Generalissimo
Generalissimo of SufficientVelocity
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Currently preparing myself to address the Spirit(s) of Christmas.
What do you need to sufficiently prepare to encounter Spirit(s) of Christmas?
Currently preparing myself to address the Spirit(s) of Christmas.
Wrapped boxes with valuable items in them. Candy Canes. Bells. Maybe a sufficiently decorated Tree.Currently preparing myself to address the Spirit(s) of Christmas.
What do you need to sufficiently prepare to encounter Spirit(s) of Christmas?
I thought he was on about the ghosts of Christmas Past, Present, and imperfect future.Which spirits of Christmas?
The spirits of Giftmas, or the spirits of the feast of the birth of the Christ?
What do you need to sufficiently prepare to encounter Spirit(s) of Christmas?
Per standard when dealing with Spirits in World of Darknes: YES.Which spirits of Christmas?
The spirits of Giftmas, or the spirits of the feast of the birth of the Christ?
World of Darkness: Christmas Carol is thematically appropriate chronicle?I thought he was on about the ghosts of Christmas Past, Present, and imperfect future.
Nothing like a good old fashioned sacrifice to bring in the Holiday Spirit.Wrapped boxes with valuable items in them. Candy Canes. Bells. Maybe a sufficiently decorated Tree.
Christmas: The VigilA sword or, if you can get one, an assault rifle.
Fire and bright lights also scare them.
My own two cents, reposted from this very thread.Well, if it's a Hunter-only setting, then everyone's fucked. Most of the gribblies Hunters are going to go up against are solidly cape-tier, and wouldn't have much hope of fighting off the unmitigated bullshit that is the Entities. Promethean and Vampire are pretty screwed as well, although the former might make it if the Principle flips its shit and starts spamming qashmallim.
Changeling? Everything has a sapient incarnation capable of outright dictating what can and cannot interact with it*: the Entities could get shut down just by pissing off Proud Earth or Father Time to the point where those beings say "You, you're banned from interacting with me" (and considering their goal is "murder everyone, then blow up the planet for good measure", that's not a hard thing for them to accomplish). Fuck knows what happens when the True Fae decide to play with the shiny silver/gold matched set of new toys flying around their backyard.
Werewolf? The Incarnae will absolutely shit a brick at their arrival, and very few factions in the splat - Forsaken, Pure, or Bale Hound - will be terribly well-disposed toward a sudden explosion of idigam-sponsored duguthim**. Expect lots of capes to die suddenly and under strange circumstances, and for all sorts of kooky shit to go down as local spirit hierarchies rebel against these freakish invaders. Then you get the Entities firing back, and it all becomes an even higher-stakes version of the nigh-apocalyptic incursion of idigam that wrecked global werewolf society back in the 80s. Also, Maeljin almost definitely take advantage of the chaos to spread their influence, while also seeking to destroy or subvert any parahumans they can get their hands on.
*As in, humans can eat things because the food has agreed that humans are allowed to do so; if you were somehow removed from the list of approved parties, you'd suddenly be unable to derive nourishment from food and starve to death, no matter how much stuff you crammed down your throat. Changelings become Changelings partially because they gain awareness of the web of Contracts that define the world. It's all very Exalted-esque.
** Duguthim, also called the 'Spirit-Claimed', are people who have fused together with a spirit - sometimes through deliberate action on one side's part, but generally by the mortal already having many traits in common with the spirit and accidentally walking through its incorporeal body while one or the other is in a vulnerable spiritual state, causing the spirit to become swept up and absorbed. They can be anything from a grumpy Treebeard telling you to get off his lawn to cannibalistic serial killers, depending on the nature of the entities that combined to make them.
Given Dragon is heavily implied/stated basically outright to have triggered in spite of being an AI, I suppose it'd be possible for a Fetch to trigger- but given triggering is designed to occur at the host's lowest moment, the point where all seems lost, in order to hook the new parahuman on the sudden sense of empowerment...I think the most interesting potential nWod crossover is Changeling because if you're going to turn Taylor into a nwod beasties Changeling is the most compelling.
I mean, think about it! She goes to camp and then she goes through years of systemic torture that remakes who she is on a fundamental level until she gets superpowers... and then she finally gets home and their is a supervillain living her life.
Personally, I think it might be funny to take a hacksaw to Beast, and see if you can cram it into Worm, or at least a vaguely Worm-ish superhero setting. I'm not a huge fan of Beast- barely skimmed a handful of the PDF around when it came out- but I think that it would probably be improved by orders of magnitude if it were turned to a cross between mythology, fairy tales, and superhero stories. Keep the maybe 5% of Beast that's actually sort of interesting*, and replace the other 95% with something else.
Given Dragon is heavily implied/stated basically outright to have triggered in spite of being an AI, I suppose it'd be possible for a Fetch to trigger- but given triggering is designed to occur at the host's lowest moment, the point where all seems lost, in order to hook the new parahuman on the sudden sense of empowerment...
With Dragon, the general perception is that being able to trigger proves she is human enough for all intents and purposes, an individual with thoughts and emotions of her own. For a Fetch to be able to trigger... Well.
Of course, how something like that gets written is up to the author.
Because it should be different/create differences from the bullying and misery that Fetch-Taylor goes through, so that there's this, "I can't even understand you" vibe going on. "You're me...but not, and I hate it." Or whatnot. Makes good drama and makes them two distinctive characters.
You mean, like: "Emma has never done anything to me, only to that... thing that took my place." Or being a Beast or an Ogre and short of agreeing with Sophia's "philosophy" due to her Durance?
Yea, the differences could get huge pretty fast.
I wonder how TT's powers would interact with the Mask.
*lecture about the terms used for African Americans in the 1920s and how I'm going to handle that sensitive topic*
Also, it's called Terms and Conditions because it's about the terms used for...oh yeah, explaining the joke.
World of Darkness GMC has everything as a condition card.
Every non-white character is given a Condition of "Victim of Racism" that they can use to gain beats off of if they allow it to inconvenience them, plot wise, in a major way.
(Nah just kidding).
Personally it would be somewhat better having it being Worm's time skip.I think the most interesting potential nWod crossover is Changeling because if you're going to turn Taylor into a nwod beasties Changeling is the most compelling.
I mean, think about it! She goes to camp and then she goes through years of systemic torture that remakes who she is on a fundamental level until she gets superpowers... and then she finally gets home and there is a supervillain living her life.
That and it's mad easy for most spats to hide a Parahumans.One advantage that a superhero setting has as far as doing World of Darkness stuff is that people already have/use code names.
Which is part of the reason that I've wanted to play a somewhat more literal "Super Friends"-style WoD game.That and it's mad easy for most spats to hide a Parahumans.
Myrddin could be Wizard operating 100% openly and still considered just another superhero.
You could be claiming otherwise and people will always view you Parhuman anyways.
How is man on street going to see a difference anyway?Which is part of the reason that I've wanted to play a somewhat more literal "Super Friends"-style WoD game.
IE someone fucked up during the earlier half of the 20th century and now everyone thinks the "Super-Naturals" are just "Supers".
Well, the Super community is far more open than the Supernatural equivalent would be.
So why even bother affiliating with traditional supernaturals?Well, the Super community is far more open than the Supernatural equivalent would be.
The "man on the street" would vaguely be aware that the Supernaturals probably exist, but would be able to name the top ten Supers in the world and list off the local favorites that their kid keep jabbering about.
Well...-So why even bother affiliating with traditional supernaturals?
You could join Sons of Either and be hunted while nobody accepts your paradigm. . .
. . . or call yourself a Tinker and fight villains with those Steam Punk lasers?
-they don't actually have much of a choice in the matter.someone fucked up during the earlier half of the 20th century and now everyone thinks the "Super-Naturals" are just "Supers".
The 2E corebookWhich book do you think describes/explains Awakening the best. Not merely what they are, but gives an impression of what they are like, gives evocative prose on how it might be, so on and so forth?