The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
That's not how need to know works. What the lion is up to would likely go into our vault, the vault that the alpha legion almost got into that one time. We would not expose him, but given the level of thing looking to him us knowing would make him less secure.
They wouldn't tell us what he was doing. Just that they know what he is doing.
 
That's not how need to know works. What the lion is up to would likely go into our vault, the vault that the alpha legion almost got into that one time. We would not expose him, but given the level of thing looking to him us knowing would make him less secure.
Why would we keep that in our vault? Ridicully would tell the ELdar than tell Vulkan. The point of doing it is that the Lion will never talk to his brothers . He is well ashamed and does not like to tell anyone what he is doing. He has the worst social skills of any loyalist primarch even Dorn.

edit also if need be we can just get rid of the information and not put it in the vault.
 
Last edited:
What I remember is that woman telling us we'd have to make contact on our own and we can't just send her to make contact. That's all the firmness on this I got.

I'll ask if the research stations suffice for making contact.

Edit: And it has been asked.
Get the feeling that Durin was trying to tell us through Areatha that it's not going to be a cake walk and that we actually need to impress the penguins by colonizing the parts where we can contact them if we want them to actually be willing to talk to us.
 
Get the feeling that Durin was trying to tell us through Areatha that it's not going to be a cake walk and that we actually need to impress the penguins by colonizing the parts where we can contact them if we want them to actually be willing to talk to us.
Possibly. But a lot has happened since then, including the end of the Lizardman empire war, a Daemonic incursion with two exalted, etc.
 
The single best titant we could make would be Blank Bear. Unfortunately, its also the titant design that probably isn't actually possible, due its very nature.
But damn, a titan sized super-blank would be a wide awake nightmare for the forces of chaos.
 
Last edited:
Why would we keep that in our vault? Ridicully would tell the ELdar than tell Vulkan. The point of doing it is that the Lion will never talk to his brothers . He is well ashamed and does not like to tell anyone what he is doing. He has the worst social skills of any loyalist primarch even Dorn.

edit also if need be we can just get rid of the information and not put it in the vault.

knowledge leaves traces. Simply us knowing could make it easier for others to scry.
 
[X] Plan Enjou T141

I'm going with Enjou's plan for now. I might come back later to do a more through comparison for my own sake when I have the time to do so.
 
knowledge leaves traces. Simply us knowing could make it easier for others to scry.
The main reason I am pushing these is that chaos is going to get a major boost in power. Every psyker essential goes up 1 level , demons have a easier time getting into the galaxy and sorcerers get a major boost in power. The Lion will be found out what I want to do is get him taking to his brothers for tech gain, true horns and coordination. The last one may not happen but if we can get him working with the other sanity factions would be a major success.
 
The single best titant we could make would be Blank Bear. Unfortunately, its also the titant design that probably isn't actually possible, due its very nature.
But damn, a titan sized super-blank would be a wide awake nightmare for the forces of chaos.
hm....I feel like a titan-sized version of a creature from the caverns would be pretty good.

one of the referenced creatrues in that last omake was a creature that was unharmable/unkillable unless you DIDN'T know its weakness.

I feel like that would be hilarious then cas....well, lets say you DON'T know anything about it....its still titan sized and mean while you can't study it to hard or else you suddenly realize you can't beat it....and you know you can't tell your allies why you can't do it either.. XD

still has the possable issue of not being duplicateable much like the blank bear.
 
hm....I feel like a titan-sized version of a creature from the caverns would be pretty good.

one of the referenced creatrues in that last omake was a creature that was unharmable/unkillable unless you DIDN'T know its weakness.

I feel like that would be hilarious then cas....well, lets say you DON'T know anything about it....its still titan sized and mean while you can't study it to hard or else you suddenly realize you can't beat it....and you know you can't tell your allies why you can't do it either.. XD

still has the possable issue of not being duplicateable much like the blank bear.

I think we are overthinking it. I think we should design a Titan that channels the energy's of a blank pilot and the Titan it's self would carry normal weapons. Actually know that I think about it if we can project the energy's of a blank over an area we could make area of denial antennas that have a blank siting in then in a protective chamber. This would be horrifying for any chaos army.
 
Time: Unknown (until Cults are under control)

Cost: 28,880,000 Thrones, 1,440,000 Material, 577,600 Promethium.
Reward: -5% cultist growth , +10% number of Cultists found , -50% all resource production for Limberlost and Helms Deep, -5% all resource production for the rest of Everglades and Avernus' Spine, -1 Civilian morale.

Found another thing. On the turn 49 choices page, there's still a remnant of an Arbites action that should've been completely taken out.
 
T140 plans compare and contrast
[X] Plan Nurgle T140

Munitorum [2 Years]
Slot A:
Y2: Recruit: Helguard

Void Command
Slot A
Y1: Combine Shipyards: Gargantuan


Adminstratum [3 Years]
Slot A
Y1: Expand (Mirkwood) to Small Hive
- - EXPEDITE YEAR 1
Slot B
Y3: Expand (Asmat) to Small Hive
- - EXPEDITE YEAR 3
Expand more cities to Hives


Diplomacy [5 Years]
Y1: ear to ground ( more information about the merger with dragon's nest)
Y2: Sound Out ( Divining Lancre location and bringing it here, if possible with a Eldar Favor)
Y3: New Lord-Marshal of the Aesir
Y4: Siren trade ( Trade for Runelords Training and City Warding)

Ok we need to find out more details about the High Council meeting and need to contact the high council before we talk to foreigners or do something that will draw attention to us.


Arbites [5 Years,]
Slot A
Y1: Counter intelligence
- - DOUBLE DOWN YEAR 1
Y2-5: Greater Psyker Hunting
Doing 1 Counter Intelligence

Mechanicus
Slot A - Explorator
Y3: Titan Design: Avernus-Pattern Warhound Titan
I thought about it and if we complete the Large forge titan that is a titan a decade so Getting the warhound design is more preferable since it will have 71 chance of success

Slot B - Any, Fabricator-General
Y1: Another
Y2: Automate Another
Slot Any
Y3: Large Titan Manufactorum
Finish the mobile research building chain, so we can get it automated so we explore Avernus for penguins and black jewelry. With one more we will have enough so we can automate the process. which is good becasue the more we have the faster we can explore a area. We need a dozen of the platforms to explore the north Safely. The titan manufacturum is self explaining .

Telepathica

Slot A - Ridcully
Y3: Greater Divination (Chaos Ritual Details)
-- DOUBLE DOWN YEAR 3 PLUS FREE DIVINATION FOR TRIPLE DOWN
Y4: Greater Divination (Location Of Lion El' Jonson)
-- DOUBLE DOWN YEAR 4
Y5: Focused Divination ( Admech civil war)

We need as much information about the ritual as possible so we can plan for it. We may not be able to stop it but we need to know if it is completely hopeless, and if it is the ritual would be a good chance to rescue Isha while chaos is distracted. The lion is well one of the worst primarchs at having social skills. He will never go to meet his brothers becasue he is ashamed, angry, and was kicked out of Secundus by Guilliman and SAnguinius for the horrible crimes he committed pursuing Konrad. He is a very ends justify the means kind of guy. Strange enough he would like Rotbart ruthless trait. I don't think the primarch destroyed Tuchulcha but kept It. for those of you who do not know it is a sapient device that allows precise warp jumps without the Astronomican. I think that is the way he is getting around and helping the assassins guild.

Slot B - Tamia
Y3: Implement (Rune of Protection)
Y5: Anti-Blood God Powers: Countering
- - DOUBLE DOWN YEAR 5
Doing the Rune becasue of Double down
Slot C - Aria
Y2: Create Psyker Order ( Bloom Bees)
Food and population growth always take front seat
Personal

Slot A
Y1: Advanced Power Armour: Helguard Trooper Regiments
SLot B
Y2: Construction Expertise (Expand and downgrade Forge-Hive: Erecura ) –
Slot C
Y1: Go Somewhere to grieve for SYR your beloved Daughter
Y2: Mending the Relationship (Apologize to Tormod for the things you said that you shouldn't have. Talk to him about his grandmother, about how badly it affected both you and Syr, how helpless it made you feel. You loved her too much to even consider remarrying. Part of you wants to respect her wishes with regards to succession, and another part of you is terrified of losing your connections to her. Syr's death brought a lot of that to the forefront of your mind, and you handled it badly. You're scared of losing Tormod too. You want him to be happy, to have a chance at a wife and children of his own. )
Y3-5: Gubernatorial Succession: Sound Out ( Munitorum, Heliem Void Command, Administratum)
We already know how the other worlds select their leaders. The way i see it The house of Rotbart or any Avernus Noble House can put forward a candidate than the Department Heads vote on the candidates. Also Department heads are eligible for election as Governor.

Ok here is the protoplan 3.0 will change depending on discussion . IF you have a suggestion please have a good reason why. I go to get some sleep.
Alright, posting my plan. It's got a few differences from Nurgle's. As always, minor changes from discussion may happen.

[X] Plan Enjou T141

Munitorum
SLOT A - Year 3
-Y3: Recruit: Helguard

Void Command
SLOT A - Year 1
-Y1: Combine Shipyards: Gargantuan

Administratum
SLOT A - Year 1
-Y1: Expand (Mirkwood) to Small Hive
-- EXPEDITE YEAR 1
SLOT B - Year 3
-Y3: Expand (Asmat) to Small Hive
-- EXPEDITE YEAR 3

Diplomacy
SLOT A - Year 2
-Y2: New Lord-Marshal of the Aesir
-Y3: Ear to the Ground (Dragon's Nest Merger)
-Y4: Ear to the Ground (Dragon's Nest Merger)
-Y5: Siren trade (Runemaster Training and City Warding)

Arbites
SLOT A - Year 1
-Y1: Counter-Intelligence
-- DOUBLE DOWN YEAR 1
-Y2-Y5: Greater Psyker Hunting

AdMech
SLOT A - Year 5 (Explorator)
-Y5: Titan Design: Avernus-Pattern Warhound Titan
SLOT B - Year 1 (Fabricator-General)
-Y1: Another
-Y2: Large Titan Manufactorum
SLOT C - Year 3 (Free)
-Y3: Grand Cathedral of the Omnissiah: Annwn

Astra Telepathica
SLOT A - Year 3 (Ridcully)
-Y3: Greater Divination (Chaos Ritual Details)
-- DOUBLE DOWN YEAR 3
-Y4: Greater Divination (AdMech Civil War)
-- DOUBLE DOWN YEAR 4
-Y5: Research: Black Crystal Items (Bracers)
SLOT B - Year 3 (Tamia)
-Y3: Implement (Rune of Protection)
-Y5: Anti-Blood God Powers: Countering
-- DOUBLE DOWN YEAR 5
SLOT C - Year 2 (Aria)
-Y2: Bloom Bees
SLOT D - Free Divination
-Y?: Greater Divination (Chaos Ritual Details)

I do not believe we should divine Lion el'Johnson. The man is not revealing himself on purpose, us knowing where he is isn't going to change that, and us acting on it will be likely to blow his cover and secrecy - it's not actionable information. We know he's alive, we know he's active, and we know he's doing something which will probably screw over our enemies. That's enough.

Personal
SLOT A - Year 1
-Y1: Personal Attention: Advanced Power Armour: Helguard Trooper Regiments
SLOT B - Year 3
-Y3: Construction Expertise: Expand (Babylon) to Small Hive
SLOT C - Year 1
-Y1: Y1-Y4: Gubernaturial Succession: Sound Out (Asgard, Byzantium, Muspelheim, Midgard)
-Y5: Mending the Relationship (Apologize to Tormod for the things you said that you shouldn't have. Talk to him about his grandmother, about how badly it affected both you and Syr, how helpless it made you feel. You loved her too much to even consider remarrying. Part of you wants to respect her wishes with regards to succession, and another part of you is terrified of losing your connections to her. Syr's death brought a lot of that to the forefront of your mind, and you handled it badly. You're scared of losing Tormod too. You want him to be happy, to have a chance at a spouse and children of his own, but you're not going to force anything and will respect his decisions.)
The differences:

Munitorum is the same
Void Command is the same
Administratum is the same
For Diplomacy, three of the four actions are the same, just arranged in a different order. Nurgle has the last action dedicated to sounding out using a minor Eldar favor to bring Lancre to the Trust faster while Enjou has a second Ear to the ground for the DN merger.
Arbites is the same
For Mechanicus, both of them do the Warhound design and builds a large Titan manufactorum though Enjou starts the latter a year sooner. Nurgle starts automating building the mobile research stations after the last Another action. Enjou on the other hand does Grand Cathedral of the Omnissiah: Annwn with the last slot. Nurgle's slot times are mixed up since it starts the Explorator slot Y3 even though it only starts Y5.
For Telepathica, both have Rids use DDs for for GDs on Y3 and Y4. They both dedicate Ridcully's Y3 and free GD on getting details on the Chaos ritual, though Nurgle opts to burn the free GD to give the other one a +20 while Enjou does the two GDs separately. Enjou uses the Y4 GD on the AdMech conservatives while Nurgle looks for the Lion's location. For Ridcully's Y5, Nurgle does a FD for the AdMech conservatives while Enjou does BC bracers. Tamia and Aria's slots are the same in both plans.
For Personal, one slot is the same. Nurgle uses Rosalinda's slot to expand and downgrade Erecura while Enjou uses it to expand Babylon to a small hive. For the last slot, both patch things up with Tormod the same way, though Nurgle does it Y2 while Enjou does it Y5. Nurgle has one year dedicated to taking time off to grieve for Syr, which Enjou doesn't do. For the governorship sound outs, Enjou does it with foreign governments in the Trust while Nurgle does it with Avernite organizations.
 
Last edited:
[X] Plan Enjou T141

Not sure why it's the wrong year, but whatever~

@Enjou Is there a possibility of switching things up to get those research platforms going?
 
@Enjou @Nurgle Any chance either of you could have Explorator do the Black Ship grand cruiser design instead? That thing's been moldering in the to-do pile for a long time, and since Vanaheim won't be able to build our battleships for the foreseeable future (between their shipyards still recovering the losses against Grábakr and then also almost certainly being ground zero of the upcoming AdMech civil war), we'll have to make black ships ourselves. The Conclave would also really appreciate this.
 
[X] Plan Enjou T141
How about we not spend a divination on Lion El'Jonson until one of his brothers asks?
 
@Durin
1. Just to check have we implemented the bridge rune?

Credit to @huntsman0697 for remembering it.

@Enjou @Nurgle As I recall bridge would let our psykers combo together all their runes, and there's a lot of potential combos even now.

If its not been done I think doing it would be a good idea and swapping it for the rune of protection is easy enough.
 
@Enjou @Nurgle As I recall bridge would let our psykers combo together all their runes, and there's a lot of potential combos even now.

If its not been done I think doing it would be a good idea and swapping it for the rune of protection is easy enough.

I don't believe we have implemented it. If we haven't, I don't mind changing this - does anyone else have an opinion on it?
 
@Durin
1. Just to check have we implemented the bridge rune?

Credit to @huntsman0697 for remembering it.

@Enjou @Nurgle As I recall bridge would let our psykers combo together all their runes, and there's a lot of potential combos even now.

If its not been done I think doing it would be a good idea and swapping it for the rune of protection is easy enough.
I was Going for the protection ruin since it would protect our cites or at least help with defenses. But if people want sure I will change.
 
I was Going for the protection ruin since it would protect our cites or at least help with defenses. But if people want sure I will change.
mmm it would help boost our psykers defences against other psykers that's for certain, but it won't be linked to wards etc. with out bridge.

That being said on a hive level sirens required.
 
Back
Top