Is anybody here familiar with Unknown Armies and the concept of the Avatar? I've realized another analogue for Accretion and it's starting to concern me/make me realize what may be the full implications of that lack of control. Can our powers be attacked by making us break taboos/act out of character to the archetype we're trying to embody?

forums.sufficientvelocity.com

A Simple Transaction I Original

A quest about a simple transaction and the consequences that follow.


In a modern media environment, this sound absolutely terrifying from a superpower standpoint. How much of a slave to PR might we become with Accretion? How vulnerable to PR assaults are we?

forums.sufficientvelocity.com

A Simple Transaction I Original

A quest about a simple transaction and the consequences that follow.


For context, here's the Life as An Avatar bit quoted from Unknown Armies 2e Stratosphere pg 21-22:
That's only if we want a highly specific effect!

Accretion basically rewards us for being consistent. Kill giant monsters? Get abilities which are relevant to 'Kill giant monsters'. Prefer ruling? Get related abilities. Etc, etc. Additionally, from a meta perspective, this allows build votes to be more highly focused, more thematic (and faster). It's a win all-around!

Plus, like, how are enemies going to mount a suitable PR attack when they don't know the details of Accretion? Vilifying us might well just provide free powerups..
 
Last edited:
That's only if we want a highly specific effect!

Accretion basically rewards us for being consistent. Kill giant monsters? Get abilities which are relevant to 'Kill giant monsters'. Prefer ruling? Get related abilities. Etc, etc. Additionally, from a meta perspective, this allows build votes to be more highly focused, more thematic (and faster). It's a win all-around!

Plus, like, how are enemies going to mount a suitable PR attack when they don't know the details of Accretion? Vilifying us might well just provide free powerups..

Maybe? I guess it depends on what it takes to fit into a mythic archetype in the Rihakuverse. Pessimisticly speaking, reaching the highest echelons of power with accretion may necessitate more dao-like behavior/becoming a caricature of yourself on top of the curses. That's probably what farked up the Labyrinth Empire in Even Further Beyond. Nobody powerful enough to rule had a normal human psychological range because of their daos. What happens if we stop?

forums.sufficientvelocity.com

A Simple Transaction I Original

There's only a modest difference in survival value between the three arts, as the hero's present level in all of them is massively reduced from its apex. Most quests have been in this range, EFB was an outlier in many regards. Is it wise to repair a blade such as that? It's more to do with...
It's more to do with the achievements you make with the object and how well the two of you fit into a mythic archetype or compelling legend.

I can answer your question about PR attacks with Apocrypha bullshit(mitigated by the plot armor attained at sufficient(wherever precisely that is) accretion development or otherwise) and sufficiently advanced divination though. On the other hand you can use Apocrypha bullshit to justify a lot of things.

Switching to another somewhat unrelated line of thought...

For an example of a less straightforward problem, let's say Rihakuverse Coronavirus shows up for our first Apocrypha proc once we're ruling a significant amount of territory. We're going to need noteworthy Bureaucratic and political achievements to get utility effects to contribute to that at all when Doom of the Tyrant kills our diplomacy abilities we'd use to get those achievements. The only thing we'll be able to do in the meantime is find a way to get Gisena as much Findross as possible so she can coalesce and hopefully kill it with city/continent scale nullification, possibly while an Apocrypha-boosted pro-democracy demogogue is howling for reforms that take us out of control of however much territory we have if the curse is feeling especially mean. Even worse, all the credit for solving the problem may end up going to Gisena meaning we don't get any Utility effects we can turn on whatever the next political problem is if circumstances necessitate she go administer some distant region on our behalf or something.
 
Maybe? I guess it depends on what it takes to fit into a mythic archetype in the Rihakuverse. Pessimisticly speaking, reaching the highest echelons of power with accretion may necessitate more dao-like behavior/becoming a caricature of yourself on top of the curses. That's probably what farked up the Labyrinth Empire in Even Further Beyond. Nobody powerful enough to rule had a normal human psychological range because of their daos. What happens if we stop?
I doubt it. The hero, at least, doesn't seem affected by it personality-wise*, and has lived in a world where Accretion/Seven Seals was standard. He'd be keenly aware of the vulnerability and methods of exploiting his magical system. It would at the minimum be a heavily considered line of attack between the Hero and the Tyrant in their contest if it was significant; The fact that neither party seriously used such PR attacks suggests that, at the least, they aren't especially effective against Accretion users.

*Forbidden Art: Abduction is specifically listed as having the potential risk personality effects, which strongly implies that Accretion by default does not.
For an example of a less straightforward problem, let's say Rihakuverse Coronavirus shows up for our first Apocrypha proc once we're ruling a significant amount of territory. We're going to need noteworthy Bureaucratic and political achievements to get utility effects to contribute to that at all when Doom of the Tyrant kills our diplomacy abilities we'd use to get those achievements. The only thing we'll be able to do in the meantime is find a way to get Gisena as much Findross as possible so she can coalesce and hopefully kill it with city/continent scale nullification, possibly while an Apocrypha-boosted pro-democracy demogogue is howling for reforms that take us out of control of however much territory we have if the curse is feeling especially mean. Even worse, all the credit for solving the problem may end up going to Gisena meaning we don't get any Utility effects we can turn on whatever the next political problem is if circumstances necessitate she go administer some distant region on our behalf or something.
This seems both unlikely, and even with Seven Seals, we wouldn't have gotten any benefit anyway?
 
I doubt it. The hero, at least, doesn't seem affected by it personality-wise*, and has lived in a world where Accretion/Seven Seals was standard. He'd be keenly aware of the vulnerability and methods of exploiting his magical system. It would at the minimum be a heavily considered line of attack between the Hero and the Tyrant in their contest if it was significant; The fact that neither party seriously used such PR attacks suggests that, at the least, they aren't especially effective against Accretion users.

*Forbidden Art: Abduction is specifically listed as having the potential risk personality effects, which strongly implies that Accretion by default does not.

This seems both unlikely, and even with Seven Seals, we wouldn't have gotten any benefit anyway?

The magic system we take determines the particulars of the hero/tyrant contest to some degree beyond what was established I'd imagine, taking Accretion may well retcon a bigger PR component to the hero's guerilla warfare campaign. From a personality effects standpoint that gets into philosophy. One might cynically put on an archetypes mask, acting in the way that gives them power while letting trace amounts of their genuine self slip out due to an unwillingness to commit 100% to the role, or lack lack of sufficient skill to commit 100% to the role, or just an imperfect understanding of what the role demands for example. And then we have the concept of becoming the mask and it gets into a giant snarl. Basically, if you have to act like you're under a dao to keep your superpowers, but still have a normal human psychological range on the inside, does that count as personality side effects? I will however concede that what you say about the forbidden art dents the plausiblity of this theory some from a gut standpoint.

As for Seven Seals and Rihakuverse Coronavirus, about sealing the illness in peoples bodies? We can use it to seal our own tiredness. Using it to seal illnesses, or enforce quarantines given our affinity of imprisonment or something seems pretty plausible.
 
Still writing the update. For the sake of anyone still up, I'll post it tomorrow at noon EST. Get some rest!

Speaking of, does anyone know if there's a way to schedule a post at a given time?
 
*Very high power, but somewhat lacks proactive utility. Accretion + Hunger + Forebear's Blade allows for a rapid rate of advance which means easier access to findross for Gisena if you can figure out the method.
I wonder if method refers to making the Nullity Sorceress(or perhaps her power?) a target for Accretion? Muscle Wizard has proven that you can target beings with it's effect, and that sort of upgrade does sound like something that would let Gisena advance through her Graces.
 
I wonder if method refers to making the Nullity Sorceress(or perhaps her power?) a target for Accretion? Muscle Wizard has proven that you can target beings with it's effect, and that sort of upgrade does sound like something that would let Gisena advance through her Graces.
It might be similar to interrogating Gisena for Findross data, before using Accretion to setup a territory with the required attributes.
 
I wonder if method refers to making the Nullity Sorceress(or perhaps her power?) a target for Accretion? Muscle Wizard has proven that you can target beings with it's effect, and that sort of upgrade does sound like something that would let Gisena advance through her Graces.
Maybe we can turn her into a Sorceress Eternal and let her generate her own findross in large amounts.

That aside, there was another interesting point about Accretion I didn't pay much attention to previously:
*Accretion gives some natural resistance to the Apocryphal Curse which Gisena can also mitigate
Just why does Accretion provide natural resistance to the Apocryphal Curse? Does it have something to do with this part of its description:
You will find them at the crux of fate, the critical point of inflection; there does that power reach its apex, starshine become a blazing sun, light and fire and fury as to bring the world to its knees.
So our power would reach its apex when Apocrypha procs?
 
Too late to vote, looks like? Oh well, remaining options are all damned cool, whether we get the buddy knight teamup with sealing or wind up playing a warrior with conceptual plot armor.
 
Maybe we can turn her into a Sorceress Eternal and let her generate her own findross in large amounts.

That aside, there was another interesting point about Accretion I didn't pay much attention to previously:

Just why does Accretion provide natural resistance to the Apocryphal Curse? Does it have something to do with this part of its description:

So our power would reach its apex when Apocrypha procs?
I haven't noticed that; but there should be a lot of synergy between Apocryphal Curse and Accretion as one makes you live in the interesting times while the others powers up when you do legendary stuff. Hmm, in a similar manner Hunger should be especially useful due to Apocryphal forcing confrontations.

But yeah, I could see Accretion actually powering up against Apocrypha as main reason for its mitigation.

Speaking of Hunger, I think that Rihaku confirmed that we can make it target of Accretion, although it would make it hard for ring to be linked to relevant stuff. Still, given how relevant it is for our current build, it may prove worthwhile to try and do something along those line.
 
Fanwork: Why Utilty Builds Are Great (1125 Words)

Time spirals in ever branching directions as decisions decide the fate of a world. Indeed, before the Hero, two branching paths had opened up. Let's take a small peak at two different timelines, shall we?

Once upon a time, a Hero needed shelter for himself and his newly-made companion, as allowing himself anywhere near society with his new allergy to law-abiding behavior was likely not a good idea in the short term. In one universe, the Hero sheathed his Accreted sword and set out on the task of creating a sufficiently clear area for rest, after which he would search for some sticks to serve as tent poles. In another universe, the Hero simply Sealed all the detritus scattered about the campsite, after which he unsealed two of the finest tents his old world could produce.

Once upon a time, a vicious monster had discovered the Hero's camp and set out to vanquish the Hero in his sleep. In one timeline, the Hero awoke with a start as finely-honed instincts blared, grabbing his armaments of legend as he engaged the enemy. In another timeline, the Hero slept soundly as the monster was immolated with a well-placed Fire Seal, prepared hours in advance.

Once upon a time, a Hero arrived within a treasure vault hidden away at the end of a brutal gauntlet, determined to walk away with his due prize. The Hero with weapons out of legend selected the best, most powerful relics on offer, struggling to fit them within an already overburdened pack. An alternate Hero took one look at the mounds of treasure on display, and then immediately began Sealing the entirety of it within The Forebearer's Blade.

Once upon a time, a Hero needed to gather more power to face ever stronger foes. A Hero with Accretion spent days searching for a mighty foe, and then weeks afterwards spreading the tale of his newest exploit across the land. The Hero of Seals drew on the dirt for an hour before entering into a realm where time flowed an order of magnitude faster.

Once upon a time, a Hero recruited a new companion into his retinue. In one universe, the Hero protected the new companion until they could develop their own Accretions, a process that was most definitely not quick or easy. In another universe, the Hero spent an afternoon applying Seals to his new companion, drastically increasing their abilities from their old baseline within a day.

Once upon a time, a Hero needed to capture a King. The hero had managed to secure a private meeting with the monarch in his royal palace, but there would be guards swarming the halls. In one universe, the Hero has to conduct a massively complicated infiltration scheme to replace several guards with those loyal to himself, so that they don not raise the alarm. In another universe, the Hero simply captures the King with a Seal hidden in his scarf before walking out the way he came.

Once upon a time, a Hero needed to gain the loyalty of a small town, that he might use them in his rebellion. In one universe, the Hero bared his arms and armor, and people all bowed to this deific figure out of legend and myth, stating that they would help the Hero as long as he stayed. In another world, the villagers watched in awe as the Hero unsealed a veritable feast in front of their eyes, gave thanks as the Hero reinforced their walls with seals such that no enemy could breech them, and children laughed in delight as the Hero pulled forth rabbits and flowers out of a top hat. For the Hero's help and kindness, they swore to serve him as long as he lived.

Once upon a time, a Hero saved a village that would become flooded. In one timeline, the Hero deflected the torrent with his mighty shield, allowing it to rampage through a nearby valley but thankfully not destroying any occupied villages. In another timeline, the Hero sealed the entire mass of water in many seals, each to be traded or given to a town suffering a drought.

Once upon a time, a Hero and his Retinue were training when the Hero was beset by his nemesis. In one universe, the Hero fought a desperate battle as the narrative strengthened both himself and his opponent, delaying those few minutes it would take for his closest companion to hear the fighting and rush over. In another universe, the Hero unsealed each of his companions instantly from their own Sealed training grounds, allowing him to face his nemesis six against one.

Once upon a time, a Hero had a great panoply. In one universe, the Hero gently cleaned his sword, shield, and armor, each capable of attacking or defending against concepts just as much as they would normal weapons. In another universe, a Hero enters his Useful Projects Seal, and is immediately shown a dizzyingly vast and varied array of weapons and equipment. There was a giant mecha, his ever-refilling cup of coffee, a cloak that would render one undetectable to all but the keenest of senses, a life-sized model of the Death Star, and so many more wonders, all made possible through the use of the Hero's Seals.

Once upon a time, a Hero needed to become a wise and noble ruler, and fast. In one universe, the Hero claimed the former king's Crown, granting him an absurd conceptual ability to rule far in excess of what the former king possessed, at the cost of some mild personality drift. In another Universe, the Hero simply sealed the former king's competence and rulership abilities before integrating them into his own conceptual makeup, giving him a smaller but much more stable boost that still got the job done.

In one world, the Hero chatted among his companions around a campfire, each elevated beyond mere mortals by dint of their legendary feats, a look of seriousness permanently attached to the Hero's face. In another world, the Hero ran away from one of his companions, who had been angered to learn that the Hero had set their pillow to unseal a stream of shaving cream, the Hero taking some small amount of joy in a simple prank between friends.

Once upon a time, a Hero needed to enter a town without drawing suspicion. In one world, the Hero refused to relinquish his legendary weapons and so was denied access to the town, walking swiftly away before he snapped and slayed the guards for their impertinence at suggesting he follow rules. In another world, the Hero walked into town without issue, all his weapons having been sealed somewhere on his person.

---------------------------------------------------

Here was my attempt to tip the omake scales back towards Sorceror king, too bad it looks to be to late. Ah well, might as well post it anyway, all omakes help, right?

But yeah, this is why I really wanted Seals to win. It's got the same amount of power as Accretion in the present, and although Accretion has conceptual effects that appear to be stronger than Seals, the ability to use Seals on literally everything instead of just a single digit number of things like Accretion make me favor it in the long run.
 
Last edited:
I wonder if Gisena can learn Accretion, iirc Sorceresses were basically hard locked to what their coalescences granted them and couldn't do things like learn elf magic, this magic system doesn't come from their verse though so might bypass that.
 
I wonder if Gisena can learn Accretion, iirc Sorceresses were basically hard locked to what their coalescences granted them and couldn't do things like learn elf magic, this magic system doesn't come from their verse though so might bypass that.
It was mentioned that Sceptre increased the applicabilty of our magic system across different worlds so it might not even work for anyone else on this world.
 
[X] Cut Off The Head
[X] Muscle Wizard


Realizing vote may have been closed by now, but alas for posterity.
 
Last edited:
Just why does Accretion provide natural resistance to the Apocryphal Curse? Does it have something to do with this part of its description:

It's because Accretion can provide us with the plot armour necessary to survive the life of an MC, the negative parts of which is basically what the Apocryphal curses us with.
 
It's because Accretion can provide us with the plot armour necessary to survive the life of an MC, the negative parts of which is basically what the Apocryphal curses us with.
Yeah, but it said natural resistance. The Plot Armor is more of an acquired ability. It's one of Accretion's possible expressions, but not something that comes with it automatically.

Might be reading too much into it though and it is really just Plot Armor. That's nothing to sneeze at either.
 
Yeah, but it said natural resistance. The Plot Armor is more of an acquired ability. It's one of Accretion's possible expressions, but not something that comes with it automatically.

Might be reading too much into it though and it is really just Plot Armor. That's nothing to sneeze at either.

We already know there's something called an "Accreted Rank" which provides a level of physical enhancements even without having your bonded items with you. Given Rihaku's comments on Accretion being like raising your Essence (in Exalted) and how high levels of it let you Accrete a wider variety of things, I think just practicing Accretion would grant you a level of narrative weight independant of your specific archetype.
 
Last edited:
Heart of the Matter
Heart of the Matter

Best to cut to the heart of the problem and remove the wurm-beast. The sheer scale of its battle with the giant was sufficient to cause collateral damage for every minute that it proceeded unnecessarily. He took stock of the implements available to him as he prepared to move.

There was the Blade of the Tyrant's Forebear. It had broken alongside him in the process of delivering his final blow to its first wielder's progeny. Had that been simple overexertion or evidence of a deeper connection? It hardly mattered now. When he'd abducted the Blade from the Tyrant's catacombs it had bonded to him fully, had leapt to his hand from the crypt, fierce and eager in its willingness to serve, the vigor of a weapon suffering dire neglect...

It had never betrayed him across years of insurgency. In time they had become a single being, their story a single legend, the hero true and Sword That Was Stolen, of disparate origin but as thick as thieves.

In truth it was inaccurate to think of them as separate entities. The sword was a part of him like his liver or heart, and just as essential to the hero's function. Before his infusion of Accursed power it had slumbered comatose, form and purpose shattered as he had been. All that remained of the bastard sword's blade was a jagged shard about a foot in length, but the Accursed's infusion of power had reached it as it had reached every other part of his self. The broken Blade had quickened once more, its mere presence imparting him with an echo of the Forebear's storied might, the power of Ruin suffusing his every strike.

But that was not the only artifact touched by the Accursed's spark. There on his hand was the ring Hunger, a band of black mythril surmounted by crimson, the final memento of his journey and the only one stolen from the Tyrant's corpse. Rumor abounded that the ring was the source of the Tyrant's martial gift, but in his hands it had only been a powerless token. Now it had awakened, bound to him by Accursed investiture and fused indestructibly to his index finger.

It impelled him towards action, towards greatness, the fulfillment of his human potential; prodded him to embrace the joys and sorrows of life fearlessly and without regret. So too was the ability it imparted: the hero's capacity to advance via personal training would be greatly diminished, but any form of conflict or genuine endeavor would grant power tenfold.

A shame his armor had been stolen from him in the hours leading up to his assassination. But the Forebear's Blade granted resilience enough.

He bounded forth, greenery whirling by as yards and miles disappeared beneath him, towards the city of white stone in which the colossi fought. The situation became clearer as he approached: the common folk of the city, better dressed and fed than those of the Tyrant's world, were fighting a desperate action against a horde of hyena beasts, which streamed like spilled blood from the dragon-jackal's wounds. The city was pervaded by them, creatures beyond number, and he drew his blade as he reached the walls, propelling himself with a crack of thunder through an open gate and into the fray.

Like a falling meteor he struck, the steady tide of beasts become a sea in tumult. The force of his impact rippled outwards, monsters hurled like stray droplets as the fight began in earnest.

There was no time to waste. He scythed though their ranks with brutal efficiency, carving a path to the progenitor dragon. Thirty stories it towered above them, blotting out sky and sun, its reddish-brown carapace mottled with scars. As creatures poured from a wound, the cut itself steadily shrank in size. Troubling.

Nearly of a height with it was its opponent, a bio-mechanical giant armored in dark grey with accents of red. Hydraulics and ceramic plate spoke to a degree of sophistication that was absent from the city around them, but its overall appearance was disheveled, parts ill-fitting or in disrepair. Its head bore little resemblance to that of a human's; a fierce and angular thing with livid gold eyes, sporting an enormous maw filled with cruel, curving fangs.

But that was hardly its strangest feature. At the top of each arm where the shoulder would normally lie was another armored head, neckless as if in place of a pauldron, similar in structure down to the fanged maw. These had eyes of green; the rightmost face stared appraising down at him. As he watched, the giant attacked, pulling aside the dragon's arm to bite at its neck, shoulder-face tearing into the flesh of that arm as it came into range.

It was probably this thing that had sparked his feeling of affinity, this devourer with three heads. Indeed he felt no hostility from it, though it hardly seemed overly solicitous.

He had almost reached the place of their duel, its radius of devastation increasingly apparent, when he was stopped short by a bolt of phantasmal force.

"Another outlander! Can you help me evacuate these guys?" An inappropriately cheerful voice accosted him. The interloper was a woman in a finely-tailored dress, its gossamer material streaked with trails of blood and gore, though none of it appeared to be her own. Blue eyes, pale violet hair and distractingly beautiful, inhumanly so. The hackles of his suspicion rose. Some form of Fey? Her ears seemed normal enough, but that could be glamour.

She was leading a large convoy of civilians out from the epicenter, so likely not an enemy. Her bolts seemed to stun and disorient those beasts they struck. It could be a ruse, improbable as it seemed. He'd allow it, at least until the civilians crossed the boulevard, but would stay on guard.

"Fine," he assented. "Stay out of my way."

"So grumpy," she huffed, arriving at his side. "Wake up on the wrong side of the bed today?"

"Maybe I'm always rude."

She laughed airily. "A handsome knight like you? I don't believe it!"

He sighed. "Is now the time for this?"

"When better? We could die at any moment, you know. What, afraid you can't keep up?"

"Yes. So focus on the battle."

"Liar. You're even faster than me! So, where are you headed next? Going to attack that dragon? I could help..."

Finally the civilians were through. Tides of translucent force emanated from her, sweeping through the hyena-beasts emerging from the dragon. Where that magic passed, the creatures swayed and sat as if in a stupor.

She seemed capable enough. "Yes. Come if you like."

"How forward! I knew you liked me after all."

"...Circle around to the far side. I'll hit it from the front."

"As if you'd get rid of me that easily! If you get me to the head, I can bypass its healing. Then you finish it off?"

He grunted in assent. "Can you survive a fall? I could throw you into range, then sprint up the tail."

"A delicate flower like me? I'm not so acrobatic. Carry me?" She batted her eyelashes.

"Fine. Climb on."

"I'd prefer a princess carry, but this is fine too." She kipped up and hugged his neck, crossing slender legs against his stomach. He did his best to ignore the prominent sensation of her chest against his back. Her skin was milk-pale, no sun exposure, hands free of callous. Likely a life spent indoors, with servants for menial work.

Yet her speed and precision were above the level of ordinary humans. A product of her magic alone, rather than experience? No. She was composed in battle, suggesting some level of familiarity. Perhaps that selfsame magic reverted any changes to her form.

Once she was secure, he sprang forward, leaping up to land on the dragon's tail. From what he could recall, he'd never actually slain a dragon before. That would have been a memory worth saving.

Plunging his blade into its side, he ran up its length, too quick for it to toss. Had its attention not been diverted by a renewed assault from its chief opponent, perhaps it could have dealt with him, but not in its current sorry state. Where his blade passed, flesh parted cleanly and sloughed to the side, up and across the whole of its spine until it came apart as if unzipped. The sorceress followed up with another wave of her magic, nullifying its regeneration.

He attacked with savagery as they reached the head, blade-force projected into great thrusts and cleaving arcs to carve away at the dragon's skull. The sorceress shifted, holding her left arm against his collarbone to fire away with her outstretched right. Before long they had reached the brain. Crossed slashes cut it into quarters; a volley of bolts and it trembled, falling still.

The ring Hunger pulsed on his finger, a warm flood of power radiating outwards into his body, and through him the Forebear's Blade. The spoils of victory, progression so rapid it felt unfair. He would have to get used to that.

"I hope this thing doesn't dissolve beneath us," he grumbled.

"It won't. The flesh itself is nonmagical, it was only infused with magic. Mostly its nervous system, which distributed the power as it was needed." She leapt down to inspect its wounds. "What an interesting specimen! It's a shame biology's not my forte."

"You're a scientist?"

"The very best!" She exclaimed, standing up to face him with a lecturing finger. "Lady Gisena Allria, Sorceress of Nullity and genius technologist, at your service!"

"What do you think about that?" He pointed his chin at the humanoid abomination, which stared at them unblinkingly. Steam hissed out from a set of cylinders in its neck, a pillar of smoke to join the countless coiling upwards into the sky.

The sense of affinity had grown with proximity, almost sharp now like an ache. He was certain. It was this thing - the monster itself, not any pilot or creature that resided within - that held that affinity to him, aligned across some inexpressible valence.

---

[X] Luna Conquerer and [X] Cut Off the Head have won. With the abomination's help and Gisena's Nullity, the hero managed to slay the dragon and reap a bounty of strength.

Gisena Allria. She knows more than she lets on. Always suggesting, requesting or implying, never commanding directly. Does her power to nullify magic allow her to perceive the contours of the Tyrant's Doom? Instinct tells you that her powers could weaken your own, to a degree. Had she desired your death, she would have had numerous chances. That she hasn't taken one doesn't mean she's entirely trustworthy...

[ ] Trustworthy Enough - But the chance is low enough that you aren't terribly concerned. There are far more pressing matters in play. [Take 1 extra Selection below, +Gisena]

[ ] Keep Your Distance - You know too little at this juncture. Best to prepare countermeasures if you can. [Gain Null Resistance - Your magic can't be reduced below 30% by any source]

What did the murdered dragon yield? Choose 2, or 3 with Trustworthy Enough. Until the new mechanics are up, thread participation can earn extra picks.

[ ] Sword That Was Stolen - Thick As Thieves - The Forebear's cunning and force of personality. Highly likely to cause mental contamination. Can be taken multiple times. [+Charisma, +Intelligence, +Heartlessness]

[ ] Forebear's Blade - Echo of the Forebear
- Cloud-shadow of the Forebear's might. Legendary strength and speed, and the resilience to exert them. Can be taken multiple times. [+Might, +Agility]

[ ] Forebear's Blade - Fell-Handed Stroke
- A devastating blow of unutterable magnificence from which no recovery is possible. A powerful, but draining strike that inflicts cursed wounds from which spirit and will leak as freely as blood. Resists healing.

[ ] Hunger - Feast of Lives. The Ring Hunger brings unnatural vigor, staunching wounds and replenishing blood, but its true strength is evident only at the moment of triumph. Gain modest regeneration and improved health of the body. Briefly gain extreme regeneration upon defeating a non-trivial opponent. [2 picks]

*Your appetite quadruples and you become more carnivorous.
*So long as you feed this appetite well, reduce the Decimator's Affliction by .5% a year. Doesn't increase difficulty of future mitigations.
*Without a regular supply of animal-based foods, you will suffer increasing penalties to your bodily health, and increase the Decimator's Affliction by 2% a year.
*Healing's convenient to advance through battle. Lifesteal's great.

[ ] Hunger - Might's Repose. With every exertion comes a moment of repose; that is nature's proper order. Sleep and physical rest are not inconveniences to be pared away, but an inextricable part of life's rhythms. [2 picks]

*Like an Elder Wyrm of yore, the more you sleep, the more powerful you become.
*Sleeping at least 9 hours a day yields the following benefits: You become only stronger, wiser, and more glorious with age, never becoming infirm, as if the travails of aging themselves have an inverse effect on you. You gain a substantial bonus to physical attributes and a minor bonus to mental attributes for the day. You are immune to hostile effects that would tire or exhaust you or induce artificial sleep.
*You may sleep up to 90% of the time. When sleeping, you grow stronger with age at twice the normal rate.
*The strength of age is not the vigor of youth. It is stabler and more fearsome but less expressive, less joyful and innocent. It will not bring back what was lost, merely overwrite it with a power that in time will be far greater.
*Without extensive mitigation, those possessing the Affliction of Slumber cannot benefit from this.

[ ] Forebear's Blade - Unshattered. Turn your afflictions into strength. Your body is maimed, your blade broken; that does not mean you yourself are less than whole. Let the Broken Blade be the new complete form of the Forebear's weapon, a symbol of his dynasty shattered by your hand. Let your wounds be the battle-standard, tapestry of the sacrifices your journey demanded of you, forevermore a reminder of victory's cost. [3 picks]

*Helps the hero move on psychologically without reducing the relevance of his companions' sacrifices or his drive for vengeance.
*Massively increases your power level to about three-fourths of the hero's apex. [+Rank]
*Not his power three-fourths of the way through his journey, but three-fourths of the total strength at his height (not accounting for sacrificial techniques). It could take years to reach this level again.
*Power enough to bring ruin to high lords and kings with a single malediction, rout armies with a single strike, overwhelm and dismember horrid beasts out of myth. The cut of your blade is the end of sorcery; cities that oppose you are reduced to rubble, fortresses to ash. You outrace the thunderclap, or your words drown it out; stand against the flood or hurricane, and by sheer majesty of spirit turn them aside.
*Slows Accretion growth in the future as you cease to benefit from recovery boost. Further expends the To Shatter Heaven effect of the King's Scepter.
*You will remain forever maimed, and your blade forever broken, reducing its reach. In time you can develop capabilities to substitute for what you have lost.
*You're pretty sure the humanoid abomination is in a weakened state and its full power is vastly greater than even this.
 
Last edited:
Just to make sure, are these choices something we can get later as well or are they only for this update only?
 
Last edited:
Back
Top