Man, remember when bladewinds were a thing? Because I don't. In hindsight, Headsman would have been quite a good purchase, if only for the +50% AGI when parrying to go with our +30% attack speed. Hope we can get some pick upgrades to it in the future, while they're not really worth going out of our way for, it would be sad for them to become entirely irrelevant as they have been.
 
A Collective Bargain
[Z] Fairest and Fallen
While I'm interested in each premise, the first I feel is absurdly doomed, though I could be wrong. With that in mind, the second option offers tantalizing lore and discovery while the third promises drama, heartache, and perhaps even victory.

Whether successful or not, I think the third premise will be the most entertaining. If only for the first few descriptions of his once-loyal friends and allies bearing witness to his true form.
 
Pillars existing for 21 days is basically a supercharging multiplier to Gisena Artifact creation, Grace development research, Empyrean Sign research, and Praxis Training opportunities.
You need down time? We'll make downtime!
Man, remember when bladewinds were a thing? Because I don't. In hindsight, Headsman would have been quite a good purchase, if only for the +50% AGI when parrying to go with our +30% attack speed. Hope we can get some pick upgrades to it in the future, while they're not really worth going out of our way for, it would be sad for them to become entirely irrelevant as they have been.
Something that lets our blade winds Cut Through isn't crazy, given what they are and how they already channel our cutting power.
 
Yeah, I'm more and more convinced that Golden Hour is better than Direct mitigation. Given a week or so of travel to Nilfel, plus a few days (?) of politics and fishing, the curse charged up enough power to completely neutralize our RANK build.

Starting every month with the accumulated Apocryphal charge of 7 days at max power is like arriving to each month having just enjoyed a ten day long uneventful journey under Direct mitigation. That's about how long we spent traveling to the Realm of Myth. Every month we will face at least Augustine levels of interference from the AC.

Under Golden hour, the Apocryphal Curse will be less able to spend the power it stores up during our Pillars vacation
 
The problem isn't the Apocryphal storing up power, it's the difficulty of the average proc. Not only does Direct Mitigation also effectively slow the rate at which it Apocryphal can accumulate power, it also makes most of our procs less likely to kill us. As we've just seen with Augustine, this can turn a relatively harmless enemy into one that could potentially force us to use the Shattering Blow. Hunger isn't going to stop heading into at least marginally risky situations; why roll the dice on this one? We'll likely remain ahead of the Apocryphal anyway between Pillars, Ruling Ring and wise future Arete spending.

Most importantly of all, each point of Direct Mitigation makes the next point even more valuable, scaling better into the future. While that's perhaps not something we're concerned with re: the Decimator, it's definitely something we should consider when it comes to our most dangerous Curse. Go far enough and perhaps our boy will actually survive the epilogue.
 
Direct Mitigation is the best approach to the Apocryphal Curse - as an actual thinking entity, if we focus mitigation along any one surface, the Curse can simply switch to other methods to compensate - unless we rely too heavily on that tendancy, in which case it can switch things up just to keep us on our toes. Direct Mitigation is only marginally worse at reducing stored power than Golden Hour( a 10% vs 12.5% reduction is not an enormous difference), but leaves no gaps to be exploited.
 
Yeah, I'm more and more convinced that Golden Hour is better than Direct mitigation. Given a week or so of travel to Nilfel, plus a few days (?) of politics and fishing, the curse charged up enough power to completely neutralize our RANK build.
>Augustine unleashes attack that would kill us if not for our super high Rank
>this is somewhat an anti-Rank attack

I guess her world-destroying beamu was anti-Silver attack huh
 
The problem isn't the Apocryphal storing up power, it's the difficulty of the average proc.
I straight up don't agree with this. Holding the Apocryphal's total available power constant, id rather face 12 (strong) apocryphal activations than 24 (weaker) activations. We have some limited-use techniques like Silver of Evening, Pillars, and, eventually, Midnight Armor that allow us to tank & heal from a serious fight. But discussion often points out the danger of a death spiral due to complications or injuries. Golden Hour explicitly weakens the effect of those kind of death spirals.

leaves no gaps to be exploited.
You'll have to be more specific what you mean here by "gaps". We've been told that the AC can ignore one or more of its limitations if it will be interesting. What gap is created by Golden Hour that is closed by Direct?
 
<X> Fly

Stealth is the better part of valor, here. In a fight, the side that reveals their trump cards first always loses. Conservation of narrative momentum will keep our abilities fresh if we reveal them later
 
Given that the Ruby omakequest vote is tied, could I try to direct people to it, particularly now that it's not the middle of the night?
Yes of course, my draftbox was just occupied by my own next update. Wings of Horn and Silk has been indexed, by the way.
<X> Fight
Because eating means power! Except the argument for not being mean to the stupid Wyvern is valid, and I don't really want to tie the vote again. Oh well.
 
Having a constant barrage of lower-intensity attacks, to minimize the impact of decreased charge time, for one.
Isn't that the exact outcome of Direct mitigation, except Golden Hour also closes off the risk of charging up a really nasty surprise like the contest of Primacy?
 
Yeah, I'm more and more convinced that Golden Hour is better than Direct mitigation. Given a week or so of travel to Nilfel, plus a few days (?) of politics and fishing, the curse charged up enough power to completely neutralize our RANK build.

Starting every month with the accumulated Apocryphal charge of 7 days at max power is like arriving to each month having just enjoyed a ten day long uneventful journey under Direct mitigation. That's about how long we spent traveling to the Realm of Myth. Every month we will face at least Augustine levels of interference from the AC.

Under Golden hour, the Apocryphal Curse will be less able to spend the power it stores up during our Pillars vacation
It's better to face weaker opponents more often than to face dangerous opponents often. And direct mitigation will benefit from the mitigation before it and will also benefit future direct mitigation.
rather face 12 (strong) apocryphal activations than 24 (weaker) activations.
Many weak opponents will be far less dangerous than a few strong ones.
 
@Rihaku How does the mitigation of Pillars work? Could Hunger control it, say to ensure that while in the Realm he only needs to face an enemy 1/3 as dangerous? Because that would dramatically change the calculation on Foremost Blade.

Sane Science - Download
100 Ordinal Credits
5 Cerulean Obols
0 Radiant Electrum
.

[2] - Hegemon: [+2 Cerulean Obols]

[ ] A Modest Realm - Girl Genius

Gamble:
[ ] 8: Maw - [+3 Cerulean Obols]
[ ] 6: Forbidding - [+0 Ordinal Coins]



Profess / Preference
[ ] I: Profoundly Tasteful [6 Ordinal Coins] -


Ally / Alternate
[ ] I: Attribution Requested [5 Ordinal Coins] -

Dream / Double
[ ] I: Twice [3 Ordinal Coins] -

Extract / Exceed
[ ] I: Quintessence [2 Ordinal Coins] -
[ ] II: The Sword [33 Ordinal Coins] -

Cerulean Obols
[ ] Worldly Might [5 Cerulean Obols] - Spark/Jager

Radiant Electrum
[ ] First Sword [1 Radiant Electrum] - Sane Science

Debit: 50 / 5 / 2
Credit: 49 / 5 / 2

Strategy:
You grow slowly, but you do have time and can sell your functional scientific advancements for security.
A Thousand Streams River - Download
100 Ordinal Credits
5 Cerulean Obols
0 Radiant Electrum


[2] - Hegemon: [+2 Cerulean Obols]

[ ] A Modest Realm - Westeros

Gamble: [+1 Radiant Electrum]
[ ] 1: Midsummer Rhapsody - [+2 Cerulean Obols]

[ ] A Saga. [+1 Radiant Electrum]
[ ] Safety Off - [+1 Radiant Electrum].

Melodious / Mask
[ ] I: Gourmet [2 Ordinal Coins] -

Sight / Seal
[ ] I: Delayed Gratification [2 Ordinal Coins] -

Profess / Preference
[ ] I: Profoundly Tasteful [6 Ordinal Coins] -
[ ] II: Preference Ranking [14 Ordinal Coins] -
[ ] III: Professor [43 Ordinal Coins] -

Ally / Alternate
[ ] I: Attribution Requested [5 Ordinal Coins] -
[ ] I: Ally [20 Ordinal Coins] -

Dream / Double
[ ] I: Twice [3 Ordinal Coins] -
[ ] II: Multithreading [28 Ordinal Coins] -

Extract / Exceed
[ ] I: Quintessence [2 Ordinal Coins] -

Cerulean Obols

Radiant Electrum
[
] First Sword [1 Radiant Electrum]
- The Witch King
[ ] Perchance to Dream [1 Radiant Electrum] - No Moon Sorcerer

Debit: 125 / 5 / 2
Credit: 125 / 5 / 2

Strategy:
It doesn't take much to survive even the upper ends of Westeros. By far the most dangerous would be an ancient dragon like Vhagar, Balerion, or a being like the Night King. Escaping them by abusing a mobile ally should be quite possible, while a very well chosen Ally could potentially manage a win on their own. In combination with the Twice and Professor it should be possible for you to stay alive and functional while your Electrum purchases slowly come online. Even just a few Achievements or stat boosts would be enough to make you a major player on the world stage, while getting access to either your Exaltation or the Cardinal System, even without the attendant bonuses, would allow you to clear the Saga quite reliably. As always, the initial days of arrival are the most dangerous, but hardly impossible to overcome.
qwolfs threw 1 3-faced dice. Reason: Downloaded Nature Roll: Total: 2
2 2
qwolfs threw 2 8-faced dice. Reason: Downloaded Gamble Roll: Total: 14
8 8 6 6
qwolfs threw 1 3-faced dice. Reason: Downloaded Nature Roll: Total: 2
2 2
qwolfs threw 1 8-faced dice. Reason: Downloaded Gamble Roll: Total: 1
1 1
 
Last edited:
@Rihaku How does the mitigation of Pillars work? Could Hunger control it, say to ensure that while in the Realm he only needs to face an enemy 1/3 as dangerous? Because that would dramatically change the calculation on Foremost Blade.
It's independent from other kinds of Mitigation. So our Decimator is at 1/3 of power, but Hunger Sated stuff is not affected/buffed by it.
 
It's better to face weaker opponents more often than to face dangerous opponents often. And direct mitigation will benefit from the mitigation before it and will also benefit future direct mitigation.

Many weak opponents will be far less dangerous than a few strong ones.
In other words, a hundred two-picks is safer - maybe a billion times safer - than ten three-picks.
 
Oooh, shiny~ Could we write in Total Eclipse here, I know it's not unlocked but Augustine's the first enemy Hunger's killed who should drop it, he could totes just copy Gisena's graces and get out of doing research

[X] Artemisinin
[X] Direct Mitigation
[X] Once and Future II


Anywho, if not that? Then SORD. Seriously y'all, the escalation train never stops and we've got the great escape from the VR, the terminator, and then Armaments to deal with. Is Hunger supposed to wise up and stop picking fights once he drops Letrizia off at her dad's? Passive ISH boosts are godly and this prolly comes with more Forebear lore.
 
It's independent from other kinds of Mitigation. So our Decimator is at 1/3 of power, but Hunger Sated stuff is not affected/buffed by it.

Actually, the total mitigation is capped at 2/3rds, as the Realm of Evening is not more powerful than a Greater Curse, so your Decimation rate would be faster due to Huntress' Moon and its upgrades as compared to a neophyte. Not the Realm's fault, but the Curse's, if you have to look at it that way.
 
Actually, the total mitigation is capped at 2/3rds, as the Realm of Evening is not more powerful than a Greater Curse, so your Decimation rate would be faster due to Huntress' Moon and its upgrades as compared to a neophyte. Not the Realm's fault, but the Curse's, if you have to look at it that way.
So a maximum of 2/3 of the Decimator's Affliction can be mitigated, but some of that mitigation budget is already being spent on Huntress' Moon.

To be honest this made me more confused than before. If we have a fully satisfied Huntress' Moon when entering the Realm of Evening, will our companions get decimated or not?
 
Yes of course, my draftbox was just occupied by my own next update. Wings of Horn and Silk has been indexed, by the way.
<X> Fight
Because eating means power! Except the argument for not being mean to the stupid Wyvern is valid, and I don't really want to tie the vote again. Oh well.
With DSB voting for Fight as well, you could turn the vote!
 
Back
Top