Dread it. Run from it. The 40+ arete-costing build votes come anyway. ><
[ ] True Champions: Fisher King + Companions of the King. 37 + 6 Arete, 2 + 1 picks. Elevating all your companions to Rank 9, and improving your Mental and Physical attributes by 50%, will dramatically increase the overall effectiveness of your entire party. Gisena will be able to squeeze out another Major Grace for only 6 additional Arete before you have to return to the external world, allowing you to achieve one of the Amazing Grace builds from last update. Adorie won't benefit much, as she already has greater than 10 effective Rank, but Letrizia should see enormous improvements to her out-of-Armament effectiveness. Should also make Aobaru stop complaining, though he'll have mixed feelings about being simply 'handed' such enormous power...
Huh. So... Elevating all your companions to Rank 9... Wow, that's all thanks to Adorie, isn't it?
Because Hunger's "true" or "base" or "unmodified" rank is somewhere... uh, around 8.1 or 8.3 or 8.7 or 9-point-something, I think. Even if you factor in that "+1 Rank in general for all stuff" from Once and Future 1. Which means that on its own, Companions of the King would get like Rank 7-8 or so.
But Adorie's EFB brinks Hunger to Rank 10. So with this, everybody gets a flat Rank 9.
... On the other hand, Hunger is
shockingly fast at advancing in Rank, so he could probably break "base" Rank 10 in a surprisingly short amount of time anyway. Still, that "surprisingly short amount of time" can be weeks or a month or two, depending on what life throws our way, and how much time skipping is involved, so. And with this, we get them at Rank 9
now.
... Huh. Heh. Since it's thanks to Adorie and her Winter's Champion that they are at Rank 9, rather than 7 or 8... Does that make them effectively Knights of Winter? Companions of Winter's Champion. And the original blurb for Companions of the King mentioned Knights. So... ... Or, from another perspective, since we've joked about Aobaru being a theme park manager... Not
Knights of Winter but istead...
Ho ho ho, everyone. The Elves of Santa's Workshop are here!
Tis the season, after all.
And they
are exiting a realm of wonder.
And we
do have the "Season's Greetings" bonus from Tears of Winter. So... yeah. Heh.
This is an incredibly-heavy party-buffing thing.
But. It does a
hell of a lot of what we want, to make our friends be able to scale with our power. It's incredible utility -- and safety, too, for Aobaru what with his challenge; with this, we just need to make sure Hunger remains Ranks ahead of Aobaru, and Aobaru will benefit from that! ... Also, huh. Aobaru could just focus on grinding up his Stats, rather than his Rank, and it would be highly effective, wouldn't it?
... And Aobaru's Surgecrafting element is,
to begin with, highly focused on buffing Stats to begin with.
With this EFB active, Aobaru doesn't need to worry about his Rank, and can just fully focus on Stats. Which will be nice for everybody else, too; because him advancing his Vigorflame to buff Stats, obviously means that everybody else benefits from those Stats boosts too.
... And Gisena can pick the Archsmith or whatever Grace combo it was. Which means that,
she can work on repairing and adding all the stuff to Verschlengorge. Hell. With
that Grace combo, she could work together with Adorie, and see if we can get that Foremost Maker status for them!
... This is a highly effective way to make all your companions useful. Make them safe. Make them able to specialize without worrying about needing to do too many things.
BTW, here's the blurb for Companions of the King from when it showed up in the update "The Contest of Kings" here.
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[ ] Companions of the King [5 + 25 Arete] - A hero out of myth deserves a company of legends, but what foremost company could withstand the presence the Forebear's presence itself? No mere shadow these; not his callously-refracted light, but true champions of power everlasting - for a King must have his Knights.
Requires Undying Vanguard, which can be purchased for 5 Arete and 0 picks. The character may ignore the other requirements for this Advancement during this experience spending point. You may designate up to five companions each of which is treated as possessing active Rank no lower than
[Your Rank - 1]. This includes your base Rank as well as any permanent external modifiers to general Rank. Once designated, a companion cannot be replaced until they are slain beyond the possibility of recovery; take care that you do not raise up a Mordred or Lancelot.
So long as you are accompanied by a given anointed companion, your teamwork is effortless and masterful; you both receive
+10% All Stats. The exploits of your companions redound on your own mythic history; receive
+20% Rank gain for each companion anointed, so long as they are either directly assisting you or participating in tasks of legendary import. These effects can both stack. Finally, so long as even one companion is alive, you can always be revived from death via an incredibly difficult ritual.
*Source: From Connections
*Bonus: Dearly Departed - Never Again. Discounts Once and Future I by 5 Arete.
*Bonus: Chains of Fate - Font of Legends. +Int, +Cha, +Wits, +Luck.
*Obviously massive synergy with a given companion whose Element itself commands Pressure...
===========================
I don't think we're getting the "Font of Legends" bonus though.
(Though, it sounds like it might have been something that had something to do with the Wells of Myth or whatever? Or, from elevating Aobaru to a really high rank; as Aobaru is connected to the future of the Voyaging Realm in some way, and so...)
So... +50% all stats, and +100% all Rank gain. Together with Fisher King's +50% Rank gain, we get a total of, what... +250% Rank gain? i.e. Before this, we had +100% Rank gain, I think. Double Rank gains. With this, it's "multiply by 3.5." That's hefty.
Of course, we're kind of absolutely bloated on Rank anyway...
I wonder what the other Advancements do.
One of them is likely to be the Aeira Advancement of some sort. Probably something Conjunctional with the Evening Sky.
Probably something that makes the Realm of Evening way more convenient for us to use, in some way. Maybe ways to make use of the Realm of Evening in the real world. Maybe a way to exit the Realm of Evening early instead of being stuck for 3 weeks, and thus being able to split when you get to use your 21-days-per-month and use a little bit of it at a time. Maybe some way to use the Realm of Evening for stealth, in the real world. Who knows.
Being able to use the Realm of Evening more frequently would be huge though. Visiting it once per week, for 21-divided-by-4 days each? Instead of once a month for 21 days? It would be far less of an Apocryphal bait. It would also be way more useful as a way to heal, as we'd have super duper healing available to use once a week, rather than once a month.
And maybe there's something from the Praxis, too. That is, some kind of Advancement regarding the Praxis.
... Doh. Imagine if we have enough to get an upgrade to Imperial Praxis, right here and now. Oof -- would that tempt people a lot?
How many people would go for the Imperial Praxis, here and now, if it was up on offer?
I mean, we've had 3 weeks of recovering from our fight, we've healed up, we've had a bunch of Advancements and a Heroic Upgrade, we finished off Fisher King... Now
could be a safe time to take Imperial Praxis in the Sword, no? How would people feel about that?