What are the end goal(s) of this quest?

  • Retake the Iron Throne.

    Votes: 36 14.0%
  • Destroy the White Walkers.

    Votes: 44 17.1%
  • Rebuild fallen Valyria.

    Votes: 43 16.7%
  • Create a new empire, forget the past and forge your own destiny.

    Votes: 74 28.7%
  • Survive. Who needs a crown?

    Votes: 24 9.3%
  • Utter domination. You are the Dragon and will not rest until you rule over all!

    Votes: 29 11.2%
  • Become the wisest of the wise. A true Loremaster. Learn the magics of old and converse with Gods.

    Votes: 40 15.5%
  • Forbidden Power - Why speak with the Gods when you can BECOME one of them?

    Votes: 64 24.8%
  • Immortality - The problem with Aegon the Conqueror is that he died. You will not.

    Votes: 79 30.6%

  • Total voters
    258
  • Poll closed .
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Voting Tutorial
Voting Tutorial
Condensed and Updated
Please Read & Follow
#StickiedForAReason
Votes that do not follow the template will not be counted!

At this time I am using a counter system, listing the number of days votes take to be put into action. However for write-in votes you don't know how many days an action may take. For this we will use the old system of Major/Minor Decisions, and I will tell you how many days/weeks/months the plan will take. Remember that every month has 28 days, and that there are 13 months in the year with New Years as a special day alone outside the months. There is no leap year, as their calendar is not accurate to that degree.

Major decisions are any new endeavors. Finding new investments. Finding new allies (specify what type, where you're looking if possible, what you want from them, etc) finding new trainers, starting new training even if it is with people you already know... Anything new.

No mixing something that would qualify as a minor decision or free action into your major votes! If you have a question about your votes, ask me.

Talking with specific people about specific subjects. You can generally only talk with one person at a time with this. There are simple logical exceptions, Husband & Wife combos can be put together as one conversation, brother & sister, stuff like that. I'll clarify if a combo is unacceptable when I see the vote. This is also for continuing any long term action. Any major decision that you have already voted to start (not just mused about in-story) can be a minor action the next time around. Continuing training that you have already begun for example. Continuing a long-term investigation or plot. Stuff like this.

Making small talk with characters. You will not learn anything special really, but it gives you more insight into their backgrounds and history, can raise/lower their loyalty or other relationship points with you, etc. Raising/lowering and how much depends on rolls.

These can interrupt any current action(s) and will take precedence over the current plan. A way to change things on the fly as you discover new information or alternate ways to potentially enhance your plan, or change it completely if needed.

Remember for all votes if you take a guard or other individual with you, you will need to write-in which guard/person you take with you (just saying take a guard or ally will leave the decision of which one up to me) and also whether Daenerys tries to use any future knowledge on the decision as well if it is one of hers or she is present. (She still may decide to try and use her future knowledge without your consent if she thinks it necessary.) These details are sub-votes.

[] [Plan] X (Current Month, Short Term, Long Term, Immediate Actions, Purchases, etc.)
-[] Major Decisions: Character name here
--[] Major Decision 1
---[] Sub-conditions of Major Decision 1
---[] Sub-conditions of Major Decision 1
--[] Major Decision 2
---[] Sub-conditions of Major Decision 2
---[] Sub-conditions of Major Decision 2
-[] Minor Decisions: Character name here
--[] Minor Decision 1
---[] Sub-conditions of Minor Decision 1
---[] Sub-conditions of Minor Decision 1
--[] Minor Decision 2
-[] Free Actions: Character name here
--[] Free Action 1
---[] Sub-conditions
--[] Free Action 2
---[] Sub-conditions

You get the jist of this.

However, under the plan vote, you will then put a "Priority" Vote.

[] Aegon Priority: 1. Major Decision 1, 2. Free Action 2, 3. Minor Decision 1, 4. Major Decision 2, etc.
[] Daenerys Priority: 1. Free Action 2, 2. Major Decision 3, 3. Minor Decision 1, etc.

This way we can vote on the general plan, then I can separate the order of events in said plan.

Don't put V1, V2, or any other such revision information into your plan. Just leave it like I have it. Nothing extra. The tally system will update to your newest post. No need to make version markers. It just makes things harder for me.

If an action in a plan is not one for a specific character, more a general idea of what needs to be done, it will still need to go into the priority matrix.

At the end of all your votes, put your reasons explaining your vote choice. As I've said before, a plan with reasons will get more weight than one without. Because reasons matter. I care about reasons more than numbers. I need reasons to help build the characters. Get used to putting reasons into your plans, as eventually reasons will become a requirement rather than a suggestion. This post will change when that occurs.

[] [Plan] X

You may (but are not required to) put additional reasons to agree with that plan beneath your vote if there are reasons for it that the original vote creator didn't put in that you thought of. The more/better the reasoning inside explaining a vote, the greater the chance it will be added into the story.

Votes are typically closed after either 12 or 24 hours unless real life interferes. Ties will be either decided by me, or by whoever is in the forum or the Discord that has not voted already at the time. I will @ whoever is currently in the forum or Discord that I choose to be the tiebreaker.

Plans have specific timelines. Immediate Actions are obviously immediate. Current Month is similarly self-explanatory. Short Term is something that can conceivably be done within 1-3 months, and Long Term is 3-6 months.
 
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Stretching One's Wings - Part Three
Winning Vote

Major: Practice new abilities. Train with Ser Jorah.
Minor: Talk with Dany about secrets. Train with Matalarr.
Free: Talk with Ser Jorah and Matalarr.

If you didn't notice, this is the 2nd update back-to-back. Start from here, then read here if you didn't read Dany's dream sequence.


Stretching One's Wings - Part Three
Fourth Week of the Fifth Month 297 AC​

The morning after your return is welcome. The rest you received from sleeping in your own bed instead of a cramped wagon is long overdue. How you managed without a real bed for so long you'll never know. Smiling ruefully at thoughts that you once would have considered "weak" or "spoiled" you understand more of how much such things are a matter of perspective. What you then called "weak" you now consider to simply be enjoying what you have earned. Why do things the hard way if the easy way is available? If one needs to sleep on the ground, then one shall, but not sleeping in a goose-feather bed out of stubbornness? No, that was how you rationalized to yourself why you didn't have one. Easier to believe you "didn't want one anyway" than to admit that you simply couldn't have what you wanted.

'I'll never lie to myself like that again,' you decide. Lies like that are for those who cannot face the world as it is. You need to be able to accept any truth, comforting or not, while rejecting all lies, comforting or not.

With these thoughts in mind you head downstairs to speak with Ser Jorah. You need to get to know him a bit for one, and also to start training with him for another. Learning the knightly was of fighting is essential for not appearing too foreign to Westeros when you eventually reclaim your throne from the Usurper.

When you get downstairs your Steward Jaehaelyx has a notice for you. A message from the Iron Bank asking you to come in sometime on or after the 1st day of the next month to discuss "account details". It can't possibly be the Targaryen account; it is still too soon for that according to their best estimates, but you don't know what else it could be. You puzzle this over while eating an early breakfast prepared by Saenera. Eventually you get up, seeing Ser Jorah enter the house. Where he was so early you have no idea, but the man no doubt has his own business to attend to at times.

"Ser Jorah," you call his name, as you rise from the table, catching his attention before he gets to the stairs. He turns, surprised to see you up and about this early no doubt, before asking what it is you require. "I'd like to begin training with you as I do with Matalarr," you say. "Knowing the knightly ways of fighting will no doubt be a help to me in the future."

His brows rise in slight surprise, but he responds readily. "My liege, I would of course be honored to train you, however learning two different styles of combat at the same time, from two different masters can be... disadvantageous. You are still building up your instincts for the style you are learning, training entirely different instincts before you finish mastering the first can be confusing for the body and mind, leading to a longer time to train both."

You do not doubt the truth of his words, but you know that you are not worried about such a thing. Balerion's blessing will aid in your training, and you'll not impair one style by learning another before mastery. "I shall be fine, Ser Jorah. You'll see."

The man gives an appeasing tilt of the head that says "Very well," but also hints at "if you say so," obviously believing you overconfident. You are almost offended before you recall the circumstances of your meeting, him saving you from a common thug. He has reason to think such, you realize suddenly ashamed.

"Perhaps we could talk while we prepare? I don't know what all I'll need different from when I train with Matalarr, but I'm sure it'll be more than I expect," you say, showing a bit of humility so that the man doesn't think you an arrogant young fool.

"We should go to the market then," he says. "There are things we'll need to purchase. The sword you are using with Matalarr is not suited for knightly combat, and you'll require different armor as well. The light armor that the gladiator favors won't serve for Westerosi combat. You'll need medium or heavy armor for that."

And so the two of you leave to get supplies.​

Your shopping trip is uneventful. The stores are only just opening, so you are able to get what you need quickly, not having to wait to be serviced. Ser Jorah knows exactly what he is looking for and you procure a Hand and a half sword, or a "bastard" sword, as well as padding that serves for both training armor, as as the actual padding worn under your real armor that you have gotten as well.

Your newfound ability to barter serves you well, and you manage to get the lot for only 60 SD, a steal at any price. You have chain armor, not full-plate, that is far more expensive and needs to be properly fitted, taking longer to acquire, but you can consider getting it at some time in the future. Especially if you eventually want to train with the Broadsword and be the large imposing man on the battlefield that draws attention and danger away from the others. You, Dany, and Viserys were all inordinately tall, so you didn't think about it, but Ser Jorah says that with your height and long reach you could be a fearful opponent once fully trained.

You have also been talking with Ser Jorah about his life before joining you. He was exiled, it seems from Westeros. He admits that it was just, and that he fled for his life rather than face death. When questioned about what his punishment was for, he tells you a story about his wife, Lynesse Hightower, and how he betrayed the law against slavery to help keep her in the wealthy lifestyle she was accustomed to before marrying him. She now is apparently a favored concubine to Tregar Ormollen, a Merchant Prince of Lys. Despite her Westerosi customs, she was quite willing to gift her body to a man able to provide her with a life of comfort, rather than her husband.

The story he paints is self-effacing, and he downplays his own role in the situation, while claiming to accept responsibility, but you can tell that while his criticisms of his wife are legitimate, he is not the victim in any sense and his claims of having grown ring false to you. He did as many do, and married the first pretty thing he saw, taking no time to get to know his new wife, and when she turned out to care more for gold and gems than him or their honor, he sacrificed his to keep her happy instead of teaching her that things come at a price. Still, learning about her can be useful. Jorah broke all honor for her once. Perhaps, if you can figure out a way to get her back from this "merchant prince" you can ensure that he remains loyal to you and doesn't break honor for her again.

Still you muse, slaves are against Westerosi custom, but your time in Pentos and the other Free Cities have shown you their effectiveness. Immoral according to the Seven, and even to many who do not follow them, but useful nonetheless. You cannot deny the practice had... benefits. What one cannot afford to pay free workers to do, slaves will perform for far less, and without question. Unlike those in the Seven kingdoms you have grown up in Essos. Slavery is a common part of life. Braavos alone has a firm stance against it among the ironically named "Free Cities" elsewhere it is not so. You'll have to think on things like this when you are king, you realize. Thoughts of morality and practicality warring in your mind.

Well, no need to think about the various merits and demerits of slavery for now. You have no power to do anything about it one way or the other yet, as you have no place to rule. But it is good to remember that such questions of ethics and morality are also the domain of kings, and one day such things will be weighed legal or illegal by your word alone. You shake your head to clear it and head outside with Ser Jorah to practice your first lesson of many.​

OOC Vote - Stance on slavery? Tentative, may be re-voted upon in the future.

[] Keep slavery active in Essos if you forge any sort of kingdom there.

[] End slavery in Essos if you forge any sort of kingdom there.

Please don't bring real-world drama into this. Real world examples are fine, but remember, what people are willing to do in a fantasy setting is not the same as what they are willing to do in real life! There will be no calling people ignorant names or being foul for people's votes, no matter what side of the vote they are on! I like dealing with serious issues in my games. Let's all be mature about this.

Whichever side you vote for, be ready to provide your arguments. Practical, impractical, moral, etc. Remember the reasons for actions are important, not just what Aegon does, but why he does it, and how. Look beyond the first layer of what you are going to do. What will it affect? How will you do it? All these things are important.​
 
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[X] Keep slavery active in Essos if you forge any sort of kingdom there.
-[X] But at a minimum, criminals, thieves, and indentured servitude are all options.

Abolishing Slavery will be hard, look at canon Dany, for example. Better to do it over time rather than at that exact moment.
 
[X] Keep slavery active in Essos if you forge any sort of kingdom there.
I think we could manage it but there's so much you'd have to do
 
[X] Plan Foresight
-[X] You think the practice of slavery to be immoral, but understand the economic benefits. You also are aware of how much social, economic and political upheaval would result from removing slavery outright. So you'll keep slavery active in Essos, but take steps to slowly replace it with alternatives, and to provide slaves with alternate training, so that you may one day get rid of it.
 
[X] Keep slavery active in Essos if you forge any sort of kingdom there.

Is it possible to write in specifications?
Like, indentured servitude, serfdom, inheritance status, numbers permitted and class requirements for slave holding?
 
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[X] Plan Foresight
-[X] You think the practice of slavery to be immoral, but understand the economic benefits. You also are aware of how much social, economic and political upheaval would result from removing slavery outright. So you'll keep slavery active in Essos, but take steps to slowly replace it with alternatives, and to provide slaves with alternate training, so that you may one day get rid of it.

This is smart I vote for it.
 
[X] Plan convulted historical mixture
-[X] make slave holding a privilege of nobility and people of high esteem, and put strict restrictions on thier numbers, so that the ranks are distinguished by the numbers of slaves. Furthermore, make it so that half the price of any slave traded is given to the king as tribute, and mandate that agricultural and mining slaves are serfs, and cannot be traded or moved from the land.
And let it be that the destitute, debtors and criminals are to be indentured servants and may have thier obligations purchased by anyone.
 
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Fighting slavery means fighting an entire continent.

We are already exiled from Westeros,let's not endanger our position in Essos too.

As a Valyrian the Bravosi will never like us and our anti slavery attitude would earn us the enimity of other Free Cities.

We don't want to end up friendless everywhere we go. We need allies to conquer Westeros and the Free Cities are our potential allies.

We can revisit this issue once we actually have the power to do anything about it meaningfully.





[X] Keep slavery active in Essos if you forge any sort of kingdom there.
 
[X] Plan Foresight
-[X] You think the practice of slavery to be immoral, but understand the economic benefits. You also are aware of how much social, economic and political upheaval would result from removing slavery outright. So you'll keep slavery active in Essos, but take steps to slowly replace it with alternatives, and to provide slaves with alternate training, so that you may one day get rid of it.
 
[X] Plan Foresight
-[X] You think the practice of slavery to be immoral, but understand the economic benefits. You also are aware of how much social, economic and political upheaval would result from removing slavery outright. So you'll keep slavery active in Essos, but take steps to slowly replace it with alternatives, and to provide slaves with alternate training, so that you may one day get rid of it.
 
Fighting slavery means fighting an entire continent.

We are already exiled from Westeros,let's not endanger our position in Essos too.

As a Valyrian the Bravosi will never like us and our anti slavery attitude would earn us the enimity of other Free Cities.

We don't want to end up friendless everywhere we go. We need allies to conquer Westeros and the Free Cities are our potential allies.
We're gonna have to fight the Other Free cities anyway if we're to rule them. We would have to rule beside them, not over them, to have them as allies. And there is a chance of gaining an ally in Braavos if the current Sealord dies. He's old and close to kicking the bucket. We might gain the new Sealord's favour by trying to get rid of slavery, but the other Free cities don't have any reason to ally with us when we want to rule over them.

And we *could* have some allies in Westeros, even if we plan to rule over them. Mainly in Dorne, the Crownlands and the North (along with the Riverlands and perhaps the Vale), also maybe the Stormlands or the Reach, depending on how that unfolds. Remember how they united against Dany in s7? Endorsing slavery will just increase that. And the fewer Houses backing the Lannisters against us, the better. <OOC>Otherwise we'd have to burn them, and that's less bodies to fight against the WWs.</OOC>

And I'm not voting to immediately abolish slavery, that won't end well, as shown in canon. But we could show that we're against it, and we're taking steps to remove it, to gain the favour of some of the Westerosi and the Braavosi. One way of doing that is freeing the Unsullied. Other slaves would take years of reeducation to be able to be properly reintegrated into society, but the Unsullied can go directly from slave soldiers to paid soldiers.
We can revisit this issue once we actually have the power to do anything about it meaningfully.
We need to start preparations as soon as possible since it'll be years, possibly deacdes, until we'll be ready to abolish it entirely w/o severe consequences.
 
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Can we change our minds at a later date – if we decide not to take the Seven Kingdoms then maybe we can keep slavery in any Essosi holdings, but the propaganda of us being a slaver doesn't bear thinking about.
 
[X] Plan Foresight
-[X] You think the practice of slavery to be immoral, but understand the economic benefits. You also are aware of how much social, economic and political upheaval would result from removing slavery outright. So you'll keep slavery active in Essos, but take steps to slowly replace it with alternatives, and to provide slaves with alternate training, so that you may one day get rid of it.
 
Current standings:
Adhoc vote count started by Lunasmeow on Sep 12, 2017 at 11:59 AM, finished with 1575 posts and 13 votes.

  • [X] Plan Foresight
    -[X] You think the practice of slavery to be immoral, but understand the economic benefits. You also are aware of how much social, economic and political upheaval would result from removing slavery outright. So you'll keep slavery active in Essos, but take steps to slowly replace it with alternatives, and to provide slaves with alternate training, so that you may one day get rid of it.
    [X] Keep slavery active in Essos if you forge any sort of kingdom there.
    [X] Keep slavery active in Essos if you forge any sort of kingdom there.
    -[X] But at a minimum, criminals, thieves, and indentured servitude are all options.
    [X] Plan convulted historical mixture
    -[X] make slave holding a privilege of nobility and people of high esteem, and put strict restrictions on thier numbers, so that the ranks are distinguished by the numbers of slaves. Furthermore, make it so that half the price of any slave traded is given to the king as tribute, and mandate that agricultural and mining slaves are serfs, and cannot be traded or moved from the land.

Adhoc vote count started by Lunasmeow on Sep 12, 2017 at 9:54 PM
This vote count is in an error state, please contact support
 
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