10ebbor10
DON'T PANIC
- Location
- Present
SV, in general does not do setbacks well.
Part of it is build into the quest structure, where often there is a way to do things good and a way to do things bad, and a way to lose. So participants get encouraged to do what is beneficial, which very much might not be what is interesting.
Part of it is build into the quest structure, where often there is a way to do things good and a way to do things bad, and a way to lose. So participants get encouraged to do what is beneficial, which very much might not be what is interesting.