Easily visible from the nearby mountains, the Fyrrolog holdings at D3 have become a path of withered blight on Esturoy's green hills. Dominating the center of this desolation is the enlarged shape of the Screaming Tree. The ground has become humped and uneven from the rapid growth of thick roots just beneath the surface. It churns in places, as if something is squirming below. The fields and buildings of the Fyrrolog have been consumed or destroyed, leaving only ruins. Patrolling the edges of the unwholesomeness are humanoid figures of distinctly inhuman nature. Their wooden skeletons are woven with vine-like muscle and crowned with soft skull-fruit heads. Several varieties of defender are distinctly visible, distinguishable by the wooden weaponry merged with their limbs. One variety grows a bow, another a greatsword, and the third a sword and shield. Getting close to the tree will require fighting at least one of these patrols.
These are the basic observations that you can make from a distance.
How do you being approaching or dealing with the menace of the Screaming Tree?
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The Screaming Tree: Edge of Fyrrolog Holdings: Act 1
Astrid's bright Valkyric Wings spread from her back and she takes to the air as the rest of the group descends down towards Klaus's overrun farm. (Astrid 12 / 39 Ordstirr remains) She flies swiftly towards the tree at the center of the blight, a glowing star against the sky's cloudy underbelly.
Every patrolling plantwarrior turns to look up at the approaching figure in the sky. The two patrols on the other side of the Fyrrolog lands immediately start running towards the threat. For the patrol nearest to the party, which Astrid passed over two of the figures move while the archer raises its bow and unleashes a trio of shots.
As the wooden arrows streak towards her, a warning trumpet goes off in the back of her mind! Durable as she has become, Astrid's Fylgja feels the danger still radiating from these projectiles! A shield of light springs up in front of her with a wave of Ordstirr and she feels the drop in her much reduced reserves. Even as the second and third shots are coming, Astrid knows that, if she uses this Trick to block each of them, her reserves will be too low for even the first light blast! (Astrid 10 / 39 Ordstirr remains)
(Choose: tank the attacks, use Twists to avoid damage, block with Light Barrier anyways, other)
As this is happening, the other have entered on to the Fyrrolog property after descending from their perch on the cliffs above. Astrid seems to have attracted the attention of all the patrols but has stalled trying to defend herself against an archer. Arne has found a path with the fewest roots beneath the ground. It might be possible to get to the ruins of Klaus's farm without encountering too many roots and attack from there. However, doing to would leave Astrid to fend for herself against all of the patrols converging towards her.
What do you all do?
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The Screaming Tree: Edge of Fyrrolog Holdings: Act 2
As Astrid comes under fire from the archer in the nearby patrol, her companions spring into action! Torvi's Frami unfurls as she points her sword and a devastating arc of red lightning blasts towards the bow-armed plant warrior! In the split second between the lightning's release and its connection, the shieldplant shifts and raises its shield, having prepared to defend its ranged sibling! The lightning strikes its wooden shield with a deafening crack, scorching a portion of the thick, wooden bulwark! Yet Torvi's lightning is not so easily denied! A pair of bolts split off from the crimson coruscating across the shield, striking the plant holding it and the archer behind! The shieldplant is completely unfazed... however, it was never the real target. The lightning imbued by Aspect with Torvi's Haywire Shock lights up the archer, leaving it smoking and twitching, unhurt but unable, for the moment to control its movements! [Torvi 32 / 38 Ordstirr remains; 2 / 3 Aspects remain] [Skull-Fruit Defender shield takes 2 damage. Skull-Fruit Defender takes 0 damage. Skull-Fruit Archer takes 0 damage but is STUNNED]
Astrid is safe, for the moment, but the group's cover is blown!
Sprouting wings, Arne takes to the air, his superior speed allowing him to catch up to Astrid's position in a heartbeat! He swoops to and fro behind her on glowing hawk-feathers, screaming at the defenders and banging his shield and his axe in an attempt to get their attention! They do not seem to pay him much heed. There is no mind to trick, only instincts driving them to defend and to feed the tree. [Arne Fylgja Boon used 3/4 rounds remain]
Free from fire, Astrid swoops low to the ground, trying to pick up speed and cover as much distance away from the patrol and towards the tree as possible! She glances back over her shoulder. Tyrfingr runs behind her, gaining with footspeed superior to her wings, and the greatswordplant runs as well, equal to Tyrfingr in speed and parallel to him. As she watches, the archer is already regaining control of its movements. She focuses back on her goal and beats her wings harder. She will have to make it in time. She will have to be fast enough. Soon... soon she will be in range of the tree with her rays. She just has to make it.
In her Scrysight, at the center of the property, Astrid sees the tree shiver. One of two largest fruits growing on its boughs spasms as a body rapidly grows beneath the skull-like bulb. Rapidly, two fused torso, canine and humanoid, built of vine-wrapped bark form. The newly birthed plantcentaur drops from the tree, landing on four clawed limbs while the upper pair are fused together, wielding a long, bladed weapon. It stands, an organic mockery of Brenda in the shadows of the thing that ate her. Then it charges.
As the Norsemen fly and run towards the tree to meet it, pursued by the greatswordplant, the archer regains control of its limbs and looses a trio of arrows at blistering speed, two at Arne and one at Astrid! Even with his Frenzy, even with his sharpened senses, his shapeshifted reflexes, even with all those things, Arne's speed would not have matched the speed and precision of this being created solely for the purpose of dealing death from afar. Yet... for all that its whole existence is shaped towards one goal, its existence itself pales in comparison to a Norseman's. If this Arne is too slow, he will simply become faster. With a burst of speed dredged up from the depths of his soul, Arne veers from the path of the arrows sent after him, dealt only glancing blows rather than a devastating wounds! [Arne Swift remaining 0 / 1. Speed increased to 5.5. 2 Grazes! 2 damage reduced to 1 by Durability. Arne 4/6 health remains. 2 / 4 rounds of flight remain] The final arrow streaks towards Astrid and, at her Fylgja's warning, she spins in time to catch the arrow on her non-dominant arm! Even with her toughened skin, the direct hit of the arrow bits deep into her flesh and she feels something scrape against her forearm's bone! [Hit! 4 damage reduced to 1 by Durability. Astrid 5/6 health remains]
And still the Norsemen fly and run, trying to make up the distance between themselves and their ultimate target. With every step, those with Seeing Eyes can see that the ground beneath them is growing more thickly infested with magic-rich roots. Soon it will rise against them. Behind them, the swordplant pursues while the archer readies to unleash further volleys of lethal fire, safe behind the bulwark of its protector. In front of them, the mockery of Brenda charges, eating up the distance even faster than swift-winged Arne can fly. It will intercept them long before they can reach the tree. The Norsemen are surrounded now, foes in front and foes behind. Yet Astrid nears the edge of her effective range and will be able to begin sending scouring light or devouring darkness. Perhaps... perhaps she can smite their ultimate foe before its minions fall upon them.
In her Scrysight, Astrid witness as the second largest fruit of the tree twitches violently, growing a slender body beneath it in the span of only moments. The body drops but it does not hit the ground. As it falls, wide wings formed of tangled roots unfurl from its shoulders and beat, sending it flying back upwards to hover above the tree. As the sunlight hits the wings, they drink in light greedily, taking on a pure white radiance. It raises its wood-and-vine hands and shadows fall in oily sheets from its open palms. The mockery of Astrid entered the battlefield.
Act 2 End
OOC: If you've every played XCOM 2, what is happening should be familiar.
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The Screaming Tree: Edge of Fyrrolog Holdings: Act 3
As the defenses of the Screaming Tree unfurl and show their true strength, the group of Norsemen make the tough decision to retreat. However, any retreat made by true Norsemen is a fighting retreat. And brave, bright Astrid intends to do more of one than the other. Agreement passes between her and Arne and she flies towards him, arm outstretched. He reaches back and, as they contact, his Aspects halfway flare into existence before collapsing into pure energy and flowing into Astrid!
Below, the archer readies its bow and the defender its shield, preparing one to defend and the other to rain death. Before either of the fliers can be shot from the sky, ghostly light coalesces around Tyrfingr's sword as he drops held barrels and ice to the ground! He swings, sending a spectral blade cutting through the distance between himself and the bowplant only to be intercepted on the shield of its defender! Already scorched by lightning, the weakened shield shatters! The defender moves with the momentum of the attack, flinging its broken bulwark away and remaining unharmed! Tyrfingr 29 / 32 Ordstirr remains. Shield broken and sacrificed! With their progress through towards the tree momentarily halted and an attack directed at itself, the archer identifies a new primary target! It turns its bow on Tyrfingr and looses a lightning-fast volley of three arrows! Even with Frenzy pumping through his mind, Tyrfingr cannot move fast enough to dodge the attacks and three sharpened shafts sink into his skin! But sink only shallowly as his shapeshifted durability stops nearly all of their lethal force! Three hits! 12 damage reduced to 1.5 damage by target Durability. Tyrfingr 6.5/ 8 health remaining
By Tyrfingr's side, Torvi turns and sprints into the oncoming hail of arrows, attempting to close the gap between herself and the threat! She makes it halfway but, as she readjusted, so did the swordplant! The two warriors meet, steel and lightning against wood and sap!
A star blooms. Above the battlefield, Astrid flairs each one of her Aspects at once, wielding the powering granted to her by Arne's selflessness! Astrid 49 / 39 Ordstirr remaining A shadow detaches itself the new son, speeding on flickering wings towards the archer and its defender! Just as Arne lands, his wings fade into inchoate soul-stuff as he readies his axe to strike down the archer! Caught between threats on two sides, the defender tenses, ready to intercept with its body the strike that comes first! As the glow of Astrid fades, that attack lands as another of Tyrfingr's ghostly projectiles cuts across the battlefield towards the defender's charge! It leaps into the way, taking the full brunt of the attack on its body!
In that moment, it dawns on the Norsemen here that, in all the fighting against the Skull-Fruits, this is the first time that a truly powerful strike has been landed against any of them. The tree has suffered massive blasts, shields have been rent, and lightning has scorched them but... this is the first time one has been truly hit by something deadly. The Ghost Strike, capable of killing the average Norseman in a single blow, leaves no more than a deep gash in the Defender's wooden form. Tyrfingr 26 / 32 Ordstirr remains. Hit! 8 damage reduced to 3.5 by Target Durability. Skull-Fruit Defender 12.5 / 16 Health remains.
In the center of this corner of the battlefield, Ordstirr flares around Torvi as lightning courses down her arms and her blade blurs. Thunder cracks three times as she unleashes strikes sped by her Ordstirr and a fourth on her own pure skill into the undefending body of the swordplant. Each devastating blow carves into it deeply but, through each, it continues to raise its fused arms above its head and, in the moment the last strike lands, brings down a calamitous blow on Torvi with seemingly impossible speed, strength, and precision! As the last bit of Trick ends and the blade descends, Torvi's crackling aura lends her the one ounce of speed she needs to land a fourth strike at the last possible moment, stabbing deep into the creatures head and killing it! Torvi uses Swordstorm! Torvi 34 / 38 Ordstirr remains. Thunderdance Stance increases Attack Speed to 3 and Strength to 6.5. Three Hits! 22.5 damage reduced to 12.5 damage by target Durability. 3.5 / 16 health remains. Torvi attacks again! Hit 7.5 reduced to 4 by Target Durability. -.5 / 16 health remains!
Death does not stop the attack it had started. Act of Great Strength! Hit! 12 damage reduced to 8.5 by target Durability. Torvi Sword-sister 3.5 / 12 Health remains. Even a blow such as this, half the strength of the Mountain-Skinned Monk's anvil, would have been lethal to the Torvi of just a few months ago. This is not that Torvi, nor is it any ordinary warrior, instead of instant death, Torvi is driven to a knee as she is near cut open from shoulder to hip. And then, in the next moment, she stands, wounded but ready to continue the fight. Arrows fly past her, striking glancing blows against Tyrfingr's hardened hide as she starts to move forward. 3 hits! 12 damage reduced to 1.5 damage by Target durability. Tyrfingr 5 / 8 health remains However, as it fires, Arne falls upon it, undefended after the Guardian took Tyrfingr's ghost attack! A trick designed specifically to fell wood strikes cleanly into its wooden body! Arne 31 / 35 ordstirr remains. Hit! Wood-cutting trick deals extra damage to wood! 12 damage reduced to 9.5 by target Durability. Skull-Fruit Archer 7.5 / 16 health remaining The archer staggers, grievously wounded but still fighting and moving!
Ordstirr courses again through Astrid's soul. Her Aspects settle around her, immaterial weight filling her with boundless strength. Light. She calls forth light as glory limns her form. Astrid 41 / 39 Ordstirr remaining. +3 Reflexes, +3 Durability for the remainder of the battle. In the glowing light, long shadows are cast as the defender, now shieldless, tackles Arne, trying to get him away from its charge! With windborne speed, Arne twists away from most of the force, knocked off balance only slightly, just enough for the archer to leap away from him and his deadly axe! Graze! Arne knocked off balance instead of knocked over. Even as it is on the move, a third ghostly projectile hurled from Tyrfingr strikes into it! [Tyrfingr 20 / 32 Ordstirr remains. Hit! 8 damage reduced to 5.5 by Target Durability. 2 / 16 health remains] The noose is closing tighter and tighter on the archer as Torvi sprints towards it, bleeding badly but undeterred!
They can feel it. The tide of the fight is turning... yet, will they have enough to defeat the further approaching foes and, afterwards, the Screaming Tree itself?
Act 3 Ends
Arne, Torvi, the Skull-fruit Archer, and the Skull-Fruit Defender are in melee. Tyrfingr is nearby. Astrid flies above, having just recovered her Ordstirr and achieved Glorious Form. The Rider has nearly reached the party but the Mockery of Astrid seems much slower and has only crossed about 1/5th of the intervening distance. The other two patrols are approaching but are even slower than the Fake Astrid. They will not arrive for some time yet.
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The Screaming Tree: Edge of Fyrrolog Holdings: Act 4
As Astrid's blaze fades and she takes off towards the tree, the fierce battle rages below! Arne steps forward, attempting to get past the defender to cut down the injured archer but, with a brutal shove of its shieldless arm, he is again knocked off balance! Another warrior, one without a Frenzy-sharpened mind and a wind-quick body, may have been bowled over entirely but swift Arne manages to stumble forward and unleash another Wood-Chop Trick! However, his aim has been knocked from true and the Archer pulls away! The axe blade misses by a hair but the aura of wood-shearing Ordstirr extending just past the physical weapon slices cleanly into the creature's wooden body and renders it broken and ruined!
Still reeling, Arne is unable to fully dodge the retaliatory strike of the defender as its charge is felled! Worse, the blow draws his attention away from the true threat! His companions companions shout a warning moments too late as the hyena-centaur-plant monster that is the Mockery of Brenda charges past him, slashing deep into his exposed back with its polearm limbs as they go! Arne staggers, near vivisected, as the Defender raises its sword to deliver the finishing blow! Seeing his clansman near death, Tyrfingr cries out and sends a ghostly blade slicing deep into the defender! Nor does Arne accept his fate so easily, whirling with another Wood-Chop Trick glowing on his axe! The Defender takes the blows, nearly felled by their combined efforts but it does not stop the blade from coming down, finishing what the rider begun, and cutting Arne clean in two! Just a moment too late, a second ghostly blade finishes the defender but can do nothing to help Arne!
Both halves of the Seer-to-be impact the ground, one a heartbeat after the other! However, Arne's greatest trick is not expended as blood from Tyrfingr's many wounds and Torvi's single deep one surge across the blighted ground and into Arne's wounds! Ropes of red pull Arne back together and seal his wounds somewhat! It is enough! Light returns to Arne's eyes as he begins to lift himself from the ground!
The rider wheels, returning for another pass! Unseeing that Arne is repairing itself, it now targets Torvi! Wounded but undaunted, Torvi flares an aspect as it approaches, the wound on her chest sealing somewhat as Ordstirr gathers around her legs and she prepares to leap away from the charging monstrosity's blade! Sparking from her Aspect and sheathed by Ordstirr lending her the speed of lightning, Torvi skates away from the worst of the blow from the weapon still wet with Arne's lifeblood! She takes the attack against a forearm hardened by her shapeshifting and emerges unscathed! The rider charges past then both it and Torvi wheel to face each other again.
Torvi takes a ready stance. Her reflexes are not fast enough to dodge the monster's attacks and counter attack at the same time. Her foot speed is not quick enough to catch it and strike between each charge. If she wishes to harm this thing, she must abandon all thoughts of self-preservation and trade blows. Like a true Norsewoman. She can't help but feel a thrill of excitement. This creature may move with unnatural speed... but its blade cannot match the speed of lightning possessed by hers. For every blow it rains on her, Torvi will return them threefold.
The creature drops its polearm to level with Torvi's chest. It charges, rotted earth spraying out from behind its clawed paws. She stands firm, jaw set, blade raised, and steps into the oncoming weapon's point. It punctures through one side of her chest and out the other. Pain surges through Torvi but she fights through it and, with a cry and a flash, unleashes her Swordstorm against the very creature that is impaling her!
Even stuck together, the speed of the rider is hard to fathom. Its body moves with unnatural flexibility and agility, weaving around the lethal flurry of blows, accepting strikes only in the hardest, most defended parts of its body... Yet Torvi's blade will not be denied. Reality shudders as Torvi twists declaring that this blade in this moment defies all attempts to stop it! Iron-hard wooden flesh gives way and, as the atgier is wrenched from Torvi and the creature completes its charge, it now sports a trio of brutal slashes that each nearly cut it from one side to another! With less energy than before, it wheel, preparing for one final charge, only to meet a flying Ghost-Blade head on as Tyrfingr finishes what Torvi started and strikes the head from the rider's body! It topples to the blighted ground, shaking what remains of the Fyrrolog holdings as it bulk impacts!
Above the desperate conflict, Astrid flies, focused on the goal of the Screaming Tree still distant and the approaching Mockery of herself. With an effort of concentration, she twists her hands and her Ordstirr, bringing the dark lens she developed specifically for this fight into being. As he target finally enters her range, Astrid pulls up. She levels her wand against the near side of her lens and fire! Astrid's Incinerating Ray is one of the deadliest attacks that the young champions of Finningur possess. The beam not only scours matter on a fundamental level but it pierces through all but the hardiest of defenses! As it hits the dark surface of the mirror, the blinding light inverts into a beam of all-swallowing darkness, losing not one iota of strength during the transition! At the speed of falling shadow, the beam streaks towards the tree!
Darkness of a near-equal pitch curls in the False-Astrid's wooden hands. Lashing tendrils of shade snake out and grab on to the True-Astrid's attack, pulling chunks of umbral devastation harmlessly into the hands of the Mockery! However, even diminished, the Dark Incinerating Ray is not stopped! Somehow, alarm is clear on the other's face as it throws its other darkness-shrouded limb forward and, at the last second, intercepts the remnants of the beam before it can strike the Screaming Trees bark!
There is a moment of stillness. The ground team has defeated the patrol of Skull-Fruits. If they choose to leave now, they can likely do so without taking further injuries. Even Astrid can likely fall back to fight another day. However... victory seems close. Perhaps not in the anticipated form, given the revealed capabilities of Astrid's doppleganger but... there might just be a way... or perhaps that way lies only death at the hands of the other two patrols that are closing from the opposite side of the Screaming Tree.
Whatever the Norsemen decide they must do so quickly. And so... what do you do?
Act 4 End
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Act 5: Screaming Tree Finale!
Torvi flares an aspect to increase the range of her lightning strike and Tyrfingr swings, generating a ghostly edge that strikes the Beacon at the same moment as the lightning does! It makes no attempt to dodge, focused on Astrid and the beam of darkness that she launches hoping to catch it off guard! While it took grievous wounds, it purpose remains unswayed as tendrils of darkness wrap around Astrid's second attack and pull the Trick harmless into its body! That body cannot hold a moment longer, however, as a second ethereal edge from Tyrfingr ends the mockery of Astrid! As its body falls, intense spasms wrack it, the virulent darkness it has absorbed breaching whatever internal containment it was held in! Mere handbreadths from the blighted soul, it erupts in a torrent of lashing shadows that tear deep furrows into the air and, surely, would have ruined any Norsemen caught in the blast!
Stripped of the last of its guardians, the warriors aim to fully turn their sights towards ending it when Arne cries out in alarm! All the time they had been fighting, the tree had been extending its root system through the ground and, in the moment of relief, Arne has realized the incoming danger just in time! Blackened twisted roots shoot from the soil, piercing towards Tyrfingr in his moment of victory. Ordstirr gleaming on his axe head, Arne leaps to his clansman's defense and severs the bulk of tendrils with a precisely aimed Wood-Chop Trick!
Yet the battle is not near over as Seeing Eyes reveal more and more and more masses of magically charged roots moving through the soil towards the Norseman's positions! The cry goes up to ready defenses just as Astrid fires off the first of her searing beams of light, converted to an annihilating lance of darkness as it strikes her Ordstirr-conjured lens! The beam shoots across the battlefield in a lethal arc, striking the Screaming Tree in the dead center of its mass!
Veins of inky blackness spread under the surface of the bark as, just as it had eaten light, the tree harmlessly absorbs the darkness! The ground writhes and shudders as, with renewed energy, the roots surge towards the interlopers! However... in their Sundersight the Norsemen now see that the invulnerability of the tree is an illusion. It is not all powerful or all resisting, no, as it absorbed the darkness, it has become vulnerable to the light! A grin spreads across Astrid's face as she lets her conjured lens return to loose Ordstirr. She will prevail with radiance, not darkness, as it should be.
The dance begins.
Roots, more and more with every passing second, burst from the ground to ensure, pierce, and consume the Norsemen. Arne's Wood-Chop trick flashes, again and again, as he defends his comrades! Tyrfingr, Aspects glowing, blurs with speed and power, each chop sending a wooden lance flying in the air! Lightning crackles around Torvi as she Flash-steps from dangers and brings forth her Swordstorm again to cut down countless roots in a flurry of thundercrack swings!
The frenzied defense on the ground is lit by the staccato tempo of Astrid's Incinerating Rays! Each trick streaks across the sky like a falling sun, striking into the vulnerable form of the Screaming Tree with equal force! She feels the pulse rising in her ear, the rhythm of the battle speeding up, approaching crescendo... the moment of finale is upon them.
The gem purchased frm Kijjie is in her hand without conscious thought. Her Finale is a thing of indiscriminate annihilation, scouring all things around her in a cataclysmic flash. Her beleaguered comrades, those not shrouded from her powers, and the remains of the withered farmland, will not survive it. Then... then it must have been the Norns that placed this crystal in Sailshirt's hands and contrived to deliver it to her hands in in just this moment. There is one conclusion. The fates themselves have ordained her victory.
Astrid summons every lumen of light, marshals it into deadly shape with all of her skill and... Roots burst from the ground in front of her, a thick trunk of sharpened plant matter larger than any before, it ignores the defenders on the ground, the taproot itself shooting towards Astrid's center mass! In this instant, any minor mistake and she will lose control of her finale, the Trick failing or worse, being unleashed outside of the focusing lens of the crystal! There is no dodge she will just have to take the attack and hope she can keep control... Astrid braces herself as...
Torvi, flashing with lightning, leaps into the air using her trick to close the distance between herself and the taproot in less than a heartbeat! Even this is almost not enough. Had Torvi not had every inch of increased reach that her towering frame grants her, her blade would have cut just short. Had Torvi not endlessly practiced her Leaping Strike, she would not have been able to fly through the air and strike clean through the root before it could so much as graze Astrid's glowing flesh!
ALL-CONSUMING LIGHT!!!
No one saw what happened to the Screaming Tree. The Finale of Astrid Bjornsdottir's Resplendent Vainglory style is not a thing that can be seen, it is a light so glorious there is no direct witnessing it. It is only known by its aftermath. The Screaming Tree, teeters a hole the circumference of a man's height burning clean through it just off center. The remaining fibers on the other side struggle for a moment to hold the weight of wood and branches above but, with a brittle groan, give way! The whole massive murderous thing strikes the ground with such force that, in Finningur below, the fisherman in the harbor grab their boats railings for stability.
The persistent screams that have haunted the battlefield rising into a horrid death rattle and then... fall silent as the Screaming Tree is defeated!
Triumph.
Triumph!
Astrid, Arne, Torvi, Tyrfingr, against all odds they have won, without even a single of them falling! And such spoils to be there's! They look towards the tree... as the first whistling wooden arrow strikes the ground at Torvi's feet.
The fall of the Screaming Tree... the plant monsters that it spawned did not die with it! Joined together, a force of six deadly skull-fruits charges towards the battered Norsemen! Astrid's stance is broken, her powers burned out by the cataclysmic finale. Ordstirr and aspects are guttering low between them. Many have deep wounds caused by even a single of these creatures... and already the arrows are falling...
Can they really retreat now, after the battle has been won?
But... the Norse do not fight alone. Even if they do not always fight with friends.
With a cackling howl and frustrated scream, a shape bursts from the ruins of Klaus's farm, just as the advancing shield and sword plants have passed it! Brenda-Beast soul, astride her hyena-fylgja charges the unprotected archers! Immediately, their target changes and arrows thud again and again into her skin! However, each shaft merely scrapes off her hide, leaving no more than long scratches in her shapeshift-stiffened skin. Each small wound seems to do nothing but enrage her and her mount further and they fall upon the archers in a frenzy of teeth, claws and blades, ripping apart first one than the other before the defenders have time to reach their charges.
Her grisly work finished, her turns to look at the Norsemen, face twisted in hate beyond rage. The snarl on her lips betrays depthless rage, jealousy, and madness yet she wrenches her gaze from you nonetheless and breaks breaks for the patrols. Without their ranged support, they are easy prey, herded and culled by beams of Astrid's light, Torvi's lightning, and Tyrfingr's ghostly blades. Not content with hanging back, Brenda takes a host of wounds as she throws herself into the fray but, as the sun lows, you all emerge victorious.
When the butchery is done, a wounded exhausted Brenda locks eyes with the exhausted Astrid. "You've taken my family's land." She gestures around at the ruined farm, all that remains are blackened hills and rotten heaps. "You stolen by birthright." She points at the charred wreckage of the Screaming Tree. "Now you've stolen my vengeance as well. Rest well. I want you at full strength when we meet at the Thing." She turns and, if not stopped, she will leave.
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Shard was begging for context, so here are the verbatim logs