For the reaction, I'm not sure when we will next be able to build a shrine, and getting some sort of worship codified before memory of it becomes too scrabbled is a good thing.
Oh in that caseCreating Trails and Build A Shrine will be new possible actions which you can perform as long as you have the resources and enough places left to make them in.
lmao thread hivemind weirdness rears its head
Oh Crow no, not this shit again! I partly blame this kind of thinking for causing us to constantly feel like we were one step away from collapsing in PoC/I.[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
Leading from Greenbay will show its stress pretty soon, but thats how we can spur innovation on messengers
Yeah, we will begin to experience stress as we expand and advance, but that doesn't mean we have to purposefully engineer stress points to innovate out of.[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
Oh Crow no, not this shit again! I partly blame this kind of thinking for causing us to constantly feel like we were one step away from collapsing in PoC/I.
That was badly worded example as we will not feel stres anytime soon as we expand (our settlement is basically just couple of days away) and by the time we do we will already have solution for it ( by having a central government we will gain necessary experience and solutions for a problems )Yeah, we will begin to experience stress as we expand and advance, but that doesn't mean we have to purposefully engineer stress points to innovate out of.
Creating a cycle of crisis -> innovation -> crisis leads to lots of development, but constant crisis give almost no wiggle room for literally anything else, both for the civ and for the players.
I mean, we will have a say in the civ regardless of if Greenbay is on top or not. We aren't playing as Greenbay after all, but the People.That was badly worded example as we will not feel stres anytime soon as we expand and by the time we do we will already have solution for it.
Point of central government is to stop division from forming, we will not control every little thing but we will have a say in direction of our civ.
Yes we play as a people but as we grow further away from each others we will begin to lose unity (look at Greek city states) then you will have people killing people.I mean, we will have a say in the civ regardless of if Greenbay is on top or not. We aren't playing as Greenbay after all, but the People.
You can argue that centralization is important to keep the villages together, but with our communal traits I imagine that will happen regardless even if it is ruled more loosely.
I am advocating for cultural and religious unification over relying more on hierarchical rule. Plus, if all are equal, why is Greenbay in a higher position than the other villages?
I was also speaking against a general attitude that was found in Paths of Civilization in which we purposefully took actions that would create stress points that we would then direct our civilization to innovate out of, leaving it in a constant state of crisis where nothing else could be focused on.
I'm not sure why you keep using the Greek city states as an example when they were in no way really culturally unified.Yes we play as a people but as we grow further away from each others we will begin to lose unity (look at Greek city states) then you will have people killing people.
We do have a communal trait but that doesn't mean that differences won't form, like when we got our communal trait people wished for one ruler to rule them, do you think that you would be able to stop one village from going with it if they choose so ( and then we go down the spiral and lose our equality)
As said before Greek city states were religiously and culturally united and yet they grew so different from each others ower time, and Greenbay isn't in higher position it is meant to be a capital of our civ and a place for all the elders from all the villages to meet and bring decisions, basically they are all equal as every elder will have the say no matter where he is from.