Green Flame Rising (Exalted vs Dresden Files)

[X] Agree that it's more important to get everyone to safety
-[X] Check everyone for possession, including Cindy
 
Here is the initial description of the scene:
Thank you for the citation.
We were told that it's possible to make the throw. Ghosts also have to react in time to deflect the shield. And they are, from what I understand, mostly on the ground level.
Doesnt matter.
Either they catch it before it hits the door, or they remove it after it hits the door. Either way its not there for more than seconds if the Capriocorpus views it as a priority.

How is this relevant to getting rid of the shield? Her powers and abilities are concentrated in the field of necromancy and possession. Also, by this logic, we should be letting her go and prioritizing protecting Cindy.
No they arent. She ha White Council wizard skills; in fact, I think she used to be a White Council wizard.
That means she has the full spectrum of skills and can do it all.
The White Council does not rate focused talents.

When Cowl went out and shut down all the power in the Chicago area with a spell ritual? She could do that.
When Dresden summoned the Erl King, and called up Sue? She could do that. When Grevane set up the Darkhallow and had it running? She could do that.

She's not Kemmler, who walked off being killed six times before the seventh stuck, but she's terrifyingly close in personal skills.
Blowing a door off its hinges is pretty elementary.
She spent a non-inconsiderable amount of time and effort getting through the underground to here. There were certainly easier ways to get to the NeverNever if that was her goal. No, she almost certainly needs this specific portal for something. Preventing her from getting to it is important.
When Dresden went after Molly he spent a significant amount of time driving across town to a particular Way in a movie theater, which led to Arctis Tor. When the White Council came to town they used a particular set of Ways near a warehouse.
When Thomas and other Raith Whampires need access to the NeverNever they use strip clubs and Raith estates.

Some ways are just much more convenient for some persons than others, depending on your destination, your alignment and your personal knowledge of the Ways.

There is no general map of the Ways. No Google Maps.
Savants of the NeverNever like Margaret LeFay are rare, and dont share their knowledge easily. If you personally dont know where you are going, you could get lost, stumble into enemies, or just be late to your destination.

So for someone like the Capriocorpus, with few allies, she takes Ways she knows are safe for her when given the choice.
 
Last edited:
I hope you mean finally confront her?
We still haven't killed anyone important yet.
We are at 5/12 Essence and 6/9 WP. Molly's father is 5/7 in Hlvls filled with Bashing damage, so at a wound penalty of -2.

This is on top of having to protect both Lidia and Cindy.

Lets escape, rest and recover before trying to kill Kathrina. Because there are better forms of Suicide.
 
I hope you mean finally confront her?
We still haven't killed anyone important yet.

[X] Agree that it's more important to get everyone to safety
It's not even close to the right time to confront her, not when we have Cindy and Lydia as non-combatant liabilities and Michael wounded.

We need to get out of here and take stock of the situation. That includes getting Lydia awake and learning what she's been up to and why, and what Capricorpus was doing while wearing her like a meatsuit. With Cindy safe, we also need to consider how to contact Matthews to let him know she's been freed. If we could take a short dip in a bleach bath before the final confrontation, that would be nice, too.
 
Okay, retreat then.

But I can guess that we will propably end up in a high-pressure situation to rescue Lydia's dad then.
And we possibly get Matthews killed too.
 
Important point: if Holt is going to be following our steps (by tracing Cindy's) she's going to find a Dragon's Nest. Not sure if she can do a lot with it immediately, but that's a problem.

Pursuing Capriocorpus is not a priority - we could always use Lydia as "a person who was possessed by Capriocorpus" to find them later. Unless she is going to regroup with Holt, she's not an immediate problem. Holt is. Get out and set up an ambush in an industrial freezer or something, I think, would be the best option.

Unless the "no normal life signs" thing with Holt is Lydia's dad, being blackmailed by Holt to sacrifice themselves for Lydia to be allowed to go free from Capriocorpus's possession.
 
1)Of course the fucking escape artist made it out alive.
Next time Capri.

2)And Molly comes through untouched. Like a boss. Michael fumbles again though.
I think the White God, or Uriel, doesnt want him in at the death.
At least its only Bashing; he should be all healed up by tomorrow morning.

3)Michael took 5 Bashing Damage, which puts him in Mauled: Badly injured, -2 wound penalty to dice pools, 3 yard/meter movement speed. He's in no state for combat, and will need 7 hours to recover 5 Bashing HLs at mortal healing speeds, assuming that the White God does not take a hand.

So he's tagging out.
Get him home. Put all of them(Lydia, Cindy and Michael) behind our home wards. Or Dresden's with Mouse in charge, but home is probably better. Take an hour to recover some Essence, and check if Dresden's out yet.

@DragonParadox
QUESTION
1)How many minutes out is Kattrin's car? Whats the time now? 3 pm?
2)Do we know if the elemental knows any nearby exits from Undertown, and if its willing to take us there? Or will we have to walk and spend Essence on Crown of Eyes?
3)How many Bashing/Lethal did Lydia take?
4)Did we recover any Essence or WP from the events of the last three updates? Freeing Cindy and Lydia, discovering Lydia's possession, the elemental and the proto-Dragons Nest?
5)Does Lydia have a phone with her? If so, is there anything in the last day of interest? Does her phone have her father's number?
 
Note that wizards are unusual in that they can open a way into the Nevernever anywhere. Most other supernaturals can only do so in places thematically linked to them, so the place in the Nevernever they lead to is 'close' to them.

Its a natural phenomenon, a spot where the dimensional boundaries are thin.
We cant do anything about it with anything in our current repertoire.
And barring the physical door achieves nothing besides wasting our time.

The Earth elemental may be able to collapse the chamber, blocking easy access to the location, but that might cause buildings above to collapse as well.
 
1)Of course the fucking escape artist made it out alive.
Next time Capri.

2)And Molly comes through untouched. Like a boss. Michael fumbles again though.
I think the White God, or Uriel, doesnt want him in at the death.
At least its only Bashing; he should be all healed up by tomorrow morning.

3)Michael took 5 Bashing Damage, which puts him in Mauled: Badly injured, -2 wound penalty to dice pools, 3 yard/meter movement speed. He's in no state for combat, and will need 7 hours to recover 5 Bashing HLs at mortal healing speeds, assuming that the White God does not take a hand.

So he's tagging out.
Get him home. Put all of them(Lydia, Cindy and Michael) behind our home wards. Or Dresden's with Mouse in charge, but home is probably better. Take an hour to recover some Essence, and check if Dresden's out yet.

@DragonParadox
QUESTION
1)How many minutes out is Kattrin's car? Whats the time now? 3 pm?
2)Do we know if the elemental knows any nearby exits from Undertown, and if its willing to take us there? Or will we have to walk and spend Essence on Crown of Eyes?
3)How many Bashing/Lethal did Lydia take?
4)Did we recover any Essence or WP from the events of the last three updates? Freeing Cindy and Lydia, discovering Lydia's possession, the elemental and the proto-Dragons Nest?
5)Does Lydia have a phone with her? If so, is there anything in the last day of interest? Does her phone have her father's number?
  1. It has been 30 minutes since you asked Black Rider the last time putting you at 15 minutes from her arriving at the tattoo parlor. It is now 4:20 PM
  2. The elemental does know ways out, though you will have to roll to persuade it to take you there riding
  3. Lydia took no damage you cushioned the blow
  4. Between the Dragon's nest and finding that Lydia was possessed you get that +2 Essence sure
  5. You would have to vote to look through her phone, specifically because the only way you are unlocking it is with HMP.
 
Note that wizards are unusual in that they can open a way into the Nevernever anywhere. Most other supernaturals can only do so in places thematically linked to them, so the place in the Nevernever they lead to is 'close' to them.
Oh, that's why corpsetaker came down here; good catch.

They're somewhat reliant on the talents of their host body, and Lydia isn't a wizard. Even with carry over talent something as energy intense as opening a way could have been far too difficult for corpsetaker to do using the "normal" departure points for a mortal caster around here.
 
Yeah; it almost makes me hope that we get a big point before we see her again, just so that we can get murder is meat early and have ourselves a Capri sun at the end of our next fight.

The problem is that the Capriocorpus may well directly profit* or at least be able to escape being thrown into the Hell of Being Skinned Alive.

And seeing as it has managed to retain its necromantic powers after being killed, I've no desire at all to see what she ends up becoming if she passes the test to become a Wan Kuei by escaping a hell. Sure, normally, mages that become Hungry Dead don't retain their powers, but neither do mages that become wraiths, and we've seen that in Dresdenverse turned wizards can develop particularly strong magical talents if they become Black Court or the Red Court vampire parasite consumes and becomes them.

* if she's Nemesis possessed, her infecting a Yama King could be very bad.
 
Last edited:
The problem is that the Capriocorpus may well directly profit* or at least be able to escape being thrown into the Hell of Being Skinned Alive.

And seeing as it has managed to retain its necromantic powers after being killed, I've no desire at all to see what she ends up becoming if she passes the test to become a Wan Kuei by escaping a hell.

* if she's Nemesis possessed, her infecting a Yama King could be very bad.
We have a ruling that flaying souls/spirits for essence obliterates them instead of damning them, so I don't think we need to worry about that.

Even if we did, there are a couple of factors to consider. The first being that the essence we take would need to be coming from the spirit, so it should arrive weakened and hurt. Making corpsetaker easy pickings for the demons.

There's also the fact that manipulating souls and energies related to mortal death shouldn't be a surprising trick for people in the afterlife business, I'd expect her advantages to be curtailed once she's out of the mortal world to a significant degree.

Finally, there's the possibility that the thousand hells have been on a barely existent trickle of new souls since the white god changed the game, in a similar way that Hades basically was. Even weakened a necromancer of that stature could still be among the highest quality fresh meat they've had in a long time.

Getting special attention from the start would make escape much more difficult. Even if she did get out, we could always damn corpsetaker again, which I suspect they'd be very eager to avoid.

Edit: actually, I can't find the post I thought that ruling was in. To be safe. @DragonParadox how are you ruling murder is meat works?
 
Last edited:
Yeah; it almost makes me hope that we get a big point before we see her again, just so that we can get murder is meat early and have ourselves a Capri sun at the end of our next fight.
Unfortunately, it doesnt go to our Hell until we get one.
And she's big enough business that she might be able to cut a deal to get out. If a Yama King needed a catspaw against the new demon emperor to be, a work-release program is a nobrainer.

And she would be Motivated.
Note that wizards are unusual in that they can open a way into the Nevernever anywhere. Most ot
Good point.
Its entirely possible that while running on the magic juice of a Winter-aligned death god scion, there were only a few Ways she could access.
The Earth elemental may be able to collapse the chamber, blocking easy access to the location, but that might cause buildings above to collapse as well.
Yeah.
Even if it could, lets not do that.
  1. It has been 30 minutes since you asked Black Rider the last time putting you at 15 minutes from her arriving at the tattoo parlor. It is now 4:20 PM
  2. The elemental does know ways out, though you will have to roll to persuade it to take you there riding
  3. Lydia took no damage you cushioned the blow
  4. Between the Dragon's nest and finding that Lydia was possessed you get that +2 Essence sure
  5. You would have to vote to look through her phone, specifically because the only way you are unlocking it is with HMP.
1) Okay. Molly needs a 105 minute soak to regenerate 7 Essence. Assuming 10 minutes to the surface and a 30 minute drive home, that means we arrive at La Casa Carpenter at 5PM and Molly is only good to go at 6:45PM.
Sunset on 22 July is 8:47 PM.

Looking like a night fight is up.
We need to call Father Forthill and find out if Dresden's out. Or we might need to talk to Mouse.

2)Okay. -1 Essence for an Excellency; we'd have to spend the same to use Crown of Eyes to find an exit, and this way we get a taxi.

3)Excellent.
Hopefully we can leave mothering her and Cindy to Charity, who does have some personal experience with the whole "Almost eaten by a supernatural gribbly business". It might even help her relationship with Molly.

4)Yeah, that Essemce is already spent.

5) Yup.
We need the information on the phone, and its justified to contact a legal guardian.
Apologies later. Or we could just brick the phone afterwards and tell her to buy a new one.
-1 Essence.
 
Last edited:
Back
Top