The Lodge of Mammon finally got one of its own in the White House, and soon all of the American Hisil will be a single vast Wound, bleeding madness and corruption to blanket the Earth and obliterate even the memory of what came before it. Pure and Forsaken alike shall be broken, and all that is will kneel before the Bale Hounds and their ascendant masters.
Basically this.
 
That sounds like the philisophical knife fight equivalent of butterfingers from both fighters.
It's philosophical Russian Roulette with everyone using automatics.
So long as you're getting just anything over Technocracy it's a win!
Let's rule via Traditions dysfunction because nothing could possibly go even slightly wrong :p
 
Whats a good set of totems that my players to choose from when they choose their pack totem?

Its for my W20 American Werewolves in London Wyld West game
 
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Also, how easy wouldit be to turn F.A.N.G. from Street Fighter V into a Boss Fomori for my players to fight?
Making literal Street Fighter easy
I should remind everyone that White Wolf published a licensed Street Fighter RPG that uses Storyteller rules.
Street Fighter: The Storytelling Game - Wikipedia
Review of Street Fighter: The Storytelling Game - RPGnet RPG Game Index

Needed excuse to discuss White Wolf's legendary Street Fighter RPG.

And Street Fighter. White Wolf Vs Capcom: New Age of Horror?
Count me 100% in!
Can a plucky Saikyo (trained by mail-order-videos) Fighter overcome 13th generation Brujah punk?
 
Making literal Street Fighter easy

Street Fighter: The Storytelling Game - Wikipedia
Review of Street Fighter: The Storytelling Game - RPGnet RPG Game Index

Needed excuse to discuss White Wolf's legendary Street Fighter RPG.

Count me 100% in!
Can a plucky Saikyo (trained by mail-order-videos) Fighter overcome 13th generation Brujah punk?

Dude, this series of fights would be like the intro to Street Fighter X Tekken, cept instead of characters going Pandora they'd be Werewolves and Vampires going into Frenzy

Also, it would depend.

Can the Saikyo Kid use the Taunts of his style to dodge his opponents attacks like master Dan can?

Can he do the Gadouken?

would he be doing Lethal or Bashing damage to the Brujah?

Does the Brujah have Fortitude?

Does he have Potence?

How high does he have them?
 
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Question

I know this probably wouldn't work...

But what if the worms from wormverse entered the world of darkness?
 
The anti-global-stability factions of the Hegemon Ministry just pulled out a massive Trump-card and fucked Mammon over massively. The Chancellor's stocks just went down, while the Unity's just re-stabilised its throne.

Hegemon is entirely Trump-OK. They want a divisive populist in charge of the US, that'll put nations in competition and cause stupid and pointless conflicts. Trade wars? Racial animosity? Entirely fine with them.

Oh hey look, everyone's afraid of war now.

Seems like the Praetorian and the Hegemony is having a sweeeet deal right there and Paternoster's probably on it as well.

So like three of the Greater Ministries decided that Mammon was kind of shitty and then they smacked them down, while Panopticon was busy watching someone sleep.
 
Can the Saikyo Kid use the Taunts of his style to dodge his opponents attacks like master Dan can?
What kind of Saikyo Kid, minus near everyone affiliated with Saikyo, doesn't taunt?
Shagami Chouatsu for attack interruption.

Can he do the Gadouken?
What kind of Saikyo Kid, minus Rival Schools' vaunted chairperson, doesn't know Gadouken?
Full Gadoken but 1/2 strength Dankukyaku & Koryuken.

would he be doing Lethal or Bashing damage to the Brujah?
It's all hand-to-hand-bashing.

Does the Brujah have Fortitude?/How high does he have them?
2 dots of Fortitude appropriate for 13th generation Brujah.

Does he have Potence?/How high does he have them?
1 dot of Potence appropriate for 13th generation Brujah.
 
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They would be on the level where they would have to deal with the Pax Arcana and either stop planning for MURDER THE WORLD or contend with the fact that their opponents involve people who can juggle worlds between their hands and become immortal through methods such as "kill the possibility of my death".

They would also contend with the fact that things in nWoD can hurt them and murder them.
 
They would be on the level where they would have to deal with the Pax Arcana and either stop planning for MURDER THE WORLD or contend with the fact that their opponents involve people who can juggle worlds between their hands and become immortal through methods such as "kill the possibility of my death".

They would also contend with the fact that things in nWoD can hurt them and murder them.

I don't think they'd be completely outclassed. Now, they'd clearly not be far and away all-but-invincible, but they're not chumps. It would depend on whether Eden survived or not. She's supposed to be something of a planner, so she could probably scheme in such a way that didn't instantly turn everyone against them. Such a plan would likely involve handing out shards and trying to set up a situation where 'mere mortals' (with superpowers) managed to push back the darkness, challenge the various supernatural beings, and otherwise weaken them.

Hunters declaring that they're "Taking back the night" with laser vision, not knowing that all the while they were part of a slow plan to try to weaken everyone enough to allow the Entities to kill them all.

Would it succeed? Who knows, but I think that would be one of the plot points of some sort of 'Super: The Heroing" based on Worm, set in the nWoD.
 
Well, I didn't really say they would be outclassed. Just that the playing field would be massively changed and that they couldn't rely on the usual "luckily no one can predict us", because the Time Arcanum is sittting with a stupid smile right there in the corner.
 
Well, I didn't really say they would be outclassed. Just that the playing field would be massively changed and that they couldn't rely on the usual "luckily no one can predict us", because the Time Arcanum is sittting with a stupid smile right there in the corner.

Though that's if you include Mages. I mean, the whole of nWoD is modular, for just the reason that if you start saying, "Time Mages exist in all settings" you stab a lot of different splats in the eye. You could as easily have some sort of Mayges for a Super: The Heroing setting. To go along with the Vampiyres, Chongelings, and etc. Not as de-powered as in a Hunter game, but not at full power.
 
I don't think they'd be completely outclassed. Now, they'd clearly not be far and away all-but-invincible, but they're not chumps. It would depend on whether Eden survived or not. She's supposed to be something of a planner, so she could probably scheme in such a way that didn't instantly turn everyone against them. Such a plan would likely involve handing out shards and trying to set up a situation where 'mere mortals' (with superpowers) managed to push back the darkness, challenge the various supernatural beings, and otherwise weaken them.

Hunters declaring that they're "Taking back the night" with laser vision, not knowing that all the while they were part of a slow plan to try to weaken everyone enough to allow the Entities to kill them all.

Would it succeed? Who knows, but I think that would be one of the plot points of some sort of 'Super: The Heroing" based on Worm, set in the nWoD.

Superior: The Heroic

Tagline: Do you want to feel like a hero?
 
What kind of Saikyo Kid, minus near everyone affiliated with Saikyo, doesn't taunt?
Shagami Chouatsu for attack interruption.

What kind of Saikyo Kid, minus Rival Schools' vaunted chairperson, doesn't know Gadouken?
Full Gadoken but 1/2 strength Dankukyaku & Koryuken.

It's all hand-to-hand-bashing.

2 dots of Fortitude appropriate for 13th generation Brujah.

1 dot of Potence appropriate for 13th generation Brujah.

Then i have to give it to the Saikyo kid
 
Well, I didn't really say they would be outclassed. Just that the playing field would be massively changed and that they couldn't rely on the usual "luckily no one can predict us", because the Time Arcanum is sittting with a stupid smile right there in the corner.
It's really more that I think the Entities Precog trumps the Time Mages Precog.
Since the Entities could predict an entire timeline of several decades to possibly several centuries of what would occur after arriving on Earth before they even entered the local galactic cluster.
So they also trump the Space Mages.

The only reason they died was because the Third Entity/Abaddon/Apollyon showed up with an precog ability that was energy-efficient enough to be constantly spammed.
 
It's really more that I think the Entities Precog trumps the Time Mages Precog.
Since the Entities could predict an entire timeline of several decades to possibly several centuries of what would occur after arriving on Earth before they even entered the local galactic cluster.
So they also trump the Space Mages.

The only reason they died was because the Third Entity/Abaddon/Apollyon showed up with an precog ability that was energy-efficient enough to be constantly spammed.
Nah.

They died because one of them had a one in a billion chance accident.

Then another one in a billion chance had the precog fall into the hands of a human.

Then another one in a hundred chance that had that precog kill Eden. Just at the very moment where she was vulnerable.

The other entity died because he decided to act like a child and engage in petty sadism.
 
It's really more that I think the Entities Precog trumps the Time Mages Precog.
Since the Entities could predict an entire timeline of several decades to possibly several centuries of what would occur after arriving on Earth before they even entered the local galactic cluster.
So they also trump the Space Mages.

The only reason they died was because the Third Entity/Abaddon/Apollyon showed up with an precog ability that was energy-efficient enough to be constantly spammed.

I don't.

Mages need sympathy to a place and they can go there. No matter the distance.

Furthermore, I'll just point out that at the seventh dot of any Arcanum lies the Practice of Excision that allows them to go "lol no that future doesn't exist" or at the seventh dot where we have the Practice of Dynamics that let them go "lol no the future itself adapts to fuck over your precog attempts".

Oh right, the Seers have Archmaster level Tetrarchs and a mandate to Protect Humanity.
 
Nah.
They died because one of them had a one in a billion chance accident.
Then another one in a billion chance had the precog fall into the hands of a human.
Then another one in a hundred chance that had that precog kill Eden. Just at the very moment where she was vulnerable.
The other entity died because he decided to act like a child and engage in petty sadism.
It hasn't been confirmed by WoG but it was heavily hinted that all of that was Abaddon purposefully getting the other Entities killed so It could scavenge their remains.
 
I don't.

Mages need sympathy to a place and they can go there. No matter the distance.

Furthermore, I'll just point out that at the seventh dot of any Arcanum lies the Practice of Excision that allows them to go "lol no that future doesn't exist" or at the seventh dot where we have the Practice of Dynamics that let them go "lol no the future itself adapts to fuck over your precog attempts".

Oh right, the Seers have Archmaster level Tetrarchs and a mandate to Protect Humanity.

Again, I don't find this a very sympathetic perspective. Or rather, taking the highest level things that the highest level splat, that doesn't even exist except in their own gameline, and using that as an example of everything seems...nitpicky.

And not very useful. Like, we get it. Mages are OP, please nerf.

...so, you know, in such a game we'd probably, you know, nerf them?
 
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