[]Plan Future Proofing
-[] Recruit (Artillerymen): Recruit 1000 Artillerymen (Regulars). Artillery is king. Costs 8 Wealth. DC: 45
-[] Training (Artillery): You'll need to concentrate efforts so that the artillery crews are ready to move out at a moment's notice when the cannons arrive. Extra drills for all of them! Costs 1 wealth. DC: 35/65
-[] Request Supplies (Equipment): Equipment is holding, but some extras never hurt anything but your wallet. (Gain Supply Surplus, allowing longer campaigns without resupply) Costs 3 Wealth. DC: 10
-[] Correspond with Brian: You had heard he was now a general of the national guard, probably best to tell him how you're doing yourself. If you're planning on going to Paris, maybe you could tell him to meet sometime?
-[] Study & Practice: Practice makes perfect.
--[] Grand Strategy
-[] Study & Practice: Practice makes perfect.
--[] Command
[] Homefront Investment: With a lull in the war, now is a good time as any to invest in the fabrics industry! Or rum? Grains? All are available to invest in, and you're sure that it would earn you the appreciation of locals.
--[] Fabric Industry
Begone Mystery Box you don't belong in this world! I believe shoring up our lack of cannons is prudent especially since our best command skill is Artillery. The Rest I don't have much issue with.
EDIT: Fixed and change fortification to training since I didn't notice the fortification price. Thanks to
@Sentient Tree