2 colossal is the shipyard bigger but durin is increasing the price of shipyards and ships. Also really the only one that can afford to do it are Vanahiem and Midgard with support from the trust. The colossal come with a huge cost attached to them.
3. As our population grows we will need more food . In the future we will have more people and need more food. Every beast is less food for the future population.
4 I want our Admech to become even more progressive so we can do even more. Let's not go back by allowing more conservative people to effect us.
2. So, I asked Durin on Discord, and apparently a Colossal Shipyard costs approximately 7 times as much to build and maintain as a Gargantuan shipyard. As such it would cost 189,000,000,000 Thrones, 28,700,000,000 Material, 14,700,000,000 Metal, 28,700,000,000 Promethium, 4,480,000 Advanced Material, 210,000 Exotic Material. Even with doubled costs, that would actually be fairly affordable for us ordinarily, and would be affordable for us now if we weren't selling such a vast amount of Promethium during the timeskip.
Ptolemy
5. If peace was formally made with the Tau, and they were invited to the Conclave, would we be able to buy tech from them? 6. How much would a Colossal Shipyard cost to build and require in upkeep?
Durin
6. approximately as much as 7 Gargantuan shipyards
3. Food actually isn't as concerning as it might seem, because with a larger population comes the ability to produce more food. Our population growth won't be capped by our food so long as we don't run out, and it's also been confirmed that after we have the full Bloom Bee bonus we should be able to support the warbeasts as well.
Ptolemy 21/12/2019
1.a) If our food stockpile is shrinking, will that limit our natural population growth during the timeskip?
1.b) If so, by how much?
2. Will our food stockpile still be shrinking once the effect from the bloom bees is counted?
Durin 21/12/2019
1. no
2. no they will be around stable by then
Ptolemy 23/12/2019
2. Would fully implementing the Avernite warbeasts give us a food deficit after the Bloom Bees full bonuses are applied?
Durin 23/12/2019
2. no but it would leave you with very small reserves
4. To try and settle this, asked Durin in discord what the exact effects of immigration to Avernus would be.
Ptolemy
1. If there was large-scale immigration to the Lunar Forge Hives, how much, if at all, does Scott think it would slow the liberalisation of the Trust AdMech as a whole?
e.g. Would it meaningfully delay us being able to dabble with somewhat sketchy stuff, such as machine learning/automated systems/autonomous drones and programs, or delay us being able to utilise the Men of Stone at some point?
Durin
1. a bit
So, it would impact things, but not very dramatically. Added to that, the current estimate for when we can use stuff like the Men of Stone is somewhere between 500 years and never. Likewise, a lot of stuff simply isn't on the cards at the moment, and Scott has no plans to try and push the prohibition of AI even for pretty trivial things, like guided munitions and automated systems and software. If this was going to be a massive sea change in Avernite AdMech politics, or if it would critically delay vital research and tech, then I could understand choosing to reject it. As it is though, at the end of the day I just don't think it will make much difference at all.
If there is desire to avoid Rotbart dying from campaigning for the Eldar (2% per action), a far superior option is to not send Rotbart campaigning for the Eldar. It's also the option I am most open to removing. Like, it costs about a Trillion Thrones in lost income! Ouch!
Honestly, I would suggest not sending Rotbart at all. Ridcully can earn more favours in a shorter amount of time, without risk, and without debuffing our entire economy.