Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
[X] Urth is offering tamed animals from the lowlands as gifts to the People. (Chance of Gaining Stability, ???)
[X] Urth is offering to share his magical knowledge with the People. (Chance of Gaining Stability, ???)
[X] Urth will provide regular tribute to the Arthwyd. (Chance of Gaining Stability, ???)
[X] Urth is offering to have the Caradysh submit as a vassal to the Arthwyd. (Chance of Gaining Stability, ???)
 
[x] Refuse this the undead abomination and reject all of the offers it is making. (???)

Reject the Foul Tyrant, Arthryn agrees not with his folly. Arthryn First!
May Bronwyn lead his despicable heart into the True Mother's grace once we wrench it from our People.

At the very least, don't accept his Daughters into the People without locking them up or something.

Letting the Daughters into our civ is a definite no, unless we just decided to go with Urth as a cool dude. Maybe he honestly could repent with a tonne of work? It's extremely doubtful of course, but if we gave him tons of power maybe he could play nice? I don't think it's worth trying for, but its fun to think about.

~~THIS MESSAGE HAS BEEN BROUGHT TO YOU BY ARTHRYN FIRST, MAY SHE LEAD US UNTO GRACE!~~
 
Last edited:
Once we get the copper mine up and running and figure out how to make bronze the Maradysh are going to want to tech up their weapons and that is going to increase their dependency on us for the bronze needed to do that.
 
Once we get the copper mine up and running and figure out how to make bronze the Maradysh are going to want to tech up their weapons and that is going to increase their dependency on us for the bronze needed to do that.

Yea i don't want to give things to the Maradysh as at the moment they don't seem as most loyal sort.

Or better said, one naked girl latter and Urth has bronze.
 
Last edited:
Yea i don't want to give things to the Maradysh as at the moment they don't seem as most loyal sort.

Or better said, one naked girl latter and Urth has copper.
It's going to take a lot more than a little sexual espionage to get an actual supply of copper from the Maradysh, especially when the Maradysh need us for that copper, they don't have a good source in their own land.
If we develop bronze we become the arms dealer and will have the power of such.
 
Vote is still open.
Vote Tally : Chronicles of Nations - Civ Quest - Original | Page 345 | Sufficient Velocity [Posts: 8606-8674]
##### NetTally 1.9.7
[X] Refuse this the undead abomination and reject all of the offers it is making. (???)
No. of Votes: 18
[X] Urth is offering tamed animals from the lowlands as gifts to the People. (Chance of Gaining Stability, ???)
No. of Votes: 12
[X] Urth is offering to share his magical knowledge with the People. (Chance of Gaining Stability, ???)
No. of Votes: 11
[X] Urth is offering to have the Caradysh submit as a vassal to the Arthwyd. (Chance of Gaining Stability, ???)
No. of Votes: 4
[X] Through a stolen body, the Daughters of Urth share the blood of the People. Demand that they be returned to the People. (+1 Legitimacy, ???)
No. of Votes: 2
[x] Urth is offering to provide a regular supply of free information from the lowlands and beyond to the People. (Chance of Gaining Stability, ???)
No. of Votes: 2
[x] Urth will provide regular tribute to the Arthwyd. (Chance of Gaining Stability, ???)
No. of Votes: 2
Total No. of Voters: 32
 
After all, our hero critted when Urth failed, his divine backup crit-failed while our goddess crit-succeeded
And yet: here he is, rolling and crushing our military LIKE A BOSS.

You are putting much too much emphasis on the dice and a bunch of crits. Just because you did really well several turns ago doesn't mean that you can't get defeated now.
I'm curious @Oshha is it safe to say that if we deny peace our friendly little vassals to the south have a decent chance of rebelling against us (again).
The Arthwyd don't know enough about the Maradysh to be sure, but they wouldn't be surprised if the barbarians fell for Urth's tricks.

@Oshha How did you decide if Urth survived or not back then?

Urth has a set of conditions that need to be met for them to be killed without giving them the chance to revive themselves in a new body. As you can now tell, those conditions are more than just kill his current body. Those conditions have in place since before Ymarn was born and have changed over time since Urth has discovered more magic and either changed his nature or covered up old weaknesses.
 
Currently, we are not fighting with Urth. We are not sending soldiers against Urth and don't plan to. Instead, we're going to scout the lowland to see if there's chinks in Urth's armor.

Thus, we should TAKE the peace and gain benefits out of this while we take our sweet time.
 
Do not negotiate with terrorists, comrades! Keep punching her to show those barbaric savages the superior might of our glorious civilization!
 
Sure it will be useful, but Urth knows the can give us magic and leave loopholes in the foundation he will hand us that he may exploit later. Its hard to go wrong with the animals.

My rationale for taking the magic option is that it may allow us to understand how Caradysh magic works and then come up with countermeasures. Probably requires multiple study magic actions and may kick off a magic arms race, but I think it is worth it.
 
I mentioned this in the discord so I figured that I say in the thread. I think one mistake that some posters are making is viewing this conflict in terms of Urth vs the Arthwyd (an individual vs a civ) rather than the Caradysh vs the Arthwyd (a civ vs a civ). Urth is an immortal control freak ruler who is individually powerful, but they can't single handedly take on a major civ like the Arthwyd and just destroy them. Most of Urth's power and danger comes from the Caradysh as the civ Urth rules provides them with infrastructure, manpower, resources and other things needed to match a civ that a single individual cannot acquire on their own.

Urth is a nice, obvious figure to demonise and blame things on, but if he wasn't the ruler of a civ, he wouldn't be more than a minor threat to the Arthwyd and one that could easily be kept contained. Urth is dangerous, but to be dangerous to a civ like that Arthwyd as they currently are? Urth needs the resources of a civ to do that. That is why this conflict isn't Urth vs Arthwyd, but Caradysh vs Arthwyd. I'll admit that part of this is because the Arthwyd are seeing Urth primarily and the Caradysh as an add-on to him, but I hoped that more of the players would have figure this out by now. Another part is that Urth is one of those rulers that views the state as an extension of themselves that exists to serve them and carry out their whims.

To eliminate Urth as a serious threat, you need to deal with the Caradysh civ and isn't easy to just defeat a rival civ of comparable size.

Another thing I am seeing is that some players are overestimating the impact and power of the dice and not just in how some people are annoyed by how the crits against Urth first time around didn't finish him off for good. A dice roll is used to simulate random chance and is limited by what can be done by what the dice roll is rolling for. If you crit a dice roll, you do really well for what you can do on that dice roll. It is entirely possible to crit-succeed a dice roll and still lose because of other factors which render victory impossible for you. You can roll higher than your opponent and still lose if you are at significantly large enough disadvantage.

Furthermore, not all crits are equal. One crit on dice roll A can be significantly more impactful and the crit on dice roll B because of what each dice roll is for. Even if you crit on a dice, it is still limited by the dice roll is for and getting a crit isn't going to make the results expand beyond what the dice roll allows for. For example, Evalyn got a crit to physically kill Urth. Combined Urth's own physicals and Arthryn metaphysically wrecking the Tree Spirits, Evalyn utterly crushed Urth personally even through the Caradysh army was defeating the Arthwyd one. Beyond that killing Urth's physical body with ease, Evalyn's crit did nothing else. The Caradysh army retreated despite it was currently winning because it was dependant on Urth due to Urth being a paranoid control freak. Urth revived themselves despite the crit because the crit did nothing to stop him from meeting the conditions to revive himself. Arthryn utterly wrecked the Tree Spirits, but that had no impact on Urth reviving themselves and actually made it easier for him to do so.

A crit is nice and is desirable, but the players would be wise not to place too much important on getting a good result on a dice roll or two. Doing so will just lead to disappointment and frustration.
 
Last edited:
[X] Refuse this the undead abomination and reject all of the offers it is making. (???)

Hmm, is the QM trying to push for a certain option? Nevertheless, i think even if its a civ vs civ issue, our civilization at least must heed its core tenets- and trucking with undead abominations should be one of them, if it isn't already.

Not pushing for a fight now but rather a cold war. We don't cross over their territory and they don't cross over ours. Just because we don't want a war doesn't mean we have to have peace or diplomatic relations. Think North and South Korea.
 
Not pushing for a fight now but rather a cold war. We don't cross over their territory and they don't cross over ours. Just because we don't want a war doesn't mean we have to have peace or diplomatic relations. Think North and South Korea.

We can still be in a cold war even if we accept some sort of peace. It's not going to last beyond three 3 turns, which is basically three generations. All the while we will be scouting the lowland and looking for allies.
 
Since we're asking questions, I don't think this one's been answered yet.

What does peace mean?

Each turn is around 20 years long, which is a considerable period of time. In theory, we could attack Urth this very same turn, and it wouldn't even be deceptive because the attack could be occurring decades after the peace treaty was signed, clearly making it a new conflict rather than a continuation of the old.

After all, we're in the Stone Age. We don't have stuff like formalized wars with Casus belli and all that, which makes the idea of a formalized peace pointless.
 
Last edited:
[X] Urth is offering tamed animals from the lowlands as gifts to the People. (Chance of Gaining Stability, ???)
[X] Urth is offering to share his magical knowledge with the People. (Chance of Gaining Stability, ???)
 
Main Turn/Mid Turn is twenty five years in length.

The peace would amount to an agreement to end the current hostilities and would result in a formal peace that barring unprovoked aggression, would last for three updates, maybe four as that is living memory. After that, it is pretty much free game, but Urth is hoping that if they don't provoke the Arthwyd, they will just leave them alone like they have done so in the past
 
[X] Urth is offering tamed animals from the lowlands as gifts to the People. (Chance of Gaining Stability, ???)
[X] Urth is offering to share his magical knowledge with the People. (Chance of Gaining Stability, ???)
 
Yeah, that's a pretty long peace.

What can we do to the Caradysh as a vassal state. Could we order them to end their perversion of the blessing?

I mean, our nation used to be a theocracy, and I don't think that's completely gone yet. So, why do we not have any religiously affliated option to dealing with the walking blasphemy that is Urth.

In addition, we really should demand that Urth and his progeny be exiled from all our territory. Because otherwise it's near certain that he'll maneuver one of his daughters to take over the Maradysh.
 
Do not negotiate with the terrorists, no peace with those filthy barbarians! We are the greatest civilization on earth, we must show those unwashed savages our superior might! Only then will they fear us and submit to our glorious rule!
 
[X] Urth is offering tamed animals from the lowlands as gifts to the People. (Chance of Gaining Stability, ???)
[X] Urth is offering to share his magical knowledge with the People. (Chance of Gaining Stability, ???)
 
Back
Top