Lives are time and time is lives
What was the reasoning for that anyway? It doesn't seem like it makes sense to waste our poison on those when they are the ones that do the least damage anyway.
Most biomass this way I imagine and that's their no 1 priority.
but they have proven themselves to be smart enough to knoww that fighting through a galaxy to get to (a little) more biomass is not worth it.Most biomass this way I imagine and that's their no 1 priority.
Grabakr doesn't have vanguard organisms, so it can't know what its destinations are like. The hive fleet rolled the dice to see what its selected feeding grounds would be like and rolled poorly.but they have proven themselves to be smart enough to knoww that fighting through a galaxy to get to (a little) more biomass is not worth it.
they should not optimize for maximum (total-biomass), they should be going for (biomass---resistence).
they should have the divination to know we are capable of this tho.Grabakr doesn't have vanguard organisms, so they can't know what their destinations are like. They rolled the dice to see what their selected feeding grounds would be like and rolled poorly.
We rolled a 1 on the encounter sheet, basically. But yeah, the tyranids messed up attacking us, but didn't have the intelligence that we are far more dangerous than they expect until, well, now. At which point it is too late to abort the attack.now that I have been thinking about it.....
why are the nids attacking US? I'd imagine they would be smart enough to realize that we are one of the few policys nearby that are capable of stopping them.
...in fact I'm pretty sure we are capable of making any payoff near-zero since we can just self-nuke in the case of losing the planet(s) so not only are we the only ones able to stop them but they woulden't get anything(or at least much) for winning anyway....and they should be capable of realizing this with their divination right?
I wonder why the nid's diden't just go around us.....
The tyranids as a rule don't do divination, and these tyranids in particular instead do stealth and teleportation. To get information on our defences, they sent in a probing force rather than scry with psychic abilities.they should have the divination to know we are capable of this tho.
I'm thinking tzeetch is burning some of his warp-stuff to trick their "sensors"/divination.
I think tzeetch did it,
I am pretty sure they DO use divination. in one of rids reports he said that that is part of how they know how to time their steath-attacks.The tyranids as a rule don't do divination, and these tyranids in particular instead do stealth and teleportation. To get information on our defences, they sent in a probing force rather than scry with psychic abilities.
They want to rule the galaxy and enslave all the lesser races, not reign over an empty galaxy and once more fall into civil war.What I want to know is why the Necrons saved the galaxy? It's not like the necrons have anything that would interest the tryanids. So why are they destroying the tryanids in dark space.
cas they like having a galaxy around and know that nid-eaten planets are not fun to rule over?What I want to know is why the Necrons saved the galaxy? It's not like the necrons have anything that would interest the tryanids. So why are they destroying the tryanids in dark space.
Look, when you have all those really big space-guns that can't be used inside your galaxy just begging to be used you tend to just take your opportunities as they come. Sure, it may mean needing to act a little more altruistically than you prefer every now and then, but come on - the KABOOM is worth it.What I want to know is why the Necrons saved the galaxy? It's not like the necrons have anything that would interest the tryanids. So why are they destroying the tryanids in dark space.
OK might as well post this whilst I have time, still not sure on the poisons so I'm open to comment's and suggestions on them.Spoiler attacks on all the minor sites and three major sites, this will allow our regulars to redeploy with less casualties and significantly slow down the landings. Redeploying the regulars to the hives and cities closest to the major landings will place the bulk of our armies closer to the landings whilst keeping them behind significant defenses. I set the defense to high to take advantage of our spoiler attacks disrupting their landings to slow down their early advance as much as possible before they establish full planetside bandwidth and biomass. I think using the genesatealer and synapse poisons is a good idea to assist the spoiler attacks giving our troops a bonus against the most common foot troops and the synapse creatures holding everything together.