Arise o Youth, Destiny is Yours (No SV, Welcome to the MCU)

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Oh forgot to edit that since I changed my mind on that while writing the plan. Pray is in the plan unless people have issue with that.
Personally, I'd replace it with learning Human Relations so that we can vet employees next Turn.

As a side note, I'd also replace Martial Arts with Hand-to-Hand, but that might just be semantics on my part. Hard to be sure since we don't have a complete list of what skills are even in this system.
 
If I wanted to be really picky, I should ask for what type of martial art you want to learn, like karate or shit, but I am not going to get that focused,
So we can assume that Martial Arts, CQC, and Hand-to-Hand are the same ability, no?

Oh forgot to edit that since I changed my mind on that while writing the plan. Pray is in the plan unless people have issue with that.
I would keep pray, we should try to have an action per turn that counts as free time, for Heinrich's mental health if nothing else.
 
[X] Plan Sweet Revenge and ViagraMane
-[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks)
-[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Erectile Dysfunction
-[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Halopecia
-[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany.
-[X]Learn a New Skill: You want to learn something useful: Martial Arts
-[X]Learn a New Skill: You want to learn something useful: Marksmanship
-[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad.
 
[X] Plan Sweet Revenge, ViagraMane and vetting

My plan has no traction and we need to start learning skills for vetting employees.
 
Vote closed
Scheduled vote count started by Magoose on Dec 17, 2021 at 1:31 AM, finished with 47 posts and 12 votes.

  • [X] Plan Sweet Revenge, ViagraMane and vetting
    -[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks)
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Erectile Dysfunction
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Halopecia
    -[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany.
    -[X]Learn a New Skill: You want to learn something useful: Martial Arts
    -[X]Learn a New Skill: You want to learn something useful: Investigation
    -[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad.
    [X] Plan Sweet Revenge and ViagraMane
    -[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks)
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Erectile Dysfunction
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Halopecia
    -[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany.
    -[X]Learn a New Skill: You want to learn something useful: Martial Arts
    -[X]Learn a New Skill: You want to learn something useful: Marksmanship
    -[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad.
    [X] Plan Sweet Revenge, Understanding
    -[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks)
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Erectile Dysfunction
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Halopecia
    -[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany.
    -[X]Learn a New Skill: You want to learn something useful: Jewish Theology
    -[X]Learn a New Skill: You want to learn something useful: Investigation
    -[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad.
    [X] Plan foresight
    -[X] Develop Medicine: Flu vaccines
    -[X] Perform Experiments: DNA
    -[X] Perform Experiments: Tissue Culture
    -[X] Learn a New Skill: Medicine
    -[X] Learn a New Skill: Pharmaceuticals
    [X] Plan Saving the Brand
    -[X]Advertising for dummies: You need to get your name out onto the street. (Cost 30,000 Marks, will increase profit roll when you finally unleash a drug, a vaccine, or paper)
    -[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Malaria
    -[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks)
    -[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany.
    -[X]Learn a New Skill: You want to learn something useful: Martial Arts
    -[X]Learn a New Skill: You want to learn something useful: Investigation
    -[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad.
 
A Brand New Day
A Brand New Day:

-[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks) Rolled: D100 => 78+20=98

You smiled at the great vials and the needles that were on the table. "Well shit Erik, If I die, I leave the company to you."

"The hell am I going to do with a Pharmaceutical company when I have no experience in the field when its founder killed himself by testing an experimental drug, and when I have told you to not do it." Erik replied as he got some shackles ready.

"Well, if nothing else, you can sell the brand into something else. Maybe even have fun." You said. "Why do you have shackles?"

"Cause knowing experiments with you, id rather be safe than sorry." Erik replied.

"Fuck you."

"Do you kiss your mother with that mouth?" Erik joked.

"Do you kiss your wife with that mouth?"

"Yes, I do so much more with it too, would you like to know?" Erik said with a smile.

"You are insanely difficult to work with, you know that?"

"Only because you are." Erik replied.

Reward: next turn, when developing medicine, the other Roll gets a +20. The Side effect roll sufferers a -20 to that roll.

Unknown Effect.

-[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Erectile Dysfunction Rolled: D100 => 100+20=120

Other Roll:D100 => 97+10=107

Side Effect: Roll:D100 => 14-10=4

"Erik, tell me how you feel?" You asked as you began taking notes.

"Besides my pants feeling tight?" Erik replied.

"Erik, I'm asking you to be serious." You replied.

Erik frowned. "So am I. As you can tell, my erection is in fact making it very uncomfortable. And why are you using me as a test subject anyway?"

"None of the volunteers showed up." You stated, "hell I put an ad out in the paper, and not a single person called or showed up."

"I think the fact you said that the drug had unknown side effects may have waved people away." Erik replied. "And what am I, the test subject?"

"Control actually, I wanted to see what would happen when this drug was used by a healthy, sexually active young man." You replied, taking more notes. "Can you hold still while I take your pulse?"

You used a stethoscope and measured his heart rate. 120 BPM's earlier. Now it was 140… he was very nervous. Blood pressure was good.

After all your experiments, you had a base. And while Erik was uncomfortable that you were subjecting him to a few experiments, you were happy to hear that the two of them were enjoying the other side effect.

The positive effect.

You then learned after over two thousand tests with over 500 men, you discovered that… it was indeed what you discovered.

It was a male fertility drug, in addition to a cure for erectile dysfunction.

Well. That was not what you were expecting. Hell, it's not what you wanted.

Yet that was going to be something you need to work on. Separating the two medicines before you could send it to market.

Reward: You have invented a treatment, a very effective one at that, one that has a very interesting effect.

It's a libido enhancer, meaning that the male who takes part in intercourse can go on for much longer at least in the male.

Due to this, it can serve as a duel medicine, and without any ill effect, save for the possibility of it being abused, and the very, very,very negligible possibility of erectile dysfunction being only partially cured.

Also, You will see a Profit roll increase by 100 if you take it to market in this form.

-[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Halopecia Rolled: D100 => 28+20=48

You were so busy with the other… medicine that you failed to really work on it.

Failure.

-[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany. Rolled: D100 => 6+20=26

"I'm coming with you." You proclaimed as you tried to force your way past Erik. "I need to."

"No, you don't." Erik replied as he pushed you back into the building. "You told me once that-"

"This is different." You replied. "I know where my heart is when it comes to these men."

"Yes. I know. But I know there is one thing you have that is better than this justice." Erik stated.

"And what is that Erik?" You were going to feel cheated.

"You, being safe." Erik said. Before everything went dark with a punch in the face.

Failure.

You and Erik need to talk about what you consider safe.
---------------------------------------------------------------------------------

-[X]Learn a New Skill: You want to learn something useful: Martial Arts Rolled: D100 => 50+15+20=85

Even when you were not going out, you learned how to fight.

Sure it was with a baton, but that was something awesome.

Reward:

Baton 4/5 You are skilled at using a wooden stick to beat the crap out of people.
--------------------------------------------------------------------------------

-[X]Learn a New Skill: You want to learn something useful: Investigation Rolled:D100 => 95+15+20=130

You wouldn't call yourself a detective.

That would be a disservice to any detective who would be on your level.

You were better.

Sherlock Holmes wishes he was as good as you.

Reward:

Investigation 5/5 You are the quintessential detective, and possibly, save for maybe one or two other people, you are the best detective in the world. (+20 to all investigation rolls)

New Actions now gain a roll bonus and outcome.
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-[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad. Rolled: D100 => 10+20=30
"Hello Child of my greatest foe, Fellow Mutant."
You are quiet.
" You cannot hear me now, but soon, you will."
You think you hear something… but then nothing.
" And when you do, it will be… glorious.
And you decided to go to sleep. You didn't feel better. But you didn't feel any worse.
" My Horseman of Death."
Reward: You don't feel anything.
Apocolypse begins to stir. And he has chosen you as his horseman of Death.

AN: This date is from March 29th, to June 4th, 1949

A Rumor mill for the rest of the year is coming.
 
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-[X]Perform Experiments: You need to get some product, preferably something that works without killing people or causing them nasty side effects (Cost 5,000 Marks) Rolled: D100 => 78
-[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Erectile Dysfunction Rolled: D100 => 100
-[X]Develop Medicine: You are going to need to start experimenting with something (Cost 5,000 Marks) Treatment for Halopecia Rolled: D100 => 28
-[X]Operation Eir: You wish to help Father and Erik with hunting the last of the Nazi Scum in Germany. Rolled: D100 => 6
-[X]Learn a New Skill: You want to learn something useful: Martial Arts Rolled: D100 => 50+15=65
-[X]Learn a New Skill: You want to learn something useful: Investigation Rolled:D100 => 95+15=110
-[X]Pray: You feel empty inside. Perhaps God can help you feel whole. To stop feeling so sad. Rolled: D100 => 10
@Magoose, where's our +20 from not taking all of our actions this Turn?
 
Also...

The German Army is really loving its new role as UN Peacekeepers... Like holy shit.

They just stopped three wars just by being there.
 
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