TreeQuest: Magitech (Riot Quest)

One Tree made some ornamental Unusual Lumber, with moderate success. You have no idea how useful it will be, but a modest bit of additional Unusual Lumber was certainly grown. (+1.5 base Unusual Lumber, x1.5, plus modifiers as a Growth Action.)
Now that it is invented, can we assume that our new ornamental Illusion/Dark&Light Negation UL will be available for narrative effects at next Winter Solstice celebration? (And do we need to grow more explicitly or does that happen automatically under amorphous UL growing/storing that happens automatically?)

[X][AutoFocus] Tree Maintenance
-[X][AutoFocus] Put 1 Focus Action towards growing a Lens Tree until completion and then a Wise Tree until we've reached the cap for both
Are you intentionally removing the bit about helping the FireSalamander on their way to Fire/Ice negation, and leaving only the part that of [AutoFocus] that is already completed and won't become active again until next ForestSize, or is that an oversight?

[X][Action] Meditate on how Life Magic and Fire Magic negate each other, Life always growing and healing, always making the affected whole, Fire always consuming, always destroying the affected

On the combo of Life Magic and Fire Magic that is very interesting and I can totally see the potentials there. I do like how its not pure theoretical, its also practical.

I am definetly interested in working with you on some of those options yeah.

@kinglugia
Wanna join me in unlocking the mysteries of Fire/Life Negation?

[X][Herbalist] Suggestion for a new research topic: Imbued Pollen as Alchemical Ingredient
-[X] We (the forest) imbue pollen with the characteristics of Forest-Trees or Incorporated Plants to use the Imbued Pollen as substitute

[X][Herbalist] Teach the Forest about Alchemy
[X][Focus] Grow Defender Ent
[X][AutoFocus] Preparing for & keeping busy in Winter
-[X][AutoFocus] 1 Focus: Keep supporting the Salamanders winterhardening by supporting the action "Salamandastron";after that follow Focus order below
-[X][AutoFocus] 1 Focus: Upgrade the Mining Tree; Grow Relay Trees until there are 4; Grow Defender Ent; Hevel; Incorporate Plants; Research Elder special Trees; Research Ancient special Trees;
 
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[X][Action] Investigate Severing magic.
[X][AutoFocus] Any

Not up to voting on anything else at the moment; if I figure out anything else I want I'll add to this.

minor edit: I don't think I ever got an answer re: Defense/Severing Negation.
 
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[X][Action] RIP AND TEAR, SORD GUD EDITION (Offensive)
-Study the movement of Arthur Scrat and our trusted friends, correlate findings with the rest Movement Tree Research. Get a sword while you're at it!
[X][Focus] Investigate Severing magic.

SORD FOCUS!
 
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Are you intentionally removing the bit about helping the FireSalamander on their way to Fire/Ice negation, and leaving only the part that of [AutoFocus] that is already completed and won't become active again until next ForestSize, or is that an oversight?
oversight , didn't know about it fixing now

[X][AutoFocus] Maintenance for Forestlife and preparing for the coming winter
-[X][AutoFocus] Put 1 Focus Action towards "Life Indeed", then Burninator, after that put 1 Focus Action towards Salamander learning Fire/Ice negacion

[X][Action] Store Resources Against Future Need
[X][Focus] Stockpile Thorns
[X][Focus] Mining
[X][Moles] Mining for Linestone (8 dice)
[X][Squirrel] Lead the squirrel watch over your Forest
 
[X][Action] Void Forest (Magic) (Void)
[X][AutoFocus] Any

Is it only my paranoia acting up or are you rolling seperate disasters for the void?
On an unrelated note, I hope you have a good system to keep track of and apply all the multipliers or this is gonna get really tedious.
 
So, the Life magic project got finished up much faster than I expected.
So many cool things like incorporating plants or going into mind reserch. But I want to be 'The tree that focuses on directly helping the forest be better at magic', or something to that effect. A bit boring maybe, but it'd feel nice when I get those additional dice for specialising somewhat.

Hmmm. Earth going up a rank would be a small boost to our ever dependable resource storing trees when finished, and we did use a lot of resources this turn.

Also, it might make stuff like opening cave entrances easier, or maybe make it easier to make reservoirs to expand the utility/impact of the dams. And help with mining :)

[X][Action] Practice Earth Magic
[X][AutoFocus] Any

Edit: @Robinton is it 'Shield Piercing' that is used to (partially) penetrate a Foe's magic resistance, or something else?

I'm considering using something along the lines of: "Destructive Testing/Research: Use Death magic to make injuries more damaging to foes" if we have a way of mitigating that incredibly high magic resistance.
---

Apart from getting death for the Life/Death pair benefits and the +X % bonus to offence (I previously said survival, which; opps) we get from Death Magic skill, I also want to float this idea past you and ask if it is viable as-is, or if something similar could be achieved in a different way:

Would it be possible relatively low-end time magic to be able to scan for the magical effect that occurs when something dies (especially something connected to us) between 0.2 to 3 seconds in the future?

Basically a very specific form of minor precog, which should hopefully make it a lot easier to develop/use. Rather than trying to see what will happen in the future in any form of detail it would be the forest noting that a 'vague amount of death magic energy similar to what we would observe when one of our friends/person in general dies' will be released in this area in the next second or so', and then slam down a bigger shield, or (eventually) teleport that person our of the area.

There's a number of ways to bypass/fool this of course, but the chances of it being blocked by accident are slim and during battle I expect we'd have Void magic running to keep the things we are doing unobserved.

-----
Edit: Next time we are in a fight far from our animal friends it might be useful for us to ask the bees to each deliver an ant or two from one of the colonies that have learnt growth magic - actually, assuming that our animals aren't sick again it would probably be easier to ask some of our connected birds to take a bunch of ants with them on their way there.

Edit:
[X][Focus] The Well-Ordered Mind
[X][Focus] Void Forest (Magic) (Void)

[X][Squirrel] Assist with The Well-Ordered Mind
[X][Bears] Teach Death Magic to the Forest
 
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My write-in is still lost somewhere in the aether I see.

Still, best to not leave the work unfinished and our intrepid explorers cut-off. Particularly as they apparently still need to link with the Speaking Tree to talk to humans.
[X][Action] Write-in: Continuing trying to reconnect with the Trees visiting distant lands. If successful try to work out what would be needed to automatically maintain the connection over long distance.
 
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So, the Life magic project got finished up much faster than I expected.
So many cool things like incorporating plants or going into mind reserch. But I want to be 'The tree that focuses on directly helping the forest be better at magic', or something to that effect. A bit boring maybe, but it'd feel nice when I get those additional dice for specialising somewhat.

Hmmm. Earth going up a rank would be a small boost to our ever dependable resource storing trees when finished, and we did use a lot of resources this turn.

Also, it might make stuff like opening cave entrances easier, or maybe make it easier to make reservoirs to expand the utility/impact of the dams. And help with mining :)

[X][Action] Practice Earth Magic
[X][AutoFocus] Any
I wonder if Earth + Life would let us fertilize the soil.
 
oversight , didn't know about it fixing now

[X][AutoFocus] Maintenance for Forestlife and preparing for the coming winter
-[X][AutoFocus] Put 1 Focus Action towards "Life Indeed", then Burninator, after that put 1 Focus Action towards Salamander learning Fire/Ice negacion
Do you have a strong preference for that, or would you consider my updated version?
The updated version keeps helping the salamander and then has some useful grow projects (hoping to get done in the rest of fall) and after that some research actions for winter that prepare us to grow in Spring.

[X][AutoFocus] Preparing for & keeping busy in Winter
-[X][AutoFocus] 1 Focus: Keep supporting the Salamanders winterhardening by supporting the action "Salamandastron";after that follow Focus order below
-[X][AutoFocus] 1 Focus: Upgrade the Mining Tree; Grow Relay Trees until there are 4; Grow Defender Ent; Hevel; Incorporate Plants; Research Elder special Trees; Research Ancient special Trees;
 
Do you have a strong preference for that, or would you consider my updated version?
The updated version keeps helping the salamander and then has some useful grow projects (hoping to get done in the rest of fall) and after that some research actions for winter that prepare us to grow in Spring.
[X][AutoFocus] Preparing for & keeping busy in Winter
-[X][AutoFocus] 1 Focus: Keep supporting the Salamanders winterhardening by supporting the action "Salamandastron";after that follow Focus order below
-[X][AutoFocus] 1 Focus: Upgrade the Mining Tree; Grow Relay Trees until there are 4; Grow Defender Ent; Hevel; Incorporate Plants; Research Elder special Trees; Research Ancient special Trees;

That works I guess

[X][Action] Store Resources Against Future Need
[X][Focus] Stockpile Thorns
[X][Focus] Mining
[X][Moles] Mining for Linestone (8 dice)
[X][Squirrel] Lead the squirrel watch over your Forest
 
Hmm, alright so did my musings count as Sound, Communication or Illusion?

And now that I have mused about that, does continuing on that regard be an write-in [Action]? Trying to understand the voting system...
 
Hmm, alright so did my musings count as Sound, Communication or Illusion?

And now that I have mused about that, does continuing on that regard be an write-in [Action]? Trying to understand the voting system...
If you have direct questions for the QM you may want to @ Robinton, then they get a notification about it, rather than only seeing it when they go through the thread for their collected answers posts.
 
[X][Action] Mining Mushrooms Manifold: grow the mining portion of the fungal network and infrastructure for separating out samples of any interesting minerals that it might find for the researches to poke at.
[X][AutoFocus] Any


Spore Spraying Spruces: Trees that take the true reproductive regimen: spread seeding spores, not nuts
Spiteful Sporing: grow spores to combine into annoying pollen and encourage fungal growth. it won't help right away but victims invaders can "enjoy" a wild proliferation of fungal infections, fungal blooms, etc.
Mouldy Mining: use the fungal network to survey what sort of minerals and materials are available
Mining Mushrooms: grow the portion of the fungal network dedicated to extracting minerals from the ground
Spy Shrooms: fungi as a spy network. Did you know some can hear? They grow towards the sound of water
More Mycelium: grow more symbiotic fungi
Humans' Hyphae Highway: grow an underground system of roots and fungi to the human village to reduce the distance penalties for working there
Slime Servitors: grow mindless mobile molds that are powered and piloted by a fungal umbilical chord back to the trees
Magic Mushrooms Multiplication: hypertrophy heaps of hallucinogens
Magical Mushrooms: store spellpower in shrooms
Might Morphin' Mushrooms: Make Massive Mushroom Monsters
Mining Mushrooms Manifold: grow the mining portion of the fungal network and infrastructure for separating out samples of any interesting minerals that it might find for the researches to poke at.
 
Two different Bee Hives have learned to collectively wield Magic
I wonder if trying to have other creature/two-leg collectively wield magic is possible.

The Lesser Wraith, as a side-note, is having a painful amount of difficulty picking up Life, yet it perseveres in trying, in its spare time
The Lesser Fire Elemental is, similarly, having unusual difficulty learning Ice
Awwwwwwww

Or, perhaps… one of Mr. Tavish's books discussed Nuclear Power, and while he doesn't have any details on the concept, you're pretty sure there's a book discussing it in the Talanburg library…
Oh no, the forest already start thinking about nuclear power. We are also experimenting with rocketry. By next year we will be replacing stockpile thorns with stockpile nuclear missile for war against vampire.

One newly-grown Tree found itself fascinated by Music, and collaborated with the Speaker Tree to set up a small concert in Newton Village. Towards the evening, the Villagers and Refugees all joined in, and dozens of songs were sung - old favorites, songs of joy, songs of sorrow, and so on. The Trees have yet to perfectly replicate any musical instrument, but the results of their attempts are quite liked by the Two-Legs (and many Creatures) regardless. As the evening grows cold, some of the handful of Dogs and Cats of Newton Village curl up with their Two-Legs - and Arthur Scrat perches proudly on Ben Grimm Jr's shoulder.
Awwwww. That's cute.

One Communication Tree sought to Connect to any Void Animals. It was initially fairly certain that it was making progress. Partway through the turn, the Void maybe-Stegosaurus was back, but seemed full and content to rub up against the Void Tree without damaging it (+1 Connect to Void Creatures base success). The Wolves, for their part, contributed a lot of brainstorming on Void maybe-Stegosaurus psychology, and at the very end of the turn - the Forest made a breathrough! The Forest can consistently communicate with the Void maybe-Stegosaurus, and it seems happy to hang around the Elder Void Tree.
-This has a +25% bonus from Ben Grimm's brainstorming, and a +50% bonus from the Void maybe-Stegosaurus. Any Empty Veil overflow will contribute half (with Empty Veil modifiers) to this action.
More friend. This friend also seem grant bonus to action directly instead of being part of creature action, which is possibly for the best consider how much is already in there. Hmm, I wonder if I can try to connect with other void creatures, but possibly for the latter.

Also, late in the turn, a sensation of danger above briefly appeared. The Elder Void Tree didn't specifically need to counter that danger, this time, as several other Plant-like things in the general vicinity put in the effort to drive it off. The Void maybe-Stegosaurus communicated, something that translates, very roughly, "Sky-danger Dark-Light Plants-Shine Save-Shelter."
...Would grow incorporated work with void Plant-like things?

Also, while you're at it, why not design a Wheeled Tree form, for efficient distance movement?
...I don't know how to feel about this.

[ ][Action] The Well-Ordered Mind (Magic Research)
-This will specifically include ways of using the distributed-but-individual Mind(s) of the Forest most effectively.
I wonder what this mean. More powerful individual action?


[x][Action] Incorporated Growth

I will start chipping at more passive grow, but I can maybe switch to watch Talanburg if no one is doing it.

[X][Focus] The Well-Ordered Mind
[X][Focus] Study the Talanburg Farmer

[X][Squirrel] Assist with The Well-Ordered Mind
[X][Corvids] Contribute to Hevel
[X][Lesser Wraith] Assist with Void Forest
[X][Dire Bat] Assist with Watch Talanburg
 
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[x][Action] Incorporated Growth

[X][Focus] The Well-Ordered Mind
[X][Focus] Study the Talanburg Farmer

[X][Squirrel] Assist with The Well-Ordered Mind
[X][Corvids] Contribute to Hevel
[X][Lesser Wraith] Assist with Void Forest
[X][Dire Bat] Assist with Watch Talanburg
 
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