STAR TREK: A Long Road (Voyager Fix It Quest)

SHIP & CREW ROSTER
The Dragon: Once per episode, at the beginning of combat place an Advantage on the field representing a cunning tactic or strategy devised by Danara Pel.

NAME
USS Voyager
PROF.
MULTIROLE
CLASS
Sovereign Class Heavy Exploration Vessel
CONST
2371
SHIELDS
13/13​
RESISTANCE
6​
SCALE
6​
POWER
13/13​
CREW SUPPORT
6​
SMALL CRAFT
5​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/6
0/6
0/6
0/6
0/6
0/6
9​
11​
10​
11​
9​
10​
COMMAND
3​
12​
14​
13​
14​
12​
13​
CONNING
2​
12​
14​
13​
14​
12​
13​
ENGINEERING
2​
11​
13​
12​
13​
11​
12​
SECURITY
3​
13​
15​
14​
16​
13​
14​
SCIENCE
2​
11​
13​
12​
13​
11​
12​
MEDICINE
2​
11​
13​
12​
13​
11​
12​
TALENTS
Command Ship: Can give advantages using Command within range to Away Missions or to supporting ships.

EMH: Has an EMH!

Improved Warp Drive: When going to warp, roll 1cd on an effect, regain the power point.

Quantum Torpedoes: Can use Quantum Torpedoes! (60 total)

Secondary Reactors: +5 to Power

High Resolution Sensors: +1 momentum to out of combat sensor checks.
TRAITS
Federation Starship – A highly sophisticated and advanced vessel, with holodecks, replicators, and similar comforts, primarily designed to handle multiple operations. Highly sensitive and requiring constant maintenance, the vehicle is less rugged than other interstellar craft

Maquis Crew - a good chunk of the crew are former Maquis troublemakers. Expect discipline problems and unorthodox plans.
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 9cd [+1 per extra power spent]
Can Use Spread: Hit +1 time at ½ damage per effect OR Area: hit +1 ship per effect within close range.
Versatile 2: Gain 2 bonus momentum with a successful hit

Photon Torpedoes
Power Cost: 0 | Range: Long | Damage: 6cd
High Yield: If it causes 1 breach, it causes +1 breach

Quantum Torpedoes
Power Cost: 0 | Range: Long | Damage: 7cd (Vicious 1 - +1 damage on effects)
High Yield: If it causes 1 breach, it causes +1 breach
Calibrations: Requires 1 minor action to calibrate

Tractor Beam (Strength 5)
Power Cost: 0 | Range: Close | Damage: None
Effect: If successfully established, enemies face a diff 5 check to escape.

CREW COMPLIMENT (Base Stat: 9 | Base Skill: 2)
CO: Captain Katheryn Janeway (Skilled: Command, Science | Weakness: Combat)
SPECIAL ABILITY: "We Can Be Better" - if you succeed on any diplomatic check with Janeway, Get +1 momentum​
XO: Commander D-91 (Skilled: Command | Weakness: Socialization)
HELM: Lt. Tom Paris (Skilled: Conn | Weakness: Not Being A Fucking Up)
TACTICAL: Ensign Harry Kimm (Skilled: Gunnery | Weakness: Harry Kim)
SECURITY: Lt. JG Amy Strong (Skilled: Personal Combat | Weakness: Lying)
MAQUIS HEADBREAKER: C'nola (Skilled: Combat, Sneaking and Scheming | Weakness: Emotional Wreck)​
SCIENCE: Tuvok (Skilled: Science | Weakness: Emotionless)
COMMS: Lt. Bian T'are (Skilled: Communications | Weakness: Combat)
MEDICAL: The EMH (Skilled: Doctor | Weakness: Kind of a Dick)
ENGINEER: B'lanna Torres (Skilled: Engineering | Weakness: Also a dick)

SECONDARY CHARACTERS
Ensign Steve (Useless Security Goon)
Ensign Becky (plural fighter jock)
Petty Officer Third Class Jessie (Hard working engineer)
Crewman Billingsly (Dude, Billingsly!)
Crewman Chandra (Concerned Crewman)
Bifurcate (bidimensional robot girlfriend of Harry Kim)
Princess Lyan Positron (runaway daughter of magician most foul and girlfriend of Harry Kim)
Soria Flyte (Pegasus girl and girlfriend of Harry Kim)
Mirror Universe Trevor (he's fine!)
NAME
MRSS Val Jean
PROF.
TACOPS
CLASS
Keldon Class Heavy Cruiser
CONST
2370
SHIELDS
12/12​
RESISTANCE
5​
SCALE
4​
POWER
7/7​
CREW SUPPORT
4​
SMALL CRAFT
3​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/4
0/4
0/4
0/4
0/4
0/4
9​
9​
9​
8​
7​
10​
COMMAND
3​
12​
12​
12​
11​
10​
13​
CONNING
2​
11​
11​
11​
10​
9​
12​
ENGINEERING
2​
11​
11​
11​
10​
9​
12​
SECURITY
3​
12​
12​
12​
11​
10​
13​
SCIENCE
1​
10​
10​
10​
9​
8​
11​
MEDICINE
2​
11​
11​
11​
10​
9​
12​
TALENTS
Electronic Warfare Suite: Whenever making a Jamming or Intercept communications check, can spend 2 momentum to select +1 target (repeatable.)

Fast Targeting Systems: No +1 diff for called shots

Improved Hull Integrity: +1 Resistance

Cloaking Device: Spend 3 power, and make a Control+Engineering + Engines + Security check with a diff of 2. If successful, gain the Cloaked Trait (impossible to detect, cannot attack, shields are down.) It takes a minor action to decloak.
TRAITS
Cardassian Ship – Durable, uncomfortable, close, cramped and cheap. Thinks creature comforts are for other people and technical sophistication is for people who haven't spent decades starving to death. The fact that the starving could have been avoided if the government were less...you know, monstrous doesn't seem to have occurred to that many of them.

Okampan Crew – the crew are bright, perky, cheerful, and incredibly psychically powerful. Individually, they're all better than Vulcans, and as a gestalt? Who knows!
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 7-9cd (Spread: Hit +1 time at ½ damage per effect OR Area)
Versatile 2: Gain X bonus momentum with a successful hit

Disruptor Banks
Range: Medium | Damage: 8-10cd (Vicious 1: Each effect adds +1 damage)

Tractor Beam (Strength 3)

CREW COMPLIMENT (Base Stat: 8 | Base Skill: 1)
CO: Lt. Commander Brian Wacoche (Skilled: Commando Tactics | Weakness: Independent)
TACTICAL: Seska (Skilled: Being Seska | Weakness: Everything Else)
CONN: R'lash skilled: Piloting | Weakness: Romulan Fuckup)
ESPIONAGE: Kes (Skilled: Commando Tactics | Weakness: Naive)

Crewman Stadi - Age 23, Betazoid, born Beta Colony-5 to Zani and Talwyn of the House of Riis, survived by her sisters Tari and Batri.
R'mor - age 182, Vulcan, burn on Romulus to R'tan and Leslali, survived by his twelve nieces and nephews across the Empire
 
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You know, this actually works really well with this being a two parter. Episode 1 is dealing with external threats, and episode 2 is the moral dilemmas and political chicanery.

It also makes for a good season ending episode as that allows for a significant timeskip during which the stuff first implemented in the finale could fully unfold.

Well, whichever Ace Combat reference we're going with then. Does that make Khan's Empire Belka?

He does have that troubling tendency of coming back whenever you figure you've properly dealt with him.
 
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Adhoc vote count started by DragonCobolt on Dec 27, 2022 at 9:53 PM, finished with 18 posts and 7 votes.

  • [X] Transporter Judo
    [X] Maybe try diplomacy? Contact Khan and see if we can end this war with words. We are the Federation, after all
    -[X] Contact the USSR and USA, using the transporter to sabotage the Imperial chain of command and logistical apparatus (by messing with hardware as above and kidnapping key personnel), as well as seizing Imperial hardware with the goal of putting it to good use in resisting interstellar invasion later on. Use allied special forces to seize key strategic objectives, use transporters to board and seize Imperial spacecraft and achieve orbital superiority.
    -[X] Have the Dragon consult. This is right up her alley.
    -[X] Beam Khan into a cryostasis unit. There's no need to faff about with him.
    [X] Send Khan and the worst abusers from every belligerent straight to space-jail by transporter/redshirts in power armour/Lt Amy Strong.
    -[X] Explain to whoever remains in charge that the war is done, if they refuse, send them to space-jail and repeat down the chain. We can use remote islands (St Helena is traditional) if space jail gets full.
    -[X] Do the empire first and try to keep it quiet and our motives and identity mysterious until we gain enough control (to try to avoid hostage taking)
    -[X] use the archives to pick good folk from history to help us disassemble these states down to a healthful anarchism.
    --[X] Maybe Rosa Luxembourg is alive and well somewhere?
    -[X] Get a working group going on a rehabilitative justice program for despots and other tossers.


All right, we're going to start off with the diplomacy first! Roll me a 2d20, we'll be using Janeway for this first contact! Diff 2!
 
Khan's strategic situation has completely reversed from how it was three years ago. Before then, it was 1996, according to their dates, and the United Nations were landing forces all along the coastline of India, and the Soviet Union's tank brigades were invading through the Pakistani boarder. Then, in one moment, there was a big flash of light - and everything outside of their boarders had shifted

Khan's main enemies are alliances between the survivors in Europe, which appear to be from right after the third World War, and the old Allies from World War 2 - the Soviets under Stalin, the United States under FDR." She crossed her arms over her chest. "After initial dislocation and shifting forces around, the Soviets went from losing on a western front to losing on a southern front. The United States is primarily landing supplies and troops in Africa, which appears to be from the Bronze Age - which is why it has become the main target of Khan's initial colonization efforts.
Sounds an awful lot like an ISoT situation, with different continents being pulled from different eras of history.

Maybe we should scan for Alien Space Bats?
 
LADY LINDY AND THE KHAN OF KHANS: Part 1 (0.5)
Author's Note: Sorry for the delay! I was feeling really uninspired for some reason. I'm glad you're all enjoying Star Trek so much, and I hope you're having a good New Years Eve Day Party. I am! Also, if you want to make me a very happy dragon check out my woefully unpopular gears of war quest it needs more votes!

"All right, Wacoche," Janeway said. "I think we need to get the Dragon in on this."

"...you have a dragon?" Neelix Jr. asked. "As in scales? Fire? Wings?" He leaned forward. "How advanced is your biotechnology? Or is it one of the native dragons we've found here and there - it seems to be one of the bioforms that repeats itself across the galaxy. A bit like the two leg, two arms bodyplan."

"Not quite that dragon," Janeway said, chuckling.

Neelix Jr. arched an eyebrow, while his uncle frowned at him. "You should know it's rude to ask so many questions at a guest's place," he said, firmly.

Tom blinked. "Neelix, he talks like you."

"He does not!" Neelix exclaimed.

"I knew I got it from somewhere. My father never said more than two words when he could help it," Neelix Junior said, his voice cheerful. "Always said that it kept his enemies guessing. Though, now that I think about it, mother's a bit verbose. Very Talaxian - she has lots of opinions about Haakonians."

"None of which stopped her from marrying one," Neelix muttered.

Lindy snorted, softly, then leaned over and whispered to Janeway. "So, are people in space like...ya know..." She made a vauge gesture. "Mason Dixon?"

"Usually not so bad," Janeway said. "But the Haakonians and the Talaxians have been at war before."

"Ahh," Lindy said, nodding as Janeway stood up.

"Lets split up and get to work," she said. "Now."

***
Danara Pel looked up from the novella she was reading when the door to Neelix's bar, and saw that Brian Wacoche was walking inside, looking cheerful. Danara sighed. She knew when Brian was looking cheerful, it meant that it was time for them to throw themselves against another impossible tactical challenge. Then she noticed the short, tufted, scaled alien walking along next to him and froze. "Space him!" She said, immediately. "Space him immediately!" She thrust her finger at the menace that Brian seemed to be blithely unaware of.

"...ahhh!" The vile little man said, grinning at Brian. "That Dragon."

***
Lindy walked beside Captain Janeway, and tried to not look and feel like she was completely and utterly overawed. But everything she had heard only made her feel more like she was a child among giants.

"And then we came here," Janeway said, shaking her head a bit. "I am very curious about what...created this planet."

"Does this mean we're...fake?" Lindy asked, her brow furrowing.

"Oh, no, no, it's most likely some kind of dimensional or temporal manipulation," Janeway said, hurriedly. Which did nothing to settle Lindy's jangling nerves. Janeway put her hand on her shoulder and Lindy felt her nerves jangle for an entirely different reason. "We in the Federation have learned, thanks in part to the sacrifices and struggle of the 20th century, just how much it helps a society to treat everyone as...people. It doesn't matter where or when you're from - what matters is who you are." She nodded and smiled.

"I like that idea," Lindy said. "And I think that the President will."

"Have you met him?" she asked.

"Yeah..." Lindy said, sighing slightly. "After the first of Neelix's little escapades." She bit her lip. "He's been running missions on...on this Earth ever since he crashed, with me the whole time - I just kinda got swept up in it all. And he needed a pilot. Now, half of America thinks I'm some kind of pulp hero." She shook her head slightly. "It's all...it's...was I...how did I get remebered back on the other Earth?"

"As a pioneer and a hero," Janeway said. She looked awkward. "And, uh..." She trailed off. "Well, it's...it's a bit awkward."

Her little badge thing blipped.

"Captain, T'are has managed to contact the United States government and initial meeting places are being determined. You've been invited to the White House, along with Captain Earhart." The voice, Lindy recognized, was the black elf man that Janeway had referred to as Tuvok. Janeway nodded, her expression brightening.

"Well, then, shall we?" she asked.

"Should I change?" Lindy asked, looking down at her borrowed Imperial Security dress whites.

"We can have some clothing whipped up for you, what would you prefer?" Janeway asked, walking with her - leading her towards the 'transporter room' that she had mentioned before.

"Well, uh, sure!" Lindy said, grinning. "It'll have to be a tearing hurry though. Unless you have fancy space sewing machines that are super fast." At Janeway's expression, she snorted. "Must have made every old granny in the...the Federation you called it? Mad as hell. Stealing all their chances to make terrible sweaters."

"They still do, oddly enough," Janeway said. "I once served with a Lieutenant Crusher, and he loved showing everyone his mother's awful sweaters."

"Well, that's a relief," Lindy said, then paused, hesitating as they came to the transporter room, the doors wooshing open. She saw a changing and fitting room nearby, and for a single crazy moment, she thought about asking Janeway for help. But then she shook her head, waved, and then started into the fitting room.

Only afterwards, after she was tugging at the buckles and straps that Neelix had helped with, and swearing under her breath, did Lindy think that she should have just asked for the assist.

***
The White House looked exactly as Janeway had expected, but...still, it was shocking to step foot into it. She tried to repress her inner historian giddiness, but it was almost impossible to not beam as she looked around herself. Beside her, Earhart was looking fucking delicious in her flight jacket and leggings. "What?" she asked as several secret service agents hurried forward to begin escorting them forward - after a quick pat down.

"It's just I never expected to be in the real White House," Janeway said.

"Never visited it back home?" Lindy asked, then shook her head. "Right, no, that's silly...I mean...you are a captain, I guess you might have been invited."

Are you going to mention that Washington D.C has only been declared safe for human habitation within the past century, and it's mostly wilderness preserve now? Phoebe asked.

Janeway shook her head. "N-Never invited," she said, as the secret servicemen led them up the stairs.

President Franklin Delano Roosevelt did several things that shocked Janeway to her core. Phoebe reacted with faint surprise at how shocked Janeway was - which made sense, Phoebe's grasp of history ended shortly after the battle of Waterloo. Janeway stood, gaping, as President Roosevelt smoothly turned from the windows, walked around the desk, and perched himself on the corner, smiling wryly at them.

"Good afternoon," he said.

Janeway tried to cover for her shock. "Mr. President," she said. "I'm Captain Katheryn Janeway, of the Federation starship, the USS Voyager."

"I've heard the basic summery - it sounds like a rather more successful stab at my estimable predecessors League of Nations," Roosevelt said, his eyes dancing with a kind of inner amusement. "And, considering what my high forehead fellows have been telling me, and what we've learned from Mr. Singh and his rather unfortunate territorial ambitions...I think the first question you mean to ask me is..." He gestured down to himself. "The legs?"

"Y-Yeah," Janeway said.

"Oh, right." Lindy said. "I forgot that."

"It happened right after the strange events that placed us in this new and precarious position," Roosevelt said. "A medical miracle. One repeated across many places and many nations, I'm quite sure. It's all fallen a bit into the wayside of things to be concerned about." He patted a pile of paperwork on his desk. "There are several mysteries that are quite pressing, but all of them are hard to focus on when the next Hitler has arrived. Before we even really got a chance to deal with the first." He frowned. "I...I know it's a bit off the topic to ask, but...did we..."

"Yes," Janeway said, smiling despite her shock. "Yes, you absolutely defeated Hitler. He went down as one of the worst dictators in human history."

"And yet, another like him arose in the 1990s?" Roosevelt asked. "A forty year peace isn't exactly what I aim for, but...it's better than the twenty we got. I suppose that's what we must do - double the time of peace each time until..." He spread his hand, as if to encompass the Federation.

"That is roughly the idea," Janeway said. "But, to get to the peace, we need to stop the war. And we have a plan for that..."

"Of course!" Roosevelt said, nodding and standing up. "Shall I call the chiefs of staff together?"


---
CURRENT TRUTHS: "Time Amok!"
CURRENT MOMENTUM: 1 (0 for successes, +1 for Janeway's diplomacy ability)

Do you want to...
[ ] Head straight into strategy and getting it hammered out
[ ] Ask him about those mysteries. You have to admit, you're curious
[ ] Write In
 
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Danara Pel looked up from the novella she was reading when the door to Neelix's bar, and saw that Brian Wacoche was walking inside, looking cheerful. Danara sighed. She knew when Brian was looking cheerful, it meant that it was time for them to throw themselves against another impossible tactical challenge. Then she noticed the short, tufted, scaled alien walking along next to him and froze. "Space him!" She said, immediately. "Space him immediately!" She thrust her finger at the menace that Brian seemed to be blithely unaware of.

"...ahhh!" The vile little man said, grinning at Brian. "That Dragon."
Okay NJ what did you do?

We in the Federation have learned, thanks in part to the sacrifices and struggle of the 20th century, just how much it helps a society to treat everyone as...people. It doesn't matter where or when you're from - what matters is who you are.
Great now if only the writers of the later shows would allow that lesson to stick!
 
We should take at least a minute to check those mysteries. they could be an indicator that the anomaly that created Earth 2 had other effects that need to be taken into account before Voyager commits to its transporter heavy plan . It's also important to keep track of potential points of divergence.

I personally find it suspect that FDR was miraculously healed of polio, the disease that would end his life and his presidency in history. I dunno about you, but if I was one of a bunch of aliens experimenting with human history, one of things I would suggest is making it so that people of note that should have died, didn't.
 
God I love how Neelix Jr. is just the Tyrion to his Haakonian father's Tywin, even down to having just enough self-awareness to be dangerously clever but also not quite self-aware enough to generalize his struggles and the struggles of those he sympathizes with into disavowing his patrimony and his still quite privileged position on top of the colonial hierarchies afflicted by the Haakonian jackboots.

Also it really seems more than ever that some god-like alien power decided that what they really wanted was to create a living Civ 4 game out of various iconic figures of star trek Earth.
 
[X] Ask him about those mysteries. You have to admit, you're curious

This is just increasing my suspicions that this is some advanced aliens' wargaming session, with all the factions created as they were in history (with minor modifications)...

Which makes me think that either...

Also it really seems more than ever that some god-like alien power decided that what they really wanted was to create a living Civ 4 game out of various iconic figures of star trek Earth.

Or that this is the Q settling things in their equivalent of SB's VS Debates subforum....
 
Then she noticed the short, tufted, scaled alien walking along next to him and froze. "Space him!" She said, immediately. "Space him immediately!" She thrust her finger at the menace that Brian seemed to be blithely unaware of.

Welp, I have all the evidence I need to confirm this is one of Neelix's relatives, don't bother the doctor for a DNA test or whatever future people do to sort that stuff out.
 
My favorite gag that I can do cause I have infinite budget and don't have to schedule shit is I can have Q cameos whenever someone mentions him.
 
Author's Note: Sorry for the delay! I was feeling really uninspired for some reason. [snip] Also, if you want to make me a very happy dragon check out my woefully unpopular gears of war quest it needs more votes!

QM Says "Temporarily uninspired". I say "Temporarily more inspired by his shiny new Gears of War quest"
To-ma-to, tom-a-to :rofl2:
Joking aside, I do second that recommendation.

[X] Ask him about those mysteries. You have to admit, you're curious
 
[X] Ask him about those mysteries. You have to admit, you're curious

What is Starfleet if not the first to see a mystery and poke it with a stick.
 
QM Says "Temporarily uninspired". I say "Temporarily more inspired by his shiny new Gears of War quest"
To-ma-to, tom-a-to :rofl2:
Joking aside, I do second that recommendation.

Basically!

Okay, so, Gears of War might be the single greatest antifascist video game made since the Wolfenstine games - though it comes at it from the direction of Starship Troopers rather than the more somber, direct depiction in Wolfenstein. But like TNO and TNC, the Gears games work because they commit to the bit. Like, everyone knows Marcus Fenix is fucking huge and built like a fridge, but did you know that EVERYONE in Gears if built like that?

Like.

The President is jacked? Doctors and physicists are fucking jacked. Women have giant biceps. The HORSES are FUCKING JACKED!

THE HORSES LOOK LIKE THIS!!!



But the commitment goes further! The world, the setting of Gears of War, isn't a space colony or future Earth, it's an entire secondary world fantasy like Revochal or Himmilgard, called Sera. Everyone in Sera is jacked. All the wild animals are jacked. The butterflies are jacked. But this is just an artistic commitment - the narrative stuff is even more on point. The central government of the setting, the Coalition of Ordered Governments (the COG) are a fascist authoritarian state like the Imperium of Man, but UNLIKE the Imperium of Man, Gears of War doesn't let the COG be "necessary."

What do I mean by this? Well, in 40k, if there was no imperium, there'd still be Chaos? And Orks? And 'nids? And necrons? Like, a bunch of inimically hostile aliens exist in 40k that justify the Imperium's existance.

That's not the case in Gears. Oh no. For 70 years before Gears of War 1, the world was wracked by a constant series of wars over a vital resource called immulsion called the Pendulum Wars. The COG won those wars, but during them, they started a supersoldier research program, studying people infected by immulsion exposure. Those super-soldiers escaped, fled to the underground AND BECAME THE LOCUST THAT THE ENTIRE SERIES IS ABOUT FIGHTING.

The COG *made* the Locust by experimenting on fucking children. Then to fight the Locust, they burned the entire planet down using orbital super weapons called the Hammer of Dawn. This plan not only DID NOT WORK, it arguably killed more civilians THAN THE LOCUST MANAGED!

Then the COG manages to beat the Locust (barely, thanks to the heroic main characters - who, by the way, all fucking hate the COG. Like, a defining feature of nearly every single protagonist in the Gears series is that they despise the COG and are only fighting on their "side" because they want to help save the civilians that the COG are hamfistedly "protecting." So, what does the COG do? they bulldoze the Locust corpses into vast holes, brush of their hands, and just start rebuilding their fascist state - complete with an army of KILLER ROBOTS called Deebees.

Anyway, those Locust all mutate into a new, even WORSE enemy called the Swarm and come out to attack the new COG. And then they immediately infect and turn the Debees to their fucking side, because again, the COG are terrible at their jobs. The main characters aren't even a part of the COG's official army - they're two defectors (who left after the COG ordered them to pacify a settlement by shooting civilian protestors, because, again, this game is fucking gear) and their friend (who is an outsider to the COG.)

The antifascist themes even go straight down to the GUN DESIGN. The Lancer, the iconic assault rifle of the series, has three iterations!

The mk I Lancer, designed during the Pendulum Wars, has a bayonet.

The mk II Lancer, designed for the Locust War, has a bayonet (a chainsaw bayonet.)

The mk III Lancer, designed by noted non-fascist Baird (the resident tech expert), has an underslung grenade launcher, because it's not designed by a fucking fascist moron.

Even more, the Hammer of Dawn super weapon which is used to kill most of the bosses throughout the game? Yeah, it wasn't even BUILT BY THE COG!

They STOLE IT! THEY STOLE IT FROM THE SOVIETS! THE COG STOLE THE FUCKING HAMMER OF DAWN FROM THE UNION OF INDEPENDENT REPUBLICS, WHICH IS THE SOVIET UNION ANALOG. The fucking UIR had their own goddamn space program and the COG stole their technology and then used it to win the war because they're useless fascists who are terrible at everything!

And all of this is baked into a ludicrously fun, crunchy and gooy shooting experience, with incredibly lovable characters that have great banter and jokes, in a utterly gorgeous world - now that, after Gears of War 1 and 2, they discovered what color is.

So, yeah!

Gears of War: Actually Really Good???
 
Are you going to mention that Washington D.C has only been declared safe for human habitation within the past century, and it's mostly wilderness preserve now? Phoebe asked.
While in many ways; the Federation is US in Spaaaaace, but the backstory is Earth basically completely rebuilt it's society after the superpowers of the world decapitated themselves (and nearly crash civilization into non-existence). And the resulting organization just doesn't map to anything from RL.
 
While in many ways; the Federation is US in Spaaaaace, but the backstory is Earth basically completely rebuilt it's society after the superpowers of the world decapitated themselves (and nearly crash civilization into non-existence). And the resulting organization just doesn't map to anything from RL.

This is why star trek fans who don't like the idea of communist revolutions are so weird to me, like, you should love the idea of cataclysmic change, your favorite series is built on one...
 
Then she noticed the short, tufted, scaled alien walking along next to him and froze. "Space him!" She said, immediately. "Space him immediately!" She thrust her finger at the menace that Brian seemed to be blithely unaware of.

"...ahhh!" The vile little man said, grinning at Brian. "That Dragon."
I see they have met already :V
President Roosevelt smoothly turned from the windows, walked around the desk, and perched himself on the corner, smiling wryly at them.
Okay, what the fu-
Okay NJ what did you do?
It'd be faster to answer what he didn't do. The character he is based on... while not created to describe him, the phrase "concentrated random action" is certainly fitting.

You need to understand a few things about Miles. He has a very, very strong desire to prove himself owing to certain prejudices of his birth world and trying to live up to the legacy of his father and grandfather. He's not an action hero, he's actually kinda bad at that bit, but he is very, very good at picking the right people for the job.

He also, once he gets started, just keeps going. This is the man who in a later book basically topples a government while investigating some financial chicanery. The guy who bluffed that he was a merc commander so hard that he needs a pardon from the Emperor for raising a private army and then his mercenary company becomes the semi-deniable ops group for the Emperor. This is the man who had the empire his nation was engaged in a cold war with give him the highest medal twice because he incidentally saved their empire while doing his actual job.

"Some day, that forward momentum of yours is going to carry your followers off a cliff, and halfway down you'll convince us all we can fly. Carry on m'lord, I'm flapping as hard as I can."

[X] Ask him about those mysteries. You have to admit, you're curious
 
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