Which of the other starter choices do you want to see interludes from most?

  • Dishonored

    Votes: 3 7.0%
  • Legend Of Zelda

    Votes: 9 20.9%
  • Shadow Of Mordor

    Votes: 2 4.7%
  • Tengen Toppa Gurren Lagann

    Votes: 4 9.3%
  • Preacher

    Votes: 0 0.0%
  • JoJo's Bizarre Adventure

    Votes: 8 18.6%
  • Fist Of The North Star

    Votes: 0 0.0%
  • Kill Six Billion Demons

    Votes: 12 27.9%
  • The Zombie Knight

    Votes: 0 0.0%
  • Mob Psycho 100

    Votes: 2 4.7%
  • Author's Choice

    Votes: 3 7.0%

  • Total voters
    43
  • Poll closed .
[X] Play It (Médecins) Sans (Frontières)- Grab the injured on your way out, protect them, and get them to the professors. At worst, they're out of the way, at best, they're proof that an intervention is needed.
 
[X] DON'T PLAY IT SAFE- Extend your Reboot() to the maze as a whole. Everybody gets out, the injured get away, and everybody's after Saff's blood. Fun times all around!

It's cool.
 
[X] Play It (Médecins) Sans (Frontières)- Grab the injured on your way out, protect them, and get them to the professors. At worst, they're out of the way, at best, they're proof that an intervention is needed.
 
[X] DON'T PLAY IT SAFE- Extend your Reboot() to the maze as a whole. Everybody gets out, the injured get away, and everybody's after Saff's blood. Fun times all around!
Let's do this, boys and girls.
 
[X] DON'T PLAY IT SAFE- Extend your Reboot() to the maze as a whole. Everybody gets out, the injured get away, and everybody's after Saff's blood. Fun times all around!
 
[X] Play It (Médecins) Sans (Frontières)- Grab the injured on your way out, protect them, and get them to the professors. At worst, they're out of the way, at best, they're proof that an intervention is needed.
 
[X] DON'T PLAY IT SAFE- Extend your Reboot() to the maze as a whole.Everybody gets out, the injured get away, and everybody's after Saff'sblood. Fun times all around!
 
Assuming we're rolling a 20 sided die, there's only 5 results where we lose, and only one of those is a catastrophic loss. I don't hold off casting attack spells in Pathfinder because there's a 1/20 chance of me backfiring the spell with a natural 1 (It's a houserule). I'm going to stick with my vote for living dangerously, because I don't think we will mess it up.

This right here? This is the kind of thing that would justify Jaune getting black list Jaune from any profession involving putting the lives of other people in his hand. There is a difference between living dangerously and endangering the lives of our fellow students for no real reason, especially when we have other options. The former just has us risking our own lives while the latter involves risking the lives of other people in what's supposed to be just a test.

I mean we and everyone else knows that messing with the maze could cause it to collapse and we are also aware that there are injured people inside including those with nearly depleted aura.

I mean what if we do fail horribly wrong? "Oh I'm sorry my actions caused the deaths of several students but in my defense I thought for some reason I only had a small chance to not cause the deathtrap maze to collapse on everyones heads despite all reasoning otherwise." Yeah, I'm sure the teachers would understand and we won't wind up disgraced if we fuck up no matter how small because of our direct actions.
 
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Ok, well there's a not-insignificant chance that anything we do can cause the Process to show up and start eating people. Do we stop using Functionomancy? There's a chance Saff is almost DQ'd by Aura expenditure. Does that mean we don't fight him with our Functions on the off chance one of them breaks his Aura and has enough nasty left over to maim him? Let's see what we get. We succeed on 4. That's better odds than I expect for any of my combat actions in Pathfinder.

E: Also for complete transparency: it's just freaking awesome and I wanna see us show off.
 
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Ok, well there's a not-insignificant chance that anything we do can cause the Process to show up and start eating people. Do we stop using Functionomancy? There's a chance Saff is almost DQ'd by Aura expenditure. Does that mean we don't fight him with our Functions on the off chance one of them breaks his Aura and has enough nasty left over to maim him? Let's see what we get. We succeed on 4. That's better odds than I expect for any of my combat actions in Pathfinder.

E: Also for complete transparency: it's just freaking awesome and I wanna see us show off.

...That's really not the same thing, it's also strawmanning since again I didn't say we shouldn't take risks. Just that we shouldn't take risks that we know for sure are gambling with other peoples lives for very little reason other than because it could be awesome. If this wasn't a test and if there weren't injured and could die because we decided to mess with the maze knowing that it could collapse on everyone then I really wouldn't have an issue with it and would likely vote for it myself. We have other options that if we fail or crit fail with won't lead to us personally potentially killing people in what is supposed to be a test.

Ok, well there's a not-insignificant chance that anything we do can cause the Process to show up and start eating people. Do we stop using Functionomancy?

The Process can do a ton of good and seems like it is definitely worth the risk. Especially since Remnant is a death world and the process seems like it would be great for helping mankind.

There's a chance Saff is almost DQ'd by Aura expenditure. Does that mean we don't fight him with our Functions on the off chance one of them breaks his Aura and has enough nasty left over to maim him?

We are hunters in training, there is risk involved and we aren't actually trying to kill him. If we end up maiming him by accident it would have been an accident and a risk he and everyone should have expected when they signed for a test that involved combat. But hey, we wouldn't have been aiming for that and we likely would expect low chances of that happening since his aura wasn't dangerously low yet.

So yeah you are missing the point.

@Prok Curious about this but does Restore work on people to heal injuries?
 

Knowledge stood proudly here.

Now it does not, only elsewhere.

Cleanliness is key.​


Fate Points
Fate Points are, in a nutshell, your curried favour with the sad, petty little creature in charge of whether you live, or die, or succeed, or fail, or worse. Don't know who that is? Don't worry, I'll tell you!

IT'S ME.

Now that we have that little misunderstanding cleared up, let's move onto how they work! Fate Points are gained in various ways, both in character and out of character- in character, completing arcs, such as the Signal test, will gain you Fate Points and whatever else I need to throw at you at the end of a scene. On top of that, pulling off Overkill Opportunities will gain you a set number of Fate Points, assuming you didn't use them to not fail, depending on how well you succeed.

As a general rule, a critical success gives you 5 points, success, 3, partial success, 1, and obviously failures will get you nothing. Besides that, managing to pull off awesome, dumb, or just downright rib-hurting stuff will probably net you a couple for brightening my day.

Out of character, Omakes that qualify for a bonus to something else can be swapped for Fate Points, any other contributions may be rewarded... just, they turn up when they turn up. Chill.

Fate Points Available: 160 and change. You've got the Process, like you give a toss about this anyway.


The Fate Shop
You do not understand how you got here. You were... are... Jaune Arc... no. You are something altogether more. Simply a passenger. But also the driver. One, but many.

Seosten.

You do not understand why you have been separated from your charge, but you are here, in front of a small shop, squat, grey, seeming to take Brutalism sutured to something altogether more alien, and compact the frankentecture into something too small to properly hold it. And yet, it does, in a way that hurts you to think on. It seems to shift and write beneath its concrete, almost quivering in anticipation of your arrival.

You come to the front door, and find a small sign, altogether something apart from the eldritch nature of the building. A small, card sign on the inside of the door, held up by a small rubber sucker-

The Fate Shop- For All Your Metaphysical Strengthening Needs!
Grand Opening Soon!

You look in and see something staring back. You start and feel the ground draw you close like a lover, leaving you hoping, as blackness creeps into your vision, that that wasn't a reflection.

Things will appear here later. You will be informed as new items arrive, and when your presence is welcomed.

Do not linger. Move along, now.

Quicker than that.
Run. Please, stay.

You are welcome now.


You stop in your tracks, a voice like silken cyanide lingering like smoke in your non-ears, promising a soft death to those who would anger it, pleasure to those who would please it. You look back and see the door, open, the sign gone, the bell ringing with no sound. The building has shifted now, seeming to squirm and wriggle in anticipation of your entry.

You decide walking in is the best way to avoid that soft death promised by the lips of an unseen force.

The inside is dark, almost black. In the few spots of light, you see that the shadows are not static, writhing at the edges like the cilia of a microorganism. Suddenly, the movement inverts, the light contorting in the dark, growing, consuming, rebelling and shedding the inky blackness for shade, for colour, for form.

At first, it seems like a perfectly normal shop, small, shelves and racks of clothes and trinkets and whatnot. Then detail fades in as the darkness recedes and you realise that nothing here is inherently stable. It shifts between blinks, your perception its only anchor in reality. Like a dream, if you look away, it will change.

This is no normal shop. These are no normal items.


And I am no normal cashier!

You turn to the voice from before, much more jovial now but still holding that tone of quiet pain. You look towards... what you suppose would be the cashier's desk, and see something never meant to be.

Hands. Hands upon hands upon hands, hundreds of them, connected by hydraulic tubes, spires of needles, woven cloth, a set that seem to act as a cross-section of the human arm, one held up with nerves, another with blood vessels, another with nerves, bone, skin- no two hands are connected to their centre, a large, metallic cube, below which a wooden ovoid shape hangs, held up by two hands, cradled almost lovingly, in the same way.

It gives you a tiny wave and continues speaking from no mouth in particular.


Welcome, Seosten! Is this your first time entering one of our establishments?

You nod hesitantly.

Well, our job is simple- making your game as interesting as possible! We sell little hunks of fate and fortune, for you to use as you will. With our articles, you can... alter your world a little. Guarantee some things, quicken the progress of others, allow yourself a little glimpse at other things, more than that Zoltar machine outside can give you. You get the idea, yes? Would you like to see our wares?

You nod, less hesitantly this time. Two of the hands clap together, rubbing each other warmly.

Excellent! Please, look around. If anything catches your eye, just ask and I shall speak on its purpose...

There are many things that catch your eyes.
[] ZOLTAR SPEAKS- Hm? That old thing? It's one of those old Zoltar machines, you know, you put a coin in, you get your fortune- I've no idea if it still works, but if you choose to try your luck, be my guest.

[] A... fluffy dice set?- Ah! A favourite! If you use them in a bad spot, your fortunes can turn! Be warned though, you're stuck with your new fortune, whether it be better or worse. Ten points for a roll. If you roll the same, I'll let you go again. A third time, I'll be impressed, but my charity ends there and I'm charging a point more than last time.

[] A small ticket, with "Overkill Deluxe Special" - Ok, ok ok ok, this one is a BLAST. You've been offered a couple of these before, right? Well, this lets you make your own, but here's the twist- you choose the successes, but I choose the failures! It's like, er, what's that game, cards, little tokens- poker? Poker, yes! You set a bet, I call your bet. It's a game within a game! Fifteen points.

[] A simple golden coin, with a hole punched through the middle, and a phrase is written around the edge- "Fate's just a buncha jumped up numbers anyway !"- ... How... how did that get there? I didn't put that out, did I? Hrm. Well, since you got your grubby hands all over it anyway, let me explain- it, like the dice, allows you to change your fortune, but it gives you a bit more control over it. Flip it, focus on how you want fate to change, and... it does. To an extent, it's not omnipotent. For you? A third of all your points. It's a powerful tool, and that's a damned bargain if you ask me.

After a moment, you decide to ask the creature what it would specifically suggest for you from its wares.
... Hrm? What would I suggest? Hmm...

One of the hands comes to the metal cube, tapping at its surface as one would their lips or their cheek, before another hand snaps in success.

Ah! I have a few things which might interest you in particular. I should warn you, they're much more... ruinous for your purse than the trinkets you've picked out so far.

Moving from behind the counter, you realise that several hands are holding it up, acting like legs in a fashion. Moving through the shop, it begins to pick up various random objects, the creature humming a discordant tune to itself as it effortlessly navigates the landscape of its store, before returning to its counter and laying a few objects on the cool white surface for your perusal.
[] A pack of cards- Ah. The Tarot. Even in a place as removed from normality as this, they are revered. Buy them, and you can tell your future! Or... perhaps... something a little more, if you're lucky. Unlucky. Depends on your perspective, really. 30 Fate Points.
[] A palm-sized recreation of the Transistor- Useful little things, these. Takes knowledge right out of the Akashic Records, then gives it to whoever holds it. One use only, though, and I only have a few. Use one while you're practising something, and it just feels like it clicks, when in reality you're learning several years worth in one sitting. 60 Fate Points.
[] A... bunch of poseable figurines?- Don't recognise them? Well, that's you, Jaune-you, not you-you, that's that lightbringer lad, the midget girl, the doe, the Thor and Mulan ripoffs, Greek redhead, the fairytale bunch... no idea yet? Take them, place a bunch together, and you'll find yourself... inexplicably drawn towards them. I've got loads of them, give you the lot for 100 Points. Mind, they only work if your figure's in the equation, no looking on from the shadows and maniacally screaming "DANCE, PUPPETS, DANCE!" Never ends well, that.
[] A single white model. - Agh, no, I shouldn't be offering you this, but you're the first person not to scream and run away from me, so I'm feeling nice. This is... well, somebody else'd know them as The Process. You don't know how to make these yet, but this will... speed along the process of knowing how to make The Process. Place it under your pillow, go to sleep, you'll wake up after a couple nightmares. Keep going for a while, and it should come. 200 Points. Like I said, I shouldn't be giving you this-make it worth my while.

The creature picks up the small model, and you get the feeling it's staring at the figurine in its hands.

With no provocation, it flings it over its, er, shoulder, you suppose.


Hmph. Bloody dice, never could understand them...
Adhoc vote count started by Prok on Aug 27, 2017 at 6:22 PM, finished with 56 posts and 37 votes.
 
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... God this is fucking cheap- not really, because of the privacy locks. It can guess at what a healthy kneecap and arm would look like, but without backup copies, Reboot() is gonna take a while longer, and a lot more processing power to do it. In short, yes, but it'll strain after a while.

Also no necromancy. We had Spiral Energy and Vampire Masks for that. And, Reapers.

... And, The Word Of God- wow, there are a lot of death buster choices now that I think about it.

So wait, the other options had get out of death free cards? Huh, really curious to how people would have reacted if we went Pillar Man and used a mask to bring someone back.

On that note since you already admitted that some of the other options had death busters wouldn't it be possible to trace someone soul like in the game with Red's boyfriend ending up in the Transistor along with others who died? I know there are some issues like needing the right data but couldn't we just reveal that fact to our closest friends and give them the option of coming back by way of soul trace?
 
So wait, the other options had get out of death free cards? Huh, really curious to how people would have reacted if we went Pillar Man and used a mask to bring someone back.

On that note since you already admitted that some of the other options had death busters wouldn't it be possible to trace someone soul like in the game with Red's boyfriend ending up in the Transistor along with others who died? I know there are some issues like needing the right data but couldn't we just reveal that fact to our closest friends and give them the option of coming back by way of soul trace?
You remember how horrified Pyrrha was at the idea of taking the Maiden's powers from whatserface?

That. To all options. Times 'the holocaust wasn't that bad and Hitler loved dogs, that's gotta count for something, right?'

Hyperbole aside, the soul is not something you mess with here, unless you have zero options left. Unless the person you're talking to really, really, really trusts you, like, give up a kidney for you kind of trusts you, at best you are going to get a lot of uncomfortable staring while they fail to process what you're saying. At worst, they never speak to you again because you're some kind of horrific mad scientist who toys with things man was never meant to toy with.

People who are dead should stay dead, as far as most of Remnant is concerned, and souls should stay in the body.

Not even explaining in detail what happens if the Process goes haywire get that bad a reaction out of someone. If they are open to the idea, and you have the stuff necessary, you very much can prepare them for future Tracing. It's just a matter of getting to that point, which requires either an insane amount of trust building or a completely alien mindset for the person in question.
 
FUCK IT'S GOLDEN FREDDIE.

wouldn't it be possible to trace someone soul like in the game with Red's boyfriend ending up in the Transistor along with others who died
:o

The Transistor is not a get out of death card. It's got healing powers apparently, which is cool and unexpected (@Prok for balance, tie it to a high-cost custom Function) but even in the game the Transistor can't bring someone to life. Transistor's world is a lot like a computer. Things can be edited, deleted, moved. But people aren't things.

Do you want to see what a Trace looks like after it's been absorbed?

A Trace isn't a person, it's a record of a person. You can get one in two ways: Processing them, or recording them over a long period of time, as Royce did. So it SHOULD be possible to say, record Pyrrha's Trace to the Transistor but it would take:
  1. Time
  2. Specialized equipment
  3. Her permission
  4. Her trust
At which point Jaune would be able to derive a Function from her (not her Semblance, HER) and he'd also have a little mental model of Pyrrha that he could use to find out her thoughts on things. Which would be a breach of privacy so it wouldn't happen.

On the other hand there's.... Processing someone, which involves digitizing their soul, which even in Transistor was a one-way trip (that at worst mimics the big twist in SOMA).

Either way, Jaune wouldn't be able to bring a person back to life via their Trace. Nor could he talk with a Traced person; Red can talk with Subject Not Found/Mr. Nobody/Blue because they're deeply in love. It's literally a Power of Love override.

TODO: Befriend Penny.
...There's a possible exception here, yes.

Maiden's powers from whatserface?
Amber.
 
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There's a thought. I wonder if Penny's OS is capable of interacting with the Transistor.
Adhoc vote count started by z3r0gamer on Aug 27, 2017 at 8:12 PM, finished with 61 posts and 37 votes.
 
A Trace isn't a person, it's a record of a person.
Note: this is conjecture that's not backed by in-game info.

The neat thing to me is that this is literally why this thing is called the Transistor - like, it's a transistor, it takes a control signal and power and amplifies the power according to the control. The whole point of Cloudbank is that it's an experiment in radical, immediate democracy - the system models your desires, derives an archetype of your personality, and uses it to sum up everybody's interests into an action to take. The delusion of Cloudbank in general and the Transistor in specific is that people can be completely represented by a surface model of their interests, and that immediately acting on those surface interests will maximize people's satisfaction.
 
FUCK IT'S GOLDEN FREDDIE.


:o

The Transistor is not a get out of death card. It's got healing powers apparently, which is cool and unexpected (@Prok for balance, tie it to a high-cost custom Function) but even in the game the Transistor can't bring someone to life. Transistor's world is a lot like a computer. Things can be edited, deleted, moved. But people aren't things.

Do you want to see what a Trace looks like after it's been absorbed?

A Trace isn't a person, it's a record of a person. You can get one in two ways: Processing them, or recording them over a long period of time, as Royce did. So it SHOULD be possible to say, record Pyrrha's Trace to the Transistor but it would take:
  1. Time
  2. Specialized equipment
  3. Her permission
  4. Her trust
At which point Jaune would be able to derive a Function from her (not her Semblance, HER) and he'd also have a little mental model of Pyrrha that he could use to find out her thoughts on things. Which would be a breach of privacy so it wouldn't happen.

On the other hand there's.... Processing someone, which involves digitizing their soul, which even in Transistor was a one-way trip (that at worst mimics the big twist in SOMA).

Either way, Jaune wouldn't be able to bring a person back to life via their Trace. Nor could he talk with a Traced person; Red can talk with Subject Not Found/Mr. Nobody/Blue because they're deeply in love. It's literally a Power of Love override.


...There's a possible exception here, yes.


Amber.
I wish I could quote less than entire post, fuck phoneposting.

Ahem. What I wanted to note was that mr. Nobody could talk with other traces. Perhaps it was because he hijacked the transistor, but I feel that traces are still there, able to interact with one another. Miniworld away from world just for visitors. Since, you know, the ending and stuff.

But yeah, it's a one way trip.
 
There's a thought. I wonder if Penny's OS is capable of interacting with the Transistor.
Her operating system? Doubt it. Ever tried running a mac program on a Windows computer? It'd be like that, except with a one of a kind post-scarcity supercomputer-in-sword-form summoned out of the aether as the safety on a student's Semblance, and a gynoid anti-Grimm robot with a soul created by a genius and the world's foremost military power? We're looking at the mother of all compatibility issues. So any two Linux installations really. :V

Note: this is conjecture that's not backed by in-game info.

The neat thing to me is that this is literally why this thing is called the Transistor - like, it's a transistor, it takes a control signal and power and amplifies the power according to the control. The whole point of Cloudbank is that it's an experiment in radical, immediate democracy - the system models your desires, derives an archetype of your personality, and uses it to sum up everybody's interests into an action to take. The delusion of Cloudbank in general and the Transistor in specific is that people can be completely represented by a surface model of their interests, and that immediately acting on those surface interests will maximize people's satisfaction.
Oh that's good. Transistor's pre-release trailer mentions how "influential voices are disappearing", leading me to suspect you're right. The Camarata targeted Cloudbank's intelligentcia as step 1 in a plan that would let them seize control of the city by abusing the voting protocols via social engineering.

Of course basically none of that made it into the game SO.

What I wanted to note was that mr. Nobody could talk with other traces. Perhaps it was because he hijacked the transistor, but I feel that traces are still there, able to interact with one another. Miniworld away from world just for visitors. Since, you know, the ending and stuff.
Yeah, The Country. I thought I mentioned in the last sentence that Mr. Nobody could serve as an intermediary to talk with Traces, but I forgot. Whoops. Anyway, it's the least explained part about Transistor and that's saying something, and probably different for Jaune anyway since his sword is not the one from Cloudbank; Blue's strictly an AI and the Process don't exist yet.

....but if it comes up? It's totally a Reality Marble. Even has a hill of swords:


:V
 
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Her operating system? Doubt it. Ever tried running a mac program on a Windows computer? It'd be like that, except with a one of a kind post-scarcity supercomputer-in-sword-form summoned out of the aether as the safety on a student's Semblance, and a gynoid anti-Grimm robot with a soul created by a genius and the world's foremost military power? We're looking at the mother of all compatibility issues. So any two Linux installations really.
So what I am getting from this is that we need to download a free emulator function off the Rem-net in order to access Penny's OS? :p
 
[X] Play It (Médecins) Sans (Frontières)- Grab the injured on your way out, protect them, and get them to the professors. At worst, they're out of the way, at best, they're proof that an intervention is needed.

Considering I use them as a barometer of how fu**ed up a conflict is, it'll be nice to vote for an option that gives homage to all the good they do for the world
 
So random thought but it seems like the majority of the options had Jayne gain a rider in his subconscious, was that intentional?

Also, I'm kind of sleep drunk and tried to process/visualize/stitch-together a mental simulation of what Jaunt must feel like. It wouldn't be pretty. Like, you'd have to overlock yourself to retain any sense of continuity. Suppose it's easier then dishonored blink because the transistor can prep you for the landing instead of essentially having to start your exit motion before you even jump so you can finish it.

Trying to do momentum in a teleport must be so weird...

But also, screw Mel. Something tells me he's getting a lot of therapy.

Creme is great and is Ada inspired by dark souls? I can't help but imagine she's got the curved dragon sword and I'm fairly certain a popular outfit covers one of the eyes. It's special is also a wind blast with infinite range so it'd be great for someone with no depth perception.
 
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