So a maximum of 2/3 of the Decimator's Affliction can be mitigated, but some of that mitigation budget is already being spent on Huntress' Moon.

To be honest this made me more confused than before. If we have a fully satisfied Huntress' Moon when entering the Realm of Evening, will our companions get decimated or not?

The Realm of Evening contributes mitigation power equal to 2/3rds the total mitigation of a given Curse. If you have Hunger Sated then your companions would not be decimated.
 
Point is that Decimator wouldn't be at 1/3 because we've got 10% more Decimator from Hunter's Moon. And while Pillars doesn't stack with positive effects it does include negative effects.
 
The Realm of Evening contributes mitigation power equal to 2/3rds the total mitigation of a given Curse. If you have Hunger Sated then your companions would not be decimated.

Would the additional mitigation from the Realm of Evening make a given Huntress' Moon target last longer? That is to say, does the Realm's mitigation reduce the speed at which the Decimation burns through the Hunger Sated protection?
 
It's worth noting that even though technically speaking Pillars gives Apocryphal more time to work with in its current form thanks to the extra time even diminished, that doesn't have to be the case.

Path of Idyll does not freeze time while we use it, and while that's normally a downside that means that if we upgraded it further we could run out the Apocryphal clock while it's diminished without giving it extra power, cutting it down in truth for 7 hours a day every day we bothered.
 
Some confused soul is voting for Pillars of Eternity. I've gone ahead and presumed that they do not want to acquire the game using Hunger's exp.
Adhoc vote count started by BrainInAJar on Sep 22, 2020 at 7:55 PM, finished with 281 posts and 49 votes.
 
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I wonder whether we've got enough arete to buy Pillars and Elder Signs in one fell swoop yet.
 
@ everybody: can i get a tie-breaking vote between Archaeology Quest and Cult Leader Quest?
(whoops sorry for tagging user "everybody" )
forums.sufficientvelocity.com

A Simple Transaction I Original

A Collective Bargain 2700 Words In the Hero's war on the Tyrant, success cost the lives of his friends as well as his soldiers. Even at the very end, the Tyrant was willing to carve through family to strike at the Hero himself. When approached with an offer, the Hero reached first for companions...


...
I wonder whether we've got enough arete to buy Pillars and Elder Signs in one fell swoop yet.
an unfulfilled push for Elder Signs that leaves 1 pick unaccounted for might be the only way we'll ever buy Iridescence.
 
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Not even close. I'm too tilted over other matters to contribute and Micro didn't even drop her Art in thread yet. We're likely very far away, frankly.
 
@ everybody: can i get a tie-breaking vote between Archaeology Quest and Cult Leader Quest?
(whoops sorry for tagging user "everybody" )
forums.sufficientvelocity.com

A Simple Transaction I Original

A Collective Bargain 2700 Words In the Hero's war on the Tyrant, success cost the lives of his friends as well as his soldiers. Even at the very end, the Tyrant was willing to carve through family to strike at the Hero himself. When approached with an offer, the Hero reached first for companions...
Whichever one has Prolessarch. Sorry, my response time is slow because I'm working on the draft for my own subquest - which is quite big this time.
 
Pillars certainly has a lot of momentum right now, but are you guys sure you want to pick up an EFB that does nothing for large stretches of time? You won't even be able to use it immediately in-verse!
 
Crimson Devil
(Previously)
Five seconds of horrible pain, two minutes of figuring out how to meditate properly (crush the mindstate-I-don't-want, then walk that back to something functional) when my whole body wants to tear everything in sight to pieces, five minutes of extended combat testing against Chirault's wall-mounted octopus-bot. Then they call someone who looks like a grey female Zorro with a fedora, who introduces herself as Trickshooter and asks if I'm ready to try my combat instincts while holding a gun. (I'm... pretty sure Contessa has tan skin? Trickshooter looks pale French. Canadian?)

I don't like guns, for the same reason I don't like driving - it's scary, how little effort it would take for me to just randomly kill someone. But apparently, that's the biggest difference about being hopped up on Devildoor: fear is exciting. I accept.

Every gun I try, I can make shots one-handed from the other end of their firing range, while moving. I've never even held a pistol before. This is officially amazing, maybe moreso than being able to claw through concrete. I'm starting to manage bounceshots when I run out of ammo, and instinctively try warping the gun into something that can keep shooting. It doesn't work immediately, and I'm called back to Chirault's workshop before I manage. Grumpily, I go.

Having a weapon seems to change my mindset a lot toward how that weapon works. When I'm holding a gun, I don't want to run at things. With my claws free, though, I really do. I make it back across the complex in about eight seconds, most of which is because even with jumping-shortcuts the route is kind of circuitous, and I'm trying not to destroy anything in the process. I'm way more mobile than I was, and I'm still getting used to it.
When I arrive, Nonstop is staring grimly at a blurry hologram display projected on what appears to be sprinkler mist, and Chirault is urgently poking at a pair of robot gloves. Nonstop speaks.
"A sandstorm just hit Livingston. It's interfering with radio, but a short-lived phone call to the national PRT hotline claimed that glass collars were being used to take hostages. We've had no contact since."
Chirault holds up the gloves. "Hurry, put these on. Maybe undo your hands first." I rankle, but crush that because it's crazy and start draining my forearms. "How do they work?"
"You know how I was trying to isolate your Element and manipulate it? Haven't managed it, but I'm pretty sure you can use it for shaping plasma. That was my main issue with these, so I just tied everything off and adjusted them to fit you. Hurry, we're leaving."
She helps me put them on, then abruptly remembers something. "Oh, right. These are going to fuse with the skin of -in front of your elbows, so there may be a shock as they activate. But don't worry! You can shunt them to subspace, so you'll keep full functionality!"
This doesn't entirely ring as safe, but it's urgent enough - and re-auging my head is painful enough - that I'm just going go with it as-is. The gloves buckle on, stab in, and activate with a hum. I consciously step back and then light up, pushing the hot feeling outwards. It's a lot like manipulating my element after infusion, but it's not all that impressive - maybe a half-inch of bluepurple white along the backs of my arms and knuckles. So I step back further, and flood them with my Element.
My arms are bizarrely insulated this time, presumably because of the subspace thing. I form some inside them, to get everything. (Which might not have been my brightest idea, but fortunately the pain didn't interfere too much.) The gloves get a lot sharper-looking, and the plasma turns from a bright glowing gradient to an blinding magenta. I suppress it as quickly as I can, and apologize - but apparently I'm the only one present who isn't wearing eye protection.
Well. Try infusing my eyes again? But in the mean time, Nonstop is talking. "We have to go. Whether it's a challenge or a distraction, we'll be safer in the train. I got the reactor installed, so there's no contest now." He turns to Chirault. "You're coming with." She scowls, but softly. "Okay."

____
And we're off! This training sequence has yielded considerable proficiency with Devildoor's personal buffs, but because I've decided we needed to pick the pace up, SI-me hasn't learned all that much about how it affects living things which aren't him. Next post will be my character sheet, and hopefully it'll have a good vote.

(778 words.)
 
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The Realm of Evening contributes mitigation power equal to 2/3rds the total mitigation of a given Curse. If you have Hunger Sated then your companions would not be decimated.
Oh wow, isn't that like ISH Tier 6.6 power? Maybe only Tier 4 or 5 because of conditionals, but still really impressive. How the heck is Hunger accessing that so quickly?
2 picks don't have death chances so an infinite amount of them would still be less dangerous than a 3 pick.
They might have Conditions if we critfail, though, and a bunch of those would probably add up to a death chance. It just seems much less likely that a hundred two-picks would kill us than ten three-picks. Maybe even if healing was disabled for all of them.
No! Mitigation slots! Optimize!
 
[X] Artemisinin
[X] Serendipity
[X] Elder Sign

Given the budget shortfall, these are the things that I think are best. Artemisinin helps prevent another moral quandry with Huntress' Moon. Wolfy's point about how rare mitigation slots are convinced me that we should absolutely spend Arete on Apocryphal mitigation. After all, Serendipity is good enough to earn Accursed favor but direct mitigation is not. Elder Sign's versatility is appealing and it combines the OaF advancements with the Cloak of Sky advancements.

It might be a symbolic vote, but it might also give other Pillars voters permission to defect...

We don't even have Opalescence yet...
In the Sea of Blades update, Sharpening the Blade gave us the option to buy Honing, Opalescence, and Iridescence using 3 picks. Since honing costs 2 picks, it is a safe bet that Opalescence has been bundled into Iridescence and the pair now only costs 1 pick.
 
I straight up don't agree with this. Holding the Apocryphal's total available power constant, id rather face 12 (strong) apocryphal activations than 24 (weaker) activations.

Would you disagree with this?

It depends, the effective Apocryphal mitigation sounds like it blows Grand Nullification's ten percent out of the water. On the other hand, a martial or social victory against Augustine is bound to yield interesting picks given her heritage, and we have Fisher King to finish. I'm kind of relishing not having to choose in truth yet!
Weakening every Apocryphal proc is considerably more potent than having to take slightly fewer procs overall, actually! As a level 20, would you rather fight a steady stream of level 15 NPCs, or a slightly less steady stream of level 17s?

A handful of big fights are much more dangerous to us than a bunch of small fights. The former is what actually risks Conditions, the latter is just free powerups as long as we don't have singular points of failure or glaring weaknesses in our build. Rihaku has been pretty consistent in saying that the Tribulations are the real killers with the Apocryphal, your ideas just aren't in line with what we know.
 
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[X] Artemisinin
[X] Serendipity
[X] Elder Sign

Given the budget shortfall, these are the things that I think are best. Artemisinin helps prevent another moral quandry with Huntress' Moon. Wolfy's point about how rare mitigation slots are convinced me that we should absolutely spend Arete on Apocryphal mitigation. After all, Serendipity is good enough to earn Accursed favor but direct mitigation is not. Elder Sign's versatility is appealing and it combines the OaF advancements with the Cloak of Sky advancements.

It might be a symbolic vote, but it might also give other Pillars voters permission to defect...


In the Sea of Blades update, Sharpening the Blade gave us the option to buy Honing, Opalescence, and Iridescence using 3 picks. Since honing costs 2 picks, it is a safe bet that Opalescence has been bundled into Iridescence and the pair now only costs 1 pick.
Ah I'm pretty sure Honing has been discounted because of getting the previous requirements and cost 1 pick and 2 Arete now.
 
Would you disagree with this?

A handful of big fights are much more dangerous to us than a bunch of small fights. The former is what actually risks Conditions, the latter is just free powerups as long as we don't have singular points of failure or glaring weaknesses in our build.
My argument continues to be that the dynamic between # and strength of fights is shaken up by access to the Realm of Evening. Pillars fundamentally changes the nature of Risk for Lord Hunger moving forwards. Our thinking needs to change as well.

Continuing the discussion has polarized my position, and now I'm willing to go further: I'd probably even pay some general mitigation in exchange for a guarantee that fights would take place the day before the Full Moon. 3 weeks of downtime to recover from a big fight makes me much more willing to take a risk than I have been in the past. If we had 3 weeks after the Vanreir fight we wouldn't even have punctured soul anymore.

Golden Hour is good because it helps to synchronize our Pillars calendar with our Apocryphal calendar.
 
Hm. We know that Rank 10 should be superior to Cultivation Stage 15, but I wonder how a battle between Hunger and Nameless would go? The former has a lot more EFBs and access to conceptual effects like Cut Through but the latter does still have superior physical power. I'd like to think Hunger would still win, but what would be his recourse if Nameless just decided to punch away the planet?

Perfect defenses may shield him from that attack and Rank probably absorbs the blow, but it still seems like a huge disparity. And while Refinement of Quickness gives 'demigod speed' for an instant, travel time still occurred for Hunger when getting to Mizuku and the Rotbeast so I'm not sure if it's more reliable than the 'infinite physical speed' of Stage 15.

Kinda makes me think as to how that fight would play out. Would Hunger try to pit Blood against Truth? Would Cut Through be his primary means of offense, given its conceptual power? Certainly, several Artful Thorns in conjunction with ROQ could probably do the job, but would Nameless offer enough of an opportunity for Hunger to pull it off?
 
Pillars certainly has a lot of momentum right now, but are you guys sure you want to pick up an EFB that does nothing for large stretches of time? You won't even be able to use it immediately in-verse!
Eh, I'd rather have Elixir, or Rune King, but of what's on offer, this is the best choice.

I would rather have a Shroud then OaF II, and don't get me started on Elder Sign, that way lies madness.
 
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