- Location
- The Star Kingdom of Manticore
[X] Go to Father Forthil like your dad suggested, see if there is anything he can do for Harry
also people who were never guilty in the first place.Yes.
Note that you are free not to agree with Mr Butcher's interpretation; there's plotholes to my eye afforded by the existence of the NeverNever. But thats offical Word of Jim on the subject.
I assume that most(not all, but most) people caught in witch hunts were talents or lesser sorcerers or really young newbies or changelings. Not fullscale White Council-class wizards; there were relatively few wizards, and they had a lot of tools at their disposal to evade the common mob.
I kind of doubt that. I bet he could do a lot of damage, but this isn't a white room fight and everyone else would get a say too. I'd bet on them figuring it out and shooting missiles at him before he managed more than a few serious strikes.
note that nevernever travel can and often is very dangerous also you can't stay in there long term if your mortal you'll die from well starvation and losing matter in your body. There's also uplifting your life and moving a country away which would of been rather difficult in older times especially where they might have to move to a place they don't know the language or a lot of other things. Note they still can do these things its not all easy though.I doubt most of the real wizards would even be caught if it came to that. Wizards are really good at countering threats when they have time to prepare; regular mortals can do a lot with mundane engineering , but unless they go full clarketech they can't stop a wizard from doing things like fucking off into another dimension with a moment of effort if they want to.
In terms of defenses we know from comments Harry made in canon that a somewhat common warding tactic is binding summons to trigger conditions on your defenses. Which sounds like a plausible work around to the first law to me, and means that if you do find a wizard's hidey-hole even them appearing being alone doesn't mean they're vulnerable or that you can take your time figuring out how to exploit gaps in their defenses.
The only ones that are likely to get caught in that scenario are the really young and really unlucky.
I kind of doubt that. I bet he could do a lot of damage, but this isn't a white room fight and everyone else would get a say too. I'd bet on them figuring it out and shooting missiles at him before he managed more than a few serious strikes.
Excellent reasoning, and we don't need to look at the highway. Harry was visible in town with us today, and in fact took point on questioning people while playing at being a tourist, so we have several witnesses who can verify his location.What do you think about my addition?
-[] Have Clippy search for highway camera's along the route you drove with Harry today. Let's see if we can find an alibi.
Harry being in two locations ought to look awkward to them.
As a plan Y (not sure what our plan Z is yet) I say we make a deadmans switch with instructions for a cyber demon tied to the International Space Station. If the situation is slightly less severe we can merely hold it hostage(wonder what the ransom price would be), if we actually die we can order the demon to take control of the station and crash it into the planet as revenge.Line of sight with your actual eyes, so if you see a satellite though a telescope that is a valid target. Yes I know that is terrifying, that is just how the exalted roll.
When he can glamor, veil and step out into the NeverNever, missiles are not really a great option.I kind of doubt that. I bet he could do a lot of damage, but this isn't a white room fight and everyone else would get a say too. I'd bet on them figuring it out and shooting missiles at him before he managed more than a few serious strikes.
Sounds like a job for the second circle demon of Road Construction.note that nevernever travel can and often is very dangerous also you can't stay in there long term if your mortal you'll die from well starvation and losing matter in your body.
Even nuclear weapons aren't enough to hit someone who slips into the Nevernever. IIRC, Morgan killed a Skinwalker by tricking it into the blast radius of a nuclear weapon test then stepping into the Nevernever to avoid the explosion.When he can glamor, veil and step out into the NeverNever, missiles are not really a great option.
Dude's strategic mobility is prohibitive.
I was sort of making the assumption he'd only be trying to fight the US government, not genocide North America and throw the world into a climate crisis.For one thing, it's hard to fire missiles into the Nevernever; and for another, it's also hard to identify who to shoot if a super volcano erupts and a string of terrible accidents happen to senior people officials.
He can move around a lot yeah, but wizards are primarily tool users. I doubt he does stuff like setting off volcanoes and dropping satellites on the fly.When he can glamor, veil and step out into the NeverNever, missiles are not really a great option.
Dude's strategic mobility is prohibitive.
Note that according to some of the ancillary data, improving human societys standard of living has been a longterm, multigenerational project of thousands of wizards. They live here after all, and its in their direct interests.
Destroying that would be a tremendous own goal.
But in a genuine no morals, gloves off extermination fight between the Blackstaff and the United States, the US goes down hard.
There will be survivors, but the corporate entity wont survive.
Forget Yellowstone, or diverting a couple hurricanes. If Nicodemus caused the Black Plague to kill a third of Europe in the Dark Ages, and can brew up a magical global plague with the equivalent of scraps in a cave and a fake replica of the Shroud of Turin, imagine what strains of magic hyperCovid the White Council could disperse over the US in a war.
Entropy curse. Falling turkey from the skyWe shouldn't get hung up on the potential destruction a suitably talented and motivated wizard can deal out. That's big and obvious, the kind of attention grabbing shit that gets the job done but causes too much collateral damage.
Instead, it's the subtle or invisible effects that kill without obvious visual evidence that are really scary. You don't need to explode someone's heart or hit them with a fireball when you can cause a fatal aneurysm when they're on the toilet or transform all of the oxygen in a building into carbon monoxide.
And they know this, and they know that the murder was done by a "class 4 entity" which they can't start trying to contain with what they have, meaning that sending cops after the actual killer is just sending them to die.Yes, the murder happened.
And these spooks are currently letting their colleagues in the FBI Chicago Field Office(Criminal Division) and the Chicago PD run off after an innocent based on evidence they have reason to know is false, and which they have explicitly stated they can disprove.
Meantime the actual murderer is out there, as is whoever actually gave them orders.
And can repeat the process.
I do kinda get hung up on this, because the wiki claims that McCoy is responsible for the Tunguska event and the last time the Krakatoa broke out.We shouldn't get hung up on the potential destruction a suitably talented and motivated wizard can deal out. That's big and obvious, the kind of attention grabbing shit that gets the job done but causes too much collateral damage.
When he can glamor, veil and step out into the NeverNever, missiles are not really a great option.
Dude's strategic mobility is prohibitive.
Note that according to some of the ancillary data, improving human societys standard of living has been a longterm, multigenerational project of thousands of wizards. They live here after all, and its in their direct interests.
Destroying that would be a tremendous own goal.
But in a genuine no morals, gloves off extermination fight between the Blackstaff and the United States, the US goes down hard.
There will be survivors, but the corporate entity wont survive.
Forget Yellowstone, or diverting a couple hurricanes. If Nicodemus caused the Black Plague to kill a third of Europe in the Dark Ages, and can brew up a magical global plague with the equivalent of scraps in a cave and a fake replica of the Shroud of Turin, imagine what strains of magic hyperCovid the White Council could disperse over the US in a war.
not sure the masquerade is that tight honestly. Also not sure mab can actually personally attack humans unprovoked. Send others under her to do the job sure herself though not sure.In a genuine no holds barred war between the Blackstaff and the US a greater magical power like Mab kills the Blackstaff for being too destructive to the fabric of the masquerade.
not sure the masquerade is that tight honestly. Also not sure mab can actually personally attack humans unprovoked. Send others under her to do the job sure herself though not sure.
Fair enough.In a genuine no holds barred war between the Blackstaff and the US a greater magical power like Mab kills the Blackstaff for being too destructive to the fabric of the masquerade.
Fair enough.
I must point out that in the books, Nicodemus canonically magicked up the Black Plague, which IRL killed 30-60% of Europe's population over the period of a decade of the 14th century, as well as a third of the Middle East. Estimates are 75-200 million people died, at a time when the global population was less than 500 million.
Mab didnt do anything then, and Nicky is still walking around and raising hell 600 years later.
Your ruling though.
Maybe the rules have changed since then, though I will note that she didnt raise a hand to stop Nicky attempting to skullfuck the world in Death Masks with Black Plague Part Deux.
So only the bad guys are allowed to destroy nations?Nicky isn't the Blackastaff, if Mab comes after him for something he did in the function of his power, which includes making apocalypses Anduriel is allowed to come out and play.
So only the bad guys are allowed to destroy nations?
That seems quite unfair.
Most suggestions were for utilizing natural disasters, or Entropy-curses to cause accidents.Blatantly destroy nations, if you can destroy a nation without breaching the masquerade Mab and the other signatories are not going to care.