Voting is open
Hoover promoted "belt-tightening" during the Great Depression rather than the Keynesian policies necessary to stop the Depression.
I see you are absolutely fun in parties and can see an obvious joke for what it is. :V

I was trying to be dense. You won. Cheers.

Sorry, it's hard to spot sarcasm in writing, and I couldn't tell if you were just joking, or indirectly complaining that everyone had decided on interventionism, so I went for explaining why that was.
Yeah, partially my bad as well. I've added a disclaimer to the stupid joke.

I come from Indonesia. The IMF austerity measures during the 1998 monetary crises have caused deep seated traumas in the national psyche.
Our populists demand less public spending. Apparently a 29% debt to GDP ratio is gross overspending.


@PoptartProdigy how is the food security in Vermire?

If food price shocks and local shortages are still a thing, I'd like to propose the formation of a national food logistics company. It's job is to basically build food reserves, provide cheap seeds, and conduct market interventions (via their food reserves) whenever a local price spike happens.

After all, we might not have the capability to control the entire economy, but food is arguably the basic building block of economic confidence.
 
Looks like we need Mass Stimulus, Public Spending Campaign, Colony Launch, and Crash Courses. The other stuff can wait, the important thing is getting people employed in things that add real value to the economy to stimulate growth. I'm wary of the public works campaign though since I don't know if it will add value. It would be nice if there options to set up some state owned enterprises for consumer goods which we can then sell off later. Also an option to set up free childcare services to employ people and improve productivity would be good.

I disagree strongly. What you're doing is throwing a ton of band aids on the wound, while ignoring that the rot is still present.

Our crisis is not a crisis of confidence. The crisis of confidence is merely a result of our fundamental underlying issues which are mass employement and a critical shortage of industrial resources.

Let me illustrate with a real world example. Venezuela has made some idiotic economic choices which have decimated it's production of food supplies and other necessities. This has resulted in a shortage, which resulted in prices rising dramatically. Venezuela tried to resolve that by capping prices (the idiotic policy mentioned earlier), increasing minimum wage, and stuff like that. But increasing the amount of money the populace has does nothing when there's enough to buy. No matter how much you're willing to pay, you can not buy 4 eggs from a store which has only 3.

So, yeah. That's why Mass Stimulus and Public Spending is stupid. You're going to throw a lot of money at the problem, but when there's a limited amount of product, and a massive amount of money, all that does is increase prices. A solution like this could easily push us straight into hyperinflation.

The only way out of this is increasing production. And there's only 1 option which does this.

[ ] Public Works Projects: The government, holding so much of the economy in its grip as it does, is in a prime position to organize labor to the benefit of the people. Historically, doing it this way is never even remotely as efficient as private sector work in the same fields, but the private sector is having a bit of a seizure at the moment. You have the means to fix this collapse in your hands, if you're willing to pay the price. It's just that that price will be...building industry and infrastructure for the civilian economy. With an amateur workforce that, by design, will reduce in size the more it builds as it goes to staff what it builds. And you then not taking it all to make warships. Which you...really quite badly need. Sigh. Time: Continuous until canceled, locked for duration. Chance of Success: 70%, rolled every year. Cost: -45,000 yearly income for duration of option. Effect: Press unemployed workers into service building and then staffing new infrastructural and industrial improvements to the civilian sector. Improve civilian economy's health over time. Susceptible to cost overruns.
 
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Stewardship:
[ ] New Cities: Virmire's population has been expanding swiftly. This was your hope, in anticipation of a massive wave of future Army recruitment, but it has backfired horrendously. The cities are becoming crowded. With the war crippling the civilian economy, construction is having difficulty keeping pace. Authorize some new city sites to relieve the pressure, and get the crews to work. Projects on this scale will also serve to employ vast segments of the population, for the time being, at least. Time: 4 years. Chance of Success: 75%. Cost: -40,000 yearly income until option concludes. Effect: Send crews to identify municipalities that could be easily and productively turned into cities, relieving your mounting population pressure and substantially reducing your unemployment for the duration of the projects.

Building new cities is in itself a public works project.

[ ] Mass Stimulus: Companies are folding left and right, and that needs to stop. The damage if they fail en masse could be incalculable. Hell, as anemic as your civilian economy is, practically every company is precious. Leave the details to Lissa, but authorize a mass release of subsidies, resources, and tax breaks to crucial industries. Time: 1 year. Chance of Success: 65%. Cost: 100,000 credits now, -20,000 yearly income. Effect: Prop up failing companies, lessening the magnitude of the collapse. Particularly advisable if you intend to tell people to spend more this year, so that there are places at which to spend money in the first place. Not actually a solution, but it'll slow things down. Also Irune Foreign Development is on the verge of collapse with Republican Mineral Enterprises eyeing the soon-to-be corpse, so if you'd like to prevent a near-monopoly over your mining industry now is the time.

It avoided a total collapse in '08 in real life.

I would like to add a write-in as well

[ ] Quantitative Easing

Virmirean banks are in deep trouble. People desperate for liquidity have been running on the banks, and most are in danger of collapse. Flood money into the banks by purchasing back bonds. Simultaneously, lower interest rates to get that money into the money supply.
Cost: QM
Duration: QM
Chance: QM

Intrigue
[ ] Piercing the Veil: The MoI, to be frank, is completely obscure to you. It came with the job, as a condition of the job, and you get the impression that Shurna was never much more open with Kerak than she is with you. That said, you think you've earned her respect, and a modicum of loyalty. Certainly, the two of you have a good working relationship. Maybe if you ask real nice, she'll open up to you about how her Ministry actually works. Honestly, she'd better, because you have no idea how you'd go about circumventing that were she disinclined to tell you. Time: 1 year. Chance of Success ? (Rolled with Mira's Intrigue score alone, no hero or minister bonuses applicable). Cost: Free. Effect: Ask Shurna to pretty please tell you how your intelligence ministry works.

Filler that doesn't cost anything.

[ ] Sabotage Racial Governments: The vestigial racial governments are making renewed plays for prominence. This is not the time. You do not have the luxury of people who will use this crisis to enrich themselves. Order Intelligence Division to get to work in ensuring that prominent figures' more legally-actionable indiscretions have a habit of coming to light, and otherwise ruining their careers. Time: 1 year. Chance of Success: 75%. Cost: 35,000 credits. Effect: Use your Ministry of Intelligence to sabotage your political opponents in the racial governments. Very illegal.

Profiteering from an economic crisis is a no-go

Learning:

[ ] The Road Less Traveled: The Explorer Corps's mission statement is to boldly go into the unknown and peel back the darkness. Sentry Omega's secondary relay is as-yet inactive. If you open it up, there's a possibility that it could lead to another relay, to another relay, to another, and another, and so on...until you find yourself dropping out into the Phoenix Massing, in Terminus-held space. It would be a careful and dangerous mission, filled with potential hazards -- if nothing else, this war has taught you of the risk of opening relays blind. But if the mission succeeds, it will see you back, finally, into regular contact with the wider galaxy, if somewhat circuitous contact. Time: ?, but locked only for 1 year. Cost: 15,000 up-front, ? when/if dedicated vessels return. Chance of Success: ? Effect: On success, open a secure route to Terminus Space, and thereby the rest of the galaxy. On failure...who knows? CANNOT BE EXPEDITED.

Probably a controversial choice, but if we open a path to Terminus Space, we may be able to get a capital infusion.

[ ] Personal Attention (New Cities): Sometimes, a project needs all hands on deck, including yours. Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Oversee one of your chosen actions personally, adding your full stat in the relevant category (i.e., Martial for Martial actions) to the success roll. You may not apply this to a given action more than once.

[ ] Personal Attention (Mass Stimulus): Sometimes, a project needs all hands on deck, including yours. Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Oversee one of your chosen actions personally, adding your full stat in the relevant category (i.e., Martial for Martial actions) to the success roll. You may not apply this to a given action more than once.

[ ] Speak To the People: You have the support of the people, and should never take it for granted. Time: 1 year. Chance of Success: 50%. Cost: 1,000 credits. Effect: Run a series of public broadcasts. Raise popularity with the populace by justifying administration decisions and being a visible and accessible public presence. A happier populace allows a deeper recruiting pool, for when you need it, as well as being just generally better. It would be advisable to spend some time on this or a similar option whenever re-election is near.

We need to avoid total panic, and words from the people's hero will help. Like FDR's Fireside Chats.
 
As far as I know, Poptart has never expressed annoyance about people presenting their plans or telling others what they support so I fail to see the problem.


On a different note, nationalization is an absolute deal-breaker to me. I refuse to support a plan that confiscates peoples' private property to such an excessive degree and in doing so violating their sapient rights. I can understand wanting to nationalize certain sectors as long as the previous owners are compensated fairly or temporarily taking control of struggling businesses but I draw the line at the arbitrary seizure of people's lifework.

I could go on a further rant about the dangers of authoritarian socialism but this is neither the time or the place for that.
Yeah the Soviets had 90% of the best land collectivised, and produced 40% of their food from the remaining 10%.
(Would someone familiar with the actual numbers correct me please)
Basically sapients do not perform when working for someone else' benefit, they lack motivation.
 
Yeah the Soviets had 90% of the best land collectivised, and produced 40% of their food from the remaining 10%.


That's a bit of a misleading figure. While private plots produced the vast majority of value in the Soviet system, this is primarily because the soviets didn't actually pay value for what was produced. Food was distributed to the population based on the price decided in Moscow, not on what a fair market would have offered. The private farms obviously didn't produce those regulated goods, they produced the most valuable stuff, and thus got disproportionate statistics.

Now the soviet System certainly wasn't perfect. It has issues adapting to stuff and it certainly had issues separating ideology from science. Lysenkoism is a terrific example of that, single handedly setting back Soviety biological science by decades.

But it's not an issue of people simply shutting down in a collectivized system.

Basically sapients do not perform when working for someone else' benefit, they lack motivation.

Very few people in capitalism are self employed.
 
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My thoughts on the options:

[ ] Special Addresses: Obviously the government has released a statement, but times like these call for special measures. Make arrangements to regularly appear in front of the Assembly to explain government agendas and priorities, both to them and to the public. Time: 1 year. Cost: 30,000 credits. Chance of Success: 70%. Effect: Arrange to regularly address the Assembly in highly-publicized speeches in order to promote the appearance of a united government, somewhat increasing public approval. The formal setting also boosts any public relations campaigns you may choose to run this year.

The public approval boost is nice, particularly with elections coming up, but the big prize of this is benefit it gives to any other public relations campaign.

[ ] Public Spending Campaigns: You need -- absolutely need -- to get people spending money again. The civilian economy doesn't work if nobody patronizes it. This collapse is spreading fast, but if you react quickly, you can try to get ahead of it in time and have the public help you to stabilize this while you find a better patch. Time: 1 year. Cost: 35,000 credits. Chance of Success: 20%. Effect: Reinvigorate public confidence enough that people are willing to actually spend money, at least stalling the crash currently going on. This is not something very likely to fix things -- the crash has happened and your economy actually is a shit heap, so it's not like this is solely a matter of public confidence -- but it can give you more time to work. This option is only available because of your greater critical success on identifying the crash last year. It will be removed next year -- the damage will be far too widespread for this to have any prayer of doing anything by then.

First, I'd like to note that this is an enormous action investment for a single choice, because we can't go half-assed with it. If we pick this, we should definitely choose Special Addresses with it. Then, we'd need to double down and use a personal action to give it a good shot at success. This is three dedicated actions and the double down, all to try to get this to succeed, and to do so as well as possible.

However, if it gives us even one turn, one more year to do everything we can before the full weight of the crash comes down on us, that would be more than worth the investment.

[ ] Destroy Racial Governments: At the insistence of the various nations which contributed to Virmire's colonization, there are various, race-based councils on Virmire at least nominally responsible for taxation and law enforcement of local populations, as a check on the planetary government. In reality, they were the first thing your predecessor demolished, and by the time you came around, their actual authority had been removed in favor of ceremonial functions. Their insistence on Council loyalism hasn't helped them. In the wake of the crash, they're making noises about clawing back their power. This is a distraction you can ill afford. It's time for them to go. Time: 1 year. Cost: 25,000 credits; +5,000 yearly income from no longer having to indulge them with ceremonial power structures. Chance of Success: 80%. Effect: Do not have to worry about a rival government using the crisis to empower itself, purge Council loyalists, some public opinion hit from, "a blatant power grab to shore up a failing administration."

I do like the option to finish off the racial governments. We're planning on declaring independence eventually anyway, and getting rid of these would be a nice part of that. I have some small concerns that they really will cause a problem while we're trying to handle the crisis, but I don't know that spending the time to take care of them now is worth the opportunity cost.

[ ] Hard Times, Hard Decisions: This is going to be a rough few years. You need to impress on the people that things will get worse before they get better, but that they will get better...if they're willing to endure the worse. Time: 1 year. Chance of Success: 55%. Cost: 20,000 credits. Effect: Bolster the public's willingness to endure harsh government measures towards fixing this crisis, lessening the impact of any unpopular decisions you make over the next few years.

This seems to be a measure to go for in case we decide to take particularly unpopular actions or lots of smaller unpopular ones. Any plan that hits the panic button should probably have this.

[ ] Start My Own: You disapproved of the Bill of Declaration for many reasons, and chief among them was the lack of official input you would have had regarding the final product. You are not opposed to independence; just to independence on the terms as presented. Time: 1 year. Chance of Success: Variable depending on sub-options chosen. Cost: 23,000 credits. Effect: Introduce to the Assembly your version of a Declaration of Independence, and in a sub-vote, determine what that version shall be. For everybody who really wanted to write in, "Pass, but only if-" for the Bill, this is your chance. WILL BE REMOVED FROM THE OPTIONS LIST FOR THE DURATION OF THE ECONOMIC CRISIS IF NOT CHOSEN THIS YEAR.

No.

So, if we're pressing the panic button now, I'd go Special Addresses + Hard Times. Otherwise, Special Addresses + Public Spending Campaigns.

[ ] Colony Launch: Your problem is a collapsing civilian industry born out of mass unemployment, and you have one hundred million people just sitting around waiting to go, with equipment to match. Assilia Prime -- or whatever you'll name it -- won't be the solution to your problems, but Athame willing, it'll help. At the very least it'll get this equipment productive. Time: 1 year. Chance of Success: 85%. Cost: 47,000 credits. Effect: Colonize and name Assilia Prime, employing a hundred million people now and hopefully establishing a profitable colony for more to join later.

It immediately employs a hundred million people, it'll employ a bunch more later, and it's already costing us money.

[ ] New Cities: Virmire's population has been expanding swiftly. This was your hope, in anticipation of a massive wave of future Army recruitment, but it has backfired horrendously. The cities are becoming crowded. With the war crippling the civilian economy, construction is having difficulty keeping pace. Authorize some new city sites to relieve the pressure, and get the crews to work. Projects on this scale will also serve to employ vast segments of the population, for the time being, at least. Time: 4 years. Chance of Success: 75%. Cost: -40,000 yearly income until option concludes. Effect: Send crews to identify municipalities that could be easily and productively turned into cities, relieving your mounting population pressure and substantially reducing your unemployment for the duration of the projects.

I like this one, but it presents a problem with locking out other options for three more years after this.

[ ] Mass Stimulus: Companies are folding left and right, and that needs to stop. The damage if they fail en masse could be incalculable. Hell, as anemic as your civilian economy is, practically every company is precious. Leave the details to Lissa, but authorize a mass release of subsidies, resources, and tax breaks to crucial industries. Time: 1 year. Chance of Success: 65%. Cost: 100,000 credits now, -20,000 yearly income. Effect: Prop up failing companies, lessening the magnitude of the collapse. Particularly advisable if you intend to tell people to spend more this year, so that there are places at which to spend money in the first place. Not actually a solution, but it'll slow things down. Also Irune Foreign Development is on the verge of collapse with Republican Mineral Enterprises eyeing the soon-to-be corpse, so if you'd like to prevent a near-monopoly over your mining industry now is the time.

Expensive, but it synergizes with Public Spending Campaign. It doesn't immediately solve any problems, but it does make the crash better, and it would help in the long run.

[ ] Public Works Projects: The government, holding so much of the economy in its grip as it does, is in a prime position to organize labor to the benefit of the people. Historically, doing it this way is never even remotely as efficient as private sector work in the same fields, but the private sector is having a bit of a seizure at the moment. You have the means to fix this collapse in your hands, if you're willing to pay the price. It's just that that price will be...building industry and infrastructure for the civilian economy. With an amateur workforce that, by design, will reduce in size the more it builds as it goes to staff what it builds. And you then not taking it all to make warships. Which you...really quite badly need. Sigh. Time: Continuous until canceled, locked for duration. Chance of Success: 70%, rolled every year. Cost: -45,000 yearly income for duration of option. Effect: Press unemployed workers into service building and then staffing new infrastructural and industrial improvements to the civilian sector. Improve civilian economy's health over time. Susceptible to cost overruns.

This is the main solution we have available for the crash: hire as many people as we can to do as much work as they can.

[ ] Nationalize Everything: Welp, so much for capitalism. Efficiency can go hang, we're going full planned economy and manually stopping this ride. Time: 2 years. Chance of Success: 60%. Cost: -100,000 yearly income. Effect: Cut your losses with this whole mess while you're ahead. Nationalize everything and transition to a full planned economy. Economic collapse freezes in place and you get some time to reorder things. Massive public approval loss. Completely unsustainable in the long term; your government is not set up to manually manage your entire economy and you absolutely cannot fathom the work it would take to make that happen. This is the panic button. Do you want to hit the panic button?

I don't think the panic button is necessary.

So, Colony Launch seems like an obvious choice right off the bat. If we're going with Public Spending Campaign, then Mass Stimulus is good, too. It won't help fix things in the immediate sense, but it should still shorten the time it takes to repair the civilian economy and prevent some problems from cropping up in the long run. New Cities and Public Works Projects are likely how we'll end up fixing the economy, but if Public Spending Campaign succeeds I think we'll have the time to get on a better footing through CL and MS first.

[ ] Formalize Ministerial Security: Presently, you and your Ministers are protected by carefully-selected Army units. These units do good work, particularly for a Prime Minister so popular that opposition to her office is nearly unthinkable. It is no longer unthinkable. In fact, some people are pretty angry. It may be time to propose a more formal security solution. Time: 2 years. Cost: -32,000 yearly income. Chance of Success: 75%. Effect: Authorize the creation of a formal group of bodyguards for top government officials. Reduce the efficacy of assassination attempts on top government officials, including yourself.

Yeah, this seems like a reasonable choice. The price is unfortunate, though.

[ ] Looking for Sponsors: It's impossible to build a state without like-minded individuals, and Virmirean politicians have been producing a lot of noise in debates within the Assembly of late. While the Secessionists are your first political party, there will be others, and somebody will be the motive force behind them. Time: 1 year. Chance of Success: 61%. Cost: 33,000 credits. Effect: Find out who's orchestrating what in your government.

It would be nice to get this done, and it may help, but I don't know how much?

[ ] Piercing the Veil: The MoI, to be frank, is completely obscure to you. It came with the job, as a condition of the job, and you get the impression that Shurna was never much more open with Kerak than she is with you. That said, you think you've earned her respect, and a modicum of loyalty. Certainly, the two of you have a good working relationship. Maybe if you ask real nice, she'll open up to you about how her Ministry actually works. Honestly, she'd better, because you have no idea how you'd go about circumventing that were she disinclined to tell you. Time: 1 year. Chance of Success ? (Rolled with Mira's Intrigue score alone, no hero or minister bonuses applicable). Cost: Free. Effect: Ask Shurna to pretty please tell you how your intelligence ministry works.

I would like to actually learn how this works at some point, but the main selling point here for me is the fact that it's free.

[ ] Sabotage Racial Governments: The vestigial racial governments are making renewed plays for prominence. This is not the time. You do not have the luxury of people who will use this crisis to enrich themselves. Order Intelligence Division to get to work in ensuring that prominent figures' more legally-actionable indiscretions have a habit of coming to light, and otherwise ruining their careers. Time: 1 year. Chance of Success: 75%. Cost: 35,000 credits. Effect: Use your Ministry of Intelligence to sabotage your political opponents in the racial governments. Very illegal. Consequences on a regular failure or worse.

If this is picked, this must not fail. It seems like the sort of risk that isn't necessary right now.

I don't see a clearly superior plan here. I suppose the risk we take from the lack of Security might be too much to forego it. Looking for Sponsors for the other option, I guess? Unless those racial governments really are going to be a big problem in the future? I don't know.

[ ] Barrier Miniaturization: One of the Tessavar Outpost's research team had a...breakthrough, let's say...investigating eezo principles. Upshot is, she thinks she can make personal kinetic barriers. Throw funding at this mad scientist. Time: (Repeats until the combined results of all rolls taken towards this option equal or exceed 100.) Chance of Success: (As before; nat-1's cost the amount rolled instead of gaining it as something Goes Horribly WrongTM​.) Cost: -35,000 yearly income until option completes. Effect: Develop practical infantry-scale kinetic barriers.

This is really great, but it's also expensive as hell. Unless it only takes one turn. The real problem here, though, is the opportunity cost

[X] Quarian Tech Adoption: You have sliced a huge amount of data from the 3rd's databanks. Now it's time to go through it and see what's there. Figuring out how to use it without making it blatantly obvious that you stole from the Republic is another matter, but let's...just...leave that for when you actually have all of these lessons learned, shall we? Time: 2 of 3 years complete. Chance of Success: 90%. Cost: 35,000 credits. Effect: Run through the mass of data you acquired and sort out what you already know, what you can use, and what's out of your reach, and how you'd go about applying all three.

Yeeeep.

[ ] The Road Less Traveled: The Explorer Corps's mission statement is to boldly go into the unknown and peel back the darkness. Sentry Omega's secondary relay is as-yet inactive. If you open it up, there's a possibility that it could lead to another relay, to another relay, to another, and another, and so on...until you find yourself dropping out into the Phoenix Massing, in Terminus-held space. It would be a careful and dangerous mission, filled with potential hazards -- if nothing else, this war has taught you of the risk of opening relays blind. But if the mission succeeds, it will see you back, finally, into regular contact with the wider galaxy, if somewhat circuitous contact. Time: ?, but locked only for 1 year. Cost: 15,000 up-front, ? when/if dedicated vessels return. Chance of Success: ? Effect: On success, open a secure route to Terminus Space, and thereby the rest of the galaxy. On failure...who knows? CANNOT BE EXPEDITED.

This is neat, but it's at the bottom of my list.

[ ] Crash Courses: The state of Virmirean education does not really bear mentioning. In fact, as far as your government is concerned, it is not to be mentioned at all -- no department has formal responsibility for it. It's...a sore point. But the MotS is the obvious choice for the job, and you have a lot of unskilled and unemployed citizens. Long-term, they need to acquire marketable skills if you want the economy to recover from this crash. Order Durrahe to organize a series of crash courses in various trade skills so that your unfortunately massive market of the unemployed and unemployable can become eligible for at least the lower end of skilled fields. You do not have time for anything more comprehensive. Time 3 years. Chance of Success: 60%. Cost: -30,000 yearly income for duration of option. Effect: Train segments of your unemployed population to some minimal level of employable skill.

Oh, hey, this actually helps our economy. Let's do this one.

[ ] Personal Attention: Sometimes, a project needs all hands on deck, including yours. Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Oversee one of your chosen actions personally, adding your full stat in the relevant category (i.e., Martial for Martial actions) to the success roll. You may not apply this to a given action more than once.

Yes, obviously. Public Spending Campaign and Mass Stimulus if we go for those. For the third... Crash Courses, maybe? Our Learning is certainly high enough to be useful there. Using it in Intrigue would just be a waste. Maybe Special Addresses to really quintuple down on Public Spending Campaign.

[ ] Speak To the People: You have the support of the people, and should never take it for granted. Time: 1 year. Chance of Success: 50%. Cost: 1,000 credits. Effect: Run a series of public broadcasts. Raise popularity with the populace by justifying administration decisions and being a visible and accessible public presence. A happier populace allows a deeper recruiting pool, for when you need it, as well as being just generally better. It would be advisable to spend some time on this or a similar option whenever re-election is near.

Other things are more important.

[ ] Take a Break: You've been years at this job. It's not easy to find time off, but you know the value of it. If you clear your schedule, you can get a week set aside. Ilena's been after you about this place that does elcor food. Apparently it's pretty good, even if no elcor's ever been anywhere near it. Time: 1 year. Chance of Success: 50%. Cost: Free. Effect: Take a step back from work, clear your schedule, and take a Goddess-damned vacation. Possible stat or trait gain; possible relationship gain with advisers or people of importance. You will not. Ilena will understand. You will endure.

Ahhh hahaha. Yeah, no.

[ ] Commit Hero Unit (Name, Option): Heroes are potent, but somewhat unreliable. By ordering a Minister to get the best people you have on deck, you can nail them down and ensure that they'll commit to a project, if at the cost of preventing them from affecting any others. Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Commit the selected hero unit to the option of your choice rather than risk the luck of the dice, as long as it's within their specialty. Their characteristic bonus will be added to your roll for that option, but the hero unit will not be able to affect any other options for the year. May only be chosen once per hero unit. Write in hero name and applied option in their respective fields.

Not really applicable, I think?

So, yeah, I think I'd go with Uju's current plan.

So, yeah. That's why Mass Stimulus and Public Spending is stupid. You're going to throw a lot of money at the problem, but when there's a limited amount of product, and a massive amount of money, all that does is increase prices. A solution like this could easily push us straight into hyperinflation.

The only way out of this is increasing production. And there's only 1 option which does this.

Mass Stimulus and Public Spending Campaign, if successful, aren't going to make things worse. They explicitly won't, and claiming that they will isn't helpful. You're right that they won't start fixing the problems, but they're not supposed to. Public Spending Campaign is a delaying tactic to give us more time to handle everything. Mass Stimulus is a crutch to lessen the effects of the crash and help prevent some long-term problems. They're short-term preparations to make the crash more manageable that are intended to be immediately followed by, for instance, Public Works Projects.
 
I disagree strongly. What you're doing is throwing a ton of band aids on the wound, while ignoring that the rot is still present.
No, if we're going with medical metaphors, it's using tourniquet before stitching the wound or applying defibrillator to a stopped heart. Yes, it's not gonna fix the underlying problem, but we kinda need to not die before fixing it.
 
Mass Stimulus and Public Spending Campaign, if successful, aren't going to make things worse. They explicitly won't, and claiming that they will isn't helpful. You're right that they won't start fixing the problems, but they're not supposed to. Public Spending Campaign is a delaying tactic to give us more time to handle everything. Mass Stimulus is a crutch to lessen the effects of the crash and help prevent some long-term problems. They're short-term preparations to make the crash more manageable that are intended to be immediately followed by, for instance, Public Works Projects.

The odds of success are tiny. Less than 13% to be specific.

And even that is overestimated. Demand driven stimulus is the completely and utterly wrong solution to the type of crisis we find ourselves in.

No, if we're going with medical metaphors, it's using tourniquet before stitching the wound or applying defibrillator to a stopped heart. Yes, it's not gonna fix the underlying problem, but we kinda need to not die before fixing it.

Except, in this case, the temporary cure is the exact wrong thing to do.

Our fundamental issue is this :
Virmire is not a healthy nation. Its civilian economy has expanded by perhaps a knitting circle since the Rachni War started. Its population, meanwhile, has boomed over the last decade. Its military industry has expanded, and by quite a lot, but not nearly enough to employ even close to everybody.

Our civilian economy is dramatically undersized for our demand. You do not resolve a crisis of that type by increasing demand. That's the worst thing one can do.
 
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That's a bit of a misleading figure. While private plots produced the vast majority of value in the Soviet system, this is primarily because the soviets didn't actually pay value for what was produced. Food was distributed to the population based on the price decided in Moscow, not on what a fair market would have offered. The private farms obviously didn't produce those regulated goods, they produced the most valuable stuff, and thus got disproportionate statistics.

Now the soviet System certainly wasn't perfect. It has issues adapting to stuff and it certainly had issues separating ideology from science. Lysenkoism is a terrific example of that, single handedly setting back Soviety biological science by decades.

But it's not an issue of people simply shutting down in a collectivized system.



Very few people in capitalism are self employed.
Misleading hmm? It seem like an inherent condemnation of the soviet system to me.
True - however even a very small number is infinitely greater than the socialist ideal of zero.
 
The odds of success are tiny. Less than 13% to be specific.

And even that is overestimated. Demand driven stimulus is the completely and utterly wrong solution to the type of crisis we find ourselves in.

1. The odds of success are ~74%, because it's disingenuous to ignore the bonuses we'd use.
2. It's not a solution at all, and it isn't intended to be, as I already said.
 
Misleading hmm? It seem like an inherent condemnation of the soviet system to me.

Okay. Let's use a very simple example.

Soviet Farm produces 20 bread. It gives away this bread for 1 rubble each.
Private farm produces 1 cookie. It auctions of this cookie for 25 rubbles.

True - however even a very small number is infinitely greater than the socialist ideal of zero.

Do you honestly believe that it's owners, not the workers, who create value in any corporation?
 
1. The odds of success are ~74%, because it's disingenuous to ignore the bonuses we'd use.

Oh right, forgot about those.

2. It's not a solution at all, and it isn't intended to be, as I already said.

The point is that it is neither a stopgap nor a solution, or at least it should not be. To stay with medical allegories, a cold compress, while a good cure for heatstroke, is nothing something you should give to a victim of hypothermia.

In fact, I think I mentioned this before, but the crisis does not make sense.

We're in a Total War scenario. That means that demand is total. Everything that is military usefull gets bought and consumed. It is therefore impossible for any of those industries to go bankrupt. They have a guaranteed sale. ((Unless we did something really stupid, and are forcing the corporations to sell below cost. ))

The rest goes to the civilian economy, which is thereby reduced to producing only essential goods. Once again, this evidenced by the fact that everything is rationed. In addition, our civilian economy is dramatically undersized, once again, this results in disproportionate demand.

The idea that we could now be faced with a crisis that relies on there being a shortage of demand defies absolutely all reason.
 
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Except, in this case, the temporary cure is the exact wrong thing to do.
Well, let's start with a Doylist reasoning - if it would be the exact wrong thing to do, our Masterful stewardship adviser would not be offering it.

Next, while we our present civilian economy is not large enough, if we're not going to prop it up, it's gonna collapse even further, pushing even more people into unemployment and inability to buy things. Even if we succeed, we are probably not gonna return things to the level of spending before the crisis, because people are terrified and it would be hard to talk them into buying more things than bare necessities.
 
In the next year, we will get whopping 2 military actions. Considering the fact that we won't attack Rachni, unless something really bad happens, we would be able to write-in creation of something like USACE, allowing us to focus on building new actual cities and other important economic stuff.
Also, in learning, could we have a write-in of something like:
[][LEARNING] Big Leap Forward:
Industry of your country is in shambles. Millions of Virmireans are unemployed. Factories stutter along, bereft of materials, workers and clients. Shops close one by one, officiating absence of goods on their shelves.
Korun cannot solve these problems by himself - he is not a miracle worker. But he can offer you something.
Military-Industrial Complex on Virmire is head and shoulders above technical level of civilian industries - before you account for the effects of this crisis and times before. And then, scant years before you intended to improve it further, using technical expertise acquired off your guests.
Now, sharpest minds on Virmire will use all their knowledge, all their experience and all their tricks to apply said expertise to civilian fields - hopefully allowing you to not just patch economy up, but improve it, for this crisis provides an opportunity for nation-wide installment of better hardware, better practices and better organisation models.
Time: Whatever QM assigns.
Chance of Success: Whatever QM assigns.
Cost: Whatever QM assigns.
Effect: Liquidate the technological chasm between practical knowledge of your scientists and what technologies are actually used in factory processes.
 
The point is that it is neither a stopgap nor a solution, or at least it should not be. To stay with medical allegories, a cold compress, while a good cure for heatstroke, is nothing something you should give to a victim of hypothermia.

In fact, I think I mentioned this before, but the crisis does not make sense.

It is literally stated as being a stopgap.

This collapse is spreading fast, but if you react quickly, you can try to get ahead of it in time and have the public help you to stabilize this while you find a better patch. Time: 1 year. Cost: 35,000 credits. Chance of Success: 20%. Effect: Reinvigorate public confidence enough that people are willing to actually spend money, at least stalling the crash currently going on. This is not something very likely to fix things -- the crash has happened and your economy actually is a shit heap, so it's not like this is solely a matter of public confidence -- but it can give you more time to work.

It is a stopgap. That's what it is.

Look, the crisis doesn't make sense to you, but that really doesn't matter. I'll give you the benefit of the doubt and say that you have a doctorate in economics, you have taught and studied large-scale economic systems for years, you specialize in the causes and symptoms of economic crashes, and you've received, let's say, a Nobel Prize in Economics for your work. I'd still say that you aren't in a good position to say whether or not the crash is realistic for this specific nation in this specific circumstance.

So, what we have to do is look at this in terms of the mechanics as they are presented.

When a choice says that it will buy time, that's what we have to accept it will do.

So, when Mass Stimulus says this:

Effect: Prop up failing companies, lessening the magnitude of the collapse. Particularly advisable if you intend to tell people to spend more this year, so that there are places at which to spend money in the first place. Not actually a solution, but it'll slow things down.

We have to accept that that's actually what the choice will do.
 
Well, let's start with a Doylist reasoning - if it would be the exact wrong thing to do, our Masterful stewardship adviser would not be offering it.

To quote our masterful stewardship advisor.

Stewardship: "Do not spend. Invest. Do not spend. Invest. Do not spend. INVEST.

Stimulus spending is spending. It's not an investement, it's using money to buy stuff for buying stuff's sake.

Next, while we our present civilian economy is not large enough, if we're not going to prop it up, it's gonna collapse even further, pushing even more people into unemployment and inability to buy things. Even if we succeed, we are probably not gonna return things to the level of spending before the crisis, because people are terrified and it would be hard to talk them into buying more things than bare necessities.

Yeah, I guess my problem is more that the crisis does not make any sense. Obviously, if the crisis doesn't make sense, then neither will the options.

We have to accept that that's actually what the choice will do.

Eliminating critical thought like this is that it has the unfortunate side effect that it eliminates the entire point of the quest. If all we can count on is the effect as described, then poptart could spare himself the effort and replace everything with a bunch of numbers going up or down.
 
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Stimulus spending is spending. It's not an investement, it's using money to buy stuff for buying stuff's sake.
No, it's using money directly to keep companies afloat until, because people are not buying things, because they are in a full crisis mode and spending money only on the very bare "I want to survive" necessities.
 
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Okay. Let's use a very simple example.

Soviet Farm produces 20 bread. It gives away this bread for 1 rubble each.
Private farm produces 1 cookie. It auctions of this cookie for 25 rubbles.



Do you honestly believe that it's owners, not the workers, who create value in any corporation?
In a private farm (if small enough) the owners ARE the workers. Your argument is disingenuous.
I suspect we are on different sides of a debate here, so nothing getting resolved.
Is off-topic for this thread.
 
Okay. Here's hoping the manual moratorium has been lifted.

[] Plan: Spending Confidence, Buying Time

-[] Special Addresses: Time: 1 year. Cost: 30,000 credits. Chance of Success: 70%. Effect: Arrange to regularly address the Assembly in highly-publicized speeches in order to promote the appearance of a united government, somewhat increasing public approval. The formal setting also boosts any public relations campaigns you may choose to run this year.
Simply because it helps the Public Spending Campaign
-[] Public Spending Campaigns: Time: 1 year. Cost: 35,000 credits. Chance of Success: 20%. Effect: Reinvigorate public confidence enough that people are willing to actually spend money, at least stalling the crash currently going on. This is not something very likely to fix things -- the crash has happened and your economy actually is a shit heap, so it's not like this is solely a matter of public confidence -- but it can give you more time to work. This option is only available because of your greater critical success on identifying the crash last year. It will be removed next year -- the damage will be far too widespread for this to have any prayer of doing anything by then.
Our one shot at getting this option. Stalls and cushions the crash.
-[] Colony Launch: Time: 1 year. Chance of Success: 85%. Cost: 47,000 credits. Effect: Colonize and name Assilia Prime, employing a hundred million people now and hopefully establishing a profitable colony for more to join later.
Only takes 1 year (who knows how long crisis will last). Helps unemployment and overpopulation. One time cost.
-[] Mass Stimulus: Time: 1 year. Chance of Success: 65%. Cost: 100,000 credits now, -20,000 yearly income. Effect: Prop up failing companies, lessening the magnitude of the collapse. Particularly advisable if you intend to tell people to spend more this year, so that there are places at which to spend money in the first place. Not actually a solution, but it'll slow things down. Also Irune Foreign Development is on the verge of collapse with Republican Mineral Enterprises eyeing the soon-to-be corpse, so if you'd like to prevent a near-monopoly over your mining industry now is the time.
One year project (even if costs continue). Helps Public Spending Campaign.
-[] Formalize Ministerial Security: Time: 2 years. Cost: -32,000 yearly income. Chance of Success: 75%. Effect: Authorize the creation of a formal group of bodyguards for top government officials. Reduce the efficacy of assassination attempts on top government officials, including yourself.
For want of things to do, formalizing government jobs works.
-[] Looking for Sponsors: Time: 1 year. Chance of Success: 61%. Cost: 33,000 credits. Effect: Find out who's orchestrating what in your government.
If we do anything with the racial councils I want it to be a unified front. So that leaves this as domestic issues go.
-[] Crash Courses: Time 3 years. Chance of Success: 60%. Cost: -30,000 yearly income for duration of option. Effect: Train segments of your unemployed population to some minimal level of employable skill.
Get our entire government working us stuff to help the economy.
-[] Personal Attention: Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Oversee one of your chosen actions personally, adding your full stat in the relevant category (i.e., Martial for Martial actions) to the success roll. You may not apply this to a given action more than once.
--[] Special Addresses:

In retrospect, I'm replacing this with hero unit allocation.
-[] Personal Attention: Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Oversee one of your chosen actions personally, adding your full stat in the relevant category (i.e., Martial for Martial actions) to the success roll. You may not apply this to a given action more than once.
--[] Public Spending Campaigns
-[] Personal Attention: Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Oversee one of your chosen actions personally, adding your full stat in the relevant category (i.e., Martial for Martial actions) to the success roll. You may not apply this to a given action more than once.
--[] Mass Stimulus:
-[ ] Commit Hero Unit (Name, Option): . Time: 1 year. Chance of Success: Automatic. Cost: Free. Effect: Commit the selected hero unit to the option of your choice rather than risk the luck of the dice, as long as it's within their specialty. Their characteristic bonus will be added to your roll for that option, but the hero unit will not be able to affect any other options for the year. May only be chosen once per hero unit. Write in hero name and applied option in their respective fields.
--[] Secretary Tamara Kirai, Public Spending Campaigns
Obviously I want those Spending Campaigns to succeed.


Credit Reserves: 299,000 credits
-30,000 -35,000 -47,000 -100,000 -33,00 =54,000
Yearly Income: 319,000 credits.
-20,000 -32,000 -30,000 =237,000
Next Turn Credit Reserve: 291,000
Next Turn Yearly Income: 237,000


I figure, we get the two 1 year projects out of the way now. And the Mass Stimulus project synergizes well with Public Spending Campaign.
Next year/turn we can choose:
[-] Marine Expansion:
What with Naval Reforms completing, and it will of course improve the employment rate.
[ ] New Cities:
[ ] Public Works Projects:
Can you tell me that these two don't synergize?
 
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In a private farm (if small enough) the owners ARE the workers. Your argument is disingenuous.

I have no idea what you're trying to argue. I mean, consider the context.

Basically sapients do not perform when working for someone else' benefit, they lack motivation.
Very few people in capitalism are self employed.
True - however even a very small number is infinitely greater than the socialist ideal of zero.
Do you honestly believe that it's owners, not the workers, who create value in any corporation?

Where does the small farm come from? Does your first statement only apply to family owned farms?

No, it's using money directly to keep companies afloat until, because people are not buying things, because they are in a full crisis mode and spending money only on the very bare "I want too survive" necessities.

Let's consider a few things:

1) Everything is rationed
2) Everything useful to the military is bought up by the military
3) Labor costs are rock bottom as Virmire doesn't have any actual labor protection that I know off and there's a huge supply
4) Population growth has far outstripped the capacity of the economy to supply it. Demand > Supply
5) Crisis of confidence causes collapse luxury spending, but increases in basic needs spending

The only way, in this scenario, for corporations to face possible bankruptcy is if they produce nothing useful for the war effort and no basic needs. Which means they're corporations consuming valuable resources and not producing anything useful. After all, I'm certain that with a population that far exceeds the size of it's economy, there will be issues.

Saving luxury industry is not a priority when we're short on basic needs.

Okay. Here's hoping the manual moratorium has been lifted.

It hasn't.
 
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