Actually, I think we got Baenlixnaier back as a result of Tyranshal's Distillation resulting in the Infinity Gauntlet Constellation, not as a result of the Extrusion.
 
[X] Hunt
[X] +1 pick
during next Experience spend

After reading Rihaku's example powers blurb, I'm back on the hunt. Really don't think Civilization will be worth it for now; as they say, time burns, and we are competing against Ber here. We can't just hope the civs will have nice stuff that makes it good, we need guaranteed advancement.
 
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Given how Rank travel works, we find them exactly by hoping for civs that have nice stuff. It's unlikely that we will run into perfect give-us-shit-for-free civ, sure, but we are as likely to run into relevant civs as we are to find relevant beasts to hunt.

Except our build is better at social and we have shit to sell and Gisena and Tyrant testing etc.
 
Inserted tally
Adhoc vote count started by Wolfy on Jun 2, 2020 at 12:03 PM, finished with 221 posts and 45 votes.
 
Civs is quite unlikely to immediately provide us amazing rewards on its own, but the point is that we'll get the necessary support for other ventures. We won't completely stop advancing either, we'll just have different ways of doing so. Hunger doesn't rely solely on physical conflict to improve, social and intellectual challenges can give XP too:
You can advance through genuine endeavor as well. For example, making speeches to real crowds with real stakes, or working on research where the outcome is personally important and you have something to lose.
(and can I say how nice it is to have Rihaku's quotes in one place? Would have taken ages to find this otherwise)
 
Given how Rank travel works, we find them exactly by hoping for civs that have nice stuff. It's unlikely that we will run into perfect give-us-shit-for-free civ, sure, but we are as likely to run into relevant civs as we are to find relevant beasts to hunt.

Except our build is better at social and we have shit to sell and Gisena and Tyrant testing etc.
Except our greatest edge isn't any of that, it's the power of Progression. All those things are still great and I don't regret voting for it, but it's pretty clear that the fastest way to gain power is to just kill stuff. I'm sure we can get plenty of nice things there, but the most reliable way to scale will always rely on our Progression.
 
Honestly, if there is even a 30% chance of a tournament arc in a Civ situation it would be incredibly worthwhile at potentially no risk.
 
If this effects anybody's decisionmaking process, from an Omake power standpoint(This improves results on Civilization and Hunt), things look like this

Total power by wordcount: 4547

Flawlessly Typical Creature (578 words, Fumbles)
Temple of the False Moon (1211 words, Conjured Blade)
Wolf Moon reaction (403 words, Conjured Blade)
GHOST STORIES: BLATANT WISH FULFILLMENT: RIHAKU PLEASE DO A HORROR QUEST (2355 words, Addio)

Three of these are original content so I would imagine they provide more power compared to reactions.
 
Come on, let's try a little harder for that triple-tie! We need to get some training in before we can attempt a quadruple-tie once again.
Natural ties are quite good, as it means the QM has created options which are competitive with one another. I wonder how Rihaku seems to consistently get them (or mear ties), even with devil advocacy for whichever vote option is losing.
 
Except our greatest edge isn't any of that, it's the power of Progression. All those things are still great and I don't regret voting for it, but it's pretty clear that the fastest way to gain power is to just kill stuff. I'm sure we can get plenty of nice things there, but the most reliable way to scale will always rely on our Progression.
Completely incorrect on multiple accounts. Progression only provides us with xp. Arete and money are both effective ways to gain power - and if you lack both of those you will enter a spiral where you need to spend Progression just not to die just like we did for last three updates.

Likewise, killing stuff is by no means the only way to progress. We can progress in any conflict which includes scheming, competitions and so on. Killing rando monsters is just the easiest way to go about it, and there is absolutely nothing from stopping us from finding a civ that has trouble with excessive number of high level monsters(outside of opportunity cost of picking some other civ, obviously) allowing us to get paid for something we are good at doing.

Finally, randomly walking through Voyaging Realm, hoping for Beasts that would give you correct combination of power and having to bleed Arete to deal with Astral Lord and so on is exact opposite of "reliable". Again, last couple of updates have clearly shown that just reacting doesn't work and that it will get us killed. We need clear action plan, not "lets hope for the best". I am not voting for Civ because it's an option I want, but because it's a first step in direction where we can win. Hunting is just doing more of the same and hoping that this time it will work out.
Natural ties are quite good, as it means the QM has created options which are competitive with one another. I wonder how Rihaku seems to consistently get them (or mear ties), even with devil advocacy for whichever vote option is losing.
Years of experience.
 
Completely incorrect on multiple accounts. Progression only provides us with xp. Arete and money are both effective ways to gain power - and if you lack both of those you will enter a spiral where you need to spend Progression just not to die just like we did for last three updates.

Likewise, killing stuff is by no means the only way to progress. We can progress in any conflict which includes scheming, competitions and so on. Killing rando monsters is just the easiest way to go about it, and there is absolutely nothing from stopping us from finding a civ that has trouble with excessive number of high level monsters(outside of opportunity cost of picking some other civ, obviously) allowing us to get paid for something we are good at doing.

Finally, randomly walking through Voyaging Realm, hoping for Beasts that would give you correct combination of power and having to bleed Arete to deal with Astral Lord and so on is exact opposite of "reliable". Again, last couple of updates have clearly shown that just reacting doesn't work and that it will get us killed. We need clear action plan, not "lets hope for the best". I am not voting for Civ because it's an option I want, but because it's a first step in direction where we can win. Hunting is just doing more of the same and hoping that this time it will work out.
Killing stuff for power is far more reliable then hoping to stumble on a Civ that has exactly what we want and tons we can offer them; Rank is very far from being bullshit like that just yet. The likeliest outcome is just that we find something okay. We have no need for money at the moment, and Civ doesn't actually give us Arete. Actual safety implies taking as little risks as possible, and hoping the rewards of civilization will outpace the option which clearly has been described as offering higher rewards is not it.

You are basically letting yourself be distracted by all the cool things we could get, despite rewards having been outright stated to be moderate. We don't get safety out of moderate advancement. Nor would we even know if the polity would be willing to ally against the Astral Lord.

I don't know why you would gamble here. Going to Civ is reacting; it's just trying to blindly grasp for something after Ber's trail has gone cold. being proactive means gathering as much power as possible to counteract his next attack then ambushing him with the prize we know he wants. But we can't do that by focusing on sidequests on this Civ excursion.
 
Actually, I think we got Baenlixnaier back as a result of Tyranshal's Distillation resulting in the Infinity Gauntlet Constellation, not as a result of the Extrusion.
...What gave you that idea? The Constellation just gives a power boost and the Extrusion is explicitly stated to be able to resurrect the dead:
*Reanimation and resurrection of those slain by essence depletion are possible, but requires much practice and an equivalent quantity of essence to transfer. If the target perished while forging a Magnum Opus, their power of Binary Magic cannot be returned.
We even got this line, immediately after getting the Constellation (talking about the blood empowered elves that sacrificed themselves to forge the constellation):
If he won, he would revive them with the Necromancer's power.
The Necromancer being the name of Nameless Extrusion
Extrusion of the Final Scion - The Necromancer
 
You know going based on the options description we could get Noble praxis but that's a suboptimal option with Hunger :/
 
Killing stuff for power is far more reliable then hoping to stumble on a Civ that has exactly what we want and tons we can offer them; Rank is very far from being bullshit like that just yet. The likeliest outcome is just that we find something okay. We have no need for money at the moment, and Civ doesn't actually give us Arete. Actual safety implies taking as little risks as possible, and hoping the rewards of civilization will outpace the option which clearly has been described as offering higher rewards is not it.

You are basically letting yourself be distracted by all the cool things we could get, despite rewards having been outright stated to be moderate. We don't get safety out of moderate advancement. Nor would we even know if the polity would be willing to ally against the Astral Lord.

I don't know why you would gamble here. Going to Civ is reacting; it's just trying to blindly grasp for something after Ber's trail has gone cold. being proactive means gathering as much power as possible to counteract his next attack then ambushing him with the prize we know he wants. But we can't do that by focusing on sidequests on this Civ excursion.

Hunting is described as variable risk, with a high reward to risk ratio. Odds are we get another round or two of the Hunter Hunted update only bigger and with different picks if it wins. The best rewards are presumably gated behind something Tyrant-beast level risky. Not necessarily an eyesore if there's a Mire Wolf tier risk route, but there's still going to be gambling regardless. Will we get another condition out of this round of hunting? Are we smart enough to beat the moderate reward scenario? Do we have enough fanworks/thread participation/etc?
 
Killing stuff for power is far more reliable then hoping to stumble on a Civ that has exactly what we want and tons we can offer them; Rank is very far from being bullshit like that just yet. The likeliest outcome is just that we find something okay.
And same argument could be made against Hunt as it uses same mechanics to find relevant beasts - indeed, people who vote Moon could decide to make such argument. Not someone arguing for Hunt. Especially not someone arguing for Hunt, as Hunt is explicitly shit option as we lack Scent.
We have no need for money at the moment
So I guess you come from bizzaro world where we didn't had to burn last two votes just to survive.
and Civ doesn't actually give us Arete. Actual safety implies taking as little risks as possible, and hoping the rewards of civilization will outpace the option which clearly has been described as offering higher rewards is not it.
Because reading things is apparently not something you indulge into, let me abridge my plan for you:

>Turn money into power in form of merc/gear
>Having power means no immediate need for power
>No need for power means we get to save Arete
>Saving Arete means we get to save for 25 option/good Verse upgrades

Is this simple enough?
You are basically letting yourself be distracted by all the cool things we could get, despite rewards having been outright stated to be moderate.
Jesus fuck, you are accusing me of "distracted by all the cool things we could get" while going "but think of what high risk could get us!".

Look, let me put this simple. Hunt is a shit option. Picking it shows clear lack of basic understanding of how value of options works. Hunt is shit because thing that makes it good(Scent) is not there, while other options have things that make them good(focus on social and one-time offer/being a reward). Picking a Hunt is objectively a bad thing to do. There is nothing to discuss there.

You have no real plan. Your idea of plan is, in essence, "lets do same thing we were doing so far and hope that it will work out this time, somehow". Before even thinking about Hunt, take some time and do explain the thread why this wouldn't end up in another disaster where were close to rolling for survival.

Meanwhile, idea behind Civ seeks to make maximum use of everything we have(instead of trying to play gameplay we didn't pick for) to obtain a clearly defined goal. We use our Charisma. We use Gisena. We use Letrizia's technology. We use our power to gain money. Then we use all of that to buy short term power which allows us to save Arete towards some goal. Simple, easy, uses our strengths.
 
[X] Make For Civilization
[X] +0.5 Arete

I feel like selling some loot, discovering interesting civs and/or magic systems and I also do wanna get the chance to be annoyed by the Tyrant's Doom before we get ourselves killed.

While there's some hilarious undercurrents to one of our terrible curses only really making itself known by us staying away from anything that could proc it until we die, not experiencing one of your curses seems almost as horrible as never getting to see your own final form.
 
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Especially not someone arguing for Hunt, as Hunt is explicitly shit option as we lack Scent.

It's not as though we needed Scent to force the world into coughing up an appropriate monster to steal healing powers from. It becomes less efficient than it would be if we had Scent but then lot's of options are less efficient than they would be if we had the perfect tradeoffs. Make for Civilization isn't as efficient as it would be if we'd taken some form of Tyrant mitigation, much in the same way the Temple isn't as good as it could be because we allowed Versh to get damaged and didn't hunt down Ber, meaning anyone or anything we leave outside is in serious danger.

Meanwhile, in reality, what Hunt actually states that the risk to reward ratio involved is good, possibly better than Make for Civilization. You using the word "explicitly" doesn't actually change the text of the option, y'know?

[X] Hunt
[X] +Letrizia

Flip flopping like a mad man.
 
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[X] Make For Civilization
[X] +0.5 Arete

Wolfy argued real good! Also, there's just as much charm in exploring exotic civilizations. I hope we meet some alien space babes interesting locals!
 
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