Green Flame Rising (Exalted vs Dresden Files)

It definitely has its niche but it is something i would be interested in after we get the shintai and the hell dimension.
After Essence 3 then? That seems fine, I guess. Not my absolute preference but I can see the use of weather stuff.

Ancient Sorcery already has ways to lower or raise the Gaunlet, make portals and a flying thing in Cirrus Skiff so that part is not interesting.

Special materials is...meh to me, but I am sure some would be interested.
 
Urgh, Hedge Magic and Linear Sorcery are pretty meh, but there are some gems in there, I guess. It's been a decade since I last read Mage.

If you think Exalted's 10 Steps Resolution is bad, wait until you see Mage.
 
I'm not really feeling the weather manipulation. Just seems kinda niche to me. Aren't there many other, more relevant and generally useful abilities we would prefer to have well before that?
 
I'm not really feeling the weather manipulation. Just seems kinda niche to me. Aren't there many other, more relevant and generally useful abilities we would prefer to have well before that?

Just imagine a WC hit squad Trying to fight us, and getting all the magic shut down while we can use our charms just fine.

I wouldn't put weather magic super high on the to get list, but there's a lot of potential utility in nearly exclusive access to AoE dispelling when we have the main details of Molly's build worked out.
 
Keep in mind the running water thing is not a true weakness. A wizard can grab the power from a storm to fuel powerful magic.

Generally think it is better to work on restoring more Ancient sorcery spells.
 
Just imagine a WC hit squad Trying to fight us, and getting all the magic shut down while we can use our charms just fine.

I wouldn't put weather magic super high on the to get list, but there's a lot of potential utility in nearly exclusive access to AoE dispelling when we have the main details of Molly's build worked out.
Wait, if its just water Hell of Boiling Oil has a 5 dot Charm that summons a huge wave and fills with water wherever we are.

We can just use that combined with When The Tigers Broke Free to make a closed space arena + the one where we are immune to all harm from any liquid + the one where we get -1 difficulty in water to dunk any Wizard or squad via underwater blender.

We don't need weather magic.

Edit: And I don't think its just -running- water as islands also have this isolating component to magic, including on lakes

Edit 2: And this would be good against many things not just wizards but anything not aquatic.
 
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Just imagine a WC hit squad Trying to fight us, and getting all the magic shut down while we can use our charms just fine.

I wouldn't put weather magic super high on the to get list, but there's a lot of potential utility in nearly exclusive access to AoE dispelling when we have the main details of Molly's build worked out.
IIRC, rain, even a torrential downpour, doesn't actually interfere with magic that much. Sure, it futzes long-range stuff up and makes using magic in general more difficult, but that's about it. Hardcore elites like Wardens aren't likely to be too badly inconvenienced, especially not at personal combat magic ranges.

The only time I can recall running water completely shorting out magic was when Harry was being held captive by that asshole White Court Vampire movie producer (the one who made horror movies and fed on fear rather than lust), and in that instance they basically had him bound in place under what amounted to a waterfall.
 
IIRC, rain, even a torrential downpour, doesn't actually interfere with magic that much. Sure, it futzes long-range stuff up and makes using magic in general more difficult, but that's about it. Hardcore elites like Wardens aren't likely to be too badly inconvenienced, especially not at personal combat magic ranges.

The only time I can recall running water completely shorting out magic was when Harry was being held captive by that asshole White Court Vampire movie producer (the one who made horror movies and fed on fear rather than lust), and in that instance they basically had him bound in place under what amounted to a waterfall.
Didn't the rain and just casting from one boat to another on Lake Michigan make everything more difficult during those fights on between Chicago and demonreach?

Harry muscled through it, but he's also an evocation spec in the top 10% of mortal casters in terms of strength. One with a serious amount of experience throwing power around in adverse conditions.

But point taken, we should figure out for certain before committing to anything.
 
I suppose Sorcery could be useful for better understanding and manipulating magic and energy in the world, given how relatively sparse the world is in Essence sorcery may be essential for being able to make the most of what is here.

It might also be useful for reshaping the world to better accommodate an Exalted, back in the day that was Adamant Circle sorcery IIRC, lower circles may be able to help bring to world to a more glorious state.

Maybe.
 
I suppose Sorcery could be useful for better understanding and manipulating magic and energy in the world, given how relatively sparse the world is in Essence sorcery may be essential for being able to make the most of what is here.

It might also be useful for reshaping the world to better accommodate an Exalted, back in the day that was Adamant Circle sorcery IIRC, lower circles may be able to help bring to world to a more glorious state.

Maybe.
How did that work exactly?

A ritual to gather up modern magic so Molly can eat it for cheap motes would be useful. Not needing to somehow research it from scratch (if we're even allowed to do that) would be nice.
 
Didn't the rain and just casting from one boat to another on Lake Michigan make everything more difficult during those fights on between Chicago and demonreach?

Harry muscled through it, but he's also an evocation spec in the top 10% of mortal casters in terms of strength. One with a serious amount of experience throwing power around in adverse conditions.

But point taken, we should figure out for certain before committing to anything.
The rain had less to do with that than the lake, IIRC.

On a different tangent, we know that the Nevernever will allow us to replenish Essence more quickly, but it's also a highly mutable alternate realm and can be reshaped through the will of powerful beings or the collective consciousness of humanity. Considering what we know of the relationship between Essence and magic, what will an Exalt be able to do to it?

It should be simple for Molly to learn to open apertures between the Nevernever and Earth, since that's a basic ability learned by most sufficiently powerful practitioners and lots of various creatures. Could she carve new Ways through it, enforce boundaries between bubble realms within the Nevernever, just completely rewrite portions that haven't been adequately claimed by others Powers, etc?
 
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The rain had less to do with that than the lake, IIRC.

On a different tangent, we know that the Nevernever will allow us to replenish Essence more quickly, but it's also a highly mutable alternate realm and can be reshaped through the will of powerful beings or the collective consciousness of humanity. Considering what we know of the relationship between Essence and magic, what will an Exalt be able to do to it?

It should be simple for Molly to learn to open apertures between the Nevernever and Earth, since that's a basic ability learned by most sufficiently powerful practitioners and lots of various creatures. Could she carve new Ways through it, enforce boundaries between bubble realms within the Nevernever, just completely rewrite portions of that haven't been adequately claimed by others Powers, etc?
Since there is just an Ancient Sorcery that can open portals between realms (nominally to Umbra etc, but we have Nevernever here), I imagine we could just use that. Since its ready made.
 
Since there is just an Ancient Sorcery that can open portals between realms (nominally to Umbra etc, but we have Nevernever here), I imagine we could just use that. Since its ready made.
It's kind of underwhelming considering how accessible that ability is to most people who matter.

Maybe if we're lucky it'll get some sort of quirk that makes it worth being categorized as Ancient Sorcery.
 
It's kind of underwhelming considering how accessible that ability is to most people who matter.

Maybe if we're lucky it'll get some sort of quirk that makes it worth being categorized as Ancient Sorcery.
I guess it might be the fact that its pretty unstoppable? For example even if you are in the heart of Arctis Tor and Mab tries to stop it...well, just like Sapphire Unbinding is simple, it still evicts even Denarians, she couldn't stop either entry or exit.

Burning Eyes of the Offender also look not bad amongst Sorcery spells, if combined with Shadow Spite Curse signature, +2 difficulty increase to anything opposing you is gold along with Shadow's -3 penalty to their dicepools.
 
How did that work exactly?

A ritual to gather up modern magic so Molly can eat it for cheap motes would be useful. Not needing to somehow research it from scratch (if we're even allowed to do that) would be nice.

From what I can remember Adamant Circle spells are basically big landscape reshaping things, turning deserts into fertile paradises in a year, flipping the very landscape beneath a foe, obliterating entire cities etc, forbidding all sorcerous effects crossing a selected boundary etc.

Adamant Circle workings are basically 'plot device' levels of activity that can do pretty much anything on an epic scale for incredible costs, I most often saw them being used to work alongside/in place of Wyld Shaping Technique or as part of some heaven shaking story beat.

The First Age Solars were pretty big on expanding and reshaping Creation, they literally increased the size of the world by a considerable degree literally just making big chunks of world out of the Wyld at it's borders and shaping the land like their own personal sandpit.
It's part of why it's insulting to compare Solars to mere gods.
 
From what I can remember Adamant Circle spells are basically big landscape reshaping things, turning deserts into fertile paradises in a year, flipping the very landscape beneath a foe, obliterating entire cities etc, forbidding all sorcerous effects crossing a selected boundary etc.

Adamant Circle workings are basically 'plot device' levels of activity that can do pretty much anything on an epic scale for incredible costs, I most often saw them being used to work alongside/in place of Wyld Shaping Technique or as part of some heaven shaking story beat.

The First Age Solars were pretty big on expanding and reshaping Creation, they literally increased the size of the world by a considerable degree literally just making big chunks of world out of the Wyld at it's borders and shaping the land like their own personal sandpit.
It's part of why it's insulting to compare Solars to mere gods.
As a reference to Adamant Circle being close to "the source code of Creation", there is an Adamant Circle spell in the 2e Infernals book that basically shuts down reality into "maintenance mode", stopping Fate, Essence flows etc.

It said that the First Age Solars used it to make perfect laboratory conditions for their experiments, as shutting down Essence flows and Fate is as close to sterile metaphysical environment as it gets.

Edit: It has a set area but its actually pretty big.
 
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@DragonParadox I have a question, taking inspiration from Ryuugi's fic in spacebattles PJO/Dresden Files Incessant Flow, the fact that the fairy Dresden hired with pizza (which I can't remember the name) changed after serving him for a while and the fact which fairies change if they have a power/responsibility increase.

That means if we can get the loyalty of a community of Small Folk, promising security/food with that wish-granting charm, and set it up as a spy network/secretary/personal servant (as Lean is to Mab) the nature of any of them will change by being servants of a demonic existence (us)? Will they grow in power from this or will we have to give them artifacts/train them first? Is there any chance that some of them will grow to noble status ie Fair Folk's?

I'm asking because I really liked the plot where Percy shared some of his power with the Little Folk that he made deals in exchange for loyalty and that caused changes in them, even though Ryuugi paused the story before going too far as he usually does, and I find this method, if possible, to be a good choice for creating loyal servants (because fairies cannot betray agreements and they usually don't leave the role they enter) even if it takes longer. Or is that not how things happen here and is it better to go after the evil spirits already strong and beat them into submission?

Anyway I would like to try both methods.
 
It's kind of underwhelming considering how accessible that ability is to most people who matter.

Maybe if we're lucky it'll get some sort of quirk that makes it worth being categorized as Ancient Sorcery.
Just because people can get into or out of the Nevernever doesn't really help them too much. They've still got to know a Way that gets them to where they want to go. The knowledge of the Ways Harry inherited from his mother is super valuable because she knew so many relatively short, safe(ish) Ways through the Nevernever to reach places all over the world.

If Molly can learn to open portals through the Nevernever and dramatically shorten the Ways between the departure and arrival points on Earth, that would be a huge game changer that could buy her serious credit with the White Council.
 
[X] Relieved, one more argument for the White Council not to try to cut off your head
-[X] "Well, the good news is that I can't use magic like that anymore. It's too delicate for my clumsy teenager hands. That helps our argument, right?"
 
@DragonParadox I have a question, taking inspiration from Ryuugi's fic in spacebattles PJO/Dresden Files Incessant Flow, the fact that the fairy Dresden hired with pizza (which I can't remember the name) changed after serving him for a while and the fact which fairies change if they have a power/responsibility increase.

That means if we can get the loyalty of a community of Small Folk, promising security/food with that wish-granting charm, and set it up as a spy network/secretary/personal servant (as Lean is to Mab) the nature of any of them will change by being servants of a demonic existence (us)? Will they grow in power from this or will we have to give them artifacts/train them first? Is there any chance that some of them will grow to noble status ie Fair Folk's?

I'm asking because I really liked the plot where Percy shared some of his power with the Little Folk that he made deals in exchange for loyalty and that caused changes in them, even though Ryuugi paused the story before going too far as he usually does, and I find this method, if possible, to be a good choice for creating loyal servants (because fairies cannot betray agreements and they usually don't leave the role they enter) even if it takes longer. Or is that not how things happen here and is it better to go after the evil spirits already strong and beat them into submission?

Anyway I would like to try both methods.

If you hand out enough wishes to Little Folk they like anyone else will become creatures of darkness. Now what would happen in the long run if they just served you without three years worth of wishes each? Well they are more malleable than the average human that is for sure since we know they can turn warm or cold depending on their deeds so it is most likely they would gain some mark of your nature eventually. If that mark would be a real power is harder to guess.

If you made them some of the devils of your personal Hell that would definitely give them power.
 
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I think we should spend our first downtime after this arc by spending our allowance on leather and silver to craft something in the style of Lash's boots and belt.

Does USA have some kind of public workshops in big cities?
Or tool-rentals for decent prices?

Cause otherwise getting the minimum necessary tools for leatherworking or metalworking might be too expensive.
Maybe something like this, that seems to be in budget?

Regardless of how we do it, a fitting attire for the princess of Hell is vital and should not be delayed more than necessary.
Also, what kind of teenage girl would we be if we suddenly had the ability to mastercraft a cool outfit and didn't try it out?
 
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