King Arthur
The Once and Future King
@tri2 So, the GM recently told us about this.
And I figured that a Humanity Crystal would probably be good for getting Big E to like our Deity.
So, while I wait for the GM to give us more info so we can figure out if it's possible to fit Patience, Perseverance, and Bravery into the top 15, I figured we should discuss what changes we'd make to the plan to actually get them in? Cause we can either spend another 2 Actions and just buy the set, or we can keep the action plan as it is and just get rid of some of our current Crystals to make room for them.
I was thinking we could swap out Cleanse, Warding, Explosives, and Electronics maybe? I'd hate to see them go, the first two have a lot of promise and I know you want all the Stat and Skill Training boosts possible, but basically everything in this list is really useful so it's tough to make cuts and those feel like the weak points to me. What do you think?
Again, we could always spend another 2 actions on it, but we are already spending a ton of actions on it (though to be fair we won't touch it for another 6-7 years afterwards by command of the Emperor) and doing more may risk making the Emperor annoyed with us although thankfully that should happen after he makes the decision on whether or not to spare the Crystal Deity.
Thoughts?
Patience, Perseverance, and Bravery are still required in addition to the ones you already have up if you want Humanity. Reason is basically the same thing as Logic.
And I figured that a Humanity Crystal would probably be good for getting Big E to like our Deity.
So, while I wait for the GM to give us more info so we can figure out if it's possible to fit Patience, Perseverance, and Bravery into the top 15, I figured we should discuss what changes we'd make to the plan to actually get them in? Cause we can either spend another 2 Actions and just buy the set, or we can keep the action plan as it is and just get rid of some of our current Crystals to make room for them.
I was thinking we could swap out Cleanse, Warding, Explosives, and Electronics maybe? I'd hate to see them go, the first two have a lot of promise and I know you want all the Stat and Skill Training boosts possible, but basically everything in this list is really useful so it's tough to make cuts and those feel like the weak points to me. What do you think?
Again, we could always spend another 2 actions on it, but we are already spending a ton of actions on it (though to be fair we won't touch it for another 6-7 years afterwards by command of the Emperor) and doing more may risk making the Emperor annoyed with us although thankfully that should happen after he makes the decision on whether or not to spare the Crystal Deity.
Thoughts?