Odds are, whatever you end up voting for, the Avatar will be taking a dozen seconds first to put his entire power pool into regeneration before resuming the fight.
It's not that he has a particular problem with precog - it's just that it's an OCP for him, because after nearly a century of superheroing, he's (almost) never encountered it on Earth-Gimel.
Sorry, but... your ability to call in reinforcements is rather hindered by the Simurgh's choice of locale.
Cauldron could in theory send Eidolon. They're leaning toward "no, it's a terrible idea, Eidolon would have a serious battlefield disadvantage in space and he already couldn't beat these guys when they were sandbagging. Right now, the Simurgh isn't sandbagging at all. She
blew up a planet just to get one guy."
Well, were you expecting an Endbringer fight - never mind
this Endbringer fight - to be
easy?
Mental superspeed has kept you from dying - not because it pressures her, but because it allows
you time to react and think.
Her calculations aren't quite instantaneous - you'd be dead if she had that degree of quasi-omniscience - but it's fast enough that she isn't helpless for several minutes once you pull a fate hack, either.
It kind of has to be. Otherwise, Scion or Eidolon showing up to Endbringer fights would cripple her way more than it did, even if she built a mental model of them.
For most of this chapter, The Simurgh was focusing on short-term predictions, trying to regain control of what, from her perspective, is kind of a clusterfuck.
Her plan was killing you without a fight, after all.
You can win this fight. Word of GM.
Withdrawing, on the other hand...
Well, you'd need for the Avatar to realize the guy is a Tinker she's using, for starters. But if you got past that hurdle... well, you can't send him to Earth Bet (if it was that easy, you'd send
yourself and phone Scion), and putting him in stasis is unlikely to help (she might still have access to his shard, after all), but removing him from her range would still be an option.