- Location
- Ostren
Don't people want to know the secret Hero ending? You only have to vote Inheritance!
Just don't go outside at night and don't talk to anyone who looks like a priest, and you'll be fine.Fate-verse?! I hardly know anything about the setting, I am dead meat.
[X] Blood Halo
Dice roll: 15
Fate-verse?! I hardly know anything about the setting, I am dead meat.
Worm -I wonder how The Mandarin and Obols of Paradise stack? What can you buy for 10 Obols?
I had an ADHD-brain simultaneous sidetrack + hyperfocus episode while writing my build for Rihaku's CYOA and read something like a couple of hundred Exalted Charm rules and descriptions. So my brain's a bit crispy atm to take on another CYOA, but I did see you posted one and intend to check it out later.Fayhem, if you'll allow me to be more than a little selfish, can I ask what you think of my own recently posted CYOA?
I considered taking Overlord and Barrister, which is a pretty great combo and one of the more fun things about the new CYOA, but ultimately I decided that giving some of my power to the Overlord, coupled with Fatal Threnody needing development time which it competes with the Aurora Halo for, was enough that the combo wasn't worth getting.
I'm rather attached to this reality, or at least some of the people in it, and none of the Isekai stuff let's me take people with me. So I'd go with return and a lot of the more violent or overwhelming power options are pretty useless unless there are hidden powers opposing me. The goal is the create a Culture-like utopia out of this reality.
Ah, yes - it's a real shame that I didn't roll, like, Warhammer 40k. It'd be far more interesting to place this absolute unit in that universe and see him rapidly chew through armies of Daemons and Xenos with reckless abandon, like a combine harvester running at full speed and spitting out nice little gorebales.
I wonder how The Mandarin and Obols of Paradise stack? What can you buy for 10 Obols?
The version of the build that sends you to the Exalted setting is the greedier version because as aforementioned it seems like the Titan's Abacus can be used to take the powers of your current reality as your own, and to the best of my knowledge the power ceiling in Exalted is much higher than in the Old World of Darkness. Who knows, in the greediest conception you might even be able to build your own Lathe of Heaven. To enhance that possibility further, you could spend your choice on going to the Age of Glory version of Exalted since that gives you a higher starting point with less ambient chaos to threaten you. However, you're then short a gift for the build. You can patch that by accepting a Debt, though, and then you've got a bonus gift to slot in somewhere. An Obol of Paradise, perhaps.
Perfectly valid! Thank you for considering it worthy for future inspection, and sorry if my request gave you any feeling of pressure.I had an ADHD-brain simultaneous sidetrack + hyperfocus episode while writing my build for Rihaku's CYOA and read something like a couple of hundred Exalted Charm rules and descriptions. So my brain's a bit crispy atm to take on another CYOA, but I did see you posted one and intend to check it out later.
I'm not sure why, but for some reason I parsed it as being either Usurpation-era or Odyssial-era Exalted. But since it's actually both, in that case I'd definitely go with the version that puts me all the way back into the Age of Glory instead.Mm... you basically need maximum initial power/safety or some means of moderating him if you want to avoid being found by Odyssial and turned into the most efficient vessel of his will. He'll probably take the Abacus as well. The version of Creation where Odyssial is present explicitly takes the high interpretations of Exalted powers, so they'll just perfect defend against effects like Thievery, and the Barrister's protection cannot be relied on to be absolute against the End of Stories himself!
No worries, I actually didn't mind at all.Perfectly valid! Thank you for considering it worthy for future inspection, and sorry if my request gave you any feeling of pressure.
Interesting! You might find it worthwhile to pick up Fisherman's Association and a Debt to grab Heir, Abacus or Ticket, given the high-level dangers present in DC that could, if determined, even kill someone through a succession of outrageously improbable defensive coincidences.
A very prudent build, though you'll want to stay stealth mode until you can safely repel the attentions of interested hostile governments!
Hm... the build doesn't seem to have the initial power to survive 40k's combination of biggatons and esoteric threats. Greater Daemons, exterminatus-level firepower - encountering either before you have a chance to scale up will result in a swift demise, since 50 Might + Agi isn't enough to reliably withstand such offensives.
You're simply twice as powerful. Useful enough in many settings!
Mm... you basically need maximum initial power/safety or some means of moderating him if you want to avoid being found by Odyssial and turned into the most efficient vessel of his will. He'll probably take the Abacus as well. The version of Creation where Odyssial is present explicitly takes the high interpretations of Exalted powers, so they'll just perfect defend against effects like Thievery, and the Barrister's protection cannot be relied on to be absolute against the End of Stories himself!
[ ] Emergence - Knowledge of emergence is the light of truth, shining unshadowed by base matter. This knowledge provides the ability to bring out the ultimate form of things from within, scattering their material form like so much dust and revealing their ideal forms, allowing them to settle on your soul as a blessing, such that a tool might always be in your hands, or a companion always at your side, a miracle which needs no physical form to press upon the soft clay of reality. With deep knowledge, you will be able to develop ideals purely from your imagination, without need for a material foundation and capable of much grander and stranger things.
[ ] Flames - Knowledge of flames is the sign of division. This knowledge provides the ability to pull and hold apart physical things, using any criteria you might imagine. The simplest and easiest manner to call upon this knowledge is a simple sundering, breaking your target down into smaller and smaller components, which might be done roughly or finely as you desire, but more nuanced divisions are entirely possible with time to develop your understanding of Flames. With deep knowledge, metaphysical separation falls within your remit, allowing you to achieve things that at first seem entirely distinct from the act of division.
[ ] Quiet - Cannot be taken if you have any SOUND knowledge. Be struck deaf and mute to gain or deepen an additional LIGHT, LIGHTNING, or FIRE knowledge.
Would The Mandarin + The Genius suffice to avoid Odyssial's gaze?Mm... you basically need maximum initial power/safety or some means of moderating him if you want to avoid being found by Odyssial and turned into the most efficient vessel of his will. He'll probably take the Abacus as well. The version of Creation where Odyssial is present explicitly takes the high interpretations of Exalted powers, so they'll just perfect defend against effects like Thievery, and the Barrister's protection cannot be relied on to be absolute against the End of Stories himself!
Warhammer doesn't have constant fighting everywhere, and I doubt he'd be deposited right in the middle of a battlefield - the odds of that happening assuming the deposition is random are pretty low, even for a universe as deadly as Warhammer - the Seraph's influence might somewhat tilt that, but it's said to bring tremendous danger and opportunity; the adventures are more intense, but their nature doesn't necessarily alter. Even on a given planet/Death World, it's plausible to simply run away from developing battlefields and survive in caves while training, or pick off weaker foes ala Sanguinor in order to advance faster. It's possible the build would die to bad luck, but it should be able to handle anything short of a Space Marine veteran/Meganob initially. After the initial confusion and weakness of the first couple of days, it'd be able to physically advance to the level where most physical creatures don't pose a serious threat, and start developing counters to more esoteric threats.Hm... the build doesn't seem to have the initial power to survive 40k's combination of biggatons and esoteric threats. Greater Daemons, exterminatus-level firepower - encountering either before you have a chance to scale up will result in a swift demise, since 50 Might + Agi isn't enough to reliably withstand such offensives.
The issue might be adherence to the heroic nature as specified by yourself. If you feel repulsed by, idk, a chaos warband or ork horde marching on an imperial hive world, you might feel compelled to intervene anyway (assuming its in your true nature) even if it's tactically speaking a dumb idea.Warhammer doesn't have constant fighting everywhere, and I doubt he'd be deposited right in the middle of a battlefield - the odds of that happening assuming the deposition is random are pretty low, even for a universe as deadly as Warhammer - the Seraph's influence might somewhat tilt that, but it's said to bring tremendous danger and opportunity; the adventures are more intense, but their nature doesn't necessarily alter. Even on a given planet/Death World, it's plausible to simply run away from developing battlefields and survive in caves while training, or pick off weaker foes ala Sanguinor in order to advance faster. It's possible the build would die to bad luck, but it should be able to handle anything short of a Space Marine veteran/Meganob initially. After the initial confusion and weakness of the first couple of days, it'd be able to physically advance to the level where most physical creatures don't pose a serious threat, and start developing counters to more esoteric threats.
Although yes, I suppose you have a point - maybe I should make a dedicated anti-Warhammer build?
Interesting! You might find it worthwhile to pick up Fisherman's Association and a Debt to grab Heir, Abacus or Ticket, given the high-level dangers present in DC that could, if determined, even kill someone through a succession of outrageously improbable defensive coincidences.
I think in such a theoretical scenario, I'd favor utilitarianism over deontology and understand that proper advancement will allow me to destroy a larger quantity of evil-doers over the immediate gratification of saving lives in front of me, but I suppose you may be right.The issue might be adherence to the heroic nature as specified by yourself. If you feel repulsed by, idk, a chaos warband or ork horde marching on an imperial hive world, you might feel compelled to intervene anyway (assuming its in your true nature) even if it's tactically speaking a dumb idea.