The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
By that standard it would also have made daemon worlds in Amir-ka. Amir-ka is supported by all the Chaos gods so can benefit from all of their power.

You're forgetting that these are orks that have been accumulating divination resistance for the past half century or so. That's why we have to spend a Ridicully action if we want to know where they're going.

Orks don't breed in the conventional way. You don't need a population left behind to make more orks. The spores they leave behind make new orks on their own. It's one of their biggest advantages.

Chaos has plenty of bullshit but orks right now have more.

Atlas is part of Amir-ka. Their forces were part of the total forces that Amir-ka had. Whenever you look at a Chaos nation's total forces those are actually summing up the forces of all the warlords and what have you within them.

In this era no one is really stationary in their forces. Everyone is continuously building more. That applies to us, Chaos, and Orks. So saying they're rebuilding is essentially just a way of saying they're weaker, because no one stopped building in the first place.
It takes a stupid amount of power to make a daemon world. Valinor was in a wrap storm had major links that made it vulnerable to the abomination in particular and was made during the birth period when a Choas God is massively overflowing with power. A undivided realm would not have the power needed because they are not going to let any one faction gain a advantage over the others that getting a daemon world would give. Also it is not supported by the gods they worship all the gods. The Chaos gods will very rarely give enough favor or power to their followers to make a new daemon world. That means that the followers have to gain the power needed by themselves.

No I am not. That resistant is for us trying to find the best way to keep them fighting each other and keeping them from uniting. Finding out where they are going to hit is a much simpler matter because orks are unlikely to change a target unless acted upon.

I am aware of how orks breed. That is their big thing. The problem with that is that without any orks left behind all you get is feral orks which are worthless and a non-issue.

Yes Atlas was a part of them never said it wasn't. The attack on the other hand was not a attack backed by Amri-ka. The forces we destroyed were not a fifth of the total forces Amri-ka had or else they never would have allowed them to go.

Everyone is constantly building up I am saying with the losses that been incurred they are going to focus on rebuilding faster than normal same as when we take losses we take actions to recover instead of letting the natural reinforcements and growth do it for us.
 
We could just go and burn that domain ourselves, you know. Just send enough ships that the fleet is not an easy target.

It's not that simple. Going on the offensive against distant polities is difficult for us, because our travel speed is poor. If we send a massive fleet their way, then that's a massive fleet we don't have defending our territory, leaving us as the vulnerable ones. We don't have enough ships that we can yet send a fleet we'd be confident of achieving victory with that we can also feel confident in our defense. We'll eventually get to the point where we can go on offensives, but it's still going to be a while.
 
It's not that simple. Going on the offensive against distant polities is difficult for us, because our travel speed is poor. If we send a massive fleet their way, then that's a massive fleet we don't have defending our territory, leaving us as the vulnerable ones. We don't have enough ships that we can yet send a fleet we'd be confident of achieving victory with that we can also feel confident in our defense. We'll eventually get to the point where we can go on offensives, but it's still going to be a while.
Unless its just crushing nearby minor powers. We really should go on the offensive against the nearby minors before they combine into something we actually have to care about.
 
yeah and naval losses will be harder to replace as rather then collecting hulks and rebuilding them you would have to destroy them to ensure they do not fall into enemy hands
 
Absolutely not, hunting minor powers like that will just push them into the arms of the biggest powers in the region. We don't need Amir-Ka getting protectorates and naval bases everywhere.
Chaos is notoriously bad at corruption. And what are they going to do, permanently base thousands of ships at single worlds hundreds of lightyears away from their main territory? We really should clear out the "Neighboring Regions" before the last imperial independents die off. It will also probably slow down tech theft since any espionage mission will have to be based further away. It'll probably take less than 50 years of minor combat.
 
Unless its just crushing nearby minor powers. We really should go on the offensive against the nearby minors before they combine into something we actually have to care about.
This kinda runs hand in hand with making more colonies out of these systems that used to hold minor powers, and I think we want to start improving our existing colonies to be self sufficient/secure economic contributors before we add more.
 
Tally Time
Adhoc vote count started by Thors_Alumni on Jan 26, 2019 at 6:28 PM, finished with 395 posts and 26 votes.
 
This kinda runs hand in hand with making more colonies out of these systems that used to hold minor powers, and I think we want to start improving our existing colonies to be self sufficient/secure economic contributors before we add more.
I think you're overestimating how much effort it is to kill them. If we took every single soldier every minor chaos power in the neighboring region has and they aren't united mind you, put them on the best fortified planet they have and gave them unlimited ammunition, Robert's army alone would probably break their defenses in 2 years max.
 
Absolutely not, hunting minor powers like that will just push them into the arms of the biggest powers in the region. We don't need Amir-Ka getting protectorates and naval bases everywhere.
Agree, we have repeatedly been warned that if chaos feels threatened enough that they will definitely start working together which is bad for everyone else.
 
Agree, we have repeatedly been warned that if chaos feels threatened enough that they will definitely start working together which is bad for everyone else.
But they definitely will start feeling threatened enough by us to start working together eventually. That's why we need a long term strategy to slowly tilt the odds in our favor so by the time the major chaos powers start thinking about combining their forces its too late. And part of that strategy will be eliminating low hanging fruit, especially in our own backyard.
 
Is there something we can do to purposefully make our tech harder to reverse engineer?
Aside from not using it? Safe to assume we've done all we can in that capacity.

@Durin
1. Out of titan curiosity will the imperator improvement become an option after warhound and reaver?
2. Similarly odd titans like punisher, rapier etc?
3. Do the quartok have plans for how to get Azyr into a battle suit? Is it even possible without the suit being the size of a small titan?
4. Similarly with their new tech what kind of skill bonuses do they estimate their regulars will have?
5. Did the tau tech include design cogitators and the like to help boost the Quartok's own research efforts?
 
Aside from not using it? Safe to assume we've done all we can in that capacity.

@Durin
1. Out of titan curiosity will the imperator improvement become an option after warhound and reaver?
2. Similarly odd titans like punisher, rapier etc?
3. Do the quartok have plans for how to get Azyr into a battle suit? Is it even possible without the suit being the size of a small titan?
4. Similarly with their new tech what kind of skill bonuses do they estimate their regulars will have?
5. Did the tau tech include design cogitators and the like to help boost the Quartok's own research efforts?
1. it will
2. an option to design new titans will be made similar to your current naval one
3. they are working on it. It will take quite some time as they will need a decent understanding of the tech to modify it that much. As things are he will have to console himself with his new railgun
4. not sure, give them some time to figure out how to make use of it
5. yes
 
Aside from not using it? Safe to assume we've done all we can in that capacity.

@Durin
1. Out of titan curiosity will the imperator improvement become an option after warhound and reaver?
2. Similarly odd titans like punisher, rapier etc?
3. Do the quartok have plans for how to get Azyr into a battle suit? Is it even possible without the suit being the size of a small titan?
4. Similarly with their new tech what kind of skill bonuses do they estimate their regulars will have?
5. Did the tau tech include design cogitators and the like to help boost the Quartok's own research efforts?
I was thinking along the lines of trying to make our tech tamper-proof, so that certain critical components would self-destruct if you tried to pry something open etc.
 
@Shard, since pulse rifles are apparently just as impactful as djinn skein but take less time to implement, I'd like to ask that you change it. Sorry about this after I went in support of the opposite before.
 
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