Coin and Realm
It had grown late, the sun a wan disk pressed steadily flatter by the vast indigo sky; striated bands of gold shined their last upon fields of susurrant grass, the first breeze of evening low and swift against the ground. The cool, steady wind kicked Hunger's cloak up and around his shoulders, star-stuff dancing in false celebration of the twilight.
Gisena slept fitfully still, unrecovered from her supreme exertion of magic earlier in the day, while he walked steadily towards the antechamber entrance on a road of gently-packed dirt.
On the horizon he spotted the silhouettes of a pair of men also traveling that road - not the spectral knights that guarded this territory, but men of ordinary stature like him, carrying thickly-packed rucksacks that bulged and bristled with miscellany, and dragging behind them a cart piled high with parchments and bottles of dark red liquid. He paused briefly, blinking in surprise, while they sped up eagerly, approaching him.
"Ho, traveler!" Said the leftmost man, raising the bare stump of an arm in greeting. Cut cleanly, an old wound, and wrapped in tailored cloth.
"Look Graven, it's your kindred spirit!" Said the man on the right. "Only he's not even got a stump, poor sod."
"He has got a woman though. And what a looker! Didn't know they made 'em that pretty!"
"Nah. Reckon he's stolen her." The man smiled, raising his voice to address Hunger. "Dragging her off 'ta the cave, are ye?"
He continued walking steadily forward.
"If we could steal a woman like that in 'ere, what are we doin' with this crap?"
"Never said we could do it, brother. Just that he has." The man tapped the side of his nose conspiratorially. "It's hope for you, right?"
"Ahhhhh... I don't get it."
"Never mind, you dolt. I'll explain it ta ya later. When we gets back."
As they neared Hunger finally stopped to speak. "Are you merchants?"
The leftmost man, called Graven, nodded amicably. "Sure are, sir. Don't find many of our like in here, do ya? Our prices ain't the fairest... but they're the best!"
"The best - and only!" His twin chipped in, holding out a pair of red bottles. "What'll it be, sir? Prime healing pots we've got here, good stock, one hundred percent certifiable!"
"Ya mean certified, you blithering moron."
"I mean what I said! Don't interrupt the pitch! Like pa said, the customer's confident if you are confident! I don't need ya underminin' me."
Hunger frowned. The power he'd absorbed from the magus had been slow to 'digest,' and was not finished percolating out from the ring. He had the feeling it would come with some means of accelerated healing, though. Better than 'certifiable' potions, whatever those were.
"Not interested. I would be willing to trade for information, however."
"See!" The merchant threw up his hands at his brother. "It's because ya messed up the pitch."
Clearing his throat, the man calmed, adopting a more formal tone before continuing. "Ahem. Apologies for that, sir, my brother, he's a bit of an imbecile, and it's not got anything to do with his missing hand. Now, information's what you're after, eh? I think we can come to an arrangement. What do you have to trade, my good man?"
Hunger produced the King Fish's Scale. "I want to know about this Temple. And the encampment to its side."
"I see, I see." The man licked his lips. "That... that is somewhat privileged information, sir. Is there anything else you might be able to offer?"
"Not really." Hunger began to walk off.
"W- wait! I'm sorry, could I see that scale one more time?"
"Fine." He handed it over, and the merchant made a show of examining it in detail.
"Magnificent. This could go for quite a bit to the right seller. Problem is, as you can clearly see, we're hard up for space at the moment," he gestured to their overflowing cart and bags, "so I can't give you much of a premium for it. But for two pieces of information? That sounds fair. A fair price for a fair lord and lady!"
"Your brother just said your prices weren't fair."
"Ah!" The man turned a strained smile upon his brother. "A joke, sir. Merely a joke."
"Fine. First question. I killed a magus today. He was fairly powerful. He could teleport and summon spirits, and wore a cloak of white and blue. He called this place 'the ritual grounds.' Describe the geography of this place. Is there some civilization deeper in the Temple? If so, what is their purpose?" Hunger showed them a scrap of the Magus' robe, now stained dark red, on which the white-and-blue insignia was inscribed.
"Ah," The man paled. "Y-you slew a magus, you say? I, I see."
He gulped, slowly tapping the side of his face. "Well, my esteemed lord-"
"Don't call me that."
"Yes sir, I'm sorry. Well, my fine sir, the short answer to your question is, yes. There is a society that lives within the bowels of this fine edifice, exploiting the False Moon to defend and supply their way of life, and they do not take kindly to intruders. But the Call of the False Moon brings all and sundry forward to liberate it! There's a fundamental tension here, you see. From us, who've come from all over to liberate the False Moon, and they who live by its unwilling labor. I'm sure you've felt it yourself, the Call. How irresistible it can be! The poignancy of its suffering, the allure of power and treasure beyond the reckoning of mortal men..."
"What is the False Moon? Can it do anything besides issue the Call? Is it responsible for the maps?"
"Ah, a subject of much debate! As none of us has ever successfully liberated it, or even approached the holding chamber, we simply don't know. I personally have never ventured past these ritual grounds, and am not certain why the Inner Residents call them such! It's a competitive task, chasing the Call, and those capable of penetrating to the Middle Temple are understandably canny about its secrets. If you were able to slay an Inner Resident yourself, however, I can confidently say you are ready to plumb its secrets!"
"You're stationed at the encampment near the side entrance."
"That's right, sir! You may have seen us when you came in. Might I ask what brings you to the Temple in the first place, sir? Seeking fame, fortune, items of power or simple adventure?"
"You can ask, if I can have the Scale back."
As he responded, Hunger thought carefully. Best not to let on that he hadn't come in through the encampment, which meant that line of questioning had to be dropped.
"Ah! Good one, sir. I didn't mean to pry."
"Any other tactically or strategically relevant information I should know about the Middle Temple? How do I get there?"
"Ah, yes. Right now the road we're traveling is on what you might call the latitudinal, or horizontal axis of the space within the Temple. If however you were to traverse the longitudinal, or vertical axis," He pointed to the side, perpendicular to the road and in the opposite direction of the antechamber, "and braved the Knights and other monstrosities along the way, you'd eventually reach the Middle Temple! You can tell because the landscape will shift rapidly, in a matter of a few miles."
"Thanks. And what should I expect? Inner Residents, more automated knights, monsters of a different kind?"
The man shook his head helplessly. "I'm sorry, sir. It's as I said earlier. Those who make it that far tend to be pretty competitive. They're tight-lipped about those secrets. Only one may claim the False Moon's prize, after all."
"What about the monsters here? I've seen the Knights, some bird-like creatures, a stone lion and an enormous fanged wurm. Anything I should be worried about?"
They looked at each other. "Well, there is the Dreadbeast, sir. He's only in a few places at a time, though, and if you could handle a Resident then I doubt he'd be a match for you. Would depend on your specific, ah, parameters..."
Hunger stared silently at him.
"Well," the man looked around nervously. "Sorry I couldn't help you more, sir. Was there anything else, anything at all? Sure I can't interest you in a potion, or perhaps a night at Librero's for yourself and your fine lady?"
He gestured to the cart behind. Hunger pondered for a moment. Was there anything he needed from these men?
---
[X] Bloodmight with [X] The Wandering Caravan has won. You have 8.77 Arete, quite the sum!
[ ] Come Clean [-1 Arete] - Come clean to these men about your true means of entrance to the Temple and ask for both directions and a friendly introduction to the Encampment. It'll take some tricky social maneuvering to avert the Doom, and Hunger is fairly tired, but he's an experienced adventurer with an aura of superhuman majesty. It should be entirely doable.
*50% chance of basic success
*40% chance of great success
*10% chance of Tyranny
*Spending Arete has reduced your chances of catastrophic failure for this and subsequent encounters in the Encampment. It's still a risk, but presumably so is going into the Middle Temple with just your power alone...
If successful, you'll be able to safely enter the Encampment and seek out party members for the journey into the Middle Temple. Perhaps they might even be willing to share the secrets of the foes within, for one who has slain an Inner Resident! Some say a fearsome reputation is a Tyrant's greatest aid in producing deference!
[ ] Dismiss & Talk With Letrizia - You don't need anything more from the merchants. Return to the Temple exterior, let Gisena sleep and catch up with Letrizia. It's been a while since you had a proper conversation with her, and there's much you still have to discuss. She was canny about the nature of politics in the Human Sphere before, but if you're to conquer them you must know its general contours. Or perhaps she knows of other Armaments and their associated Curses? If one of them has the Tyrant's Doom, that would be a very valuable shorthand for interacting with her civilization, though it may give up the game too quickly...
*You may choose whether to discuss Human Sphere politics, other Armaments or let her guide the conversation. If the former two, [+Letrizia], if the latter, [++Letrizia]
*Subject matter will be decided by arguments
[ ] Dismiss & Tend to Gisena - You don't need anything more from the merchants. Return to the Temple exterior. Tend to Gisena, she's earned it. Perhaps the newly awakened power of your Ring can aid her? You'd be wary of experimenting on an ordinary human, but the body of a Sorceress is made of sterner stuff, and use of the Ring feels fairly intuitive to you. It's only right to do your best to heal her with the bounty of power from the foe she helped slay. [+?, +??]
*Do I even need to argue for this?
*It's what she deserves!
*Mystery box, it could be anything! Or nothing at all!
*Seriously, it could be nothing at all
*But you don't do it for the reward
[ ] Hunt Into Evening - You can probably kill enough beasts to scrape out a marginal gain in power. [Gain a 1-pick spending point, which can be used to buy an Echo of the Forebear, Domain: War, Domain: Passion, and any unlocked Arete-spending options that cost 0 picks innately, such as A Thousand Cuts, before you venture into the Middle Temple]
*Regretting your choices? Feel like you need a last minute build vote to bulk up?
*Well, this is your shot.
Thread participation has yielded a bonus:
[ ] +1 Pick at next Experience Spending Point - Works on Hunt Into Evening.
[ ] Healing Breakthrough: Verschlengorge - Your mastery of the dominion of Blood has already yielded dividends. Verschlengorge awakens to a greater fraction of its true power, though still minute on the face of it...
Unlocks Control Mode: Totality
Restores Verschlengorge Rank's to 5
Attracts More Dangerous Astral Beasts [Could be useful for training, if you delay? But also risky]
*Even if Letrizia can fight off more dangerous beasts, doing so may attract unwanted attention. Still, healing Verschlengorge to this degree, perhaps you can consider this an adequate gain from the Temple and venture elsewhere? Though you would be weakened by the Call...
[ ] Ring Affinity Alteration - Death or glory. Commits you to the Temple, but strengthens you within.