Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Build a new shrine to the goddess Arthryn. (-2 Temp Econ, +1 Shrine)

I think that our current more collectivist culture should curb some of the issues found with having each village with its own council, and thus I would prefer giving our villages more autonomy to react to problems as they happen instead of forcing them to wait several days for a decision from people who cannot personally see the issues.

For the reaction, I'm not sure when we will next be able to build a shrine, and getting some sort of worship codified before memory of it becomes too scrabbled is a good thing. This will also help keep Greenbay relevant as a "capital" village, since it will have the importance of being the birthplace of both the People and Arthryn.
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

Do I hear ROADS???
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
Adhoc vote count started by Raptor580 on Dec 28, 2018 at 2:05 PM, finished with 39 posts and 28 votes.
 
[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.

[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

Leading from Greenbay will show its stress pretty soon, but thats how we can spur innovation on messengers
 
[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Build a new shrine to the goddess Arthryn. (-2 Temp Econ, +1 Shrine)
 
For the reaction, I'm not sure when we will next be able to build a shrine, and getting some sort of worship codified before memory of it becomes too scrabbled is a good thing.

Creating Trails and Build A Shrine will be new possible actions which you can perform as long as you have the resources and enough places left to make them in.
 
Creating Trails and Build A Shrine will be new possible actions which you can perform as long as you have the resources and enough places left to make them in.
Oh in that case

[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

Roads are good thing and having one centralised government is as well.
Because Greek city states had common culture as well but we're never united and even with our collective nature if we have more elders that means that they will have different approach to things.
For starters if people wish one ruler instead of elders we may say no, but if elders in other village say yes we have ourselves two different systems or a monarchy and everything that comes with it.
 
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[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Build a new shrine to the goddess Arthryn. (-2 Temp Econ, +1 Shrine)
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
CENTRILIZATION
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

ROADS
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
No one was sure what prompted the decision
lmao thread hivemind weirdness rears its head

[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

WE CENTRALIZED GOVERNMENT NOW
 
[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)
 
[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

[X] [ELDER] Have a main council of elders in Greenbay lead the other villages founded by the People.

[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)

Leading from Greenbay will show its stress pretty soon, but thats how we can spur innovation on messengers
Oh Crow no, not this shit again! I partly blame this kind of thinking for causing us to constantly feel like we were one step away from collapsing in PoC/I.
 
[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] More farming to feed Rockbay village. (+1 Temp Econ)
 
[X] [ELDER] Each village shall have its own council of elders to lead it.
[X] [REACT] Create new trails to connect the two villages. (-2 Temp Econ, +1 Trail)


Oh Crow no, not this shit again! I partly blame this kind of thinking for causing us to constantly feel like we were one step away from collapsing in PoC/I.
Yeah, we will begin to experience stress as we expand and advance, but that doesn't mean we have to purposefully engineer stress points to innovate out of.

Creating a cycle of crisis -> innovation -> crisis leads to lots of development, but constant crisis give almost no wiggle room for literally anything else, both for the civ and for the players.
 
Yeah, we will begin to experience stress as we expand and advance, but that doesn't mean we have to purposefully engineer stress points to innovate out of.

Creating a cycle of crisis -> innovation -> crisis leads to lots of development, but constant crisis give almost no wiggle room for literally anything else, both for the civ and for the players.
That was badly worded example as we will not feel stres anytime soon as we expand (our settlement is basically just couple of days away) and by the time we do we will already have solution for it ( by having a central government we will gain necessary experience and solutions for a problems )
Point of central government is to stop division from forming, we will not control every little thing but we will have a say in direction of our civ.
 
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That was badly worded example as we will not feel stres anytime soon as we expand and by the time we do we will already have solution for it.
Point of central government is to stop division from forming, we will not control every little thing but we will have a say in direction of our civ.
I mean, we will have a say in the civ regardless of if Greenbay is on top or not. We aren't playing as Greenbay after all, but the People.
You can argue that centralization is important to keep the villages together, but with our communal traits I imagine that will happen regardless even if it is ruled more loosely.
I am advocating for cultural and religious unification over relying more on hierarchical rule. Plus, if all are equal, why is Greenbay in a higher position than the other villages?

I was also speaking against a general attitude that was found in Paths of Civilization in which we purposefully took actions that would create stress points that we would then direct our civilization to innovate out of, leaving it in a constant state of crisis where nothing else could be focused on.
 
I mean, we will have a say in the civ regardless of if Greenbay is on top or not. We aren't playing as Greenbay after all, but the People.
You can argue that centralization is important to keep the villages together, but with our communal traits I imagine that will happen regardless even if it is ruled more loosely.
I am advocating for cultural and religious unification over relying more on hierarchical rule. Plus, if all are equal, why is Greenbay in a higher position than the other villages?

I was also speaking against a general attitude that was found in Paths of Civilization in which we purposefully took actions that would create stress points that we would then direct our civilization to innovate out of, leaving it in a constant state of crisis where nothing else could be focused on.
Yes we play as a people but as we grow further away from each others we will begin to lose unity (look at Greek city states) then you will have people killing people.

We do have a communal trait but that doesn't mean that differences won't form, like when we got our communal trait people wished for one ruler to rule them, do you think that you would be able to stop one village from going with it if they choose so ( and then we go down the spiral and lose our equality)

As said before Greek city states were religiously and culturally united and yet they grew so different from each others over time, and Greenbay isn't in higher position it is meant to be a capital of our civ and a place for all the elders from all the villages to meet and bring decisions, basically they are all equal as every elder will have the say no matter where he is from.
 
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Yes we play as a people but as we grow further away from each others we will begin to lose unity (look at Greek city states) then you will have people killing people.

We do have a communal trait but that doesn't mean that differences won't form, like when we got our communal trait people wished for one ruler to rule them, do you think that you would be able to stop one village from going with it if they choose so ( and then we go down the spiral and lose our equality)

As said before Greek city states were religiously and culturally united and yet they grew so different from each others ower time, and Greenbay isn't in higher position it is meant to be a capital of our civ and a place for all the elders from all the villages to meet and bring decisions, basically they are all equal as every elder will have the say no matter where he is from.
I'm not sure why you keep using the Greek city states as an example when they were in no way really culturally unified.

Like, Athens and Sparta were wildly different nation-states, with the only similar features being that they were both Greek and they both worshiped from the same pantheon.
The Greek City-States were also, well, City-States. Unless you think our villages will break away and become their own thing without some sort of hierarchical control from Greenbay, your analogy makes no sense.

There are many ways in which our civilization can develop with more autonomous villages, from a confederacy to and elected High Council or High King.
On the subject of equality, having all the villages explicitly lead by the council of elders in Greenbay means that no, not every elder will have an equal say. The elders of these villages will likely still be respected, but it would be Greenbay who is making the decisions and Greenbay who is in charge.
 
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