Once again, elections were held in our esteemed forge world. The data-smiths and members of the Logi Sect of the Mechanicus diligently crunched results as if their lives depended on it. The results came in swiftly; however, no party managed to secure a majority. Nonetheless, the Seekers of the Omnissiah maintained their lead from the previous election with 49% of the votes.
Magus 142-Zeta Omega continues his tenure, now as the longest-serving Fabricator General in this illustrious position. His first directive is to perpetuate hostilities against the xenos population on our moon. With a swift authorization of his Noospheric signature, Skitarii forces once again ventured into the jungles, now dubbed 'Green Hell' by some troops.
The tribes allied with us were duly rewarded. Some chieftains now proudly display trinkets gifted by the servants of the Machine Gods, ranging from primitive stubbers to shipments of Mechanicus-grown foodstuffs. These gifts are greatly appreciated by the primitives in their struggles against non-aligned tribes.
The Skitarii forces have cornered the furry xenos on the moon, liberating most of it for the Warriors of the Machine God. However, our advance into the dark lands has faced significant setbacks, from Psykers wielding considerable power to the gigantic Drens that stonewall our attempts.
Experts in the Immaterium suggest that the common Dren Psyker rating oscillates between delta and gamma grades. However, those in the dark lands can reach as high as low-tier Betas, with unconfirmed reports of Alpha-class encounters. This indicates that something most foul is happening in that forest.
The Skitarii forces returning from these engagements brought back valuable intelligence, the most shocking being the discovery of degraded wraithbone, common with the Eldari and dating back to the Dark Age of Technology.
Another initiative was the domestication of the Lava Worms of Sidonia. Genetors and Magus Geologis spearheaded this project, starting with the capture and relocation of juvenile worms to specially prepared habitats. The worms thrived, consuming magma, but grew to frightening sizes, necessitating their release after 5-10 years to prevent unmanageability.
The introduction of six-hour shifts in various manufactorums has decreased total factory output but allowed menials to pursue further education in the secrets of the Machine God or attend to familial matters, overall a positive policy.
Our military conducted an inquiry into the use of our new fighter craft, the TIE fighter. In tests, it surpassed all competitors in speed and maneuverability, adeptly evading Imperial ship defenses and outperforming Imperial fighter crafts. However, it struggled against the Imperial Navy's armored torpedoes, needing multiple shots to penetrate their Adamantium armor. The advanced targeting and navigational computers proved beneficial, especially in hazardous environments like asteroid belts.
The TIE fighter's small size allows even a Lunar-class cruiser to deploy thousands, creating new tactical possibilities. Battlefleet Gothic has shown interest in acquiring some units, as have several Rogue Traders and Chartists Captains, attracted by its efficiency and reduced Promethium dependency.
The venerable Fabricator General also expanded our nascent shipyard to increase ship production and facilitate zero-G construction of TIE fighters.
Despite this, opposition factions remained active. The Holy Machine Faction, emboldened by their electoral victory, resumed building their space station, now equipped with ship construction slipways and in-house TIE fighter production.
The Society of the Living Alloy organized fundraisers and conventions, attracting the Genetor class to their cause. The Steel Cult dispatched members to Valhalla, their expertise in warfare proving invaluable.
Luminen of the Forsaken Calculus successfully adapted TIE auspex systems for ground vehicles, garnering interest from Valhallan dignitaries.
The Warriors of the Machine God launched several policing actions, arresting tech priests for heresies involving Dren Psyker brains and for attempting to sell secrets to Rogue Traders.
The Cogs of Justice sent copies of our newly acquired STCs to Mars for safekeeping should our Forge fall, a gesture appreciated by the Mechanicus.
The bearers of the beacon sponsored risen tech-priests of mutant origins, now serving as testaments to the healing properties of blessed steel. Lastly, The Illuminated Mechanicus established secured laboratories in asteroid-based locations to study Psy tech, with captured Dren psykers calling these asteroids home.
On the cathedral of Pandora, in the heart of our holy Forge city the holy machine started screeching into the noosphere, besides the "normal" function of the machine cataloged extensively by servitors and members of the priesthood the machine started to send thick black smoke into the cathedral, the Seniors tech-priest fearing a fire and the potential damage to the machine quickly went into prayer.
Glowing white hot the machine went into its holy work, with a deafening cry it deposited a small data slate for the priest praying and shut off for cooling.
On the data slate the holiest secret was delivered to the members of the mechanicus, on it lay the previously unthinkable holy grail of material sciences with the blueprints of a truly Gigantic foundry for the creation of simple material, the designated Naquadah by the Holy pandora machine, the great foundry is capable of producing "low kilos" of the glorious Material per year, however for this bounty, it will consume a truly staggering amount of minerals into its hungry maw.
the Gothic sector bleeds: several Chaotic raiders have been reporting converging into the Gothic sector, however battlefleet gothic stands ready to defeat those heretics should they try to trample imperial soil.
the arch-Arsonist on the run: the vile warboss has called a Waagh for our sector, hopefully, our sector battlefleet will teach that green menace a lesson.