Apocryphal Curse.
Hunger frowned. One hand was inadequate to the task of handling the restored Forebear's Blade, though its immense destructive force more than compensated for the slight unwieldiness. As he grew in strength, would his lack of limbs become a progressively greater limitation on his technique?
Seems so, since the Forebear's Martial Stances are gated behind Zweihander. One Arm Fury's an interesting name, apparently would've featured strongly in the Muscle Wizard path? But since we didn't take Doom of the Naturalist it was a suboptimal, sinful path anyway. Humans are tool-users by nature. And who wants to imitate Anys Syn?
Dozens of Elites fell before a greater monster emerged, the fell wind of its Pressure forcing down his shoulders at its approach. The ground beneath him gave way, muck and grime hollowing out as if pressed by an industrial stamp. He leapt back, launching downward blade-winds to go airborne, but every movement felt stilted and slow in the grip of that Pressure, and he was not able to clear the fog as he would've liked.
If you kill enough of the rank and file, obviously you'll get the attention of someone higher-ranked... in multiple senses of the word. This enemy's rank-smelling as well. Puns aside, this was a predictable consequence of stabbing so many mooks. Hunger would say that's a feature and not a bug, but this is the second time we've rolled poorly for enemy response. Vanreir wasn't the worst possible outcome of breaching the Middle, that was probably a patrolling Inner or something, but we can't rely on the mercy of the dice when probability's ruthless enough even with the Apocryphal Curse on vacation. On reading Sky Above Sky for the first time I was halfway convinced we won only because of Accursed Favor.
It emerged at last from the mist, a golden-eyed creature whose skin was bleached pale, its face an uncanny mix of sublime and grotesque, fine-angled bones above a tusk-bristling maw that drooled syrupy blood. Three meters tall at the very least, with four powerful arms, each holding a curiously curved halberd-like weapon.
Shame Gisena's not here, she knows what to do with golden-eyed, tusked monsters. This is a poignant description, did the Rotbeast construct this Prime Spawn from a mix of elves and orcs? That it was 'deployed' is interesting, implies its creator's got malign intelligence as opposed to the stereotypical hunger (heh) for brains and/or springs.
It was no Tyrant, but this was the greatest disparity of Pressure he'd felt since coming to this Realm. Hunger attacked without hesitation, knowing that the only way out was through, three dozen blade-winds in the blink of an eye sent screaming towards the foe. One arm snapped forth, halberd twirling, each successive arm taking a guard position behind the last. It weathered the storm of his attacks with sullen indifference, though the one projection that got through tore a deep strip of flesh from its cheek.
Don't you just hate level-scaling? The projections that shredded the Elites just give this thing a flesh wound. At least let us savor the curbstomp song for a couple more updates before the inevitable record scratch mid-loop! Depictions of Pressure are always fun, though, helps to understand what fighting Hunger must feel like. That raw will dominating the battlefield, the sort of thing that's represented by a monochrome filter and the screen shaking in a shōnen anime.
No visibility on the ground, and the earth was unsteady. Too difficult to change directions in midair. He parried the thrown halberd that was the thing's counterattack, jolt of the impact sending cruel shivers down his arm, hurling him backwards. All of a sudden the monster blurred, closing distance with furious speed, and scarce had his arm recovered that he was forced to parry fourfold whirling strikes, the creature having casually recovered the copy thrown as it charged.

This was unsustainable. His stance would break or his bones would. He tumbled to the side, attempting to get within the monster's reach, taking a searing cut to the sternum as he moved. His blood sense gave him a good idea of its future movements, but its overwhelming Pressure prevented much direct influence. He whipsawed his blade as he rolled, firing sword-projections towards the creature's wrists, buying him an instant to move freely.
Tentatively ascribing the bad matchup to Rank and this thing having four times the number of arms, blade-winds can only compensate for so much versus General Grievous: Rotspawn Edition. It's physically and spiritually overwhelming: taller, faster, higher-Ranked. I'd been wondering about exsanguination, it's not bloodless but apparently the Defensive Rank's too strong. Where does this thing fall on the Letrizia scale, anyway? This exchange of blows is a strong argument for Prime.
Sprinting away, he cleared distance, Evening Sky shuddering behind him as it partially absorbed the impact of a thrown halberd, casting him to the ground. Even as he fell he conjured more blade-winds, intent on pressuring it, furiously burning his well of energy to keep it at bay.

Some vacation this was. In a way this situation mirrored his fears of the Inner Temple: fodder he could basically ignore, commanded by a guardian that was well above him.

If only he had two arms, blocking would be so much easier. A melee exchange would be more feasible, and in the chaos perhaps he could find an angle, take out its eyes and search for its core...
A lot of things would be useful in this situation. Not just two arms, but the Hero-Defeating Stance. I did note the golden eyes; if Elites have a jeweled core is the Prime Spawn animated by a larger structure within? Presumably this is the resource limiting the Rotbeast's creation of its stronger troops and the fodder don't merit an investment. I bet we'd find a motherlode of the stuff if we cracked open its mountainous hide. Gold's aesthetically strange for the undead, it might be worth taking a sample, something for Gisena to poke at? On the other hand, it could be unsafe if it's also a remote control mechanism.
He knew what he had to do. Cut through, even if it could not be cut. But what did that mean here? Scheming and tricks weren't useful against an inhuman enemy, and unlikely to work given its greater Rank. A single, fulsome attack guided by absolute purity of technique, paring away all that was inessential, mind and blade become void, the path of its stroke an inevitability?

That was Vanreir's art, which he'd tried and failed to imitate. At last he could fire no more blade-winds. Exhausted, he fell to a knee, supporting himself with the Forebear's Blade. It would not take long for this supreme Rotspawn to clear away his swarm of projections, and then it would come for their originator. He could not outrun it for long.
Hey, at least Hunger considers retreating? He discards the notion in the same thought, but that's proof the tactical blinders aren't locked in place. Even now he's treating this like a learning experience.
The Forebear's Blade had endured untold eons of conflict in its master's hand. Was there some shadow, some imprint of those battles upon its spiritual essence, as there had been for Verschlengorge? He was the Blade and the Blade was him, but even he was not aware of every psychic shadow that swam beneath the waters of his conscious spirit. Desperate as it was, and uncertain, still he had to try. What would the Forebear do?
A question the thread's asked many a time! Hunger hasn't gone to the same lengths to become one with the Blade that he has with the Ring. All parts of Hunger's panoply are essentially his organs, but taking the Ring's name is a spiritual marriage of sorts. If he'd named himself for the Blade, would Hunger have had more success in imitating Vanreir, subsuming his entire being into a single strike? Who knows.
Was there some secret? Some trick of the blade? Some hidden technique? Some forbidden art? What did the Forebear draw on, when the hour was dire and death approached like the fall of night?
Ultimately, there are no tricks here. All well and good to look outward for strength, to steal the innovations of others, but more important than the skill with which one wields a sword is the will behind the blade.
He remembered, for a moment, the cruelest hour of his life, his victory over the Tyrant.

Catherine with hair of gold had thrown herself before the Tyrant's blade. He remembered the cornflower blue of her eyes, bright with unshed tears, her smile of forgiveness and absolute conviction, spill of her hair like a saintess' halo. He remembered his body moving automatically, exploiting the rare opening the Tyrant had presented him, culmination of ten thousand drills and desperate fighting retreats.

"Win." She'd whispered as he passed her by, her final words on this earth. "Win. That's all that matters."

He remembered the final upward stroke of the Blade as it shattered against the Tyrant's flesh, shards like shrapnel rounds tumbling out and through, the excruciating fire as his soul splintered alongside his weapon. He remembered the final gasping moments as the Tyrant expired at last, body reduced to a slurry of blood and ruin, shell of his murderer standing wide-eyed and broken above him.

He would never discard that memory. He would never cut it away in the pursuit of mere strength. That memory was his strength. It was the reason he'd chosen vengeance when the Accursed had offered happiness instead.
I've been waiting for this memory, and its arrival didn't disappoint. You can feel the surreal intensity of hindsight, how it's a moment that's been scraped raw by recollection, lending it mythic importance in Hunger's mind. Her death, the proverbial one strike that tells, the Tyrant's grisly demise. If everything that he is was fed to the fire, he'd clutch this to his breast until the very end.

So, now we know the name. Catherine, meaning pure. It's also the name of a martyred saint, which is... appropriate, to say the least. I'm increasingly torn about passing up Ceathlynn in hindsight. Was there a connection there? There have been so many similarities in the magic and ontological parameters that maybe I'm seeing parallels where none exist. You said we'd regret not taking her when we had the chance, was that referring to more than just the power of the Unerring Blade? On the other hand, if I'm jumping at shadows, having someone whose nickname matches our dead wife would've tapdanced on traumatic memories. In that sense it's a bullet dodged.

Catherine's only had six words of dialogue, but exhorting him to victory in her last moments, imploring him to make the sacrifice worth it? I like her already, and not just because of the argumentative ammunition she just handed me! She knows what matters. Catherine's final words also retroactively paint Hunger's decisions in a different light, might be time for another reread.
Vanreir's path would never be his own. The Forebear's Blade demanded something else. Something heavier. Something crueler. He recalled - the heft, the mountainous solidity of the Blade in hand, the terrible crushing momentum of its falling stroke, the sharp bitter bite of its edge like ice against marrow -

Grief. Fury. Regret. And the indestructible resolve created thereby. That was its well, the tenor if its strength, wrapped heavy around the limbs like a funeral shroud, such weight and horror that it felt as though he were sinking into the world, sinking down beneath it, tearing through the meager filaments of its foundation to the impossible blue beneath -

Cut. The Cut of the Forebear was not a thing of separation. Its purpose was not so shallow and feeble a task as the mere division of one object from another.

The Forebear used his cut to murder his enemies. That was its purpose. The avalanche force of his Blade bearing down, the pure inevitability of its falling arc - this was not a thing of beauty, nor grace to be admired; not a technique of prowess and certainly no way of life. It was merely, and nothing less than, a thing that took lives.
I can feel the KSBD references bubbling up inside. Vanreir's technique was elegant, poetry in motion, a martial marriage of man and weapon. It was as beautiful as it was deadly... and it failed, as beautiful things often do. I won't go as far as to say that nothing good can stay, but in this dog-eat-dog cosmos raw determination will serve you well. Fury directed at the Titans that built a cruel world as their playground, or hatred of the Fates that presided over the cycle of Ages. That's the sort of fuel that'll carry you forward for eons.
There was no treachery here, merely Age, merely the hammered-down experience of a billion brutal eons made a single blade of steel and hate. Failure to imitate was only an excuse. Lack of arms was only an excuse. Enemy Pressure was only an excuse. The Forebear had no patience for excuses. Neither did his Blade.
Speaking of time, I'm increasingly doubtful of the claim that the Forebear died peacefully at an advanced age. After a billion brutal eons, how could time lay him low? He doesn't seem like the kind to give up, either. Rather the opposite! There are so many unanswered questions about the nature of both the Blade and Ring. Thankfully the Evening Sky's just vanilla extradimensional fuckery, a loyal symbiote doing its best to keep us alive. The only mystery's the identity of its first bearer, now thoroughly eclipsed.
Murder, even if it cannot be murdered. That was the essence of his Cut.
'Immortal' just means an Exalt hasn't put serious effort into killing it yet!
Slowly he advanced, a juggernaut building momentum, Blade aloft and pointed at his enemy. The muck beneath sucked and pulled at him, threatening to drive him under, but sheer inertia kept him in-line as the foe stupidly lunged to meet him. Down came the halberds, but he did not bother blocking. They transfixed him, skewering him four ways, but could not stop him, could barely slow his advance as he tore through, himself impaling, torso falling away, streaming contrails of blood as he finally entered range.
Ouch, the Forebear's tactics are calibrated for someone a lot more durable than Hunger is. Our build's not exactly a glass cannon, but you can see where abilities like Dreadnought and Iron Curtain would come into play. Instead of an indefatigable, unstoppable advance, we have... total disregard for bodily harm. Which works, but we just ditched Chill of the Grave and I'm not eager to get reacquainted.
He struck at last, calling to mind all the wretched moments of his long insurgency war, hate and sorrow weighing him down, giving him heft, heft become force, force become might, and the might of his cut split reality at the seams, smashed through the eye-wall of his enemy's Pressure and into its guts and back and through and beyond and further beyond.
Despite going even further beyond the phrase is conspicuously absent. Just as well, this isn't the end of the road, merely the beginning of a journey into unfathomable power. Imitating the Forebear requiring bitter resolve makes me more curious than ever about Once and Future. Who was he, what motivated him? Why such hatred of pretense, cleaving to Age alone rather than the treachery that traditionally accompanies it?
He twisted the Blade, an upwards diagonal cut, separating its head and right shoulder from the mass of its body. A downward strike of the pommel, and that body became a morass of flesh and shattered bone. At last his Ring could keep him alive no longer.
Going for a headshot against a zombie's always a safe bet.
The wake of his blade was a cold fathomless blue, like the eyes of the Armament that day at the lake.

Praehihr, it'd called him. Accursed Implement. His wraith form stepped free of his corpse, staring at what he had wrought, the blue fading slowly from the plane of this world, leaving scars of mere reality in its wake.
This is literally deep lore, revealed by cutting through the Lower World and exposing whatever lies beneath. As we explore the Sword Praxis, perhaps more information about this will be revealed, but for now the blue screen of confusion's all we've got.
Sparing nothing, he'd charged into his enemy's attack, charged until he could cut through. Perhaps Vanreir had taught him something after all.

Hunger smiled. This was turning out to be a great vacation.
The full-body Thrust was totally unexpected but neat. Thank the Accursed we didn't fight Vanreir at full power. Thanks are also owed to the nameless fellow R-type who died in the battle, whose deal we'll never discover. Anyway, the total 180 of opinion in the wake of quadruple impalement is a bit jarring. But hey, Hunger did just have a major breakthrough, even if the philosophy of the Forebear's reminiscent of Ichigo's boneheadedness back in Bleach Quest.

It's a bird, it's a plane... no, wait, it's 2470 more words of Arete! Cranked this out to get it in under the wire, the index should be complete once again.
 
If Rune King wins I hope that Praxis counts as having been bought in the same update or something, that'd be nice. I do suppose we can go Rune-King now and get a 2 Arete element for a technical 9 Arete investment in Surgecraft; but ironically; if Surgecraft benefits from Rune King but Praxis doesn't we might get pulled into not investing properly into the latter, which is just a no for me. So I'm kind of torn on Rune King, and think Zweihander plus a 7 Arete element is fine enough investment. That's two extra Arete we don't need to spend, really.

It would be nice if we could get a clarification as to whether Rune King applies to Sword Praxis or not. @Rihaku any chance you could clear that up? Or is this one of those we need to find out for ourselves things?
 
Checking up with our #1 girl also makes sure @LordOfMurder doesn't... end me. I'm already walking on thin ice from when I speculated about merely introducing another sorceress. I've learned my lesson in that regard! We're keeping things firmly hunger-waifu-daughteru from now on, yessir.

ohgodi'msorrypleasedon'tbemadlordmurder

[X] Check up on Letrizia
Just when I thought you had been enlightened!
 
I'm lucky that literally any outcome will make me happy. I'm a proud Letrizia partisan, but we might give Gisena a boost on her haggling roll (Gun).

Wig.
 
The Gisena pick should give us a second chance at acquiring the Versch repair and Gisena weapon upgrade we missed out on last vote.

I also think King Stands Alone is still the best choice even with surgebinder winning. Now that we have the praxis we might as well get praxis techniques. Imagine the stacking benefits with Hero defeating Stance! Assuming King applies first then our enemies would only ever benefit from half of an overwhelming advantage no matter how much rank they have.
 
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