Romv
A Memory of TREES
No smelly human either!
We shall have to earthily stare at the glorious God-King with longing then.
No smelly human either!
No smelly human either!
We shall have to earthily stare at the glorious God-King with longing then.
Then why not vote for it?
Cause I can't decide if it's better to go for it this turn or the next.
(Am I the only one who's bothered by the fact that 'torpor' isn't capitalized?)
We don't have enough Legend to buy all three of these.[X] Enter Torpor
-[X] Ashform
-[X] Element of Earth
-[X] Element of Fire
I shall have my elemental babies. Next stop ... Treebaby.
Curses!
So while I want Ashform and the two element traits I would argue it is best to hold off as right now we have not given An'Wah'Eih any directions, instead you want to sleep right after he starts and basically go quite on him for 8 years or so which is most of his life time. I think it would be better to express our desires and then indicate we will be quite for a bit as we buildup to something greater and that way we can throw in instructions for him to start building us shrines which hopefully will produce more Faith which in turn will shorten our sleep time. Lets help our people a bit more then go sleep.
Ashform+5 legend trait- 15 legend
Faith 2: 8 turns
Faith 3/4: 5 turns
Faith 5/6: 4 turns
So faith 3 is a big milestone to hit.
Right now none of the sleep votes are winning, if you join Plan Poke the Mystery Tile we have two things there that should boost faith.On one hand I agree, but at this point people are voting for our avatar... and I want to be a birb. I'd voting for something else if I had the assurance that we wouldn't vote for our avatar at all this turn, but as it is I can't risk it.
Pros:[] Plan Expanding the Kingdom
-[] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
-[] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
-[] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
--[] Expand westward of Kut through the mountains and hills, towards the cattle and gems
[] Plan Poke the Mystery Tile
-[] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
-[] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
-[] Clairvoyance (Unlocked by Mysticism/Genius Loci) (Reveals a map tile up to INFLUENCE+2 away from a shrine): DE 0-2, Max 2 times per turn (based on distance from max influence)
--[] Any tile within Influence range (4), starting from closest to our shrine and working out, do this twice
-[] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
--[] To build Shrines and venerate the spirit of the dead.
[] Plan Balanced Breakfast
-[] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
-[] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
--[] The thingy north of our shrine with the big question mark.
-[] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
--[] Expand southeast to the Citrus tile.
Pros:
It's interesting how there are more Pros, 1 more Mixed, and the same amount of Cons for Mystery Tile over Kingdom, yet people are hopping onto Kingdom silently.
I wonder why. Is more Pros a con in this case? Interesting.