NEGAVERSE: ERII QUEST
Every day, for almost two years now, Brother had woken her up, cleaning her room as part of his routine. While he often was gone by the time she woke properly, she always vaguely remembered, and her room was always spotlessly tidy when she awakened.
Today, like yesterday and the day before, it was not.
Considering the breach of routine and the subsequent loss of power that her brother would suffer from, he was almost certainly dead. Any foe mighty enough to not fall by his first thrust would certainly seize the opportunity to kill him when his power fell. If he had merely suffered grievous injury in the course of slaying his opponent, the Outriders would have recovered him by now. No, he was dead, and with him, the Unerring Blade of the Amarlt was lost once again. What remnants of the family fortune and power they had kept by her brother's might would disintegrate as soon as his death was announced, if she did not act immediately.
Yet how could she do so, when such a fixture of her life had vanished? While she had proved herself competent in matters of politic and manipulation, all was backed by the unsurpassed might of the Unerring Blade, the threat of an unstoppable thrust behind every victory. Vanreir was the foundation of the fortunes of the Amarlt, the only hope of Inner residence. With his unsurpassed might lost, her mundane ability meant little, for combative strength was the cornerstone of status and influence in any society constantly facing threat of incursion such as theirs. With only the mediocre strength of the servant families, no hope of preserving their current status remained, and even those might flee a sinking ship. Having not even awakened her Soul Evocation, Erii could not replace him.
Life under her brother's wing had been no struggle. But now, she would have to fight for everything.
PROLOGUE: END
Erii's sole remaining family is dead. How does she attempt to cope?
[ ][ACT] Cry: Erii is now the sole Amarlt remaining within the Temple. Allowing herself to emotionally break down for the remainder of the week will relieve Stress and mitigate the development of psychological maluses, but consequently, the other noble houses will be able to seize more of the Amarlt property.
*
Stress gauge set to 20%.
*10% chance to develop
Grief: all actions have an independent 3% chance to fail until removed.
*Preserve 1
Asset.
[ ][ACT] Conjure: Perhaps unsurpassed might is not forever lost to the Amarlt ... Attempt to awaken Erii's
Soul Evocation. In the wake of her brother's death, perhaps she can become a valorous bastion defending what remains.
*
Stress gauge set to 50%.
*50% chance to awaken Erii's
Soul Evocation, ???. Sufficiently accurate speculation will increase odds of succes.
*If failing to awaken, Erii will be able to preserve 2
Assets. A successful awakening will offer variable levels of
Asset preservation depending on the immediate power of the evocation.
*Failure will roll for development of psychological Conditions as in Consolidate, with a 20% malus to the roll. In addition,
Stress gauge will max out, generating another Condition.
[ ][ACT] Consolidate: Without immediate action, there will be little left of the Amarlt. Stabilize control over property and connections before the death announcement, and perhaps diminishment will be minimal. However, this is highly stressful and is likely to develop psychological Conditions.
*
Stress gauge set to 90%.
*10% chance to gain
+Heartlessness.
*10% chance to develop
Grief: all actions have an independent 3% chance to fail until removed.
*40% chance to develop
Gloom: reduce effectiveness on most actions by 10% until removed.
*40% chance to develop
Severe Depression: roll two and take the lower for most actions until removed.
*30% chance to preserve 2
Assets.
*40% chance to preserve 3
Assets.
*30% chance to preserve 4
Assets.
Which assets does she prioritize preserving? This is a RANKED vote.
Note that no matter what, none of the assets will be perfectly preserved. However, Erii will have a significant bonus on the preservation rolls for the top assets, number determined by the action vote. Tactics may increase this bonus.
[ ][ASSET] Money: Financial power is multipurpose; retain control over businesses and their income for future endeavors.
[ ][ASSET] Connections: Assure political allies that the Amarlt still have much to offer.
[ ][ASSET] Servants: The Amarlt, even diminished, have subsidiary families under their aegis. Impress upon them the importance of remaining loyal, even in the wake of the death of the First Blade.
[ ][ASSET] House: Distance from the Inner Perimeter denotes the status of the denizens of the Middle Temple; some may argue that Erii no longer qualifies to remain in her current residence.
In addition, select one thread participation bonus.
[ ][BONUS] 10% bonus to asset preservation rolls.
[ ][BONUS] Blade: Vanreir's blade, recovered along with his corpse, has been returned to Erii, surprisingly quickly, by a crippled stranger... Unlocks ???.
[ ][BONUS] 20% Stress Reduction, applied after the effects of the winning action.