Vote tally:
##### 3.21
[X] You want to help these people, but you don't know them very well yet - or, for that matter, their operational security. It might be best to keep a few aces up your sleeve. You will cooperate with the power testing, but not reveal everything you can do.
No. of votes: 29
Zimary
DarkSideBard
NegativeHorizon
Gundor Gepein
Leingod
A Living Person
devo342
JeffJway
Koden
TotallyNotEvil
veekie
Hachichiyyin
Aeondrac
tenchifew
Lord Samiel
Katsuragi
Magnive
landcollector
Nemonowan
nalsala
Razauq
Diller
ryuan
PIEGURU
Evaunit02mark1
Unelemental
silentspirals
Tobi'sAGoodBoy
PrimalShadow
[X] Start small. Brockton Bay could use some help, as well as some denazifying.
No. of votes: 18
Zimary
DarkSideBard
NegativeHorizon
Gundor Gepein
Leingod
A Living Person
devo342
JeffJway
TotallyNotEvil
veekie
tenchifew
Lord Samiel
Katsuragi
Magnive
landcollector
Nemonowan
nalsala
PrimalShadow
[x] The Guild is a non-governmental team that specializes in fighting the Big Bads. It sounds more fitting for you than the Protectorate, honestly.
No. of votes: 12
Koden
Aeondrac
Suipe
Brain_Caster
Ironforge
edmantgoog
Broken25
AZATHOTHoth
Sojiko
silentspirals
adaer
Larekko12
[X] The better they know your powers, the better plans can be made to save the world. You know the importance of being a team player, so you're going to tell them everything you can afford to about your powers and fully cooperate with the testing.
No. of votes: 7
mc2rpg
WyldCard4
Biigoh
munchkinomatic
edmantgoog
adaer
Larekko12
[X] Coordinate with Protectorate thinkers to hunt down the Slaughterhouse Nine.
No. of votes: 9
mc2rpg
WyldCard4
Biigoh
munchkinomatic
Brain_Caster
Ironforge
Sojiko
silentspirals
Larekko12
--[X] The city is as full of problems as it is of gems. Maybe you could steer brilliant but missguided young minds like Skitter and Tattletale unto a better path.
No. of votes: 1
TotallyNotEvil
[X] Deal with the S-class threats of North America in coordination with the PRT and the Protectorate. Then go back to Brockton Bay. They could use some help, as well as some denazifying.
No. of votes: 11
Hachichiyyin
Brain_Caster
Ironforge
Razauq
Diller
ryuan
PIEGURU
Evaunit02mark1
Unelemental
silentspirals
Tobi'sAGoodBoy
[X] Decline power testing, as it is unnecessary. Instead, simply provide the protectorate with a detailed list of what you can do. Be honest, but keep a few aces up your sleeves when it comes to aspects of you abilities that might be classified as thinker or stranger type powers - in other words, powers that you'll be able to use much more effectively if nobody knows you have them.
No. of votes: 6
Suipe
Brain_Caster
useofstrike32
Ironforge
Ac3Royale
Sojiko
[X] That being said, set aside a few hours each day to both deal with small stuff like Brockton Bay and interact with people other than Big-Name heroes and villains in a personal manner - it might not be efficient, but it's good for one's mental health and perspective.
No. of votes: 2
Brain_Caster
Ironforge
[X] Get Rid of SlaughterHouse Nine
No. of votes: 2
useofstrike32
Ac3Royale
[X] Stunt: IF we decide not to go full disclosure on our powers, we WILL warn Legend about it-because dammit, pragmatism may force us to keep some information from our own ALLIES, but hiding it outright smacks too close of dishonesty, and if it came to light in a combat situation it would be outright betrayal.
No. of votes: 2
devas
Demonlorddraco91
-[X]Whip up stupidly large amount of rare super metal for them to play with.
No. of votes: 1
Larekko12
This is admittedly a bit of a mess, but it looks to me like the winning vote is to keep a few secrets, and start small with Brockton Bay.