Shepard Quest Mk VI, Technological Revolution

Ah, hmm yes I think I can see both your ideas and their directions.

:turian:*Negative sarcasm, to point out part of what I don't like* So if you took and broke a very important object (like "Mona-Lisa"; "Declaration of Independence"; "Eiffel Tower", or some other object of significance) , BY CHANCE OF CIRCUMSTANCE , people are to beat half the city's population, strangle them and drown them in nearest river/lake/whatever; because just making them pay for this is not "enough to deal with this crime":turian:

........ Yes, it will take significant investment, but all in all Quarians (no matter how you guys/gals hate them) are night-equal to Salarians in damn lot of fields, cost relatively cheap (levo-amino not included), and if majority is satisfied the Conclave will have to suck it up (except Zaal'Koris Vas Qwib Qwib the one trying for peace with the Geth and legal colonisation elsewhere).

I understand your point /concern /possible repercussions and not denying the what most (most) of what you said is correct, but, sorry, for me it seems way too close to blatant racism just because. ....Just, please, don't damn a race to extinction
(which incidentally will paint very negative picture to the Geth when they finish their "Dyson Sphere" or when Heretics really emerge).
Sorry and I won't bother you with this any longer. Good Luck
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Look, I can appreciate your enthusiasm, but I really, really, need to ask.
WHAT ON GODS GREEN EARTH ARE YOU TALKING ABOUT?!
First off, they didn't 'break a very important object', they set off the world's supply of nukes, is what they did, by releasing a Von Neuman swarm on the galaxy! What we're saying is not that we wouldn't but that they wouldn't appreciate it and waste it throwing it against the Geth! Tali spent her pilgrimage trying to find something that would help kill the Geth! Their entire society revolves around killing the Geth! MOTHERFUDGING GETH EVERYWHERE UP IN THIS HIS'OUSE.

And what are you on about, blatant racism? Should we give them the resources to go to war with the Geth and perhaps make the Heretic Geth incursion even worse? We aren't damning them to extinction because if we do try and do everything you're planning we're going to be tanked while they take themselves down with us! We don't hate them, we're saying they aren't the godlike beings of technological brilliance that you seem to be making them out to be, as shown by their numerous failures! I. Want. To. Help. All. Of. The. Species.
But doing this? Is not a good plan! One member of their martial/democratic government is not good enough, especially if the Admirality board decides to overrule, which we can't ignore the possibility of, even if I didn't care about this and thought that we should take all their sciences for ourselves, that's still not a good idea, because their specialities lie in repair, sure, they can repair stuff most other species would take for scrap, but they aren't amazing geniuses otherwise.

I get your want to help them out, but like TheEyes said, we need to be careful about it if we're ever actually going to do it, too many variables pointed in too many bad ways.
 
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|Edit: and about that treaty, one of the main reasons Quarians ignored it, was because the Citadel races tried to "shore up their fronts" to "isolate" themselves from the Reapers as much as possible.

... You realise that, going by Tali's remarks on what she's been doing in ME1 and 2, that the Migrant Fleet has been performing black book raids into the Perseus Veil, and it's greatly implied that they've been doing it for years at minimum even before the events of ME1?

They didn't 'only start ignoring it once the events of the Reaper War hit' they probably ignored it from the start. And if they didn't, they've ignored it for a good, long while even before the Heretic Geth decided to align with Nazzara and hit the rest of the galaxy. In fact, this behaviour greatly explains why the geth in general have a policy of destroying everything that enters their borders; there's a bunch of crazy nutcases who've been infiltrating and damaging their territory, nutcases that probably would in fact fake being a diplomatic mission to the geth just to get a better shot at doing damage.

(not to mention that Paragon Industries recruits promising, openminded, talented individuals)

Yes.

And of the quarians we are shown in ME, the ones that fit this idea are... basically Zaal'Koris and Tali'Zorah vas Normandy after her loyalty mission and Legion's. Make no mistake, Tali'Zorah nar Rayyah/vas Neema is promising and talented, but she's not open minded. She's very much behind the idea that the geth need to be destroyed, and as the position of every other canonical quarian we have information on is 'destroy/enslave the geth and retake Rannoch' or 'let's try to stay away from the geth and settle down somewhere,' we can surmise that until the events of ME2 Tali also considered the destruction of the geth and the retaking of Rannoch a priority over every other concern, except possibly the immediate survival of the Migrant Fleet.


To put it quite simply, the Quarian Migrant Fleet and the quarians in general are not a good investment for us simply because we won't be getting repaid, we're going to be drained dry by them to fuel their feud with the geth and then discarded as no longer useful by the highest reaches of their government.

The only way to prevent that is by causing a major political and cultural shift in the Migrant Fleet, which would take a while and a lot of effort we can better use elsewhere.
 
The only way to prevent that is by causing a major political and cultural shift in the Migrant Fleet, which would take a while and a lot of effort we can better use elsewhere.
Actually, there is a great reason to try to cause a major political and cultural shift in the Migrant Fleet: the Geth. The Geth actually do care about their creators, and would very much like them to not die off; in fact they've entirely left Rannoch, and are leaving it basically intact, with the intent of giving it back to the Quarians at some point (presumably after they've finished their Dyson sphere and have thus secured their independence). Their only sticking point is that they just don't quite want their creators' restoration badly enough to allow the Quarians to commit genocide on them. Presumably any diplomatic settlement with the Geth will require that the Quarians be restored to sustainability, without allowing them to continue to endanger the Consensus.

As to why they are important: the Geth have the potential to be basically the only species in the galaxy who can force-multiply faster than the Reapers: as a software AI their ability to reproduce is as completely divorced from physical reality as is possible. Getting them on our side is pretty much the only way to win a conventional war with the Reapers even in theory, given that the Reapers have something between twenty thousand and tens of millions of Dreadnoughts, with appropriate ratios of support craft.
 
I understand your point /concern /possible repercussions and not denying the what most (most) of what you said is correct, but, sorry, for me it seems way too close to blatant racism just because. ....Just, please, don't damn a race to extinction
(which incidentally will paint very negative picture to the Geth when they finish their "Dyson Sphere" or when Heretics really emerge).
No one is condemming the Quarians to extinction.
I would be against this and so would the majority of people.

The problem is that you seem to have fixated on the idea that because the players can help means they must, and they must now. Canonically the Quarians have a decade or so (I think, who knows the actual timeline) before they decide to all in against the geth. If the Peacefull admirals get a dominant position they probably have a century.
Unless Hoyr throws a bad event at them they will survive until the Reapers come. We have time. Time to actually attempt to broker peace or come up with a plan that isn't stick them on a rock and hope it sticks.
 
The problem is that you seem to have fixated on the idea that because the players can help means they must, and they must now. Canonically the Quarians have a decade or so (I think, who knows the actual timeline) before they decide to all in against the geth. If the Peacefull admirals get a dominant position they probably have a century.
If you believe the books they have about 90 years left... in 2183, meaning we have about a century to go right now. The Geth are projected to have their Dyson sphere completed long before that, at which point they would withdraw from Rannoch and presumably somehow communicate with the Migrant Fleet that they are free to return home.

None of that is actually a problem, barring Reaper intervention. What is a problem, for the Geth, is that the Quarians are obsessive and arrogant, and are unlikely to agree to stay away from the Geth, and it's possible, likely even, that the Geth giving the Quarians their home planet back will quickly result in the Quarians dumping all civilians off on Rannoch and making a suicide run at the Geth's Dyson sphere with the largest concentrated fleet in the galaxy.
And the galaxy knows this how?
The galaxy knows none of that, which is my point. The galaxy doesn't know about the Reaper threat, or at least how imminent it is. They don't know about the harmlessness of the Geth's intentions, nor about the AI's love for their creators. If they did, literally everyone would be trying to lobby the Quarians, but they don't, so all Revy and the rest of the galaxy see are a group of space Roma who made a bonehead move to end all bonehead moves a few centuries ago, and as a result the entire galaxy is waiting for a possibly hostile race of killer AI to finish whatever project that's keeping them out in the Veil and coming to kill everyone.
 
@TheEyes *sees the discussion*

.. .. so is it possible to send some "stealth" ships/probes in the Veil for "analysis"?
:confused: On second thought could we try to communicate with the Geth? I know not smart, "legal", and galaxy would consider Revy *ko-ko* just trowing some ideas/suggestions around because Geth (similar to young Revy Shepard) has technology substantially different to how the Reapers planned for the Galaxy to advance.

And we have VI Cortana, who is "border-line" AI.
 
@TheEyes *sees the discussion*

.. .. so is it possible to send some "stealth" ships/probes in the Veil for "analysis"?
:confused: On second thought could we try to communicate with the Geth? I know not smart, "legal", and galaxy would consider Revy *ko-ko* just trowing some ideas/suggestions around because Geth (similar to young Revy Shepard) has technology substantially different to how the Reapers planned for the Galaxy to advance.

And we have VI Cortana, who is "border-line" AI.
Now you know why some of us are so eager for TIR+grav sensor tech. Combine that with an evolution of Conrad's invisibility tech and you've got the ability to put a stealth frigate 500 meters away from the Geth's new Dyson sphere with no one the wiser. :)
 
Why do you need TIR? The Geth don't have windows.
TIR is about concealing heat signatures, which are part of the default sensor package on all starships. I think what you're referring to is why bother with Conrad's Invisible Fighter/Frigate techs? Well, I'm assuming that the Geth in Shepard Quest are not complete morons like the ones in canon, and actually rely on multiple types of sensors, rather than just ignoring everything that doesn't have a heat bloom which is just begging to have your ship smashed by an asteroid.
 
They do use radar and other detection methods. They just don't use the visible light spectrum for it.
TIR is about concealing heat signatures, which are part of the default sensor package on all starships. I think what you're referring to is why bother with Conrad's Invisible Fighter/Frigate techs? Well, I'm assuming that the Geth in Shepard Quest are not complete morons like the ones in canon, and actually rely on multiple types of sensors, rather than just ignoring everything that doesn't have a heat bloom which is just begging to have your ship smashed by an asteroid.



Why when I reference an in universe joke do people always take it seriously?
 
...There are optoelectronic sensors that pick up the visible light band from kilometers away.

There are also video cameras and the like, if you want to go that way, but I don't think they are any better than looking out the window....which is bad, considering the distances involved.
 
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In regards to the Quarians, wouldn't fixing their immune system mean they wouldn't have as much of a reason to reclaim their homeworld? Afterall the main reason they want to reclaim Rannoch is because it would take hundreds of years for their them to adapt so if that was no longer the issue they wouldn't have as much reason to start a war with the Geth. If we managed to help get the Quarians a new world as well(I don't have high hopes for this) then we could have an entire race indebted to us. We might also be able to profit of this since if we do fix their immune system and find them a new world then they really wouldn't need most of their ships anymore and thus we could probably get a shit ton of materials very cheaply including eezo.
 
In regards to the Quarians, wouldn't fixing their immune system mean they wouldn't have as much of a reason to reclaim their homeworld? Afterall the main reason they want to reclaim Rannoch is because it would take hundreds of years for their them to adapt so if that was no longer the issue they wouldn't have as much reason to start a war with the Geth. If we managed to help get the Quarians a new world as well(I don't have high hopes for this) then we could have an entire race indebted to us. We might also be able to profit of this since if we do fix their immune system and find them a new world then they really wouldn't need most of their ships anymore and thus we could probably get a shit ton of materials very cheaply including eezo.
Nah, that's not it, it's that they wouldn't accept leaving the Geth alone.
At this point it's really just pride.
 
In regards to the Quarians, wouldn't fixing their immune system mean they wouldn't have as much of a reason to reclaim their homeworld? Afterall the main reason they want to reclaim Rannoch is because it would take hundreds of years for their them to adapt so if that was no longer the issue they wouldn't have as much reason to start a war with the Geth. If we managed to help get the Quarians a new world as well(I don't have high hopes for this) then we could have an entire race indebted to us. We might also be able to profit of this since if we do fix their immune system and find them a new world then they really wouldn't need most of their ships anymore and thus we could probably get a shit ton of materials very cheaply including eezo.

The Migrant Fleet already had the option of settling down. Seriously.

To put it quite simply the Migrant Fleet and the manner in which it behaves is a considerable drain on Citadel Space's economy. Perhaps not a majorly notable drain, given that Citadel Space outnumbers the Migrant Fleet in number of people by at minimum 4 orders of magnitude, but fifteen million people and the ships needed to move them around is rather a lot of stuff that needs to move through any given sector's economy and will draw away surveyed, useful materials straight from the economy due to their propensity for claim jumping.

It'd have required some skilled diplomats and negotiators working for years but the Migrant Fleet could've, fairly easily, gotten their hands on either a very poor dextro garden world or a dead world that could provide a quarian livable atmosphere with minor processing and good use of habitation domes. And the Citadel would've paid at least part of it as it means that there's no longer a major, culturally isolated, heavily armed drain in the economy roaming across the galaxy.

It'd have been possible, even if it required accepting the Hierarchy's dominance for a couple of centuries at minimum as the quarians settled the planet and tried to rebuild their population numbers.

The quarians never did it. And there's a multitude of reasons for that, but one of them is that the Migrant Fleet, as a whole, simply wasn't that interested in playing nice with others. Their entire government and governmental system is insular and entitled, demanding of outsiders and neglectful of its neighbours in ways that in the early 21st century would get a nation ostracised on Earth, and that's exactly what happened with the Quarian Migrant Fleet.
 
they've probably been offered a bunch of planets to settle down on.

I didn't get that impression. The impression I got was that planets are valuable real estate, and why let the space gypsies settle there when you could have your people stay there instead? The one mention I remember being bandied about from codex entries had them claim jumping a...Turian? world and being politely but firmly asked to leave.

And besides once revy discovers and meet some quarians like tali it will be hard for her not to do anything about the quarians
I know I may be sounding naive but revy will likely do something ro at least help the quarians after seeing them being discriminated against
The paragon commander shepherd in canon would not stand by and watch a people slowly die
And neither would revy of paragon industries

That is somewhat my attitude as well, though I believe she's already met some Quarians. There was a captain of a secondary fleet tender of some sort back at that philantropic conference, wasn't there? I imagine they've swapped emails and having a captain as a point of contact (and a non-militaristic one if I'm reading between the lines correctly here, what with their attendence in a post-scarcity society meeting and the fact that they captain not a warship, but a place where the food and medicine that their people need can be grown) in Quarian society is...likely a nontrivial member of society.

Okey dokey. I shall do my best.

Thank you for your efforts.

There is no existing framework for a company to own a system, we aren't even sure how countries claim them unless its as simple as sending everyone else a post card saying "Hey, this is mine now".

I imagine there's some framework for this, though I'm willing to talk to someone in the Systems Alliance cartographic bureau or some other government agency to start with. Heck, how do normal colonists start a colony? Fly out into the black and plant a flag in the first atmosphere they find? Even if there isn't an actual legal framework for this, there ought to be enough 'generally in the right direction' laws on the books that we can make a good-faith effort to try here.
...and by 'we' I obviously mean our legal department. What were we paying them for anyway?

Have you considered our reputation? It seems likely that even if we can purchase a solar system (from god knows who) the very fact that we're Paragon Industries will have people speculating against us in case we've found another ludicrously profitable thing.

I'm not sure what you're concerned about here. If we ordered pasta for dinner I imagine the pasta market would go into a frenzy. I don't recall any mention of mass speculation when we bought a construction company.


It may be insufficient, and I'm willing to throw more at the project if consensus is that is more optimal. Basic idea here was to let the Migrant Fleet give their smaller ships some downtime (as they have ships of all shapes and sizes) and we could probably build more extensive facilities while they're putting the smaller ships through their yard time. I consider this point negotiable.

Sounds way too small scale, keep in mind that without Revies magic pixy dust labs only produce one tenth the sience. In other words we'd need to make something like ten times the number of labs that are on Mindoir in order to make reasonable progress without hampering critical research.

I figured that this was an area that would be penciled in the more the plan got fleshed out. Whether it was going to be having the Quarian Science Team employing x10 as many eggheads to equal the same research progress or simply opening up some offices on/near Mindoir and doing the work there, I'm agnostic to either route. Basic premise of 'offer a lease, get science' holds true.

The Quarians have tried this before, they got booted off by another race and the fact that the council didn't intervene was a large part of why they left.
Also their immune system sucks even at its best, they can't just settle down somewhere, because there are relatively few places that they would eventually be able to ditch the contamination suits.

1) We would be the landlords, evicting them would be on us (unless the SA decided to care about this project, I'm assuming we'd be in communication with them about this enough that any grievances they had would be addressed)
2) Either it's a lifeless rock, in which case the habitats they're in are going to be air-tight and sterilized anyway, or it's a not-so-lifeless rock that could be terraformed to be more hospitable for dextro-based lifeforms over several decades. I was initially assuming 'lifeless rock' because there's more of them out there (and thus people are less likely to care than if we were offering up a near-garden world, for instance) and the Quarians would need to stay in their suits for the time being anyway so controlled habitats wouldn't be as big a deal for them. Said habitats would likely be cheaper than a ship (no eezo, no engines, no navigation....) so for the price of one secondary liveship we could put down two farming habs to provide both food and medicine, with a modestly decreased chance of running into an asteroid or main engineering blowing up or any one of a dozen points of failure aboard a ship

You remember that we're PI not the SA? Theres no way in hell we're getting a personal seat and this looks (and is) an act of charity by a private citizen (or possibly indentured labour) not seat worthy material.

I was thinking of the AI liscencing results saying that the Turians were likely in favor (they trust in good leadership), the Salarians are undecided (not sure if should science this) and the Asari are likely to object (they like long term stability, and we've been rocking the boat). I doubt Revy'd want a council seat anyway, given that it'd keep her away from her science. (Delicious, delicious science...)

Like what? Unless you've got a great plan to convince people to migrate to your lifeless barren isolated rock then any factories and labs will be unmanned and useless. Frankly the only thing I could think to do would be to strip mine it.

I don't think it'd be too hard to convince new tenants to move in after the fact, even if it's just a training site for the SA navy. I am not overly concerned with this point.

But, any situation in which we would do this could only be motivated by altruism, yes, Quarians are 'technical geniuses' but that's because, as has been said, they spend their lives somewhere that needs almost constant repair, they've become masters because, in some ways, their entire society has formed around the need for them, but they aren't going to be much better than someone who's actually studied for the same thing.

Krogan are not generally considered an intellectual race, but we still have one on staff. I don't care how someone got their doctorate so long as they can do the work for us. I'm not trying to apply some sort of 'technical genius' label to the Quarians, but I will say that of all the races they are my #1 candidate for having the institutional understanding of how void-based structures do and don't function, making them my preferred candidates for researching space station tech and related things.

I was actually talking about speculative investment bumping up the price we'll need to pay. Combined with the fact that your example needed two dozen major companies to afford it, I'm not sure we can afford this plan.

Noveria was a nominally habitable world (though you'd want to pack your woolen long johns), which I imagine rather strongly influenced the price tag for the planet all on its own. They were also looking at establishing very expensive laboratory spaces and very expensive security measures to keep their clients' competitors from committing industrial espionage on them while they did their probably-legal research. I'm proposing something more akin to colonization 101 here, I doubt that the colonies that have starting populations in the hundreds or even low-thousands have the capital a dozen different major companies could pull together.

My point was that the attitude has, had already been there, the entire point is useless.
The admirality board decides what happens with the Quarians we'd be better off getting moderates placed in the position

The Admiralty Board has the last say. That inherently implies that someone else has the first say. If Admiral vas Qwib Qwib can point to instances of Jolly Cooperation with PI (and other companies?) as unambiguously and materially benefiting the Migrant Fleet (needed yard time, supplies being procured, lowered death rates, etc) more Quarians are going to sympathize with the moderates. I'm not expecting them to change their tune overnight, but simply giving them a note of optimism about their civilization- no longer being a species waiting to be extinct unless it can return to the homeland- should push reconquest from an immediate item on the agenda to a 'sometime later' plan, buying more time for the Geth to finish their Dyson Sphere and leave Rannoch.

...I wonder how our modular building tech affected their timetable. (Also, why is Transformation Systems red on the tech tree when we have both the prereqs?)

You mean somewhere that is not a lifeless sterile rock where one hull breach means doom for the civilisation?
Frankly this whole plan might just come off to the Quarians as putting all of their eggs in one armour plated basket. Things are unlikely to go wrong and kill them, but if they do...

That seems to have a little bit of hyperbole to me. For one, I imagine that a single hull breech would be unlikely to damage more than, say, a single section of the compound. Furthermore as new construction it is going to have fewer maintenence issues leading to hull breeches, and last I recalled Quarians have environment suits on nearly all the time, meaning that they've more time than most to fix any hull breech.
I'm not expecting the entirety of the Migrant Fleet to set up shop there, but even a nontrivial portion (just the moderates, for instance) being able to catch their breath should help them out.

But doing this? Is not a good plan!

May I ask what your counterproposal for encouraging moderation in the Quarian population is then? Of the Quarian admirals we've met, we know the following:
Admiral Shala'Raan vas Tonbay: Undecided on the Geth issue, friends with the Zorah family. Shouldn't be too difficult to sway for a Rannoch settlement.
Admiral Rael'Zorah: Tali's father, wants to give her Rannoch. While he was anti-Geth, he seemed more interested in a return to the homeland than continuing hostilities for hostilities' sake. He grew increasingly reckless as time went on because he felt his time growing short to deliver Rannoch to Tali. (Proposal; Eternal Youth to give more time, negotiated settlement with the Geth)
Admiral Daro'Xen vas Moreh: In it for the science, wants to reenslave the Geth. Both Tali and Legion were opposed to this, by the way. Didn't seem to care about Rannoch much one way or the other.
Admiral Zaal'Koris vas Qwib-Qwib: Geth sympathizer, opposes retaking Rannoch on the grounds that the Geth have as much right to the planet as the Quarians. Would likely not oppose taking the planet back if the Geth offered it up freely.
Admiral Han'Gerrel vas Neema: The troublemaker and hothead, seems to be strongly pro-Rannoch and anti-Geth. Rael'Zorah might be able to talk him around to neutrality on an issue, but I doubt we'd get him to vote for leaving the Geth alone.

Keep in mind that the Admiralty Board, in theory, has absolute veto power over the Fleet's courses of action, but for most of the decisions the Conclave is where the real majority of opinion is heard (by means of the captains or their duly designated delegates). A critical decision may have the Admiralty Board stepping in, but a merely important one is likely to see the general consensus carry the day.

Could I at least get your support for an investigation of the various captains' attitudes? I imagine that if we float a simplified version of this plan past the captain of the Dahja they'd be at least willing to point out any areas of particular concern any sane Quarian captain would have, and maybe give some helpful suggestions of their own.

To put it quite simply, the Quarian Migrant Fleet and the quarians in general are not a good investment for us simply because we won't be getting repaid, we're going to be drained dry by them to fuel their feud with the geth and then discarded as no longer useful by the highest reaches of their government.

The only way to prevent that is by causing a major political and cultural shift in the Migrant Fleet, which would take a while and a lot of effort we can better use elsewhere.

I don't know that I agree with you here. First of all, it's not like we'd be getting nothing out of this arrangement (the science teams, as mentioned, at minimum, with the opportunity to engender more positive benefits with a little effort). Secondly, how do you think major political and cultural shifts happen? It's one thing to see extinction looming, live day-to-day with hunger and fear and the knowledge that the internal compensator only has a few more weeks before not even the Quarians can make it work again, that your only hope for a better future is to destroy the damned Geth and return to the Homeworld....it's another to have a full belly, hear that your cousin was able to safely give birth outside a sterilized environment, have ships working as good as factory-new, know that there's a chance for a negotiated settlement with your ancient enemy to get your homeworld back. People change.

Or, to put it another way, people with nothing left to lose are dangerous. Giving them something to lose makes them less so.

The problem is that you seem to have fixated on the idea that because the players can help means they must, and they must now. Canonically the Quarians have a decade or so (I think, who knows the actual timeline) before they decide to all in against the geth. If the Peacefull admirals get a dominant position they probably have a century.

I would think that supporting the peaceful Admirals' agendas would help get more peaceful admirals. I'm not suggesting that we start acting like a used car salesman and take trades of old warships for newer, shinier ones for a low, low price. I'm not suggesting we give them war materiel like guns or armor plating. I'm not even suggesting that we swap out their old reactors to work with arc reactors. I'm suggesting we get their homes some TLC that doesn't result in crew compartments suddenly sucking vacuum because one of the patch jobs finally blew out.

I'm not even suggesting that we do this as a charitable donation; we'd be getting tech researched and be economically supporting colonies in the region that wanted to, say, start growing some dextro-crops, redouble local production of starship components (helpful for bootstrapping up to shipyards later) or hire Quarian specialists to help them with some project of their own later.
 
That is somewhat my attitude as well, though I believe she's already met some Quarians. There was a captain of a secondary fleet tender of some sort back at that philantropic conference, wasn't there? I imagine they've swapped emails and having a captain as a point of contact (and a non-militaristic one if I'm reading between the lines correctly here, what with their attendence in a post-scarcity society meeting and the fact that they captain not a warship, but a place where the food and medicine that their people need can be grown) in Quarian society is...likely a nontrivial member of society.
Indeed we do have an in with the Quarians. For those who don't remember, this happened during the current quarter:
Your are mildly surprised to see a fair number of Quarians. Apparently their long history of doing a lot with a little is valued here and the solutions they have found useful to advancing the Society's goals.

The captain of the Dahja, one of the Quarian's secondary food production ships, expresses an interest in the mobile housing; however for the Quarians it would be great if the housing could be towed while deployed. A massive amount of Quarian defense strategy revolves around them all living on ships and using that to run away.

Adding a small mass reduction system and an inertial dampener would make that possible for smaller combined sections at least.
Being captain of a secondary food production ship doesn't quite make you an admiral, but outside of the admirals and the captains of the liveships he or she should be fairly highly-placed, and he's interested in our mobile housing tech. He's talking about towing trailers behind starships that use plasma torch engines, though, so I'm not entirely certain how sane he is, but what the hell, we can work with that. :D

I didn't get that impression. The impression I got was that planets are valuable real estate, and why let the space gypsies settle there when you could have your people stay there instead? The one mention I remember being bandied about from codex entries had them claim jumping a...Turian? world and being politely but firmly asked to leave.
It was an unclaimed world at the time; the problem was that the Quarians, a non-Citadel species, decided to squat on Citadel territory before applying for a colony license:
The quarians, seeking a homeworld of their own, petitioned the Citadel Council for the right to take over Ekuna, but they had already settled a few hundred thousand quarians on the planet before approaching the Council. Seeing this occupation as an illegal act, the Council turned a deaf ear to quarian pleas and gave the world to the elcor, who could withstand the high gravity of the world far better. The quarians squatting on the planet were given one galactic standard month to leave, at which point their colonies would be bombarded. The junk left behind by the fleeing quarians clogs up portions of the landscape to this day.
Sounds to me a bit like both sides screwed the pooch on that deal. Yeah, sure, the Quarians managed to screw things up by being arrogant douches and squatting on Citadel-held land, but the Council could have reduced the Quarian problem with a stroke of the pen but instead decided to leave them wandering through space, ruining everyone's day.

I imagine there's some framework for this, though I'm willing to talk to someone in the Systems Alliance cartographic bureau or some other government agency to start with. Heck, how do normal colonists start a colony? Fly out into the black and plant a flag in the first atmosphere they find? Even if there isn't an actual legal framework for this, there ought to be enough 'generally in the right direction' laws on the books that we can make a good-faith effort to try here.
Out in Terminus space the process basically amounts to "[Flying] into the black and [planting] a flag," but, given the quote above, in Citadel space there seems to be some sort of permitting process, one that probably normally takes a considerable amount of time, given that the Quarians decided to squat hundreds of thousands of people on a planet before even beginning the process.

Fortunately, humanity seems to have bypassed the normal process entirely, which should aid us if we as PI decide to start a new colony:
  1. This doesn't apply to us, but the SA likely got any of their pre-2157 colony worlds in Citadel space "grandfathered in" as a part of the settlement that ended the First Contact War.
  2. The SA seems to have some sort of pre-approval deal that lets them settle in the human-Batarian overlap area of the Skylian Verge and the near-Terminus Attican Traverse. If we want a planet in either of those areas it should probably be fairly trivial to just ring up someone in the SA's Department of the Interior (or whatever they call it) and file a bit of paperwork.
The Traverse and the Verge have, at minimum, dozens of known garden worlds (and likely many orders of magnitude more unknown ones); I'm sure there are a couple of dextro-based worlds there that we could appropriate if we needed to. After that it would just be a matter of building enough housing for the Quarian people. In other words, logistically, the whole idea is relatively trivial. The issue will be mainly political, specifically dealing with the insular political echo chamber of the Migrant Fleet on one side, and the PR difficulties that will result from the rest of the galaxy hearing about us taking in one of the most hated species in the galaxy on the other.

On the Quarian side, the Migrant Fleet is unlikely to be grateful for the charity. They have, after all, spent the last 300 years basically bullying other species into "donating" to them, basically paying them off so the Migrant Fleet doesn't invade their systems, strip mine their asteroid belts (of proven claims only, most likely, which indicates that they have spend a considerable amount of time spying on foreign species' surveying expeditions: if they actually stripped as many asteroid belts as they are said to then their starships would be made of solid platinum by now), drop off any exiled violent offenders, and leave a bunch of trash lying around in orbit. If that's been their MO for the last fifteen generations, they have to have developed a sense of entitlement that puts similar nation-states on Earth to shame, like say North Korea, whose top three exports are methamphetamine, counterfeit $100 bills, and enough crazy that the UN promises them food aid in return for being slightly less belligerent.

Between this sense of entitlement and a massive level of hubris that appears to be genetic, we're going to have quite a job of keeping the Quarians from just taking everything we offer them, stripping it to the beams, and using it to make another run at the Geth and Rannoch. It's fine to say that we're giving them something to lose, but frankly that matters a lot less to a group like the Quarians, who seem to have almost a religious devotion to making the wrong decision. It's not going to be easy trying to basically force the Quarians to do the right thing. Worth the effort, sure, but not at all easy.

The other side of the coin is that we have to be prepared for this decision to take in the Quarians to hurt us politically, especially with the Salarians who don't appreciate the competition for the title of "Galaxy's most arrogant mad scientists". Aiding the Quarians will most likely sink our chances at an AI license this decade unless we can bring the Asari around, although I guess we can try to play this as a move to ensure galactic stability, which along with distribution of Advanced Xenobiology and Eternal Youth could possibly put us over the top again.
 
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Out of curiously did hoyr say anything about when the next update will be
I have nothing but respect for him and have no desire to rush him
And I am fully aware that it is up to him when to update or not
But all this talk about quarians and new tech have made me anxious
 
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