It Belongs to a Museum

Voting is open
Ol' Uncle Lion But might not be planning to take up couping as a new profession.
But next time his favorite niece wants to talk about her hobbies, he will have new understanding and appreciation for the topic.
 
I don't understand what the idea is. Do you mean 'Cadai' or 'Cathay', and what's the intended affinity here?
Sorry, it was supposed to be Cathay. Basically one of those classic Exotic Foreign Land exhibitions to give us a reason to send Zombie Vikings to Fantasy!China with the justification that getting Elves interested in that part of the globe would boost interest in the trade route the settlement is vital for.
 
Sorry, it was supposed to be Cathay. Basically one of those classic Exotic Foreign Land exhibitions to give us a reason to send Zombie Vikings to Fantasy!China with the justification that getting Elves interested in that part of the globe would boost interest in the trade route the settlement is vital for.

Added:

[ ] Far East
Although from here, it might be more accurate to call it west. All of Ulthuan's trade with Nippon, Cathay, and Ind passes through the Citadel of Dusk while outbound, and half of it returns through the Citadel too. This means the Citadel would directly benefit from boosting interest in the exotic treasures of the Far East, and could be encouraged to take an interest in your museum gathering demonstrations of them. Increasing their involvement in the Asur trade network would also bring them into closer contact with the network of Asur trade colonies and outposts throughout the world, which could have all sorts of uses.
Affinity: Cathayan, Nipponese, Indic, and Khureshian Treasures
Bonus: Patron can contact Asur trade colonies and outposts
 
Huh, didn't think that far east stuff was viable given how little lore there is on it outside Cathay. I think I want to vote for that to see what Boney comes up with.
 
[X] Research Colony
Is it not way to early to be thinking about the research department of the museum? And i don't think we can establish a new exhibit that interests these mages without ignoring our main... patrons interest for too long chasing magics that produce NO legitimacy for warlord pirates and we don't have anything other than a palanquin to research right now anyways.

[ ] Anath Raema
Definitely a good interest generator but i don't know about the usefulness of the cult contacts

[X] Citadel
Both a good long term investment in security and gets us new visitors who are interested in stuff our patron wants anyways.

[ ] Far East
The affinity is very niche for us but the contacts with the trade ports can pull crazy stuff in the future...presumably.

[X] Asur Colonies

I think if we ever want to be more than a vampire legitimacy generator something like this is a must. Official paperwork from elves would help tons in the future with getting an in with the rest of the non undead world. Although it could be argued that we can achieve the effect with a different boon later on where as there isn't that many ins to the white tower and we should pick that as an opportunity of the moment.
 
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Affinity: Ships and Naval Weapons of Naval Powers
Bonus: Asur have a vested interest in defending Fire Serpent Island

then not only would they have a vested interest in the island remaining under your control,

Tempting


Affinity: Elven Colonial Relics
Bonus: Asur recognition of your control of Fire Serpent Island

Also Tempting.
 
Thank you for the update as ever, Boney! Wonderful geopolitical shenanigans.

Medicus' analysis more or less sums up my own thoughts. If [ ] Research Colony was a Contact option I'd be much more interested, given the various Lustrian magics that we have leads on, but as of now I don't know how much value the White Tower offers in either that department or the necromantic and vampiric research department (though admittedly looking to bring in White Tower scholars as an audience to gander at this magical curiosity of human invention is appealing). [ ] Anath Raema and especially [ ] Citadel look far more obviously and immediately synergistic.
 
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and its boned are now on display in Aelsabrim's villa.
bones

[X] Citadel
will combo well with Aelsabrim's new ability as Governor to get us Elven military relics, and ships/naval weapons is in general a pretty wide-ranging affinity that we're well-placed to build on. Extra defence will also help if our 'acquisitions' end up annoying or enticing a polity enough that Luthor's shadow isn't deep enough to protect an island off of his coast.

[ ] Anath Raema
is very similar, in that it's a strong short-term option that leverages our existing wide skeleton collection and Aelsabrim's ability to get us more on demand. I just...kinda want to read about something other than beasts and skeletons for a bit?

[X] Far East
Doesn't offer much practically, though the option for trade is potentially useful given our current 'pirate skeleton' crew aren't welcome in a lot of places and I'm anticipating high thread antipathy towards acquiring exhibits through raids. I'm voting for it mostly because it incentivises us to send expeditions there, and tidbits on the lore of that area would be fun to read.
 
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Right, then - as detailed above!

[X] Citadel
[X] Anath Raema

...

With the brief query for clarification: would Luthor or the Vampire Coast at large be irritated with Pahtsekhen for extending the Asur navy's strategic and operational range towards their coastline?
 
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Now that Far East is an option on the grounds that it's the only way for our cosmopolitan set-up to access the classic museum trope of weird pile of foreign stuff notable entirely for having traveled far.
For the rest of the setting Awakening has local diasporas that prevent us from being sufficiently uninformed for the trope to work.
 
The cost of your assistance was the Citadel's support for your museum, but there are many forms that support might take. What facet of the Citadel's interests will you begin to cater to?
We ran a foreign coup in order to get new artifacts? This is like that one time the British Museum was run by the CIA director.
Free skeleton is, obviously, a free skeleton.
But i feel that the ability to contact white tower, or recognition of the Asur over our control of the island might be of greater interest long term.
Just imagine what kind of Skeletons they're hoarding.
 
With the brief query for clarification: would Luthor or the Vampire Coast at large be irritated by Pahtsekhen extending the Asur navy's strategic and operational range towards their coastline?

If you can facetank whatever the Lizardmen think is an appropriate response to razing one of their ancient irreplaceable sacred Temple-Cities and permanently occupying the ruins, you're not going to be bothered by whatever Ulthuan might try to inflict over a bit of piracy.
 
[X] Anath Raema

i want to look into the darker half of the elven pantheon when they aren't being used by the darkelves to justify stuff
 
[X] Research Colony
[X] Asur Colonies

Honestly Boney, hats off to you. This is the second time in a row I am genuinely kind of apathetic towards the vote, because I honestly think all of the options are cool.

Still, I'm voting for those two options, because I feel like these are the more Elf-oriented Options and I want to see how they interact with our new apprentice
 
It's worth remembering that what we're voting for now is an additional affinity, not (to my knowledge) access to artefacts. Voting for Asur Colonies for the legitimacy is fair enough - that's not insignificant - but the Elven Colonial Relics affinity would likely pull the museum in another direction rather than contributing to any of our current goals.

And, on the subject of current goals... It does occur to me that opting for [ ] Far East may allow us just enough of a hint to look into the Jade-Blooded and other potential eastern Vampiric bloodlines. Depending on how well they're known in the relevant Nehekharan and Vampiric circles, that might be a legitimate revelation for the parts of the world we're catering to. As a bonus, if TW:W3 is to be trusted on the matter, some of them are even pirates!

...

You know what, I'm sufficiently excited about that prospect that I'm going to add an approval vote.

[X] Citadel
[X] Anath Raema
[X] Far East
 
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[X] Far East
Although from here, it might be more accurate to call it west. All of Ulthuan's trade with Nippon, Cathay, and Ind passes through the Citadel of Dusk while outbound, and half of it returns through the Citadel too. This means the Citadel would directly benefit from boosting interest in the exotic treasures of the Far East, and could be encouraged to take an interest in your museum gathering demonstrations of them. Increasing their involvement in the Asur trade network would also bring them into closer contact with the network of Asur trade colonies and outposts throughout the world, which could have all sorts of uses.
Affinity: Cathayan, Nipponese, Indic, and Khureshian Treasures
Bonus: Patron can contact Asur trade colonies and outposts


[X] Citadel
Though they were unknowingly your opponents for this adventure, there's no need for the military half of the Citadel to be your enemy. If part of your harbour were turned over to the Asur to act as a supply dock for them, then not only would they have a vested interest in the island remaining under your control, but it would also mean their seagoers would become a regular presence on your island.
Affinity: Ships and Naval Weapons of Naval Powers
Bonus: Asur have a vested interest in defending Fire Serpent Island
 
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