Green Flame Rising (Exalted vs Dresden Files)

I said it in the airport and I'll say it again here:

Thanks Uju, now we are in a worse situation, just as others said.
I don't want to get too salty about it, but I do think we should take the note that when ambushing you should ambush and not stop to talk. Because the opposition gets a vote and once you stop you lose the momentum.

Ideally we'd be out the door already, but at minimum we should have hurt or killed at least a few of our opponents while their pants were around their ankles. So far Broken Seeker has been more useful than us.

On that note, I don't think this is time for Shintai either, because that involves standing around for another turn.

That would be their second free round, the first one in which all of the elders in the plane are free of distraction and can pretty much do whatever they want while we rely on a Naagoloshi to defend us.

We need another disruption to get them off their game and to start cutting before they just unload on us.

We should take the stunt @fictionfan wrote in for the last vote and have the plane start pulling maneuvers. It's the simplest way to achieve those conditions.

Edit: error
 
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We are a Celestial Exalt. We ARE magic.

We soak Agg with Stamina. We are immune to possession.
We can parry ranged attacks most other people cant. We cannot be killed by mundane diseases. We have enough native countermagic to straight up nope wizard death curses.

All of that is basic to Molly's nature BEFORE charms.
The only reason what we do is not described as cheating is because the entire rulebook is different for us.


2)Thats just not true.
Fireballs and lightning strikes are magic when wielded by wizards. So are Technocracy plasma cannons and Akashic Do-martial arts use. So are Chimestry-created dream-blades and fomori-generated ranged attacks.

We get to parry them all. No exceptions.
Yes, we have huge advantages just by being exalted.

But to parry plasmacannons or lightning we should still have to craft an item or buy a Charm.

It's not like an unopposed hit caused us much harm, as you say, we can soak aggravated.


And from a gameplay perspective:
Let our enemies have some chance of hurting us by getting creative, like Vampire building into bloodmagic, because the alternative is just using higher numbers to get through to Molly, which is simply less interesting.
 
Instead, he ignored her to throw magic at a minion. She ignored him to throw magic at Molly.
Narrative convention, or they are fucking around.
And Seeker being what he is, I dont know which one is true.
Or he doesn't want to eat a death curse because he doesn't have perfect shaping defenses. He's probably got something given his eating habits, but you don't get old by taking risky bets. I wouldn't be surprised if he's very careful to render his prey helpless before trying to eat.
"What the fuck are you doing?" Some very distant and very silly part of you is still keenly aware that you just swore even as you spit: "Kill her!"

"Sorceress!" the skinwalker shouts back, even as the batlike horror in question proceeds to prove her point claw wings coming together with a crack of thunder and a flash of lighting flying towards you.
His reply to this exact question IC heavily implies that is the case at least.

With EIPP we could have just gutted her without worrying about that though.
 
Lash of Rage is open to counter-spelling, that is what he was telling you, great for killing non-casters, not so great for anyone trained in counter-spelling as Arnianna has proven herself in canon.
Direct damage spells/effects arent supposed to be open to counterspelling, IIRC the counterspelling rules correctly; we cant do it, and they cant either.

Furthermore, Seeker is supposed to be good at CQC.
He certainly had the whole Agg damage venom on his claws for actual physical attack, which is why I voted to move her into his CQC range, instead of using her as a bludgeon to hit the other vampires in the cabin.


Im not trying to relitigate the turn, so forgive me if it comes off that way.
But Seeker's actions there make no sense to me as a set of tactical choices by someone who came to kill Arianna.
He's fucking around.

Its like having an armed killer, who is known for killing people with blades, have an immobilized enemy at close range, shout that they are wearing a bulletproof vest and then pull a rifle off his back to shoot at the person at the other end of the hall instead.

Ignoring the tomahawk thats in his right hand.
Or the fact that a bulletproof vest offers no protection against a large caliber rifle.


We have only been facing one vampire so far, because it was only one turn, and they are taking time to transform. Next turn we are going to be facing every vampire.
Narrow corridor.
4m wide internally at its widest extent BEFORE you account for the seating and furnishing.
Thats space for maybe 2 or 3 people to fight abreast.

Like I said, I spent time eyeballing the battlefield yesterday before making a plan, which is why it wasnt out until after dark.


I don't want to get too salty about it, but I do think we should take the note that when ambushing you should ambush and not stop to talk. Because the opposition gets a vote and once you stop you lose the momentum.
We DIDNT stop to talk. That was a stunt. Thats why it was in the stunt.

In a combat turn, without the use of extra action charms and abilities like Celerity, you get one Offense Action and one Defense Action. I voted Molly to use her Offense Action to immobilize Arianna, and then a Movement Action to reposition her so Seeker could kill or disable her without contest. While holding her own Defense Action in reserve.

Or he doesn't want to eat a death curse because he doesn't have perfect shaping defenses. He's probably got something given his eating habits, but you don't get old by taking risky bets. I wouldn't be surprised if he's very careful to render his prey helpless before trying to eat.

His reply to this exact question IC heavily implies that is the case at least.

With EIPP we could have just gutted her without worrying about that though.
Wizard death curses are wizard death curses. Mortal human only. Thats one of the things the White Council has going for it.
Arianna Ortega is a whole different species.
Seeker has been around for centuries; he knows this.

And given that his kind predate on mortal wizards, they obviously dont have all that much fear of it anyway.

Yes, we have huge advantages just by being exalted.
But to parry plasmacannons or lightning we should still have to craft an item or buy a Charm.
It's not like an unopposed hit caused us much harm, as you say, we can soak aggravated.

And from a gameplay perspective:
Let our enemies have some chance of hurting us by getting creative, like Vampire building into bloodmagic, because the alternative is just using higher numbers to get through to Molly, which is simply less interesting.
With respect? No, thats not how it works for Celestial Exalts in this setting.
You might as well use that reasoning to justify why we should need charms and items to soak agg, or why we should do the same to prevent being possessed, and so on.

From a gameplay perspective: We chose a technomagical Hell of five billion people, mortals and spirits alike, as a background.
We werent especially worried about making things fair for enemies when we made that set of decisions.
Especially not starter villains like the Red Court.

Thats not the same thing as a stomp, mind.
But we arent supposed to go out of our way to give enemies freebies to make them feel like they are doing damage.
They are supposed to play smart.
 
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Narrow corridor.
4m wide internally at its widest extent BEFORE you account for the seating and furnishing.
Thats space for maybe 2 or 3 people to fight abreast.

Like I said, I spent time eyeballing the battlefield yesterday before making a plan, which is why it wasnt out until after dark.
How many of them are magic users?
 
Lash of Rage does unsoakable aggravated damage levels. I do not think it would be remotely balanced to not allow counter-magic for that or else that one gift is more dangerous than the rotes of arch-mages. It was always supposed to be like that as far back as Broken Seeker has a sheet and I will say I was not expecting him to fight anyone but Molly and her friends at the time. Also yes he does not want to eat a death curse, note that Rhys the Ragged was human enough for it. Broken Seeker himself would not be able to do it, but anything with a mortal's fear of death and enough power can.

Also yes he is still planning to devour Arianna, under those circumstances he does not have to worry about the Death Curse because he consumed the person who cast it and thus can just snap them out of existence 'She's not dead, she's me'

Anyway it is getting really late for me, will pick this up in the morning.
 
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Also yes he is still planning to devour Arianna, under those circumstances he does not have to worry about the Death Curse because he consumed the person who cast it and thus can just snap them out of existence 'She's not dead, she's me'
LOL, holy crap. That's one way to avoid a Death Curse I never would have thought of.
 
How many of them are magic users?
Unknown.
Molly should be able to tell, because she has Hellscry Chakra active, but thats a QM question.
I'd have said that Seeker doesnt think so, but frankly I dont trust anything he says. Especially now.

And like two thirds of them have frenzied anyway, so no magic, no Disciplines, nothing.
Lash of Rage does unsoeakable aggravated damage. I do not think it would be remotely balanced to not allow counter-magic for that or else that one gift is more dangerous than the rotes of arch-mages. It was always supposed to be like that as far back as Broken Seeker has a sheet and I will say I was not expecting him to fight anyone but Molly and her friends at the time. Also yes he does not want to eat a death curse, note that Rhys the Ragged was human enough for it. Broken Seeker himself would not be able to do it, but anything with a mortal's fear of death can.

Also yes he is still planning to devour Arianna, under those circumstances he does not have to worry about the Death Curse because he consumed the person who cast it and thus can just snap them out of existence 'She's not dead, she's me'

Anyway it is getting really late for me, will pick this up in the morning.
Rhys the Ragged appears to have been a fomorach. Modified human
A Fomor cantrev lord would not have been able to do it.
None of them could do it in canon, and we see multiple die.

And I will note that Shagnasty had no fear of Dresden's death curse, even after seeing him use soulfire.
Anymore than he feared one from Listens to Wind, Senior Council wizard.
Anyway, goodnight.
 
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[X] Go into Shintai
-[X] "Pretender? Godling?" Your laugh is dark and throaty. And as you laugh, your voice transforms, becoming something altogether inhuman, the sound of brass twisted upon itself into a shrieking melody of tortured metal, underpinned by the howling of a distant, merciless arctic wind that somehow easily drowns out the rushing air swirling around the ruptured jet cabin that has become your latest battlefield. The laughter ceases abruptly, your surroundings tremble as if reality strains to contain your presence, and then you are more.
 
Re: parrying
To remind people, if something doesn't get destroyed by ranged attack, exalted could try to parry that attack with that something(like magical demon sword that we chose as our demon aspect)
 
The idea that any attack on us can be both unparryable, undodgeable and not a shaping effect seems like it shouldn't be possible. In fact PD immediately nerfed when we had something even like that in the form of Green Sun Nimbus.

I mean we do have super high soak but how would say a Solar have managed that attack? Or would they have to rely on a perfect defense?
 
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Lash of Rage does unsoakable aggravated damage levels. I do not think it would be remotely balanced to not allow counter-magic for that or else that one gift is more dangerous than the rotes of arch-mages.
It's basically Sinner Boiling Stare for Fera. It's a Perfect, but it's also Shaping, and exactly the sort of thing that made voters prioritize getting an anti-Shaping defense.

Edit: Amusingly, actual werewolves using Lash of Rage risk frenzy, because it's a Rage roll.
 
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We DIDNT stop to talk. That was a stunt. Thats why it was in the stunt.

In a combat turn, without the use of extra action charms and abilities like Celerity, you get one Offense Action and one Defense Action. I voted Molly to use her Offense Action to immobilize Arianna, and then a Movement Action to reposition her so Seeker could kill or disable her without contest. While holding her own Defense Action in reserve.
You voted to take full defense and roll intimidation during the first round of our ambush instead of taking offensive action. That is exactly stopping to talk.
 
You voted to take full defense and roll intimidation during the first round of our ambush instead of taking offensive action. That is exactly stopping to talk.
No, thats not how the mechanics work. Read the vote again. In summary:
  • Offensive Action: Grapple. Multi-action penalty of 1 dice and +1DC, reducing 22 dice to 21 dice.
  • Defensive Action: Defense, activate Melee Excellency. Multi-action penalty of 2 dice and +2DC, reducing 22 dice to 20 dice.
  • Movement Action: Move. No penalty.
  • Talking: free action, implemented via stunt.

Full defense would have been just Defense only, and there would have been no multi-action penalties.
 
[X] Hostages do not matter if you kill her first
-[x][stunt]The chaos in the plane becomes complete as Wings of Aetheryc Spite does a barrel roll, but you knew it was coming and take full advantage.

What we should have done the first time. We can Shintai if we start getting into the penalty zone.
 
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[X] Hostages do not matter if you kill her first
-[x][stunt]The chaos in the plane becomes complete as Wings of Aetheryc Spite does a barrel roll, but you knew it was coming and take full advantage.

What we should have done the first time.
I'll tell you what I told you the last time:
This is a jet airliner, not a fighter jet. Its not designed for aerobatic maneuvers, and it already has a structural breach with the door out. You will crash the plane or make it break apart in mid-air.
 
I'll tell you what I told you the last time:
This is a jet airliner, not a fighter jet. Its not designed for aerobatic maneuvers, and it already has a structural breach with the door out. You will crash the plane or make it break apart in mid-air.
Better result then your plan. Also it's a stunt being cool is the most important part.
 
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Better result then your plan. Also it's a stunt being cool is the most important part.
Given as your plan hasnt happened yet? A little premature.

Stunts are what Molly does, not what her minions do.
If Molly was the person flying the plane and spinning it that way, stunt rules where your stunt doesnt go wrong or hurt you applies.
They dont when she's telling someone else to do shit.

And even if the plane breaks up, Molly certainly survives; she can fly.
All the mortals die. Documents, foci? Gone.
Then we go home and explain how we collateraled a business jet with innocents aboard.
 
We don't need to do a barrel roll. The plane should be capable of handling a 2-3 G turn pretty easily. It won't be spectacular, but it may be enough to throw some of vampires off slightly. Although, the same would apply to Broken Seeker
 
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