List of Worrying Things(TM) the Colchisians Do
List of Worrying Things(TM)​ the Colchisians Do
By Malchador the Sigilite​

  1. Alter the Geneseed of an entire Legion at a distance of hundreds of light-years through Sorcery Ancient Tribal Rituals.
  2. Did I mention they practice Sorcery Shamanism? Yeah, occasionally one of them will suddenly gain a whole new psychic talent because they 'made a wish' to the tribal leader.
  3. Attempt to teach Enuncia to ambitious Archmagi for an alliance.
  4. Graft entirely new fields of study onto tech priests in spite of having previously not been advanced enough to make a Laz Gun.
  5. Forge Auramite into mythical materials that should not exist outside the pages of stories lost to time.
  6. Awaken a Primarch to a full understanding of their power and nature though... er glowing golden martial arts. Adam is there something you're not telling me? Lots of people like Anime these days you know. :V
  7. Preach entirely novel Mechanicum Heresies Creeds.
  8. Live in a warp rift.
  9. Shape the land into a paradise through wishes *checks notes* No, no, my mistake, it's Ancient Tribal Rituals again
  10. Threatened to kill the Dark Gods... warp Xenos, I mean Warp Xenos of course, in the process of reading the mind of one of their servants
  11. Gained the insight for how to make space marines from 'An alternative timeline future version of Corvus Corax' usurping something which er... was probably Kairos Fateweaver
  12. Made Space marines with... perfect Essence tools. Adam you would not happen to know how someone could live inside her own name? Just something they mentioned.
TBC...
 
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Very droll, to be sure.

As is inevitable for the Exalted, this list is certain to lengthen, especially once Fan Morgal gains Constructive Convergence of Principles and Principle-Invoking Onslaught.
 
Very droll, to be sure.

As is inevitable for the Exalted, this list is certain to lengthen, especially once Fan Morgal gains Constructive Convergence of Principles and Principle-Invoking Onslaught.

If/when Fan gets his own world soul and can make Shaman of himself things can get really crazy.

Particularly if we can thread the needle to get people to revere him as a great teacher and inspiration enough to count as praying to him so he can grant wishes at interstellar distances.
 
So out of curiosity, how would Akuma look like to people?

Mechanically, they have Attribute + Ability Rolls set to 10. Have access to one Yozi tree, awakened Essence and are immortal outside of spirit killing charms.

They are treated as Akuma in ExWoD books in all other aspects, including restating them each time they die and reapawn.

This is in many ways not too different from living saints and daemon Princes.

So how would people looking at the three compare each? Especially as Akuma count as mortal enough to avoid being rejected by reality much more so then living saints but lack freewill like a Daemon Prince sworn to a single Chaos God?
 
So out of curiosity, how would Akuma look like to people?

Mechanically, they have Attribute + Ability Rolls set to 10. Have access to one Yozi tree, awakened Essence and are immortal outside of spirit killing charms.

They are treated as Akuma in ExWoD books in all other aspects, including restating them each time they die and reapawn.

This is in many ways not too different from living saints and daemon Princes.

So how would people looking at the three compare each? Especially as Akuma count as mortal enough to avoid being rejected by reality much more so then living saints but lack freewill like a Daemon Prince sworn to a single Chaos God?

Akuma would I think seem less actively malicious than Daemon Princes but even more alien, automata with green fire burning behind their eyes and words that hurt to look at tattooed onto their faces. To speak to one of them would feel in some way unnerving as the will that guides the being before you is not here even as they have a mind.
 
So out of curiosity, how would Akuma look like to people?

Mechanically, they have Attribute + Ability Rolls set to 10. Have access to one Yozi tree, awakened Essence and are immortal outside of spirit killing charms.

They are treated as Akuma in ExWoD books in all other aspects, including restating them each time they die and reapawn.

This is in many ways not too different from living saints and daemon Princes.

So how would people looking at the three compare each? Especially as Akuma count as mortal enough to avoid being rejected by reality much more so then living saints but lack freewill like a Daemon Prince sworn to a single Chaos God?
I don't think living Saints are pushed out of reality at all. Celestine is mostly mortal to the point where her soul when she dies is catapulted back to the warp and then she has to climb her way back out and she has mortal flesh every time she's Reborn the only thing that stays continuous is her armor. I think she can stay in reality for as long as she wants because she was in direct proximity to Noctilith pylons and showed no sign of degradation other than she was a bit weaker because some of her abilities are psychic but she just stays around when demons are literally pushed out of reality. In contrast every time we see anything demonic that isn't Magnus or belakor try to stick around in reality when it's not screaming in agony seems to fail.

Akuma should probably operate like living Saints do there's obvious signs of outside power dripping and flowing from them and they've obviously given themselves in service to something greater in reality but they can stay in the materium unaffected by things that would normally push warp beings out.
 
The big thing about Akuma is that they become driven by a single objective that cannot change. If that objective is to take over a world, if they do so they must give up control so they can continue the work of taking it over, until they die.
 
The big thing about Akuma is that they become driven by a single objective that cannot change. If that objective is to take over a world, if they do so they must give up control so they can continue the work of taking it over, until they die.
I am mixing and matching a bit but Akuma have no Urge mechanic per say.

They are bound to obey the being who made them Akuma but are otherwise people in all other aspects.

So you can give orders and withdraw them just fine. Akuma are not meant to be fire and forget beings.
 
List of Worrying Things(TM)​ the Colchisians Do
By Malchador the Sigilite​

  1. Alter the Geneseed of an entire Legion at a distance of hundreds of light-years through Sorcery Ancient Tribal Rituals.
  2. Did I mention they practice Sorcery Shamanism? Yeah, occasionally one of them will suddenly gain a whole new psychic talent because they 'made a wish' to the tribal leader.
  3. Attempt to teach Enuncia to ambitious Archmagi for an alliance.
  4. Graft entirely new fields of study onto tech priests in spite of having previously not been advanced enough to make a Laz Gun.
  5. Forge Auramite into mythical materials that should not exist outside the pages of stories lost to time.
  6. Awaken a Primarch to a full understanding of their power and nature though... er glowing golden martial arts. Adam is there something you're not telling me? Lots of people like Anime these days you know. :V
  7. Preach entirely novel Mechanicum Heresies Creeds.
  8. Live in a warp rift.
  9. Shape the land into a paradise through wishes *checks notes* No, no, my mistake, it's Ancient Tribal Rituals again
TBC...
I love this to *bits* and I can 100% see Malcador leaving this list out to sass the big golden idiot<3
 
Conversely, a Primarch like Angron, embodying rage and raw physical power, would master martial arts that amplify and channel his berserker fury.
How would this relate to his original domains of martyrdom and compassion? Since he only became Angry Ron after being implanted with, probably Khornite, archaeotech cybernetics that forced him to be like that, and even then he resisted their influence until the Emperor killed all his friends and family.
In conclusion, while Space Marines are capable of mastering terrestrial martial arts, only a rare few who are deeply connected to their Primarch's mythos can learn a Celestial Martial Art.
Would the fact that the Primarchs are still around make this easier than it would be for a hypothetical post-letdown Space Marine?
 
So out of curiosity, how would Akuma look like to people?

Mechanically, they have Attribute + Ability Rolls set to 10. Have access to one Yozi tree, awakened Essence and are immortal outside of spirit killing charms.

They are treated as Akuma in ExWoD books in all other aspects, including restating them each time they die and reapawn.

This is in many ways not too different from living saints and daemon Princes.

So how would people looking at the three compare each? Especially as Akuma count as mortal enough to avoid being rejected by reality much more so then living saints but lack freewill like a Daemon Prince sworn to a single Chaos God?

I think Akuma would be strategically terrifying.for people who knew what they can do.

Fan is bad enough, but Fan in command of a few dozen akuma who can also use VEE would be truly terrifying.

Particularly if he can learn something like Gifts of Greater Glory to grant them charms after they become an akuma.

In fact, I think we missed a trick with the saboteurs. The punishment for such treason could have been made being guilt tripped into accepting conversion into an akuma and serving the interests of the tribe forever after.
 
How would this relate to his original domains of martyrdom and compassion? Since he only became Angry Ron after being implanted with, probably Khornite, archaeotech cybernetics that forced him to be like that, and even then he resisted their influence until the Emperor killed all his friends and family.
You do not know. Also Angron's Archtypes and Aspects are something you do not know.
Would the fact that the Primarchs are still around make this easier than it would be for a hypothetical post-letdown Space Marine?
No. A Primarch sets the stage and it is up to the Space Marine to perform. A Primarch being there does not help.
In fact, I think we missed a trick with the saboteurs. The punishment for such treason could have been made being guilt tripped into accepting conversion into an akuma and serving the interests of the tribe forever after.
Fan has......issues with stripping people of freewill. He is rightly horified by it and would not go for it.

That said, I am re-evaluating what an Akuma is as it has yet to be set in stone. I cannot go purely by 2E definition and ExWoD version is too different.

I will probably make a Info Post about this once I finalize them.
 
Votes closed.
Adhoc vote count started by Yzarc on May 20, 2024 at 10:02 AM, finished with 32 posts and 13 votes.
 
Turn 3: The Reforging
Colchis - 831.M30

The desert sun hung low on the horizon, casting a golden glow over the vast expanse of sand dunes. The elders had gathered once more, their weathered faces illuminated by the dying light. Thalassa stood at the center of the council, her voice steady as she presented the final options for the redistribution of resources. After days of deliberation, heated debates, and heartfelt appeals, the tribe was ready to make a decision that would shape their future.

"The Tiered Rationing System offers the most equitable solution," Thalassa declared, her eyes scanning the circle of elders. "It ensures that all members of our tribe receive the resources they need, while prioritizing those who contribute most to our survival."

The elders nodded in agreement, their expressions a mix of relief and determination. Elder Malik, once a staunch traditionalist, spoke first.

"We must adapt to survive," he said, his voice resolute. "This system respects our traditions while embracing the changes necessary for our continued prosperity."

With unanimous consent, the Tiered Rationing System was adopted.

In the days that followed the council's decision, you and Thalassa dedicated yourselves to strengthening the tribe. The first order of business was to augment your warriors. Gathering your advisors, skilled healers, and the tribe's most adept engineers, you brainstormed ways to enhance the combat effectiveness of your fighters.

"If we need to give our soldiers an edge," Thalassa stated, her voice resolute. "Combat stims will be the best choice. They provide temporary boosts in strength and speed and simplify our logistics, but we must ensure they are safe and sustainable."

Raheem, a knowledgeable advisor, stepped forward. "We can create a balanced formula that taps into the natural resilience of our people," he proposed. "Combining ancient herbal remedies with modern stimulants could yield potent results."

Together, you and Thalassa supervised the creation of these combat stims, ensuring they were tested rigorously before being distributed to the warriors. Each dose was meticulously crafted to provide enhanced reflexes, strength, and endurance without compromising the health of the user.

As the days passed, you and Thalassa stood at the heart of the camp, overseeing the creation of combat stims that would revolutionize your tribe's approach to warfare. The decision to implement these enhancements was not taken lightly; it was a step into the unknown, fraught with both potential and peril.

"Every dose must be perfect," Thalassa reminded Raheem and the Tech-priests gathered in her laboratory. "We cannot afford any mistakes."

The air was thick with the scent of herbs and the hum of machinery as the alchemists combined ancient knowledge with new technology. Glass vials filled with luminescent liquid lined the tables, each one a promise of augmented strength, speed, and resilience.

"We need to ensure that the stims provide the desired effects without any harmful side effects," you said, pacing the room. "Our warriors' lives depend on this."

Thalassa nodded, her eyes scanning the notes and formulas spread out before her. "Begin the testing phase," she commanded. Raheem moved with precision, administering the stims to a select group of volunteers.

The volunteers, seasoned warriors of the tribe, stepped forward with a mix of determination and apprehension. They understood the stakes. Each dose was administered under careful observation, the effects monitored and recorded with meticulous detail.

As the first warrior received the stim, you watched closely. His eyes widened momentarily, then he straightened, his muscles visibly tightening as the potion took effect. He moved with newfound agility and strength, performing a series of combat maneuvers with remarkable ease.

"It's working," you said, a hint of relief in your voice. "But we need to test for endurance and long-term effects."

The warriors were put through rigorous drills, their stamina and reaction times measured against their baseline performances. Hours turned into days as the testing continued, each phase more demanding than the last. Throughout it all, Thalassa remained vigilant, her keen eye catching any signs of adverse reactions.

One evening, as the sun dipped below the horizon, you and Thalassa gathered the warriors for a final evaluation. They stood before you, visibly transformed by the stims yet grounded in their discipline and training.

"How do you feel?" Thalassa asked the lead warrior, her voice steady.

"Stronger," he replied, flexing his fingers. "Faster. But most importantly, I feel in control."

You exchanged a glance with Thalassa, a silent acknowledgment of the success of your efforts. "Then it is time," you said, turning to address the gathered warriors. "These stims will be distributed among you, enhancing our capabilities and ensuring our survival in the face of any threat. Use this gift wisely and with honor."

The warriors bowed their heads in respect, understanding the trust placed upon them. As you looked out over the tribe, you felt a renewed sense of hope and determination. With Thalassa by your side and your warriors empowered, the future of the tribe seemed brighter than ever.

After ensuring the combat stims were perfected and distributed, you and Thalassa turned your attention to the next crucial task: crafting weapons and armor. The forge, nestled in a corner of the encampment, was alive with the glow of molten metal and the rhythmic clanging of hammers on anvils.

Thalassa was in her element, her expertise and dedication shining through as she directed the blacksmiths and artisans. "We need the finest lasguns, swords, and shields," she insisted, her eyes blazing with determination. "Our soldiers deserve nothing less than the best."

You watched as she worked tirelessly, her hands deftly shaping metal and imbuing each weapon with both strength and precision. The forge was a symphony of creation, with sparks flying and the heat intense, but Thalassa remained unfazed, her focus unwavering.

"These lasguns must be reliable and powerful," she instructed one of the blacksmiths, inspecting the intricate circuitry and power cells. "Ensure the energy flow is stable and the output consistent."

Turning to another craftsman working on a sword, she examined the blade's edge with a critical eye. "This needs to be sharper," she said, running her finger along the metal. "And make sure it's balanced. A warrior's sword should be an extension of their arm, not a burden."

As the hours passed, the forge produced a steady stream of weapons and armor. Lasguns with gleaming barrels, swords with razor-sharp edges, and shields sturdy enough to withstand the harshest of blows. Each piece was a testament to Thalassa's skill and dedication.

"These are not just tools of war," she said, pausing to wipe the sweat from her brow. "They are symbols of strength and resilience. They must inspire confidence in our soldiers and strike fear into the hearts of our enemies."

You nodded, admiring her craftsmanship. "You've outdone yourself, Thalassa. Our warriors will be formidable with these weapons."

Thalassa smiled, her eyes reflecting the glow of the forge. "This is just the beginning," she replied. "With these tools, our tribe will not only survive but thrive. We will defend our land and our people with unmatched prowess."

The next day, you gathered the warriors, presenting them with their new weapons and armor. As they took up the lasguns, swords, and shields, a sense of pride and determination filled the air. Thalassa stood beside you, her presence a source of inspiration for all.

"These weapons are forged with the spirit of our ancestors and the skill of our best artisans," you declared. "They are a testament to our unity and strength. Wield them with honor and courage."

The warriors, now equipped with the finest tools of war, bowed their heads in respect. They knew the significance of these weapons and the effort that went into creating them. With Thalassa's craftsmanship and your leadership, the tribe was ready to face any challenge that lay ahead.

Drilling the warriors to be comfortable with their new weapons was the next challenge. You, Lorgar, and Thalassa organized rigorous training sessions, teaching the fighters how to wield their upgraded arms with precision and confidence. The training was intense, pushing the warriors to their limits, but it was necessary to ensure they were battle-ready.

"Remember," Thalassa would remind them, "your weapon is more than just a tool; it is an extension of yourself. Master it, and you master yourself."

The drills paid off. The warriors grew more skilled and disciplined, their movements fluid and deadly. They learned to fight as one, a cohesive unit that could withstand any threat.

Meanwhile, you focused on refitting the tribe's sand bikes and Grox with weapons and armor. The engineers worked day and night, reinforcing the bikes with lightweight yet durable materials. You added mounted weapons to the sand bikes, transforming them into formidable vehicles of war.

"Speed and agility are our greatest allies in this terrain," you explained to the engineers. "The bikes must be both swift and powerful, able to strike quickly and retreat just as fast."

The Grox, sturdy beasts of burden, were outfitted with protective armor and defensive spikes. You also equipped them with harnesses that could carry additional weapons and supplies, turning these giants into mobile fortresses.

As the enhancements were completed, you and Thalassa led the tribe in a series of coordinated drills. The warriors practiced riding the sand bikes in formation, executing complex maneuvers with precision. The Grox were trained to respond to commands, moving in unison to create impenetrable defensive lines.

In the aftermath of reforging your armed forces, you and Thalassa stood side by side, watching Lorgar and the warriors train, their movements precise and disciplined. The tribe was stronger now, more united, and prepared for the challenges ahead. The desert, once an unforgiving adversary, had become the proving ground of a formidable force, ready to defend their land and people with unmatched prowess.

As the sun dipped below the horizon, casting long shadows over the desert, you turned to Thalassa. "Thalassa," you began, your voice carrying a note of solemnity. "You've more than repaid your debt to me. Your dedication and skill have been invaluable. You are free to make another wish, one that can further your own path."

Thalassa looked at you, her eyes reflecting the fading light. For a moment, she was silent, contemplating your words. Then, with a determined expression, she spoke. "I wish for knowledge on the path of Dominus," she said, her voice steady. "Though I am open to exploring other paths as well. I want to continue growing, to lead and protect with even greater wisdom and strength."

You nodded, understanding the depth of her request. "The path of Dominus is one of great power and responsibility," you replied. "It requires not only strength but also wisdom and a deep understanding of those you lead."

Thalassa's eyes shone with determination. "I am ready," she said. "I want to learn, to grow, and to become a leader."

"Very well," you said. "I will share with you the knowledge you seek. But remember, the path of Dominus is not the only way. There are many paths, each with its own lessons and rewards. Keep an open mind and heart, and you will find the path that best suits you."

CHOOSE 1:
Which Path does she choose? She wants to go down Dominus = making and commanding Robots and Battle-Automata. But it is open to others as well.

[] Dominus

[] Provender

[] Genetor

[] Logis

[] Vulpaxis

[] Metallurgicus

[] Cordantor

[] Mhalagra

[] Alchemys

[] Myrmidex

[] Lachrimallus
 
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