I meant to close votes last Friday, but life got in my way. So instead, I will be closing votes in 24 hours from now.
 
So instead, I will be closing votes in 24 hours from now.
This has been a very long 24 hours.

Adhoc vote count started by SpoopyGhost on May 28, 2022 at 10:13 PM, finished with 24 posts and 16 votes.

  • [X] Have everyone else talk to the shop owners and fish for information and generally be a distraction even if they aren't giving up anything. You'll sneak in the back and other areas to check things there.
    [X] Write-in: A mixture of Midori's and Pallavi's suggestions would probably give us the most time to work with, since we can fish for info AND act as a distraction to keep attention away from whichever of us start snooping around. The info-fishing team probably isn't going to get much, though, compared to the snooping-team.
    [X] Support Pallavi's Suggestion. (Acting like a normal group of girls and asking about the shop's oddities might be the best way to avoid any unnecessary conflict, while getting a better idea of whether or not this whole venture is a red herring or not. If there is something up, you can ask more questions to try and trip them up.)
 
The next update is written, and sent off to my betas. It will be a shorter and more strictly functional one this time, but hopefully still worthwhile.
 
3L - Ghost Burglar
At least part of the decision is an easy one to make. Even with what you saw before, there are too many unknowns for the idea of confrontation to sit right with you, so Shimizu-san and Miho's ideas are easy to dismiss. However, Pallavi and Midori's suggestions give you more pause. The former strikes you as somewhat naive, yet ultimately the most in-line with your reasons for being here in the first place. The latter feels more promising, yet more prone to going wrong, with so many of you trying to be stealthy; you'd do much better on your own like before.

Maybe that's the way to go. Taking a deep breath to brace yourself, you glance between the other four, not meeting any one gaze for too long to keep your summoned courage from collapsing. "I think Pallavi's idea is best," you begin. She nods happily at your support, while Midori's expression momentarily darkens, but you try to ignore both. "However, I also think there's merit to sneaking in back as well. Since I'm not here on my own this time, I can do that while the rest of you talk to Sakamoto-san and try to learn more from him."

You've barely finished before Shimizu-san raises an objection. "Didn't you say you've already snuck in before? I don't see a point in repeating ourselves. We have numbers on our side now, we can be more direct."

You can feel yourself beginning to wilt again, despite your best efforts. "I didn't really get that far," you mumble self-consciously, gaze dropping by instinct to your feet. "I wanted to observe Sakamoto-san first to see if there was anything odd, and then…"

"I like her plan."

Glancing over in surprise, you find the one who saved you from further self-justification to be none other than Miho. "I like her plan." she repeats, hands on her hips as she meets Shimizu-san's glare unflinching. "We know something's up, that was the point of her coming here before, right? Now we can try and find out what. She goes deeper, while we actually talk to the guy and see if we can trip him up. We cover more bases this way, so one way or another we can get something out of this."

Shimizu-san grumbles, but this time it's Midori's turn to interrupt before she can say anything more. "Whatever we're doing," she says, pointing to a watch poking out of her sleeve, "We need to do it fast. Only ten minutes to closing."

Shimizu-san pinches the bridge of her nose, but after a moment reluctantly nods. "Fine. We take Varma-san's idea, and you go around back. Just, try to find out more this time? Let's go."

You don't bother with a response, already moving toward the alleyway, and trying not to think of it too much as fleeing. It occurs to you to wonder if there was a more self-serving reason for your plan putting you on your own again, but just as quickly dismiss the thought. Still, you can't help but feel some relief, hearing the jingling of the bell, and then silence as you make your way into the darkness alone, detransforming as soon as they've all vanished inside.

This alley, in addition to being much narrower than the one from before, is also much shorter. Turning the back corner, you find yourself in a small open area surrounded on all sides; the next store over from the bookshop extends further back, while the one that makes up the opposite wall of the alley seems to have an extra wing that forms the fourth wall around this space. At the very least, it should be easy to narrow down your options here, as you inspect your surroundings to try to find a way in.

In the opposite corner from you is a small gate to another street, but it seems locked, and not really intended for traffic anyway; more for garbage collectors to access the almost obligatory dumpster sitting nearby. There are three doors here as well leading into each of the surrounding establishments, but closer inspection reveals them to be one-way fire escapes, with no means of opening them from the outside. And you're still not confident enough in your phasing to try to waste too much time on that, either. In a fit of desperation, you even consider lifting the manhole cover in the center, and trying to get up into the shop from the sewers.

No, you're not doing that. You still have some dignity.

Instead, your answer comes by looking up, and spotting a small window on the second floor. Not only must it lead to the upstairs area you saw Sakamoto-san's sister depart to before, it has been left wide open to let in the night breeze. It is not exactly large, sure, but neither are you - it should not be too difficult to slip in though, as long as you can reach it to begin with.

That is where the problem lies - you were never exactly the physical type, and even the textured brick wall feels too smooth and daunting when you've never even tried to climb before. Still, you remind yourself, falling will not hurt the same way it would have before, so it has to be worth a try if nothing else. A minute or so later, pressing yourself up against the wall and searching for handholds, you look down to find… you're not even a foot off the ground. And just as you suspected, it all feels too solid right now to simply walk through.

Letting go of that plan, you step back and reconsider. Should you have brought at least someone else to help? Would it be worth going back around to sneak in the front while invisible? Midori was the one to suggest the alleyway, but perhaps you should have gone in with the rest? Then you would still have been visible, however, and vanishing in front of not only the others but also the owner wouldn't exactly go unnoticed. And the reverse of that, transforming here to use your powers to get inside, feels too flashy not to be noticed.

When you finally figure it out, you can't help but feel embarrassed at how long it took. The dumpster in the other corner isn't exactly right below the window, but it's not too far, and the pavement back here isn't nearly as worn from use as in the other alley. Despite your hesitation, it proves surprisingly easy to push it over, the trundling not exactly silent, but not as loud as you feared, as you gently guide it into place.

From there, it's easier to hoist yourself onto its side (grimacing at the small but disgusting layer of baked-in residue and rot you see inside) and slowly stand up, wobbling, on the sheet-metal covering. You know you'll lose your balance the longer you try to maintain it, so despite the lack of sure footing, you kneel down as best you can and launch yourself upward, scrabbling and just barely managing to grasp onto the windowsill.

You almost lose your grip again when a light flicks on from inside, but petrified as you are, you somehow keep from falling. A voice passes by, and with the fast-paced speaking in another language, it doesn't take much to identify them as the sister you glimpsed briefly before. However, you can't understand any of what she's saying, and you're not even entirely sure which language it is, just that it most certainly isn't japanese.

"... j'ai l'intention d'y jeter un coup d'œil, mais je ne m'inquiéterais pas trop. Ce n'est pas une importante ville, mais c'est quand même une grande, et ce n'est pas non plus le genre d'endroit que les gens quittent en masse. Peut-être qu'ils ont déménagé, mais je suis sûr qu'ils sont toujours là, et nous n'avons tout simplement pas… Oui, même avec mon frère et les autres pour nous aider. Si vous veniez visiter un jour, vous pourriez voir-"

The light turns off once more, punctuated by the light slamming of a door, and you relax again. Unfortunately, this means your grasp on the ledge is beginning to slip - more mad scrambling ensues as you rush to haul yourself in. Somehow, miraculously, you make it inside, narrowly averting having to do this all over again. At least your recent practice with slipping into your own house proves invaluable, as you keep from falling to the floor too loudly on the other side.

Standing up and brushing nonexistent dust from your clothes, you find yourself at one end of a short hallway. On your left, the top of a staircase that descends back down to the first floor of the shop; you can see an open door to the main room at the bottom, and hear the indistinct voices of the others, and a somewhat flustered-sounding Sakamoto-san. To your right, a closed door with a light underneath; you can hear more indistinct muttering, along with what sounds like a shower curtain being opened. Meanwhile, at the other end of the hall, two more doors; one is closed, the other is open. The open room also has its lights off, but a thin strip of light coming from the window lets you just barely make out what appears to be an office, with a desk and computer. The closed door is much less helpful, but you almost think you see a strange glow from beneath it…

Where To Investigate?

> The Back Room, Downstairs. (Given that seemed to be where those jars were being taken, you can try to learn more about what those are for, while listening in on the others' "interrogation." It is already sounding more hostile than it should be… Though you may not get the kind of answers you need down there.)
> The Right Open Door, Upstairs. (The office is sure to have important documents or the like, right? If you can snoop around there, you might be able to learn more about what the owners are really up to and their true goals here… If you have time to go through it all, that is.)
> The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
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French, huh? Admittedly I haven't really done anything with the language since middle school, so Google Translate will probably be required...
 
Reading through the bits I definitely understand it's hard to say whether that was very important. Something about the city not being very important and people leaving
 
The last bit mentions a brother, and meme is "the same" I think? So kind of "like it was with my brother and those others we could help." Which stands out. And the last bit is talking about if someone could visit in the future, so they're talking to someone on the phone maybe...? I think the very last bit is "you'd be able to see" but that's not helpful.
 
Y'know it funny that French come into play, when I currently studying it. For the record, they are talking about how the city is not important, but the people are moving out of it. They don't know what, and think they just well... moving, but there something they looking for, which due to no result, making them doubt it even here. Even with her brother and "others", and the end mostly talk about if the person on the other end came they see something.

Anyway, I think we should keep this in mind, and, figure out which path is best use for our investigation time.
 
I'm concerned that if we raid the office for documents, they might also be in French, which we definitely don't speak. On the other hand, if they're searching for something, they might have a map out or something which doesn't need translation.

Heading for the living area does sound tempting, but I care less about who they are than I do about what they're doing, despite the fact that they're clearly part of a larger group. Plus, if the conversation downstairs is getting angry, we might be needed down there as sneak-attack-backup. So...

[X] The Back Room, Downstairs.
 
Just chiming in to help you folks out, but running it through DeepL gave me this.
"...I plan to take a look at it, but I wouldn't worry too much. It's not a major city, but it's still a big one, and it's also not the kind of place that people leave in droves. Maybe they moved away, but I'm sure they're still here, and we just don't have... Yeah, even with my brother and the others to help us. If you were to come visit sometime, you might see-"
So it seems that people aren't really leaving it all that much. no moreso than any other place at least. though if people are vanishing like it seems to be implied here, they could be Supernatural Beings(or whatever they're called here, I forget) moving over to the Other Side version of the place.

Which would mean that this person, along with all the others in this shop, may be searching for them to find out why. though they're apparently rather short-staffed in that regard.
(a pain I know all too well with my own job.)
 
fact that they're clearly part of a larger group. Plus, if the conversation downstairs is getting angry, we might be needed down there as sneak-attack-backup.
It's four v one, four v two if the sister comes downstairs. I doubt they'll need backup.

I see no reason we can't take our time and search everything. We're dead, they'll never find us. I'd say give the living area a quick once over, look a little harder around the office then head for the back rooms.
 
Just chiming in to help you folks out, but running it through DeepL gave me this.

So it seems that people aren't really leaving it all that much. no moreso than any other place at least. though if people are vanishing like it seems to be implied here, they could be Supernatural Beings(or whatever they're called here, I forget) moving over to the Other Side version of the place.

Which would mean that this person, along with all the others in this shop, may be searching for them to find out why. though they're apparently rather short-staffed in that regard.
(a pain I know all too well with my own job.)
Huh, I guess there that. Moving to the vote, I more lean on checking the office. As @Nottheunmaker said, it a 4 vs. 1 (or 2), they don't need the backup. Plus, even if the document is in French, can't we just copy them to later translate? There, at least, be something useful within office.
 
[X] The Right Open Door, Upstairs. (The office is sure to have important documents or the like, right? If you can snoop around there, you might be able to learn more about what the owners are really up to and their true goals here… If you have time to go through it all, that is.)
 
[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
To be honest, this is just where my mood takes me. I am inclined to ignore the backup angle, we need to trust our team at some point and, barring some third-party emotion-manipulator, things there seem comparatively low-stakes, contained, and unlikely to end against our team even if violence erupts, so this seems about as good a time as any to trust them to handle it, or at least learn valuable lessons in confrontation resolution... . Tracking down the urns, though, does seem at least decently sensible though.

The office is sensible for paperwork. Its value largely depends upon how much record-keeping they actually engage in, and how much security they bother with, given that we are not, by my recollection, likely to crack much of anything in terms of security.

The shower isn't an option. The risk of additional mortification is far too high, even if there is a risk that someone is destroying evidence in there...

While the living room is unlikely yto be where they do official stuff, it'll be where they do stuff when they are being lazy, and what is there is similarly likely to be unprepared to protect its modesty. I mean, sure, maybe we merely discover that they solely eat Soylent Crackers and fava beans, but we might discover something serious that forces us to destroy them, like maybe they watch reality television!
 
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[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
[X] The Left Closed Door, Upstairs. (On the other hand, this one feels promising; if this is their living space, you may just get a better idea of who -or what- these people truly are… Though whatever's on the other side of the door may be just as dangerous as it is enlightening.)
 
She nods happily at your support, while Midori's expression momentarily darkens, but you try to ignore both.
This again... Fear.

I find it interesting that Miho of all people seems to be in our camp so quickly. I guess neutrality toward her is better than hostility, at least?

Meanwhile, at the other end of the hall, two more doors; one is closed, the other is open. The open room also has its lights off, but a thin strip of light coming from the window lets you just barely make out what appears to be an office, with a desk and computer. The closed door is much less helpful, but you almost think you see a strange glow from beneath it…
Hmmmm... As much as the thrill of the unknown calls to me, I'm going to play devil's advocate and suggest the office. Unless the language barrier becomes a problem, (and as @LandSound said, we can find ways around that) I feel like getting a clear idea of what they're after could help a ton.

[X] The Right Open Door, Upstairs. (The office is sure to have important documents or the like, right? If you can snoop around there, you might be able to learn more about what the owners are really up to and their true goals here… If you have time to go through it all, that is.)
 
This again... Fear.


I find it interesting that Miho of all people seems to be in our camp so quickly. I guess neutrality toward her is better than hostility, at least?


Hmmmm... As much as the thrill of the unknown calls to me, I'm going to play devil's advocate and suggest the office. Unless the language barrier becomes a problem, (and as @LandSound said, we can find ways around that) I feel like getting a clear idea of what they're after could help a ton.

[X] The Right Open Door, Upstairs. (The office is sure to have important documents or the like, right? If you can snoop around there, you might be able to learn more about what the owners are really up to and their true goals here… If you have time to go through it all, that is.)
Thanks!

[X] The Right Open Door, Upstairs. (The office is sure to have important documents or the like, right? If you can snoop around there, you might be able to learn more about what the owners are really up to and their true goals here… If you have time to go through it all, that is.)
 
[x] The Right Open Door, Upstairs. (The office is sure to have important documents or the like, right? If you can snoop around there, you might be able to learn more about what the owners are really up to and their true goals here… If you have time to go through it all, that is.)

Why wouldn't we have time? No one knows we are here. Even if they close down shop we'll still be there to look around.

I'd like to avoid a confrontation while our other girls are still in the building. Even though they are unlikely to come to harm, it'd still alert the other party to our intentions.
 
Why wouldn't we have time? No one knows we are here. Even if they close down shop we'll still be there to look around.
They also live here. At the moment one is distracted downstairs and the other is in the restroom, but once they come back, even if they can't see you, you would still have to dodge around them and put a halt to any investigating.
 
We also ought to report in to the others with at least some vague level of promptness. They may well start to worry, and possibly do something rash. They might also just wait around for hours getting irritated. Long-term, if we just never bother showing up until ages later, it'll get us a reputation which will slow down rescues when we inevitably get trapped in a glass cylinder in a corner of a conveniently battle-sized lair, and generally have us discounted from plans, on the assumption that we will just be off doing our own thing as usual. It is hardly a game-over, but I am vaguely disinclined to pursue a reputation of not making an appearance, even if our main feature is that we usually don't possess an appearance...
 
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