Well now I'm interested in knowing my contributions, too, if only to quantify total time whiled away
I don't need to know mine because I follow the simple rule from competetive gaming that never betrayed me.
Whoever is above me in mmr/rank Arete generation is neet with no social life
Whoever is below me is a scrub whose opinion does not matter.
And of course, the golden ration of social life to Arete generation sacrifice is mine.

This is not delusional at all.
 
Ah yes, the Ritual Grounds vote. That one left an impact. Made me really salty for a long time. Still a little salty about it too this day actually.

I have to say, @Pittauro, your efforts thus far have been really impressive. Make sure to pace yourself though OK? The rest of us got no more then one update per day through the entire quest, and even then I think very few people have written a reaction to every update - actually, I'm not sure anyone has written a reaction to every update!
 
Ah yes, the Ritual Grounds vote. That one left an impact. Made me really salty for a long time. Still a little salty about it too this day actually.

I have to say, @Pittauro, your efforts thus far have been really impressive. Make sure to pace yourself though OK? The rest of us got no more then one update per day through the entire quest, and even then I think very few people have written a reaction to every update - actually, I'm not sure anyone has written a reaction to every update!
Eh, as of right now I don't have much to do, so one reaction or two a day is probably feasible most of the time. I didn't go out that much before either, but with Covid even that little evaporated. At least I still have an online vampire rpg group, and my dear anime. :p

...why is my to-watch list only growing instead of shrinking though? Something is obviously wrong there! :V

Now that I'm not actually going through as much of the thread as before it's much less mentally exhausting, so I think I can keep this up, at least for a bit. I'll reconsider if I find our I can't sustain this rate of reaction.
 
A stray comment on discord mentioned that we will be returning to the LEAN times of not having 2x Arete multiplier. (And we didn't SAVE with Daylian so we will be on Arete restriction going into the Realm of Evening.)

That's why I'm posting all of the in-progress art projects that I've got, listed from most complete to least.



I like this one a lot on its own, but it is meant as a component in a different image that I'm still struggling with.



This is just a quick & amateur sketch of day hour 1 of the Cups remittance. I obviously need a lot of practice, especially with the outlying farms :V




This is going to have a very small stick-figure Versch for scale, walking through the gate in the Walls of Myth. I want him to cast a long shadow but right now he's just a black dot under the tape and I don't have the shadow effect quite right. The real version will also need a vanishing point for the bricks!

They arrived at last at the Walls of Myth which encircled their destination realm. The Walls seemed a nigh-impassible barrier: semi-translucent battlements reaching limitlessly skywards and spanning to the horizon, their wavering distortion-surface thick with runes of golden azure. Raw magic, sheer conceptual weight seeped from the surface of the walls, a heady denseness of reality that stultified mind and spirit, Pressure more comprehensive than even that of Astral Rank.

I will probably repost completed pieces later that use these as components, but I'm really pleased with the 1st watercolor and I want to show it off.
 
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well, let's continue. by the way pages between updates have suddenly spiked, they went from 10-12 to 30!

Definitely a good moment to shift from my previous modus operandi.

full might removed. A bit sad about it, but 2 more options I still like left

Garden removed. Good riddance, all things considered it just doesn't mesh with our playstile, and ESPECIALLY with Apocryphal.

Admittedly though a location-based mitigation for Apocryphal, making at least the garden safe from the curse, might have been available... but it would have to contend with all other kinds of mitigations.

of the remaining ones (bloodmight, Mage Lord, Blademight) I don't actively dislike any, though Blademight is solidly last, mostly because it leaves Gisena and Letrizia unchanged.

This is definitely a good chance to start delving into alternative magic systems (with even a decent artificial limitation stopping us from spreading our interest to other systems for a bit) or start working for that ring EFB, and that makes the two plans my favourite by far (though Full Might was not bad, if a bit too "more of the same")

well, on to the update!

It had grown late, the sun a wan disk pressed steadily flatter by the vast indigo sky; striated bands of gold shined their last upon fields of susurrant grass, the first breeze of evening low and swift against the ground. The cool, steady wind kicked Hunger's cloak up and around his shoulders, star-stuff dancing in false celebration of the twilight.

Gisena slept fitfully still, unrecovered from her supreme exertion of magic earlier in the day, while he walked steadily towards the antechamber entrance on a road of gently-packed dirt.

She really exhausted herself before.. hopefully we get to buff her a bit, she needs it.

At some point we should get an explanation our of her about the source of her powers though. As of right now I know from the other quest it's Findross, and that the Maiden did something to sort of prevent another being as powerfull as her to naturally occur, causing instead more magical users (for some reason only females..) of moderate power to sort of naturally occur.

But we don't really know what Findross is yet!

On the horizon he spotted the silhouettes of a pair of men also traveling that road - not the spectral knights that guarded this territory, but men of ordinary stature like him, carrying thickly-packed rucksacks that bulged and bristled with miscellany, and dragging behind them a cart piled high with parchments and bottles of dark red liquid. He paused briefly, blinking in surprise, while they sped up eagerly, approaching him.

"Ho, traveler!" Said the leftmost man, raising the bare stump of an arm in greeting. Cut cleanly, an old wound, and wrapped in tailored cloth.

"Greetings Traveler. Might I interest you in our wares?"

Gisena, please wake up! We need you to talk for us!

Ok, new plan: buy a health/stamina/mp potion to wake her up, THEN let her negotiate for anything else we might want!

"Look Graven, it's your kindred spirit!" Said the man on the right. "Only he's not even got a stump, poor sod."

ehi, that's a bit rude! And I'll let you know that our single arm is the arm that will benchpress a mountain soon enough!

...now that I think about it, the fact they can't regrow his arm with a potion doesn't speak that well in favour of their wares by the way. I suppose they don't have that level of healing... not that it would have worked for us anyway I expect. Maybe his wound is special like ours?
"He has got a woman though. And what a looker! Didn't know they made 'em that pretty!"

"Nah. Reckon he's stolen her." The man smiled, raising his voice to address Hunger. "Dragging her off 'ta the cave, are ye?"

He continued walking steadily forward.

"If we could steal a woman like that in 'ere, what are we doin' with this crap?"

"Never said we could do it, brother. Just that he has." The man tapped the side of his nose conspiratorially. "It's hope for you, right?"

"Ahhhhh... I don't get it."

"Never mind, you dolt. I'll explain it ta ya later. When we gets back."

No, really, you can have her. She found us one day and she won't leave us alone!

Fair warning though, she's likely to talk you out of your whole shop. And then she'll likely come back to us.

We can't get rid of Lady Nullity that easily after all :V

As they neared Hunger finally stopped to speak. "Are you merchants?"

The leftmost man, called Graven, nodded amicably. "Sure are, sir. Don't find many of our like in here, do ya? Our prices ain't the fairest... but they're the best!"

"The best - and only!" His twin chipped in, holding out a pair of red bottles. "What'll it be, sir? Prime healing pots we've got here, good stock, one hundred percent certifiable!"

"Ya mean certified, you blithering moron."

"I mean what I said! Don't interrupt the pitch! Like pa said, the customer's confident if you are confident! I don't need ya underminin' me."

Hunger frowned. The power he'd absorbed from the magus had been slow to 'digest,' and was not finished percolating out from the ring. He had the feeling it would come with some means of accelerated healing, though. Better than 'certifiable' potions, whatever those were.

oh, it's easy. They're certifiable, as in they could go through a certification process... but they didn't.

Which actually means there's no real guarantee of quality.

You won't fool us with your word games! :V

Still, if we're getting an healing ability... that removes Blademight from consideration! YAY!

now, will it be blood, or will it be magic?

"Not interested. I would be willing to trade for information, however."

"See!" The merchant threw up his hands at his brother. "It's because ya messed up the pitch."

Clearing his throat, the man calmed, adopting a more formal tone before continuing. "Ahem. Apologies for that, sir, my brother, he's a bit of an imbecile, and it's not got anything to do with his missing hand. Now, information's what you're after, eh? I think we can come to an arrangement. What do you have to trade, my good man?"

Hunger produced the King Fish's Scale. "I want to know about this Temple. And the encampment to its side."

"I see, I see." The man licked his lips. "That... that is somewhat privileged information, sir. Is there anything else you might be able to offer?"

"Not really." Hunger began to walk off.

"W- wait! I'm sorry, could I see that scale one more time?"

"Fine." He handed it over, and the merchant made a show of examining it in detail.

Hunger is pretty good at negotiating, but really, the Scale for just some information is a steal for them. I wonder if Gisena could have managed a lower price? Or maybe a few extra on their part, I don't think we have any lesser trade good anyway.

"Magnificent. This could go for quite a bit to the right seller. Problem is, as you can clearly see, we're hard up for space at the moment," he gestured to their overflowing cart and bags, "so I can't give you much of a premium for it. But for two pieces of information? That sounds fair. A fair price for a fair lord and lady!"

"Your brother just said your prices weren't fair."

"Ah!" The man turned a strained smile upon his brother. "A joke, sir. Merely a joke."
the damn truth, really. Only two pieces of information! Shame on you Hunger, Gisena could have gotten more out of them!

"Fine. First question. I killed a magus today. He was fairly powerful. He could teleport and summon spirits, and wore a cloak of white and blue. He called this place 'the ritual grounds.' Describe the geography of this place. Is there some civilization deeper in the Temple? If so, what is their purpose?" Hunger showed them a scrap of the Magus' robe, now stained dark red, on which the white-and-blue insignia was inscribed.

"Ah," The man paled. "Y-you slew a magus, you say? I, I see."

He gulped, slowly tapping the side of his face. "Well, my esteemed lord-"

"Don't call me that."

They just realized that no, they're not safe from us. After all they THOUGHT they had the upper hand thanks to their ability of calling a Dreadbeast to their help, but if we can kill a magus and not show even the slightest injury...
He gulped, slowly tapping the side of his face. "Well, my esteemed lord-"

"Don't call me that."

"Yes sir, I'm sorry. Well, my fine sir, the short answer to your question is, yes. There is a society that lives within the bowels of this fine edifice, exploiting the False Moon to defend and supply their way of life, and they do not take kindly to intruders. But the Call of the False Moon brings all and sundry forward to liberate it! There's a fundamental tension here, you see. From us, who've come from all over to liberate the False Moon, and they who live by its unwilling labor. I'm sure you've felt it yourself, the Call. How irresistible it can be! The poignancy of its suffering, the allure of power and treasure beyond the reckoning or mortal men..."

"What is the False Moon? Can it do anything besides issue the Call? Is it responsible for the maps?"

"Ah, a subject of much debate! As none of us has ever successfully liberated it, or even approached the holding chamber, we simply don't know. I personally have never ventured past these ritual grounds, and am not certain why the Inner Residents call them such! It's a competitive task, chasing the Call, and those capable of penetrating to the Middle Temple are understandably canny about its secrets. If you were able to slay an Inner Resident yourself, however, I can confidently say you are ready to plumb its secrets!"

well, more or less what I expected, except the exploiters are actually a full society (though its size is still uncertain), and not just, say, a single Lich or a small cult.

I wonder what the effects of the Call are on these other adventurers. It's obviously stronger for them than for us after all, though these merchants don't really seem that influenced by it.

Also the Call doesn't seem to push the adventurers to collaborate, so while they might be pushed to try and save the False Moon, they're not actually pushed to do the smart thing for it.

I suppose greed is stronger than any magical compulsion :rolleyes:.

Also yeah, we're likely ready for the next area, though if Mage Lord won it would be wise to take a week or so to prepare. It would even heal Verschle and Letrizia some more!

"You're stationed at the encampment near the side entrance."

"That's right, sir! You may have seen us when you came in. Might I ask what brings you to the Temple in the first place, sir? Seeking fame, fortune, items of power or simple adventure?"

"You can ask, if I can have the Scale back."

As he responded, Hunger thought carefully. Best not to let on that he hadn't come in through the encampment, which meant that line of questioning had to be dropped.
nice answer, Hunger!

I'm not sure I agree with not asking about the encampment, but then again revealing we know of another access could have unpredictable consequences. After all they're certainly going to sell informations about us to other adventurers if they can get a decent price for it.

"Ah! Good one, sir. I didn't mean to pry."

"Any other tactically or strategically relevant information I should know about the Middle Temple? How do I get there?"

"Ah, yes. Right now the road we're traveling is on what you might call the latitudinal, or horizontal axis of the space within the Temple. If however you were to traverse the longitudinal, or vertical axis," He pointed to the side, perpendicular to the road and in the opposite direction of the antechamber, "and braved the Knights and other monstrosities along the way, you'd eventually reach the Middle Temple! You can tell because the landscape will shift rapidly, in a matter of a few miles."

"Thanks. And what should I expect? Inner Residents, more automated knights, monsters of a different kind?"

The man shook his head helplessly. "I'm sorry, sir. It's as I said earlier. Those who make it that far tend to be pretty competitive. They're tight-lipped about those secrets. Only one may claim the False Moon's prize, after all."

And now we know how to proceed. Shame on not getting more intel for the next area, but it is what it is. Most adventurers are greedy by nature after all.

The man shook his head helplessly. "I'm sorry, sir. It's as I said earlier. Those who make it that far tend to be pretty competitive. They're tight-lipped about those secrets. Only one may claim the False Moon's prize, after all."

"What about the monsters here? I've seen the Knights, some bird-like creatures, a stone lion and an enormous fanged wurm. Anything I should be worried about?"

They looked at each other. "Well, there is the Dreadbeast, sir. He's only in a few places at a time, though, and if you could handle a Resident then I doubt he'd be a match for you. Would depend on your specific, ah, parameters..."

Hunger stared silently at him.

We might as well deal with the DreadBeast as well before proceeding. Both possible winning plans should get ways to make a fight much easier after all.

Also Hunger is being pretty intimidating, I approve!

"Well," the man looked around nervously. "Sorry I couldn't help you more, sir. Was there anything else, anything at all? Sure I can't interest you in a potion, or perhaps a night at Librero's for yourself and your fine lady?"

He gestured to the cart behind. Hunger pondered for a moment. Was there anything he needed from these men?

---

Would Librero be the name of an inn outside the temple? I'm sure I'll find out soon

[X] Bloodmight with [X] The Wandering Caravan has won. You have 8.77 Arete, quite the sum!

yay, ring won! 9/27 spent, 18 remaining, and we have enough to buy a new improved dominion soon enough!

Passion might actually be pretty useful right now. After all we're fighting to free the False Moon, and though it's a bit artificial there IS some passion moving us to do it, isn't there? And if I'm stretching it, War is always there anyway!



[ ] Come Clean [-1 Arete] - Come clean to these men about your true means of entrance to the Temple and ask for both directions and a friendly introduction to the Encampment. It'll take some tricky social maneuvering to avert the Doom, and Hunger is fairly tired, but he's an experienced adventurer with an aura of superhuman majesty. It should be entirely doable.

*50% chance of basic success
*40% chance of great success
*10% chance of Tyranny
*Spending Arete has reduced your chances of catastrophic failure for this and subsequent encounters in the Encampment. It's still a risk, but presumably so is going into the Middle Temple with just your power alone...

If successful, you'll be able to safely enter the Encampment and seek out party members for the journey into the Middle Temple. Perhaps they might even be willing to share the secrets of the foes within, for one who has slain an Inner Resident! Some say a fearsome reputation is a Tyrant's greatest aid in producing deference!

mh... I dislike that Arete cost, and I'd rather have Gisena be awake to talk, but this might not be such a bad idea.

On the other hand we could simply continue on our own, and possibly get an introduction from the next adventurer we meet in the next area. I'm not sure I want to reveal anything we don't have to to these merchants.

[ ] Dismiss & Talk With Letrizia - You don't need anything more from the merchants. Return to the Temple exterior, let Gisena sleep and catch up with Letrizia. It's been a while since you had a proper conversation with her, and there's much you still have to discuss. She was canny about the nature of politics in the Human Sphere before, but if you're to conquer them you must know its general contours. Or perhaps she knows of other Armaments and their associated Curses? If one of them has the Tyrant's Doom, that would be a very valuable shorthand for interacting with her civilization, though it may give up the game too quickly...

*You may choose whether to discuss Human Sphere politics, other Armaments or let her guide the conversation. If the former two, [+Letrizia], if the latter, [++Letrizia]
*Subject matter will be decided by arguments

mh... information would certainly be nice, and learning more about either politics of Armaments would certainly be useful, though not really necessary in the short term. I think I'd let her guide the conversation if we took this, as we could always ask her more about whatever she doesn't talk about AFTER the temple.
[ ] Dismiss & Tend to Gisena - You don't need anything more from the merchants. Return to the Temple exterior. Tend to Gisena, she's earned it. Perhaps the newly awakened power of your Ring can aid her? You'd be wary of experimenting on an ordinary human, but the body of a Sorceress is made of sterner stuff, and use of the Ring feels fairly intuitive to you. It's only right to do your best to heal her with the bounty of power from the foe she helped slay. [+?, +??]

*Do I even need to argue for this?
*It's what she deserves!
*Mystery box, it could be anything! Or nothing at all!
*Seriously, it could be nothing at all
*But you don't do it for the reward

...yeah, we don't do it for the reward, though a reward would certainly be nice. Who knows, maybe we can push her to the next coalescence? It doesn't sound unlikely.

And really, she DOES deserve some attention, she was the MVP in the last fight! Right after Letrizia's encouragements! :V
[ ] Hunt Into Evening - You can probably kill enough beasts to scrape out a marginal gain in power. [Gain a 1-pick spending point, which can be used to buy an Echo of the Forebear, Domain: War, Domain: Passion, and any unlocked Arete-spending options that cost 0 picks innately, such as A Thousand Cuts, before you venture into the Middle Temple]

*Regretting your choices? Feel like you need a last minute build vote to bulk up?
*Well, this is your shot.

no, no Hunt! if we Hunt we're going to spend Arete on Thousand Cut or Undying Vanguard, I just know it! I want my Ruling Ring damn it, we're so close!

Thread participation has yielded a bonus:

[ ] +1 Pick at next Experience Spending Point - Works on Hunt Into Evening.

..on the other end with this we could get both ring domains, or maybe even a 2+7 improved domain! That would give us an extra 0.5 rank in most situations (or 0.25 if basic domains) and put us that much closer to Ruling Ring!
[ ] Healing Breakthrough: Verschlengorge - Your mastery of the dominion of Blood has already yielded dividends. Verschlengorge awakens to a greater fraction of its true power, though still minute on the face of it...

Unlocks Control Mode: Totality
Restores Verschlengorge Rank's to 5
Attracts More Dangerous Astral Beasts [Could be useful for training, if you delay? But also risky]

*Even if Letrizia can fight off more dangerous beasts, doing so may attract unwanted attention. Still, healing Verschlengorge to this degree, perhaps you can consider this an adequate gain from the Temple and venture elsewhere? Though you would be weakened by the Call...

nah, I'd rather avoid healing Verschle and attracting more Astral Beasts until we're done with the Temple.
[ ] Ring Affinity Alteration - Death or glory. Commits you to the Temple, but strengthens you within.

...I think we're already committed at this point, so this isn't a bad choice. It would certainly raise our chances to finish the temple before Apocryphal comes back!



Ok, I think I'll go with Dismiss & Tend to Gisena, and Either Ring Affinity Alteration or +1 pick. Probably ring.

1267 words
 
[Hai] Cultivatation
[Kazuma] Goddess Aqua
[Desu] Retinue


I'm sure that we won't get all our Cultivation goodies stolen in like 5 minutes.
 
That's why I'm posting all of the in-progress art projects
The Outer Shadow is quite beautiful. I find it interesting the way colors switch places near the center, it leaves me searching for a pattern. :)




On a related note, I've polished up the first scene for the CYOA build I wrote out a while back and have settled on the build as well. I want to post that as a complete thing with the arrival scene however, so that they fit together better. But, if we're on an Arete deadline then maybe it's worth posting something anyway?

While gnawing away at first draft of the arrival scene I've worked out a lot of the core concepts, which has made me sure that I'll need to fundamentally restructure it and the location it's taking place in. So here's the scrapped scene.
Indenture: Sever the thread of Prophecy. You have ten (10) years.

Etched in burning blue the words hang between my thoughts, unmoving as I land in an alley with a splish of boots on liquid.

There's a cracking bang some distance away, a moment as grungy walls of rust stained metal rise around me and reach up to an uneven ceiling where yellow stained fluorescents cast a sick glare on a floor of more sheet metal. A pervasive, intrusive smell of chemicals penetrates the air, pierces my nose and stings my eyes.

It's as if the small, uneven alley I've landed in has been built just to guide my focus along its jagged lines and onto a shattered, red dripping woman's body on the rusty floor.

I stumble back, shout caught in my throat, the splish of her pooling blood beneath my shoes like a slap across my face.

And then there's a hand at my back, sturdy like an oak but catching me with gentle care.

"She is not dead."

Caught between the shattered body and the unmoving hand it takes a moment just to unfreeze, to get a grip on my mind and start thinking at all.

Unthinking my eyes trace the raw red flesh of her left arm, the slick bone shards of her hand, the pulped, ground finger tip, her caved in left eye socket and the goopy dribbling white that remains. Beneath the gore, caked with at least a human body's worth of offal, shades of violet cloth are stamped and torn into her flesh.

It is beyond horrific. She cannot be alive.

"She is shattered and still she towers like a mountain."

How, how could anyone, I don't-

My heart pounds so loud I can't hear the splish splash of my shoes in her blood. It is a blessing.

I reach her side, feel like I'm falling even before I kneel down in the warmth. Stable at her shoulder I bring a hand to the right side of her throat, eyes so wide and hands shaking so hard that-

Bang!

Bang! Bang!

Almost I tear my hand back, almost I rip my forearm along the shattered spikes of her collarbone, almost I fall on her or fall back.

It takes everything I have to stay in place, to thrum with the strain as my muscles lock tight.

"The sounds are coming closer. They have not entered your shadow."

It takes a breath, no, it takes four breaths, each long and strained, before I can think again.

I lean forward again, press my hand against the woman's throat. It is mostly intact, many scratches and cuts, but near the spine there are bumps that I try not to think about. No sound of breathing, no strange whistling or gurgling, no obvious sign of motion from her lungs.

There's a pulse. It feels slow, compared to my own. Irregular, weak, like a cycle that's skipping steps.

That means chest compressions, right? Force a heartbeat, force diaphragm compression, get qualified help.

I bring my hands up to the sides of her head, try and ignore the screaming of my heart, and take a tight hold. She squishes, her skull moves beneath my hands like the shell of a hardboiled egg, like her bones are held in place by a thin membrane that will tear under strain.

There's a wet warmth running from the corner of my eyes and I don't have time for it, because with all the care I have I turn her head just a little to the side. Just enough her tongue should fall to the side of her mouth and not into her throat.

Should I do more? Should I pry open her mouth, pull her tongue into place from between shattered teeth?

I can't. It's hard enough to breath, hard enough to do anything at all. Somehow that's too much.

Right. Keep moving.

Chest compressions-no, wait.

"Get her help." The words are more a choked whisper, my throat is bound so tight words fail.

"Understood."

I don't hear them leave, but I know they're gone --like moving a hand in the dark.

It's only when I force myself to look at her chest, when I can't find any way to push it aside anymore, that the biggest problem becomes clear.

Her ribcage is broken, not a little, but enough that splinters stick out of her chest like spikes. Enough that I'd tear my hands and flense her lungs if I tried.

So she's dead. No chest compressions, no breathing, irregular, weak heartbeat, nothing I can do. She's dead, dying right in front of me.

There's nothing I can do.

My hands drip with her blood.

Drip.

Drip.

Drip.

I paid for this.

Drip.

Drip.

I wipe at the cooling warmth on my cheeks, smear streaks of red across my face instead.

Pointless.

I reach for her throat again, feel the threadbare pulse.

It's like thinking through a fog, there's a distance between the reflecting me and the part that does the actual thinking.

And hanging between those two my geass:
Indenture: Sever the thread of Prophecy. You have ten (10) years.

I paid for this. So what did I buy?

Progression. Can I get good enough to heal her this very moment? I don't think so.

The King's Scepter. That's... the person at my shoulder, There's more to it, much more than a body I can feel at a distance. But it's already acting, there's already a mind directing it to support the woman.

Seed of Genesis is that mind, it's the body and the mind in that body, it is self awareness and direction. The part that makes a power into a being and a being into a person.

That leaves Retinue and the Violet Reaper.

She's... this woman is probably the violet reaper. She's probably doing her best to stay alive already.

I can't do it for her, I don't know how.

But, I can help her help herself. Or, at least Retinue can do that.

So how do I do that? It didn't exactly come with a manual.

Verbal commands?

I look at the woman, refuse to ignore her face, and do my best to focus on her. "I name you-" What if she isn't the Violet Reaper? Would she deserve to die then? "-part of my retinue."

Violet Reaper is now part of the Cursebearers retinue. Violet Reaper now benefits from 1/4 of your current progression. Pledges are now possible.

The words write themselves into my thoughts.

She doesn't breathe easier, doesn't gasp for breath, doesn't smile, heal, or react at all.

So I wait, kneeling in her blood.


There's two major issues with it, in my mind.

1. Both Seram and Hunger arrived right next to a fight and that fight was placed such that it allowed them a valuable in into the setting. In Serams case it was the small village, in hungers case it was Letrizia and a way to hook up with Gisena.
I think this is actually an artefact of Game Of The Year/King's Scepter, with the Accursed placing his Cursebearers in a situation where they can take maximum advantage of their power front load. It might, however, just be a thing he does in general --perhaps caused by one his own curses?
Not doing this feels weird and it combines negatively with 2 as well.

2. Zhingye ends up undercut in this scene. In part it's because I was still working out the concept of a Broken Foundation, so I ended up taking the idea to an extreme which undermines both it and Zhingye's character. The other part is because I was still tracing the outlines of The King's Scepter, without a clear idea of what kind of threat it could deal with and the kind of narrative space it should fill it and Zhingye end up as scenery.

The goal in the second draft is to give Zhingye actual influence on the scene. This should be possible because The King's Scepter should be able to hold off an immediate assault long enough for her to intervene. With peak human+ physical stats and combat skills even a broken foundation Zhingye should be able to make an impressive entrance, maybe get her to push too hard and end up coughing blood to outline the immediate combat limits of a progression type companion?

I expect more will become clear as I work through the second draft.
 
And this is the last for today. Update 33

"Was there anything else, anything at all?"

Hunger paused, then glanced at their cart full of potions.

"Yes, actually..."

He loomed over them menacingly -

---

to then ask just how much was it for x item.

Come on, we're not going to attack them without even voting for it!

At last they arrived at the antechamber. The thrum of the ring on his finger had only intensified all the while, struggling to process the enormity of the Magus' powers. But as he crossed the threshold from field to hallway, the black mythril of the ring's outer band begin to slowly flake off. Like tarnish departing silver it gently discorporated, shimmering droplets of pure void that slowly winked out in the heavy light of the braziers. What remained was a lighter band of grey, delicate but unyielding, like silver hammered into being from the smoke of the forge itself.

Following it the upper band of red also began to change, flecks springing together like unspilling liquid, become now a single jewel the color and shimmer of freshly congealed blood, yet cut as exquisitely transparent as any ruby he'd ever seen.
And the ring go through its first metamorphosis. I wonder, will it gain more stones for the other domains? And will it lose them once we evolve it to Ruling Ring?

I imagine in its final form it would actually lose most decorations, becoming a simple band of metal, possibly with a sentence on it kinda like the One Ring. After all what kind of precious stones or decoration could ever express the raw power of the Ruling Ring anyway, especially when worn by a Progression-type cursebearer?

He felt power thrum and course through the newly awakened form of the ring, a presence of unbelievable density and fury, supernova force compressed into a blister, sheer terrible intensity before which the world could only cower and go limp. It felt as if the walls around him were folding like wax, himself and the ring the only real things in this brief painter's dream of a Realm.

No. Violently he shook his head. No, not "himself and the ring." That was an impossibility, for he himself was the Ring, its essence and its master, their wills and spirits one! He felt the words of its true inscription like a brand upon his mind, letters terrible and bright as the noonday sky spilling into the forever-darkness of a sunless cave:

Awaken now, O Hunger ring; from blackest myth abjure:
thy band once stained, now un-profaned, to shine forevermore;

O Ring of Blood, O Ring of War, thy tide of battle fades;
cast down Their thrones in crimson gloam, unfurling of thine Age!

I love this small poem just as much as the first time I heard it.

by the way I went back to check the description of the pick, and i noticed this:

He who attains pre-eminence over the lesser domains of Hunger, and awakens its Chief Dominion, shall wield the Ruling Ring and incite the contest of primacy thereby.

*You can trade all three Dominions, both Pre-eminencies, and Chief Dominion for [Ruling Ring], allowing you to buy it piecemeal at an effective 2 Arete surcharge. Primacy may be uncontested if no other Ruling Rings exist.

this has not been mentioned yet as far I noticed. Now what are the odds that no other Ruling Ring exists in this dimension?

...yeah, I thought so. And if it doesn't exist yet, why, I'm sure Apocryphal will rectify that at some point!

Reality snapped back into focus around him. He was panting, ashen sweat streaking his features, feeling at once hollow and yet inestimably greater, as if he'd consumed all inner reserves in the ascension to a higher state of being. Gently he set Gisena down and examined the band on his finger and its new red-brilliant jewel.

nah, Hunger, don't worry, we still have some more Arete for you!

...I wonder, how would ++ progression be represented in this system? Better options, lower arete costs/pick requirements for already shown ones, more picks from an equivalent challenge?

I probably will see it relatively soon.

The knowledge came to him unprompted and instantly, for he was the ring and it could be no other way. This was the true face of the Ring Hunger, which the Tyrant had failed to ever awaken: the Heart-Ring, Battle-Brand, the Ring of Fury, Ambition's Grip. Its dominion was Blood, the true and concerted essence of all vigorous things, and the breadth of its power was wide as all things that had ever lived or breathed or drawn upon its namesake.

The Call of the Temple was gone. He felt now only its message clarified, and understood why the ring had taken so long to 'digest' the Magus in particular.
And in this, finally, we surpassed the Tyrant. Also we're going to hopefully get a better understanding of this "false moon" business.

He could steal aspects of his fallen enemies, but only through the lens of one of his artifacts, and the ring's vast dominion over blood had been the most similar of its facets to the wizard's esoteric mastery. The Magus had been mightier than he or Gisena knew; were it not for the fact that Gisena's own powers were the perfect counter, they would have fared extremely poorly in a direct contest. But a surfeit of power was not why the newly-empowered ring had slumbered until he stepped across the threshold. No, the Temple's interior, its grassy fields and lands beyond, were the domain of another ring, already awakened, which had automatically suppressed its rival until he passed beyond the sphere of its influence.

A rival Ring, yes. In some regards, an enemy. But the thought of leaving it to suffer was nearly unbearable to him. In all the wide universe there were only a few such existences as they, and to see a worthy opponent in so wretched a state was deeply disturbing to him.
Another ring?! Nice!!!

Now the question everyone's thinking about: Who to give it to, Letrizia or Gisena? (the second question is, obviously, just what kind of abilities it grants to its wielder. A distant third will likely be "just how is the Temple's society using/abusing it?)

Also yeah, as already said before Gisena really is the perfect counter against any kind of pure mage.

Also also we REALLY want to avoid Lady Fallbright getting the ring, at least unless she becomes loyal to us. From her description I imagine she'd have a decent chance of evolving the ring to Ruling Ring status and incite the contest of primacy, Apocryphal would make sure of that.

I wonder, did Nameless have the potential to evolve his ring as well?

By the way it's interesting to see just how much Hunger is influenced by (or, maybe more appropriately, how much he IS) his ring.

In the end it was a simple question. If anyone had sought to do the same to him, enslaved him and driven him to the uttermost limits of his forbearance, for their own inscrutable purposes, would he want to be rescued? Yes, and avenged besides.

Now, he thought, closing his eyes, feeling the blood pumping through his body. What else had accompanied the revealed form of his ring? If he concentrated, he could feel the location and qualities of his own blood, or of those he focused on. Gisena's was laced with a semi-physical substance, a not-quite-energy that infused each of her cells, likely the basis of her Sorcerous powers.

a little more information about Findross! so it's somewhat halfway between being matter and energy.. the fact it's actually present in her blood probably means we have a decent chance of boosting it, inducing a Coalescence. Would Ruling Ring have a chance to actually induce the True Quintessence I wonder? Gisena might not be ready for it though. On the other hand maybe we could use the ring to somehow introduce Findross to our blood?

It's probably not that easy, but maybe long term... we DO get +progression for blood-related picks, maybe we'll get something about it in the future.

As for himself, on the purely physical level his blood seemed quite ordinary. The strength augmentation of the Forebear's Blade was entirely metaphysical in nature, a conceptual imposition rather than the alteration of material properties. Both Gisena's augmentations and his own could be heightened or dimmed by the Ring of Blood, enhancing the magnitude of their effect. Whatsoever qualities existed in the blood, he could enhance or diminish - even an ordinary human, for whom the blood still carried the vital essence of life, could be so elevated, for the purview of the Ring was not merely corporeal blood cells, but concerted essence itself, in all vigorous forms.

There were more applications than this, accelerated healing perhaps the most relevant, though the shape of his influence did not seem to extend to direct hemokinesis. It was a rather more abstract, almost spiritual thing: the blood of his enemies quailing before him, his own blood surging with vigor. Unbleeding wounds, near-limitless stamina, moderate regeneration in combat time, and other applications besides. On longer timescales, greater applications presented themselves, the permanent augmentation of entire species and domains - or, if he so willed it, the reverse.

nothing new here, we already knew this. I'm hoping we might manage to replicate powers we feel in the blood of others at some point though, Like Findross if it's actually present in the blood, or maybe things like Naruto's bloodline limits, or My hero academia's quirks, or the x-man mutant abilities. All things connected to one's blood/dna in one form or another
But that was in the future. Now, today, the task before him was simple. Rescue the rival ring, or bring its suffering to an end. And what could he now do to further that task? Directly attacking his enemies through their blood? He could likely stop the heart of an ordinary mortal, or anyone similarly unshielded, with a single gesture.

it could be a good intimidation trick. Stop someone's heart, then have it restart.

No enemies around to test that on, of course. He played with his own blood for a moment, intensifying its positive qualities, feeling his body and spirit come alive with boistrous health. A few trial movements confirmed that his strength and reflexes well exceeded their previous maximums. Idly he attempted to restore his amputated arm and eye, flushing the area with purifying blood, but while the wounds tingled promisingly, no regeneration was yet to be had. A longer-term project, perhaps.

Yeah, that would have been a bit too easy. I wonder if Ruling Ring could simply will the arm back though.

He looked out around the antechamber. The comforting warmth of the braziers made it easy to stay, this neutral zone between the Ring-Prison and the Voyaging Realm outside. If only Verschlengorge could fit, he would have recommended Letrizia park her steed here as well.

Reasonably confident in the basic functions of his Blood dominion, he performed a basic enhancement on Gisena. Her face flushed and she gasped awake, rising swiftly to her feet.

"My, hun. You're making my heart pound!"

"I do have that effect on people," he said blandly. "How are you feeling?"
:rofl:

And she's back. God I missed her. And Hunger doesn't miss a beat.

She looked down at her hands, green eyes flickering. "Wonderful, if I do say so myself. I but voiced my concerns and you found a way to enhance me! A girl could get used to treatment like that..."

Well, if you are to be a companion of a cursebearer you can't make us look bad! Swim or Sink, and by the Accursed we'll make you swim!

"Wholly unintentional, consider yourself lucky that I received such a power from the Magus."

"So it's the universe that's on my side? Good to know!" She winked at him and took his arm. They began the slow walk to Letrizia's campsite, but the conversation did not let up.

"So, tell me how it works! Something to do with the blood, right?"

He explained the details of the Ring's power and the Temple's true nature as they traveled. Gisena was very interested in the exact mechanics of his blood augmentation, but he had few answers for her.

oh, I'm sure she'll try to study our new powers in our downtime. Maybe she'll even teach us something.

Also in a way she's had much more important things than "mere" universes on her side! She had the Accursed, that offered her as a Remittance, saving her. She had Hunger, a Cursebearer, who chose her.

And she has us, the readers, of which a faction has likely already decided she's going to be our waifu :V

"The source of all our Sorcerous Graces is a semi-corporeal substance called findross. That's probably what you're seeing. In my realm humans produced it naturally. I still do, as far as I can tell," she explained.

"I'm not improving the actual density of findross," he replied, "So any effects that rely on reaching a specific threshold of the substance are unlikely to work. It's closer to say that your blood grants you energy, it makes you active, vigorous, healthy and alive, superhuman blood moreso than most, and those are the traits I'm enhancing."

...so we can't probably directly induce Coalescence, at least in the short term. We might be able to boost her ability to naturally produce Findross though, maybe accelerating her natural progression a bit. Or we might at least be able to basically raise her mana pool at least.

She giggled. "Well, it's good to be alive! So, fearless leader, what's tomorrow's plan?"

"We're going to push further. I've been told that the grasslands give way to a region called the Middle Temple. It's supposed to be quite dangerous. Sure you can keep up?"

"Well," she said airily. "Right now I feel like I can take on the world! So, realistically, it's likely I'll barely be able to perceive what's going on in battle. But that's about where I was today as well, and we did quite well! Looks like I'm keeping up with your growth curve, my lord!"
We'll probably have to get some other boosting ability for her in a few updates. Undying Vanguard might just be enough for the whole temple if we're lucky.

"It's 'Captain' to you."

"Oh, are you sure? How about Your Majesty? Or maybe... Master?"

"You really are insufferable."

"Your own fault," she blew him a kiss. "Could have just left me to sleep in peace, but you missed my company too dearly! Oh, I wasn't too heavy for you, was I?"

"I will admit. The spiritual burden weighed on me."

---

I love her.

Truly, I do. She can call us whatever she'd like. :evil:

Letrizia was eagerly awaiting their arrival, greeting them with an egg-based ration simmered slowly over her campfire.

"Hey guys! Try this, it's great. I added some pepper powder and a secret ingredient!"

Luckily she was a reasonable cook, nothing at all like Gisena, and the food was very palatable. More importantly, with the new powers of his ring, he was able to resolve her burns fully in a matter of minutes, enchanted blood accelerating her recovery while his ghostflame ensured she healed faultlessly and without scar. As she healed, he explained the details of his recently acquired abilities, hoping that she would have insight into whether this method would be viable for Veschlengorge itself.

Look, our employer/daughter cooked us dinner!

Truly, we'll have to keep her!

also it kinda looks like maybe Verschle healing won from this.

"Your powers are really spooky," Letrizia said, feigning shock.

"Oh? How so?" It was good that the girl had grown more comfortable with both him and Gisena lately. She hardly stuttered at all now.

..wait, is that allowed? Gisena, is she allowed to not stutter anymore?! o_O

"Well," she said, ticking off her fingers, as she went, "You can turn into a ghost, have a phylactery like a lich, and now can control blood like a vampire! And you have the super-strength and toughness of a zombie, you're like a super-juggernaut undead chimera!"

"Oh?" He raised an eyebrow. "I think someone's been watching too much anime. And that last one's a bit of a stretch. How many zombies actually have super strength of that magnitude?"

"A-am not!" Letrizia huffed. "Those are all in normal movies as well. 'S not my fault I get bored being all alone and waiting here..."

"Aww!" Gisena came around and hugged her. "It's all right, Zea! We'll be quick, and done with the Temple before you know it!"

yeah, the zombie bit is definitely a stretch.

Still, if you wish we could work to get THREE philacteries instead. Shouldn't take that much effort, they're already part of us after all :p

oh, is our little badass daughter feeling lonely? Come give Hunger an hug!

...wait, did she basically admit she watches anime while she waits for us? Does she have anime in Verschle?! Can we have a movie night sometime?!

"It's not like I'm lonely or anything!" Letrizia protested. "T-this is nothing compared to some operations I've been on. It's just kind of boring, that's all! Usually if I'm watching a point for a stakeout or lying in ambush I still have to pay attention. Now I just deal with the few Astral denizens that bother attacking Verschlengorge and sit in my cockpit reading. It's actually pretty nice, so absolutely don't compromise the mission for my sake! Your safety is far more important than my entertainment. Um, b-because you're my bodyguards and all..."

"Of course." He patted her gently on the head. "Like you said. We'll take our time. I'm confident we'll finish this century."

---

...it's not like I missed you or anything, b-b-b-b-baka!

:rofl::rofl::rofl:


Really, this is the dream job! We just have to discuss our pay.

Last time the winner was [X] Tend to Gisena with [X] +1 Pick. The Middle Temple beckons. And the face of the first enemy is...

Thread participation and tactics can reduce death% for both yourself and Gisena, but will not reduce complication%.

oh, I thought healing Verschle won from that one bit. Well, this gives us even more potential power from the next encounter. Hopefully Blood gave us enough power for it.
[ ] Hunter Trio - These sinuous beasts almost resemble the smaller kindred of the dragon-jackal you first slew, but far more mystically potent and refined; their armor plating gleams like fluted mythril, and from their arms are launched spines of terrible piercing force, carrying the power of Ruin. Clever to the degree of a gifted man, and experts at ambush tactics, but your Ring of Blood allows you to shrug off many lesser wounds and toxins.

*Your Bloodstained Magus' Rags intimidate this foe, increasing your chances of victory.

+2 (3) picks, +0.5 Arete
*Rare Advancement: Offers Scent of Prey [Guaranteed]
55% chance of uncomplicated victory
15% chance of moderate complication
20% chance of major complication
10% chance of death

90% chance of triggering Form of Rage upon death, defeating them

Gisena:
90% chance of defense without complications
5% chance of major complication
5% chance of death

wait, they have ruin too? That's OUR thing!

This is not bad. Scent Of Prey could be used to farm specific monsters, and once we're ready we can use it to locate the Ring itself...though the ring might not count as prey, or this might lock us into destroying it to "free" the target slot..

Also once we're done with the Temple we could use it on Ber, find him before he find us (or at the very least it would work as a warning in case he comes to attack us).

All in all a good pick. Still have to see the other ones though.
[ ] Resident Outriders - A contingent of Inner Residents patrolling the Middle Temple. Versatile, expertly trained, well-equipped and the unfair beneficiaries of an enslaved Ring. They will take no prisoners in the fight to defend their way of life.

+3 (4) picks, +0.5 Arete
*Diplomacy is theoretically possible with tactics
*Rare Advancement Medley: Offers 1-3 Rare Advancements of various types
35% chance of uncomplicated victory
35% chance of major complication
30% chance of death

98% chance of triggering Form of Rage upon Death
95% chance to defeat them with Form of Rage

Gisena:
80% chance of defense without complications
10% chance of major complication
10% chance of death

...I think I'm willing to risk it. We can reduce Death chance a bit, and form of rage has a very high chance to trigger. Some Diplomacy pre-fight could potentially give good intel, and the rewards are bound to be interesting.
[ ] Knight-Commander - A craven giant with armor of tarnished blue, its smoke-flesh gleaming with unusual solidity. Armed with sword, lance, cestus and longbow, it fights to destroy those who ventured past the ritual grounds for the sake of its charges. With colossal strength, surprising speed, and literally redoubtable levels of fortification, it would be a terrible foe indeed even before accounting for its eons of combat experience.

+4 (5) picks, +.25 Rank
*Diplomacy is theoretically possible with tactics
*Defining Advancement available
*Mournful Knell: Suppresses Form of Rage proc chance
*Deathless Brotherhood: Increased chance of diplomatic victory

20% chance of major complication
60% chance of devastating complication
20% chance of death

70% chance of triggering Form of Rage upon Death
70% chance of defeat them with Form of Rage

Gisena:
100% chance of defense without complications

search redoubtable on google... well, I learned a new word English word today.

The rewards are certainly great, but the risk of death + the much lowered Rage trigger chance has me worried.

the increased chance of diplomatic victory + Gisena not risking anything also worries me. Is he simply going to ignore her? Will he bait us into a duel?

While the actual death chance is giher for the group, the much higher chance of Rage trigger makes it preferable to me, and the presence of rare picks means we could get some interesting picks. Maybe we can get a new full dominion? That would leave us 2/3 of the way to Ruling Ring! We could very well get it before leaving the Middle part of the Temple!


Choose a Bonus:

[ ] Level Up Gisena
- Hunger will spend extra time working on Gisena's blood in particular, potentially leading to a breakthrough [+Gisena]

[ ] Cheer up Letrizia - Hunger will spend extra time looking for some amusing or consumable gift for Letrizia [+Letrizia]

[ ] Inward Focus - Neutralize the Rank penalty for leaving the Temple. Also helpful if you ever have to fight outside the Temple for some reason while it's still going on...

I think we can risk not taking Inward Focus, as long as we really do our best to complete the temple before Apocryphal comes back and prepares an ambush or three for us and/or Letrizia.

While I'm sorry for Letrizia, the level of difficulty from this encounters pushes me to try and improve Gisena even more. We took her option before, we might as well double down on it and actually get something out of it.


[ ] Super Juggernaut Undead Chimera [25 Arete, Requires ++++++++++Letrizia] - You may have further opportunities to unlock this.

---

...I can only assume this would restore Verschle completely. If it doesn't do that, I have no idea what Letrizia is hiding from us.

1352 words.
 
The Nameless Immortal Awakening Interlude is now about 60% complete! Expect it tomorrow, but should I post it in this thread or in EFB's? Let me know your opinions!
 
The Nameless Immortal Awakening Interlude is now about 60% complete! Expect it tomorrow, but should I post it in this thread or in EFB's? Let me know your opinions!
Probably in EFB, yeah? Since it's lore from that quest, and (in my opinion) should therefore be part of the same contiguous block of content. After all, people who followed that quest might not follow this one, or people who discover that quest retroactively through recommendations/browsing might not know about this quest or want to come to this particular place in it, etc.

But a link here to that post when you post it is probably also a good idea. Worst case scenario, it prompts someone to read through EFB!
 
Birdsie said:
Ah, My Useless Goddess...
[Ko] Retinue
[No] The Verdant Decipher Fortress
[Su] Goddess Aqua
[Ba] Natsuki Subaru
[Ra] Brand of the Chaste
[Shi] Relinquishment


Subaru's return by death is too useful to pass up on and losing the mitigation for the Doom of Incompetence provided by Aqua would be quite dangerous when Kazuma has the Affliction of Misfortune, so I'll just copy Rihaku's build. I added on Brand of the Chaste and Relinquishment since no romantic relationships seems like a low price for getting some time without curses.
The Nameless Immortal Awakening Interlude is now about 60% complete! Expect it tomorrow, but should I post it in this thread or in EFB's? Let me know your opinions!
EFB of course, it's a Nameless interlude.
 
Hello! Welcome to another episode of「この惨めな世界に呪い!!」also known as, "Kono Mijimena Sekai Ni Noroi Wo!!," "Konomena," or, in English: "Curses On This Wretched World!!"

Before we start, I'd like to thank everyone - especially Rihaku - for being so extremely supportive of this subquest endeavor. I've had a lot of fun writing it, but I'm afraid that it's likely that after this one, I'll need to take a break from actively writing them for a short while due to personal reasons. To be sure, I cannot do so for at least the next week. I am hoping you'll be happy with this third episode.

In order to make up for this, however, I decided to go all-out. I sat night and day like a blacksmith in a forge, sweat pouring down my forehead in droves, the heat of the mould so burning it dried my eyes and lips, but ultimately, I created and perfected it: a Konosuba-themed, "A Simple Transaction" CYOA!

Here it is, folks. All you have to do is fill out this image: [THE CYOA]. Wink.

Now, then, let's move onto the actual omake itself, shall we?

Rihaku-42342 said:
Reincarnation Into This Accursed World!!

Kazuma breathed in soothingly.

As the cerebral spirit of his cognition pushed through the palpable essence of pure data offered on the curses available to him, his obfuscated future became more obvious in a terrifying way.

For the rest of his days, he would live in irreversible condemnation: a lost wretch. He would become a discarded piece of garbage that eventually became a fast-rolling ball of trash, that'd grow into a globe of debris that blotted out the sun itself - assuming the world failed to clean him up before that could even happen.

He'd made his choices, there was no backing out. It wouldn't be an easy life... but it never was.

Kazuma lived as a social outcast, in the past, on the edges of people's awareness. He wallowed and stirred in tar-bitter misery, shunned friendship and avoided community in fear that he'd once again be hurt, and in the belief that it wasn't remotely even worth it. There was an element of self-delusion to the entire thing: the prideful conviction that he didn't need any of that.

As he lived this way for entire weeks, then months, seasons, years; for the majority of his adolescence and memory, he started to develop a blank, hollow curiosity: the consideration of what'd happen if he put in the actual effort needed to change his lifestyle, and once again move out into the sun.

That feeling was at odds with his selection of curses.

The Affliction wouldn't always be able to do so if he came into the world prepared and cautious, but it could guide people who felt nothing but distaste towards him, to a certain degree; the Brand of the Wretched would exacerbate the results. Perhaps, in that bottomless sea, he'd find an oddball hand reaching out to welcome him, but unlike with everything that Kazuma felt that had left him disappointed, it wasn't a promise, only a nebulous possibility; half-formed and less than improbable. He'd learned not to rely on promises and oaths, because forsworn and oathbreakers were more common than people wanted to believe, and he could only rely on this possibility less.

Kazuma understood this feeling would be an impediment of its own.

He breathed in again, drawing on the reserve of sharp-minded determination. Like a firefighter dousing the flames of inadequacy, he siphoned the determination to never become so vulnerable and pathetic; the desire to always stand off against Fate's machinations, defiant to the end.

As a Cursebearer, that would only become easier over time. If Destiny pitched a curveball at him, he would learn to pitch a skyscraper back.

A cold, strong, and unreflective urge to act preemptively arose within him, and then filled him up like water filling a glass. It was as if the determination had gained a mind of its own and joined its hands with his own, looking to help him find a way as he fumbled with the assassin's knife meant to press into the victim's neck.

With its help, Kazuma located the location of his curiosity in his heart: that ever-present feeling.

As he accepted the Accursed's deal, he killed that feeling.

With the hands of a heartless, unfeeling hitman, Kazuma plunged the knife into the feeling's throat; fingers clasped onto the hilt through determination. With cold zeal in his burning chest, he twisted that knife and caused a splatter of blood against his face. The feeling died without even a cry of pain.

He discarded the curiosity and instead, accepted the idea that he was locking off the possibility of no longer being a social outcast. He abandoned hope in that moment, understanding that if he was ever blessed to have friends again, it'd be circumstance that brought them together, rather than destiny. He would find companionship in time, that he didn't doubt, but it would be a long road.

The darkness that lodged itself in his heart, the counter-feeling that made him driven to accept this insane transaction sat back like a king on its throne, in solidification and gratification. It was like a caesar watching a gladiator show and nodding in tacit approval at the performance of the executor, who'd lobbed off the loser's head with a chop of the gladius.

"I'm done," Kazuma declared calmly.

As if possessing more than an inkling of understanding as to what happened, the Accursed's head pitched a degree lower mournfully.

"So be it," the man said, voice a degree more rooted now.

It was like being shot with a gun. Suddenly, the air rattled and distorted, and Kazuma's heart was pierced by a choking spear of lightning. He weathered it, like a knight standing on the precipice of a cliff thrusting his longsword into the earth and holding onto it in the face of a tempest. As it happened, Kazuma could feel the core of his being opening up like a vortex.

Then, curses - like primordial serpents reaching out with forked adder-tongues to catch the desirable scent of their newest, defenseless victim.

One curse slithered in like it owned the place and settled around his shoulders like a contented pet, a laughing snake whispering bad advice; two more peeked their heads in curiously and with a smirk offered towards each other, became chains binding his wrists; and the last one, sinuous and long, enveloped his entire aura like a constrictor boa and compressed like a spring, then shed its skin on top of him like a permanent stain meant to never go away.

After that, the vortex swallowed the golden numinous orb of his power as a Cursebearer. Power enough to, in time, overcome any trial no matter how treacherous. The leaden weight of the curses didn't pale in comparison to it, but the unspoken promise here is that it would if he managed to survive.

Kazuma received a profusion of boons from the source of power: the Remittance he selected, a cobbled-together but undeniably useful collection of abilities that the Accursed considered minor, but trumped anything Kazuma used to know about the meaning of the word 'power.' Once, if he failed or perished, he could be forgiven and make a second attempt with far more knowledge than he rightfully should have. Once in a very long time, he could tear down one of the chains that bound him and reach out to grasp Fate's throat with a vicelike grip. Another element of his power was a link of connection extending to somewhere else, reaching for power in a different form. He could feel his potential to build a Retinue expand in his mind.

And finally, the most simple kind of power that could be found. In that accouterment of the Accursed, Kazuma found unearthly strength; bricks of true constructive essence slipped into him, the stuff that elevated base elements into higher elements; that elevated meaningless carbon and chemical reactions into life; that made a lump of coal into a diamond.

He could feel his muscles strengthen like corded steel, his pulse quicken like a machine pumping tellurian stamina in stellar amounts, his mind illuminate like a dark hallway that had its torches lit. His senses were like a block of steel sharpening into a razor-knife, so acute as to pick up the flap of a mosquito's wings from a room away. He became more charismatic, simply through a natural understanding better how people worked and what to avoid in conversation. His soul became housing for a heavy-duty mana turbine, processing a stream of fundamental aether into vital magical energy.

In addition to his other, considerable powers, Kazuma was elevated from the trappings of lowest, pit-dwelling humanity to stand like a shining hero on its tallest mountain.

When he accepted the changes, the Accursed was in front of him still, but the effect that froze reality was being unwoven gradually as if the man was taking his leave now, the business settled successfully for both parties.

"This concludes our transaction," the Accursed drolly said. Kazuma listened carefully as the man launched into a short goodbye, "I confess, I do not have many expectations of you, Kazuma Satou. This was a deal made of circumstance, gloom, and persistence. You happened to be in the right place at the right time, and if I was to pick you, this would be the last possible juncture."

Kazuma felt a 'but' coming there, and he leaned forward eagerly to hear it. The Accursed glanced into his eyes, a pair of fixed steel-blue graves meeting Kazuma's steady burning emeralds.

"Nonetheless, it does not change the basic fact: although it may not be perfect, compatibility for this state dwells in you. Never abandon it. You are nothing less than a Cursebearer: there is a wellspring of resolve in you, and though it may be dark right now, a light can be found in strange places: seek it, and then destroy anything that'd prevent you from obtaining it. Should you ever feel disheartened, then you have already lost. Even should all creation rise against you, rise higher that you may strike them down. Even should you find the earth's pull weighing you down, strike beneath, and create a world that exists without the impudent earth. Even should every window of opportunity be lost, cleave a path through the indestructible wall. These are your words. This is your provenance."

His voice an astral specter, the Accursed parted with, "Now, go forth, and bear my Curse!" The grayness of frozen unreality snapped, and time shuddered, then ground into motion once more.

Once again, the laughter of an overbold goddess reached Kazuma's ears but stopped rather short as the goddess in question arrested her guffawing. Kazuma looked at her and raised a neutral eyebrow as the goddess started glaring daggers at him.

"What?" Kazuma blandly asked.

"Learn to take a joke, useless shut-in," Aqua insulted right off the bat. "Your indifferent look is seriously pissing me off..." There was a severe disdain in her voice, like she was addressing something that she'd have scraped off her shoe, but it wasn't the kind of bloodthirsty, mouth-foaming scorn he expected.

Despite himself, Kazuma couldn't help but let his head settle down with a self-satisfied smirk and smugly closed eyes.

This is what he'd be dealing with from the scary-looking Brand of the Wretched?

How utterly pathetic. He dealt with this kind of verbal abuse and aversion for lunch in his previous life, sometimes literally given the disposition of his parents and brother. And they were actually much better at it since they knew how to snipe at his subtle insecurities and weaknesses. This was nothing.

"Eh, what a disgusting creep, he's smiling at my insults... Maybe I shouldn't reincarnate him after all? I do need to fill out the annual quota and the deadline's soon, though, but he's so disgusting it's hard to even think about that, what a pain..." Aqua muttered away some things that Kazuma could only hear with the spotless hearing the Accursed proffered him as a part of his Remittance.

Kazuma's teeth clenched into a forced smile, one of his eyes twitching. This was nothing.

After some cold reading and careful analysis of Aqua's behavior thus far, Kazuma questioned her about the afterlife, feigning a lack of awareness.

As expected, the goddess delightfully spilled the beans regarding his future purpose as a propaganda device for the gods or a crisp-looking ablative shield to be thrown into the meat grinder and then discarded once worn down. She excluded some key details the Accursed didn't however, like almost all of that.

She only mentioned there was a Demon King who needed slaying and so, the youthful dead across Earth were being conscripted in order to aid the people of the world in their efforts; the Japanese, in particular, were being reincarnated into the nation of Belzerg, one of the main contenders in the war. Aqua explained some of the basics of the New World to him at his request such as currency and geography.

And, of course, the honeyed carrot: a seal upon the deal. The great equalizer meant to falsely bring the reincarnated into a level where fighting the enemy was supposed to be possible but wasn't actually.

Kazuma wanted to smirk to himself as Aqua whipped out a heavy infobook and showed a specific page to him, tapping one of its entries. "Here, I recommend this one for you."

He read most of it with a single glance and frowned.

It was a pretty useless textile faculty. With its power, he could weave napkins to wipe down fluids or compresses for the injured that worked nearly twice as well. There was a strong implication in the description that he'd be relegated to a support role, making high-quality clothing for the aristocracy or towels that 'more important' Cheaters would use to wipe sweat and blood from their forehead after a serious battle, and doing nothing else of value to the war effort.

Aqua was grinning at him pleasantly like an innocent daisy-flower in summer bloom, eyes closed prettily. Before, he would have said this pristine image made his heart race. Right now? Oh, it was undoubtedly and objectively captivating even now, but for all its grandeur and allure, it only made him detest her more.

Kazuma looked at the description and dismissed the Crafting Series: Weaver Cheat. Even if the excellence of Progression without surcease was there to forge it into a better ability over time, he preferred some immediate power to start with.

He snapped the infobook from her hand, then started flipping through.

"Hey! You can't do that, you useless hikki-NEET!" Aqua cried in wrathful affront, but he strained to ignore her.

This enflamed her more, as he noticed a lashing hand coming from his peripheral vision. In a tenth of a second or less, Kazuma reacted.

He flexed his legs as he leaped up from the chair and gracefully landed on top of its backrest, balancing on top without even once tearing his eyes away from the infobook he was flipping through and practically absorbing at a rate of one page per second. It was a novel sensation; the multitasking of a mind that was an entire tier over what normal humans could achieve married to peak-human cognitive speed. Even more novel was the balance and jumping height that bordered the deeds of the greatest athletes to have ever lived on Earth.

Aqua tried to strike at his ankles with a brutal fist, without considering how impossible the maneuver was for a 'useless hikki-NEET,' but Kazuma simply leaped back with supernal balance and force. Like a vengeful bird, he gave the chair a lovetap on his way out to send it right into her as a deterrence.

Aqua let out a wail of pain at the unexpected impact, while Kazuma finished the surprisingly brief infobook. It only had sixteen pages, with four entries for every page. Sixty-four in total?

The explanation came to him with a moment's reasoning, as Kazuma recalled some factoids from his previous life. He suspected only a narrow fraction was offered to him because there was a 'Heavenly Series' based on the Seven Heavenly Virtues, but he only noticed two of them on the offered list.

He looked up, seeing that Aqua was in a heap on the floor, the wooden chair lying on top of her.

It felt good to be this arrogant; he considered this due repayment for the emotional distress he incurred on part of her earlier laughter, but also resolved not to go any further. It'd be severely bad to sour their relations anymore, although he wasn't expecting friendship, to begin with; only cooperation.

It was incumbent for him not to piss her off too much.

Kazuma approached as Aqua pushed the chair off herself with a grunt. He raised the infobook and showed it to the goddess, tapping an entry with his finger. "This looks interesting, tell me more about it. Also, sorry for kicking that chair on you. Let's get along?"

He reached out with a hand to aid her in getting up, but Aqua only growled and slapped it aside.

Kazuma stepped back, although the goddess didn't resume her attack. She merely stood up and dusted herself off.

Aqua glared at him seethingly for a moment, then looked at the book and recalled his previous request. She redirected from her dislike of him and back to her role as a psychopomp by looking at the entry he pointed out, raising an eyebrow.

"This?" She huffed and crossed her arms, scowling at him. "It does what it says on the tin, idiot! It lets you petrify organic matter. You're really impudent, attacking a goddess... I'll let you off just this once, so don't do it again, got that?"

Unfortunately for her, Kazuma saw right through her clever bullshit. She had a pretty good poker face, but his plus-20 to Wisdom offered pretty good insight on her petty motives and causes.

The goddess' unthinking double strike and subsequent defeat were chillingly shocking to her because she didn't expect him to be actually able to dodge or meaningfully counter her. She wasn't terrified of him, but reasonably concerned that if she chose to continue fighting, she'd feel pain and, as a result, be subjected to the 'horrors' of an unpleasant experience; a path that she desperately wanted to avoid, but framed as divine mercy in order to retain her pride as a deity.

He felt vindicated because of that and smiled. "Yes."

Kazuma realized that he didn't have to kick that chair at her. The reason he did was probably that it would have felt good to hear some goddess bones make a crunching noise.

In order to avoid a repeat performance in the future, he marked her for Geas of Incompetence and felt the curse transfer into a fate-link between them as if sharply drawn and magnetized towards her, like there was no more perfect target for it anywhere within the local cluster of a billion universes.

"Anyway, let's keep discussing Cheats," Kazuma pushed aside, looking and flipping through the infobook. Even if she was generally uncooperative, he wanted confirmation for some of the more dubious functions before he settled on any of them as usable.

Aqua let out a tremulous sigh as if already tired of him and wanting nothing more than to get through this.

---

It appears the overwhelming tactical support has decided! Winning vote:

[Ko] Retinue
[No] The Verdant Decipher Fortress
[Su] Goddess Aqua
[Ba] Natsuki Subaru


What an interesting bunch! Subaru is an excellent companion to have; there are certain gaps and weaknesses to his Return by Death, but if they stay close enough, Subaru is sure to ensure Kazuma's survival for a good amount of time and boost his progress.

Now then, let's get to the meat of the choices, shall we?

Kazuma receives 200,000 Eris to start with. This is enough to register with the Adventurer's Guild, obtain a stable middle-class living quarter for the first week, and buy a set of adequate starting gear for any potential Class.

Choose a single Cheat Power:

[ ] Virtue Series: Charity - Kazuma receives what is essentially a dimensional pocket.

At the expenditure of a trivial sum of magical energy, Kazuma can open and maintain vantablack dimensional portals that lead into a dimension of infinite space. The portals' edges are soft and pliable, and cannot be used for cutting objects via timed dismissal. An object either goes through in full, or it doesn't go through at all.

These pockets have some utility, however. While it's almost negligibly cheap to maintain a single pocket opening floating next to Kazuma at all times, magical energy can also be spent in order to both eject items with force or produce a suction effect. The mana cost of virtually all functions, (pocket size, force, motion through space,) increase proportionally to distance from the user's heart. If something is fully stored in a utility pocket, it counts as being under temporal stasis. If a pair of utility pockets are created, they can be used to freely transfer objects between them. A utility pocket can be physically anchored to an object that's either non-sentient or fully willing, such as attaching it like a plaster on top of a person's hand or at the side of a box.

While Aqua says most reincarnates disregard this "stupid gimmick" in favor of "actual" Cheats such as holy or cursed swords, Kazuma's eyes practically glimmer with boundless excitement upon seeing it.

There is a berth of ideas in his mind: Sucking up vast quantities of oxygen with a wide pocket, then releasing a pressurized shot with a narrow but powerful pocket attached to his elbow in order to produce a super-punch. Doing the same with a utility pocket his fist enters, only to exit a utility pocket behind an enemy's head. If he's willing to shoulder the large cost of having his heart pass through the dimension itself, this can be a short-range blink to avoid physical obstruction or reach higher ground. Layering parts of his body in shielding pockets can serve as cheap defense and projectile absorption.

If Kazuma's magical energy becomes sufficient, this can become, in essence, the Gate of Babylon, but you have to gather the treasures yourself.

[ ] Magic Series: Blue Magic - The user can access the system of Blue Magic that necessitates the consumption of monster-flesh in order to accumulate experience pools that let him replicate some of the target's abilities. The scale of the abilities grows directly with the quantity of consumed flesh, but does so at an agonizingly slow pace: the user will need to fully consume the entire body mass of at least twenty-five mimics before they can do anything more than slightly alter their facial features, change skin, hair, eye color, or ethnicity; at least five-hundred before they can pretend to be a chest themselves. This cost is larger with monsters that are more powerful.

Although quite potent with a timescale of months or years, and Kazuma believes slightly multiplicative with Progression, this ability offers no power in the moment and could prove to be far weaker than the implication offers. As such, this is something of a potential trap option. Kazuma suspects that cannibalism may be utilized to gain the abilities of slain opponents, but isn't actually eager to experiment with this.

[ ] Ocular Series: Eyes of Petrification - An interesting Cheat that caught Kazuma's eye - pun intended.

It appears to be the ability to, once per day, flash a green light from the user's eyes that can flash-transmute any organic matter in the user's field of vision into mundane, easily-breakable stone. There is no stated limit to affected targets other than 'organic,' and, in fact, it outright says it'll reliably work on anything that doesn't exceed the user's level, but the effect becomes less pronounced on any targets who do. With the information Kazuma has on the New World's "Adventurer Card" system, he suspects he'll be able to breeze through all non-boss encounters that endanger his life.

Its benefits are obvious: it acts as an ablative layer to end an encounter once per day. If Kazuma finds himself in a difficult fight, he'll be able to use this to quickly eliminate the threat, so long as it doesn't outclass him too much, in which case it'll at least open an avenue to escape the situation instead. It's a very safe option.

However, Kazuma also instinctively feels that it'll be hard to advance this Cheat's power, as its metaphysical structure is ill-suited to Progression.

[ ] Attribute Series: Blessed Luck - Gain 100 Luck. For most people, this would be equated to gaining marvelous success in most endeavors, in particular, those relying on chance. For Kazuma, it's a sizable and direct Mitigation for the Affliction of Misfortune. It does not significantly approach a full Mitigation of the curse, but it counts as considerable progress to the quarter-point.

While this is undoubtedly useful, perhaps it's not the best long-term option. After all, the Affliction of Misfortune is so easy to Mitigate directly that Kazuma will continue to do so on a basis that borders the automatic; all he needs to do is exactly the same as this Cheat: manually increase his Luck until its value is once again in the green and the powers of chance or absence of information no longer threaten him. It shouldn't be too hard, right?

Since it counts as Mitigation, the Accursed will like you slightly more. However, since it also counts as being zero effort, that favor isn't high nor lofty.

[ ] American Series: Gun - This isn't in the infobook. Kazuma asks for and receives: a pair of spatially-enlarged suitcases, both of them containing a small armory of firearms of different sizes, a head-turning quantity of explosive devices, and sufficient ordnance to last him a good, productive year before running out.

Nothing can beat superior firepower, and a magical sword that needs five seconds to heat up before firing a dimension-ripping wave of magical energy means nothing to a Beretta M9 that can void the contents of your skull out the other side in a pink mist in an eyeblink. The lesson to derive here is that firepower needn't be loftier or more pressing to be superior; only more reliable, and what more is reliable than a killing tool invented through centuries of trial in countless human wars?

Aqua is disturbed by this choice and seems perplexed as to why you'd choose a material boon that'll run out and can't be relied on to kill dragons. Maybe she's right: the ammunition stores are finite if jaw-dropping and there's no doubt there'll be fearsome beasts immune to high-velocity projectiles out there. But her analysis fails to account for the fact that Kazuma can learn to dig for metal, study to create shells, and synthesize gunpowder in time; and for those monsters who deny the mundane gun's advance, there's always the unity of magic and bullet.

Kazuma isn't American, he's Japanese. Regardless, this cheat will probably render him an honorary member of the Land of the Free.

[ ] Write-in. Kazuma can ask for his own boon, within reason and limit. To do this, follow the outlined formula above. Subject to veto.

Choose a single decision-making strategy upon entering the New World:

Kazuma is a reasonably competent person, despite his outside appearance and frequent school truancy. In fact, when it comes to strategy and tactics he is a savant. In his homeland, he was often called, 'Kazuma-san who forces patch updates.' What a fearsome opponent to face!

Being so genre-savvy, Kazuma knows he'll need an approach for starting in the New World. His nasty set of curses is going to make life difficult, but fortunately, he can foresee two, decent strategies for overcoming this issue:

[ ] Felicis Ad Victoriam - Upon entering the New World, activate Fortune's Smile for the year instantly. Kazuma will start making investments that are sure to prove beneficial in the long-run.

Remember this isn't Kazuma's inborn luck that aids him in games of chance that other attributes have no control over. This is the release of a Luck factor that so badly desires to be free of the choking morasses of the Affliction of Misfortune that it shines an entire magnitude brighter than it would have. It's Luck's Luck, a fortune so splendorous it almost bends reality and rationality.

Go around town and make a searing-good impression on every person of interest, shopkeeper, innkeeper, and fellow adventurer you can find to overcome the Brand of the Wretched's primary issue. Make friends with Aqua when she drops to the best of your ability, attempting to find some measure of forgiveness and friendship. Move for the blacksmith's store and enjoy the sizable discount on some of his better equipment, then do the same for every shop in town like a mafia boss collecting his dividends as fast as he can. If there's any time left over, go and locate the nearest casino or gambling spot, and play as many cards as you can then stop playing when the grace period ends, having made an entire million in Eris.

[ ] Slow and Steady, Wins the Race - Don't spend Fortune's Smile. Choose to work slowly, instead, and save the Fortune for another, more pressing moment. It's not like it hurts to try, right? If you fail horribly, there'll be a second chance waiting for you right after.

The Brand of the Wretched's casting of initial impressions can be overcome with word and deed; let Kazuma convince the local adventurers and Guild staff he isn't such a bad guy. The Affliction of Misfortune's playing field to ruin your day can be limited by learning as much as possible in order to not receive an unpleasant surprise later, so endeavor to study about the city and its denizens as much as possible, as well as the things outside of it. And since Aqua hates your guts, spend some time grilling her over.

Reincarnation Into This Accursed World!!

Kazuma breathed in soothingly.

As the cerebral spirit of his cognition pushed through the palpable essence of pure data offered on the curses available to him, his obfuscated future became more obvious in a terrifying way.

For the rest of his days, he would live in irreversible condemnation: a lost wretch. He would become a discarded piece of garbage that eventually became a fast-rolling ball of trash, that'd grow into a globe of debris that blotted out the sun itself - assuming the world failed to clean him up before that could even happen.

He'd made his choices, there was no backing out. It wouldn't be an easy life... but it never was.

Kazuma lived as a social outcast, in the past, on the edges of people's awareness. He wallowed and stirred in tar-bitter misery, shunned friendship and avoided community in fear that he'd once again be hurt, and in the belief that it wasn't remotely even worth it. There was an element of self-delusion to the entire thing: the prideful conviction that he didn't need any of that.

As he lived this way for entire weeks, then months, seasons, years; for the majority of his adolescence and memory, he started to develop a blank, hollow curiosity: the consideration of what'd happen if he put in the actual effort needed to change his lifestyle, and once again move out into the sun.

That feeling was at odds with his selection of curses.

The Affliction wouldn't always be able to do so if he came into the world prepared and cautious, but it could guide people who felt nothing but distaste towards him, to a certain degree; the Brand of the Wretched would exacerbate the results. Perhaps, in that bottomless sea, he'd find an oddball hand reaching out to welcome him, but unlike with everything that Kazuma felt that had left him disappointed, it wasn't a promise, only a nebulous possibility; half-formed and less than improbable. He'd learned not to rely on promises and oaths, because forsworn and oathbreakers were more common than people wanted to believe, and he could only rely on this possibility less.

Kazuma understood this feeling would be an impediment of its own.

He breathed in again, drawing on the reserve of sharp-minded determination. Like a firefighter dousing the flames of inadequacy, he siphoned the determination to never become so vulnerable and pathetic; the desire to always stand off against Fate's machinations, defiant to the end.

As a Cursebearer, that would only become easier over time. If Destiny pitched a curveball at him, he would learn to pitch a skyscraper back.

A cold, strong, and unreflective urge to act preemptively arose within him, and then filled him up like water filling a glass. It was as if the determination had gained a mind of its own and joined its hands with his own, looking to help him find a way as he fumbled with the assassin's knife meant to press into the victim's neck.

With its help, Kazuma located the location of his curiosity in his heart: that ever-present feeling.

As he accepted the Accursed's deal, he killed that feeling.

With the hands of a heartless, unfeeling hitman, Kazuma plunged the knife into the feeling's throat; fingers clasped onto the hilt through determination. With cold zeal in his burning chest, he twisted that knife and caused a splatter of blood against his face. The feeling died without even a cry of pain.

He discarded the curiosity and instead, accepted the idea that he was locking off the possibility of no longer being a social outcast. He abandoned hope in that moment, understanding that if he was ever blessed to have friends again, it'd be circumstance that brought them together, rather than destiny. He would find companionship in time, that he didn't doubt, but it would be a long road.

The darkness that lodged itself in his heart, the counter-feeling that made him driven to accept this insane transaction sat back like a king on its throne, in solidification and gratification. It was like a caesar watching a gladiator show and nodding in tacit approval at the performance of the executor, who'd lobbed off the loser's head with a chop of the gladius.

"I'm done," Kazuma declared calmly.

As if possessing more than an inkling of understanding as to what happened, the Accursed's head pitched a degree lower mournfully.

"So be it," the man said, voice a degree more rooted now.

It was like being shot with a gun. Suddenly, the air rattled and distorted, and Kazuma's heart was pierced by a choking spear of lightning. He weathered it, like a knight standing on the precipice of a cliff thrusting his longsword into the earth and holding onto it in the face of a tempest. As it happened, Kazuma could feel the core of his being opening up like a vortex.

Then, curses - like primordial serpents reaching out with forked adder-tongues to catch the desirable scent of their newest, defenseless victim.

One curse slithered in like it owned the place and settled around his shoulders like a contented pet, a laughing snake whispering bad advice; two more peeked their heads in curiously and with a smirk offered towards each other, became chains binding his wrists; and the last one, sinuous and long, enveloped his entire aura like a constrictor boa and compressed like a spring, then shed its skin on top of him like a permanent stain meant to never go away.

After that, the vortex swallowed the golden numinous orb of his power as a Cursebearer. Power enough to, in time, overcome any trial no matter how treacherous. The leaden weight of the curses didn't pale in comparison to it, but the unspoken promise here is that it would if he managed to survive.

Kazuma received a profusion of boons from the source of power: the Remittance he selected, a cobbled-together but undeniably useful collection of abilities that the Accursed considered minor, but trumped anything Kazuma used to know about the meaning of the word 'power.' Once, if he failed or perished, he could be forgiven and make a second attempt with far more knowledge than he rightfully should have. Once in a very long time, he could tear down one of the chains that bound him and reach out to grasp Fate's throat with a vicelike grip. Another element of his power was a link of connection extending to somewhere else, reaching for power in a different form. He could feel his potential to build a Retinue expand in his mind.

And finally, the most simple kind of power that could be found. In that accouterment of the Accursed, Kazuma found unearthly strength; bricks of true constructive essence slipped into him, the stuff that elevated base elements into higher elements; that elevated meaningless carbon and chemical reactions into life; that made a lump of coal into a diamond.

He could feel his muscles strengthen like corded steel, his pulse quicken like a machine pumping tellurian stamina in stellar amounts, his mind illuminate like a dark hallway that had its torches lit. His senses were like a block of steel sharpening into a razor-knife, so acute as to pick up the flap of a mosquito's wings from a room away. He became more charismatic, simply through a natural understanding better how people worked and what to avoid in conversation. His soul became housing for a heavy-duty mana turbine, processing a stream of fundamental aether into vital magical energy.

In addition to his other, considerable powers, Kazuma was elevated from the trappings of lowest, pit-dwelling humanity to stand like a shining hero on its tallest mountain.

When he accepted the changes, the Accursed was in front of him still, but the effect that froze reality was being unwoven gradually as if the man was taking his leave now, the business settled successfully for both parties.

"This concludes our transaction," the Accursed drolly said. Kazuma listened carefully as the man launched into a short goodbye, "I confess, I do not have many expectations of you, Kazuma Satou. This was a deal made of circumstance, gloom, and persistence. You happened to be in the right place at the right time, and if I was to pick you, this would be the last possible juncture."

Kazuma felt a 'but' coming there, and he leaned forward eagerly to hear it. The Accursed glanced into his eyes, a pair of fixed steel-blue graves meeting Kazuma's steady burning emeralds.

"Nonetheless, it does not change the basic fact: although it may not be perfect, compatibility for this state dwells in you. Never abandon it. You are nothing less than a Cursebearer: there is a wellspring of resolve in you, and though it may be dark right now, a light can be found in strange places: seek it, and then destroy anything that'd prevent you from obtaining it. Should you ever feel disheartened, then you have already lost. Even should all creation rise against you, rise higher that you may strike them down. Even should you find the earth's pull weighing you down, strike beneath, and create a world that exists without the impudent earth. Even should every window of opportunity be lost, cleave a path through the indestructible wall. These are your words. This is your provenance."

His voice an astral specter, the Accursed parted with, "Now, go forth, and bear my Curse!" The grayness of frozen unreality snapped, and time shuddered, then ground into motion once more.

Once again, the laughter of an overbold goddess reached Kazuma's ears but stopped rather short as the goddess in question arrested her guffawing. Kazuma looked at her and raised a neutral eyebrow as the goddess started glaring daggers at him.

"What?" Kazuma blandly asked.

"Learn to take a joke, useless shut-in," Aqua insulted right off the bat. "Your indifferent look is seriously pissing me off..." There was a severe disdain in her voice, like she was addressing something that she'd have scraped off her shoe, but it wasn't the kind of bloodthirsty, mouth-foaming scorn he expected.

Despite himself, Kazuma couldn't help but let his head settle down with a self-satisfied smirk and smugly closed eyes.

This is what he'd be dealing with from the scary-looking Brand of the Wretched?

How utterly pathetic. He dealt with this kind of verbal abuse and aversion for lunch in his previous life, sometimes literally given the disposition of his parents and brother. And they were actually much better at it since they knew how to snipe at his subtle insecurities and weaknesses. This was nothing.

"Eh, what a disgusting creep, he's smiling at my insults... Maybe I shouldn't reincarnate him after all? I do need to fill out the annual quota and the deadline's soon, though, but he's so disgusting it's hard to even think about that, what a pain..." Aqua muttered away some things that Kazuma could only hear with the spotless hearing the Accursed proffered him as a part of his Remittance.

Kazuma's teeth clenched into a forced smile, one of his eyes twitching. This was nothing.

After some cold reading and careful analysis of Aqua's behavior thus far, Kazuma questioned her about the afterlife, feigning a lack of awareness.

As expected, the goddess delightfully spilled the beans regarding his future purpose as a propaganda device for the gods or a crisp-looking ablative shield to be thrown into the meat grinder and then discarded once worn down. She excluded some key details the Accursed didn't however, like almost all of that.

She only mentioned there was a Demon King who needed slaying and so, the youthful dead across Earth were being conscripted in order to aid the people of the world in their efforts; the Japanese, in particular, were being reincarnated into the nation of Belzerg, one of the main contenders in the war. Aqua explained some of the basics of the New World to him at his request such as currency and geography.

And, of course, the honeyed carrot: a seal upon the deal. The great equalizer meant to falsely bring the reincarnated into a level where fighting the enemy was supposed to be possible but wasn't actually.

Kazuma wanted to smirk to himself as Aqua whipped out a heavy infobook and showed a specific page to him, tapping one of its entries. "Here, I recommend this one for you."

He read most of it with a single glance and frowned.

It was a pretty useless textile faculty. With its power, he could weave napkins to wipe down fluids or compresses for the injured that worked nearly twice as well. There was a strong implication in the description that he'd be relegated to a support role, making high-quality clothing for the aristocracy or towels that 'more important' Cheaters would use to wipe sweat and blood from their forehead after a serious battle, and doing nothing else of value to the war effort.

Aqua was grinning at him pleasantly like an innocent daisy-flower in summer bloom, eyes closed prettily. Before, he would have said this pristine image made his heart race. Right now? Oh, it was undoubtedly and objectively captivating even now, but for all its grandeur and allure, it only made him detest her more.

Kazuma looked at the description and dismissed the Crafting Series: Weaver Cheat. Even if the excellence of Progression without surcease was there to forge it into a better ability over time, he preferred some immediate power to start with.

He snapped the infobook from her hand, then started flipping through.

"Hey! You can't do that, you useless hikki-NEET!" Aqua cried in wrathful affront, but he strained to ignore her.

This enflamed her more, as he noticed a lashing hand coming from his peripheral vision. In a tenth of a second or less, Kazuma reacted.

He flexed his legs as he leaped up from the chair and gracefully landed on top of its backrest, balancing on top without even once tearing his eyes away from the infobook he was flipping through and practically absorbing at a rate of one page per second. It was a novel sensation; the multitasking of a mind that was an entire tier over what normal humans could achieve married to peak-human cognitive speed. Even more novel was the balance and jumping height that bordered the deeds of the greatest athletes to have ever lived on Earth.

Aqua tried to strike at his ankles with a brutal fist, without considering how impossible the maneuver was for a 'useless hikki-NEET,' but Kazuma simply leaped back with supernal balance and force. Like a vengeful bird, he gave the chair a lovetap on his way out to send it right into her as a deterrence.

Aqua let out a wail of pain at the unexpected impact, while Kazuma finished the surprisingly brief infobook. It only had sixteen pages, with four entries for every page. Sixty-four in total?

The explanation came to him with a moment's reasoning, as Kazuma recalled some factoids from his previous life. He suspected only a narrow fraction was offered to him because there was a 'Heavenly Series' based on the Seven Heavenly Virtues, but he only noticed two of them on the offered list.

He looked up, seeing that Aqua was in a heap on the floor, the wooden chair lying on top of her.

It felt good to be this arrogant; he considered this due repayment for the emotional distress he incurred on part of her earlier laughter, but also resolved not to go any further. It'd be severely bad to sour their relations anymore, although he wasn't expecting friendship, to begin with; only cooperation.

It was incumbent for him not to piss her off too much.

Kazuma approached as Aqua pushed the chair off herself with a grunt. He raised the infobook and showed it to the goddess, tapping an entry with his finger. "This looks interesting, tell me more about it. Also, sorry for kicking that chair on you. Let's get along?"

He reached out with a hand to aid her in getting up, but Aqua only growled and slapped it aside.

Kazuma stepped back, although the goddess didn't resume her attack. She merely stood up and dusted herself off.

Aqua glared at him seethingly for a moment, then looked at the book and recalled his previous request. She redirected from her dislike of him and back to her role as a psychopomp by looking at the entry he pointed out, raising an eyebrow.

"This?" She huffed and crossed her arms, scowling at him. "It does what it says on the tin, idiot! It lets you petrify organic matter. You're really impudent, attacking a goddess... I'll let you off just this once, so don't do it again, got that?"

Unfortunately for her, Kazuma saw right through her clever bullshit. She had a pretty good poker face, but his plus-20 to Wisdom offered pretty good insight on her petty motives and causes.

The goddess' unthinking double strike and subsequent defeat were chillingly shocking to her because she didn't expect him to be actually able to dodge or meaningfully counter her. She wasn't terrified of him, but reasonably concerned that if she chose to continue fighting, she'd feel pain and, as a result, be subjected to the 'horrors' of an unpleasant experience; a path that she desperately wanted to avoid, but framed as divine mercy in order to retain her pride as a deity.

He felt vindicated because of that and smiled. "Yes."

Kazuma realized that he didn't have to kick that chair at her. The reason he did was probably that it would have felt good to hear some goddess bones make a crunching noise.

In order to avoid a repeat performance in the future, he marked her for Geas of Incompetence and felt the curse transfer into a fate-link between them as if sharply drawn and magnetized towards her, like there was no more perfect target for it anywhere within the local cluster of a billion universes.

"Anyway, let's keep discussing Cheats," Kazuma pushed aside, looking and flipping through the infobook. Even if she was generally uncooperative, he wanted confirmation for some of the more dubious functions before he settled on any of them as usable.

Aqua let out a tremulous sigh as if already tired of him and wanting nothing more than to get through this.

---

It appears the overwhelming tactical support has decided! Winning vote:

[Ko] Retinue
[No] The Verdant Decipher Fortress
[Su] Goddess Aqua
[Ba] Natsuki Subaru


What an interesting bunch! Subaru is an excellent companion to have; there are certain gaps and weaknesses to his Return by Death, but if they stay close enough, Subaru is sure to ensure Kazuma's survival for a good amount of time and boost his progress.

Now then, let's get to the meat of the choices, shall we?

Kazuma receives 200,000 Eris to start with. This is enough to register with the Adventurer's Guild, obtain a stable middle-class living quarter for the first week, and buy a set of adequate starting gear for any potential Class.

Choose a single Cheat Power:

[ ] Virtue Series: Charity - Kazuma receives what is essentially a dimensional pocket.

At the expenditure of a trivial sum of magical energy, Kazuma can open and maintain vantablack dimensional portals that lead into a dimension of infinite space. The portals' edges are soft and pliable, and cannot be used for cutting objects via timed dismissal. An object either goes through in full, or it doesn't go through at all.

These pockets have some utility, however. While it's almost negligibly cheap to maintain a single pocket opening floating next to Kazuma at all times, magical energy can also be spent in order to both eject items with force or produce a suction effect. The mana cost of virtually all functions, (pocket size, force, motion through space,) increase proportionally to distance from the user's heart. If something is fully stored in a utility pocket, it counts as being under temporal stasis. If a pair of utility pockets are created, they can be used to freely transfer objects between them. A utility pocket can be physically anchored to an object that's either non-sentient or fully willing, such as attaching it like a plaster on top of a person's hand or at the side of a box.

While Aqua says most reincarnates disregard this "stupid gimmick" in favor of "actual" Cheats such as holy or cursed swords, Kazuma's eyes practically glimmer with boundless excitement upon seeing it.

There is a berth of ideas in his mind: Sucking up vast quantities of oxygen with a wide pocket, then releasing a pressurized shot with a narrow but powerful pocket attached to his elbow in order to produce a super-punch. Doing the same with a utility pocket his fist enters, only to exit a utility pocket behind an enemy's head. If he's willing to shoulder the large cost of having his heart pass through the dimension itself, this can be a short-range blink to avoid physical obstruction or reach higher ground. Layering parts of his body in shielding pockets can serve as cheap defense and projectile absorption.

If Kazuma's magical energy becomes sufficient, this can become, in essence, the Gate of Babylon, but you have to gather the treasures yourself.

[ ] Magic Series: Blue Magic - The user can access the system of Blue Magic that necessitates the consumption of monster-flesh in order to accumulate experience pools that let him replicate some of the target's abilities. The scale of the abilities grows directly with the quantity of consumed flesh, but does so at an agonizingly slow pace: the user will need to fully consume the entire body mass of at least twenty-five mimics before they can do anything more than slightly alter their facial features, change skin, hair, eye color, or ethnicity; at least five-hundred before they can pretend to be a chest themselves. This cost is larger with monsters that are more powerful.

Although quite potent with a timescale of months or years, and Kazuma believes slightly multiplicative with Progression, this ability offers no power in the moment and could prove to be far weaker than the implication offers. As such, this is something of a potential trap option. Kazuma suspects that cannibalism may be utilized to gain the abilities of slain opponents, but isn't actually eager to experiment with this.

[ ] Ocular Series: Eyes of Petrification - An interesting Cheat that caught Kazuma's eye - pun intended.

It appears to be the ability to, once per day, flash a green light from the user's eyes that can flash-transmute any organic matter in the user's field of vision into mundane, easily-breakable stone. There is no stated limit to affected targets other than 'organic,' and, in fact, it outright says it'll reliably work on anything that doesn't exceed the user's level, but the effect becomes less pronounced on any targets who do. With the information Kazuma has on the New World's "Adventurer Card" system, he suspects he'll be able to breeze through all non-boss encounters that endanger his life.

Its benefits are obvious: it acts as an ablative layer to end an encounter once per day. If Kazuma finds himself in a difficult fight, he'll be able to use this to quickly eliminate the threat, so long as it doesn't outclass him too much, in which case it'll at least open an avenue to escape the situation instead. It's a very safe option.

However, Kazuma also instinctively feels that it'll be hard to advance this Cheat's power, as its metaphysical structure is ill-suited to Progression.

[ ] Attribute Series: Blessed Luck - Gain 100 Luck. For most people, this would be equated to gaining marvelous success in most endeavors, in particular, those relying on chance. For Kazuma, it's a sizable and direct Mitigation for the Affliction of Misfortune. It does not significantly approach a full Mitigation of the curse, but it counts as considerable progress to the quarter-point.

While this is undoubtedly useful, perhaps it's not the best long-term option. After all, the Affliction of Misfortune is so easy to Mitigate directly that Kazuma will continue to do so on a basis that borders the automatic; all he needs to do is exactly the same as this Cheat: manually increase his Luck until its value is once again in the green and the powers of chance or absence of information no longer threaten him. It shouldn't be too hard, right?

Since it counts as Mitigation, the Accursed will like you slightly more. However, since it also counts as being zero effort, that favor isn't high nor lofty.

[ ] American Series: Gun - This isn't in the infobook. Kazuma asks for and receives: a pair of spatially-enlarged suitcases, both of them containing a small armory of firearms of different sizes, a head-turning quantity of explosive devices, and sufficient ordnance to last him a good, productive year before running out.

Nothing can beat superior firepower, and a magical sword that needs five seconds to heat up before firing a dimension-ripping wave of magical energy means nothing to a Beretta M9 that can void the contents of your skull out the other side in a pink mist in an eyeblink. The lesson to derive here is that firepower needn't be loftier or more pressing to be superior; only more reliable, and what more is reliable than a killing tool invented through centuries of trial in countless human wars?

Aqua is disturbed by this choice and seems perplexed as to why you'd choose a material boon that'll run out and can't be relied on to kill dragons. Maybe she's right: the ammunition stores are finite if jaw-dropping and there's no doubt there'll be fearsome beasts immune to high-velocity projectiles out there. But her analysis fails to account for the fact that Kazuma can learn to dig for metal, study to create shells, and synthesize gunpowder in time; and for those monsters who deny the mundane gun's advance, there's always the unity of magic and bullet.

Kazuma isn't American, he's Japanese. Regardless, this cheat will probably render him an honorary member of the Land of the Free.

[ ] Write-in. Kazuma can ask for his own boon, within reason and limit. To do this, follow the outlined formula above. Subject to veto.

Choose a single decision-making strategy upon entering the New World:

Kazuma is a reasonably competent person, despite his outside appearance and frequent school truancy. In fact, when it comes to strategy and tactics he is a savant. In his homeland, he was often called, 'Kazuma-san who forces patch updates.' What a fearsome opponent to face!

Being so genre-savvy, Kazuma knows he'll need an approach for starting in the New World. His nasty set of curses is going to make life difficult, but fortunately, he can foresee two, decent strategies for overcoming this issue:

[ ] Felicis Ad Victoriam - Upon entering the New World, activate Fortune's Smile for the year instantly. Kazuma will start making investments that are sure to prove beneficial in the long-run.

Remember this isn't Kazuma's inborn luck that aids him in games of chance that other attributes have no control over. This is the release of a Luck factor that so badly desires to be free of the choking morasses of the Affliction of Misfortune that it shines an entire magnitude brighter than it would have. It's Luck's Luck, a fortune so splendorous it almost bends reality and rationality.

Go around town and make a searing-good impression on every person of interest, shopkeeper, innkeeper, and fellow adventurer you can find to overcome the Brand of the Wretched's primary issue. Make friends with Aqua when she drops to the best of your ability, attempting to find some measure of forgiveness and friendship. Move for the blacksmith's store and enjoy the sizable discount on some of his better equipment, then do the same for every shop in town like a mafia boss collecting his dividends as fast as he can. If there's any time left over, go and locate the nearest casino or gambling spot, and play as many cards as you can then stop playing when the grace period ends, having made an entire million in Eris.

[ ] Slow and Steady, Wins the Race - Don't spend Fortune's Smile. Choose to work slowly, instead, and save the Fortune for another, more pressing moment. It's not like it hurts to try, right? If you fail horribly, there'll be a second chance waiting for you right after.

The Brand of the Wretched's casting of initial impressions can be overcome with word and deed; let Kazuma convince the local adventurers and Guild staff he isn't such a bad guy. The Affliction of Misfortune's playing field to ruin your day can be limited by learning as much as possible in order to not receive an unpleasant surprise later, so endeavor to study about the city and its denizens as much as possible, as well as the things outside of it. And since Aqua hates your guts, spend some time grilling her over.
Wordcount: 5046
 
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I want to read about Hunger asking for the seraphs favor, and I think it will be cute having her handkerchief with us in all future interactions. + Gisena needs to mock us relentlessly for making it an actual Panoply object.

but I wanted Grace for postgame considerations...

After re-evaluating my priorities I should vote for what I want to read tomorrow*, not for the maybe which may or may not never happen.

[X] "I wish for the Seraph's guidance."
[X] "I wish for the Seraph's favor." (2 wishes)
[X] Moonlight Delusion
 
[KoNo] Attribute Series: Blessed Luck
[SuBa] Felicis Ad Victoriam


Best to get luck and start mitigation at the earliest opportunity and this cheat works well with Victoriam. So long as we get our Retinue up and running in short order Kazuma won't need much more immediate power.
 
Nice update as always, Birdsie.

Kazuma is cynical as fuck holy shit. Either the LN gave a deeper insight into his angst or it was upgraded for a suitablly dramatic narrative. Still, it's probably going to act as an interesting foil to Subaru's more outgoing personality.

I like the representation of Curses here. Perhaps anthropomorphism takes away some of their 'charm' as cosmic diminishments of the soul, but points for trying a different angle.

Accursed remains Best Boy with his standoffish yet oddly invigorating peep talks.

Aqua's slapstick is considerably less fun when it's not played for laughter like in the original series. Thankfully, bullying her is still as satisfying as ever.

Charity is an interesting Cheat Item. Not the most extravagant by itself, but the sheer utility it grants is nothing to be scoffed that. A sufficiently creative mind can come up with a lot of ways to abuse this in new and fresh manners! It would have had a lot more value with Clock Uniform, so that we could store a lot of Artifacts inside and immediately be a Gilgamesh cosplayer from the get-go.

Blue Magic is the long-term choice, but I don't believe it has lot of potential in our current build. I believe that a Cultivator Kazuma could have eaten monsters to get otherwise impossible or rare materials to develop his powers, but for our Kazuma? There are simply better investments.

Eyes of Petrification seem...underwhelming. The effect itself is quite good, but unless I'm horribly misunderstanding Kazuma's powerlevel, he shouldn't be in terrible danger right now - EVF is no Cultivation, but it still enhanced him to peak human levels in all major aspects. Of course, Misfortune could very well lead us to a powerful Boss too soon, but isn't that why we picked Subaru?

Blessed Luck is once more the 'boring but practical' Cheat Skill. Respect it, for it works synergistically with the current build, allows us to level up different stats than Luck, reach one-quarter mitigation soon and Best Boy brownie points.

American Series made me laugh, I admit. Currently a trap option, but together with Clock Uniform it could have lead to interesting results - and by interesting, I mean MORE DAKKA. The raw magitech potential is hilarious in hindsight.

In the end, I pick:
[KoNo] Attribute Series: Blessed Luck
[SuBa]
Felicis Ad Victoriam

Some might say that it's premature to go all-in - but if we can get a headstart, I say that we capitalize on it.

414 words.
 
Man, I've got a lot of work to do get the Subquest Index back up to date. And it's almost entirely due to @Birdsie's subquest. Impressive! At least I don't have Orm's job...

[C] Virtue Series: Charity - Kazuma receives what is essentially a dimensional pocket.
This looks really interesting, and is probably the best of the premade options. I think the write-ins might be better, though, so approval voting.
[ ] Write-in. Kazuma can ask for his own boon, within reason and limit. To do this, follow the outlined formula above. Subject to veto.
Sadly, I don't see an outlined formula anywhere! Hopefully this is a good idea.
[C] Vice Series: Pride - Kazuma gains a sparkling golden aura whenever he's in pristine condition, which massively increases both his durability and his resistance to soiling and dishevelment. Furthermore, damage overflow is strictly capped: the incident which breaks his barrier can't also hurt him significantly. This has obvious synergy with regeneration effects!
Furthermore, this acts as indirect mitigation for the Doom of Misfortune: so long as he has the barrier, it's far more likely to focus on robbing him of his dignity than on anything longer-term! However, it may empower the Brand of the Wretched, by providing it an excuse for why literally everyone Kazuma meets would like to punch him in the face.

[C] Felicis Ad Victoriam - Upon entering the New World, activate Fortune's Smile for the year instantly. Kazuma will start making investments that are sure to prove beneficial in the long-run.
 
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Sadly, I don't see an outlined formula anywhere!
I was mostly referring to the, "X Series: Z" formula. The Cheats themselves can be anything, so long as their power doesn't far outpace those presented.

As for Pride, it's interesting. It needs some fine-tuning to work, which I could write myself should it win, but I'll allow it.

In mechanical terms, rather than boost durability, I imagine it's more like an ablative forcefield that resists hostile force up to a certain level, but if anything goes over that, it causes the, "Pridefield" to lose its own HP pool, and then it shatters (with no overflow,) and leaves the user defenseless while it takes some time to recuperate. Obviously, it also cleans dirt and bloodstains from the user's body and clothes since they're so cool - it's like having a shower and washing machine that you carry around with you and it's always turned on.

Also it sparkles?... Yes, it sparkles! And people hate sparkles, because sparkles are for little girls - ergo Brand! Fuck you, Scumzuma.
 
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