they've probably been offered a bunch of planets to settle down on.
I didn't get that impression. The impression I got was that planets are valuable real estate, and why let the space gypsies settle there when you could have your people stay there instead? The one mention I remember being bandied about from codex entries had them claim jumping a...Turian? world and being politely but firmly asked to leave.
And besides once revy discovers and meet some quarians like tali it will be hard for her not to do anything about the quarians
I know I may be sounding naive but revy will likely do something ro at least help the quarians after seeing them being discriminated against
The paragon commander shepherd in canon would not stand by and watch a people slowly die
And neither would revy of paragon industries
That is somewhat my attitude as well, though I believe she's already met some Quarians. There was a captain of a secondary fleet tender of some sort back at that philantropic conference, wasn't there? I imagine they've swapped emails and having a captain as a point of contact (and a non-militaristic one if I'm reading between the lines correctly here, what with their attendence in a post-scarcity society meeting and the fact that they captain not a warship, but a place where the food and medicine that their people need can be grown) in Quarian society is...likely a nontrivial member of society.
Okey dokey. I shall do my best.
Thank you for your efforts.
There is no existing framework for a company to own a system, we aren't even sure how countries claim them unless its as simple as sending everyone else a post card saying "Hey, this is mine now".
I imagine there's
some framework for this, though I'm willing to talk to someone in the Systems Alliance cartographic bureau or some other government agency to start with. Heck, how do normal colonists start a colony? Fly out into the black and plant a flag in the first atmosphere they find? Even if there isn't an actual legal framework for this, there ought to be enough 'generally in the right direction' laws on the books that we can make a good-faith effort to try here.
...and by 'we' I obviously mean our legal department. What were we paying them for anyway?
Have you considered our reputation? It seems likely that even if we can purchase a solar system (from god knows who) the very fact that we're Paragon Industries will have people speculating against us in case we've found another ludicrously profitable thing.
I'm not sure what you're concerned about here. If we ordered pasta for dinner I imagine the pasta market would go into a frenzy. I don't recall any mention of mass speculation when we bought a construction company.
It may be insufficient, and I'm willing to throw more at the project if consensus is that is more optimal. Basic idea here was to let the Migrant Fleet give their smaller ships some downtime (as they have ships of all shapes and sizes) and we could probably build more extensive facilities while they're putting the smaller ships through their yard time. I consider this point negotiable.
Sounds way too small scale, keep in mind that without Revies magic pixy dust labs only produce one tenth the sience. In other words we'd need to make something like ten times the number of labs that are on Mindoir in order to make reasonable progress without hampering critical research.
I figured that this was an area that would be penciled in the more the plan got fleshed out. Whether it was going to be having the Quarian Science Team employing x10 as many eggheads to equal the same research progress or simply opening up some offices on/near Mindoir and doing the work there, I'm agnostic to either route. Basic premise of 'offer a lease, get science' holds true.
The Quarians have tried this before, they got booted off by another race and the fact that the council didn't intervene was a large part of why they left.
Also their immune system sucks even at its best, they can't just settle down somewhere, because there are relatively few places that they would eventually be able to ditch the contamination suits.
1) We would be the landlords, evicting them would be on us (unless the SA decided to care about this project, I'm assuming we'd be in communication with them about this enough that any grievances they had would be addressed)
2) Either it's a lifeless rock, in which case the habitats they're in are going to be air-tight and sterilized anyway, or it's a not-so-lifeless rock that could be terraformed to be more hospitable for dextro-based lifeforms over several decades. I was initially assuming 'lifeless rock' because there's more of them out there (and thus people are less likely to care than if we were offering up a near-garden world, for instance) and the Quarians would need to stay in their suits for the time being
anyway so controlled habitats wouldn't be as big a deal for them. Said habitats would likely be cheaper than a ship (no eezo, no engines, no navigation....) so for the price of one secondary liveship we could put down two farming habs to provide both food and medicine, with a modestly decreased chance of running into an asteroid or main engineering blowing up or any one of a dozen points of failure aboard a ship
You remember that we're PI not the SA? Theres no way in hell we're getting a personal seat and this looks (and is) an act of charity by a private citizen (or possibly indentured labour) not seat worthy material.
I was thinking of the AI liscencing results saying that the Turians were likely in favor (they trust in good leadership), the Salarians are undecided (not sure if should science this) and the Asari are likely to object (they like long term stability, and we've been rocking the boat). I doubt Revy'd want a council seat anyway, given that it'd keep her away from her science. (Delicious, delicious science...)
Like what? Unless you've got a great plan to convince people to migrate to your lifeless barren isolated rock then any factories and labs will be unmanned and useless. Frankly the only thing I could think to do would be to strip mine it.
I don't think it'd be too hard to convince new tenants to move in after the fact, even if it's just a training site for the SA navy. I am not overly concerned with this point.
But, any situation in which we would do this could only be motivated by altruism, yes, Quarians are 'technical geniuses' but that's because, as has been said, they spend their lives somewhere that needs almost constant repair, they've become masters because, in some ways, their entire society has formed around the need for them, but they aren't going to be much better than someone who's actually studied for the same thing.
Krogan are not generally considered an intellectual race, but we still have one on staff. I don't care how someone got their doctorate so long as they can do the work for us. I'm not trying to apply some sort of 'technical genius' label to the Quarians, but I will say that of all the races they are my #1 candidate for having the institutional understanding of how void-based structures do and don't function, making them my preferred candidates for researching space station tech and related things.
I was actually talking about speculative investment bumping up the price we'll need to pay. Combined with the fact that your example needed two dozen major companies to afford it, I'm not sure we can afford this plan.
Noveria was a nominally habitable world (though you'd want to pack your woolen long johns), which I imagine rather strongly influenced the price tag for the planet all on its own. They were also looking at establishing very expensive laboratory spaces and very expensive security measures to keep their clients' competitors from committing industrial espionage on them while they did their probably-legal research. I'm proposing something more akin to colonization 101 here, I doubt that the colonies that have starting populations in the hundreds or even low-thousands have the capital a dozen different major companies could pull together.
My point was that the attitude has, had already been there, the entire point is useless.
The admirality board decides what happens with the Quarians we'd be better off getting moderates placed in the position
The Admiralty Board has the last say. That inherently implies that someone else has the first say. If Admiral vas Qwib Qwib can point to instances of Jolly Cooperation with PI (and other companies?) as unambiguously and materially benefiting the Migrant Fleet (needed yard time, supplies being procured, lowered death rates, etc) more Quarians are going to sympathize with the moderates. I'm not expecting them to change their tune overnight, but simply giving them a note of optimism about their civilization- no longer being a species waiting to be extinct unless it can return to the homeland- should push reconquest from an immediate item on the agenda to a 'sometime later' plan, buying more time for the Geth to finish their Dyson Sphere and leave Rannoch.
...I wonder how our modular building tech affected their timetable. (Also, why is Transformation Systems red on the tech tree when we have both the prereqs?)
You mean somewhere that is not a lifeless sterile rock where one hull breach means doom for the civilisation?
Frankly this whole plan might just come off to the Quarians as putting all of their eggs in one armour plated basket. Things are unlikely to go wrong and kill them, but if they do...
That seems to have a little bit of hyperbole to me. For one, I imagine that a single hull breech would be unlikely to damage more than, say, a single section of the compound. Furthermore as new construction it is going to have fewer maintenence issues leading to hull breeches, and last I recalled Quarians have environment suits on nearly all the time, meaning that they've more time than most to fix any hull breech.
I'm not expecting the entirety of the Migrant Fleet to set up shop there, but even a nontrivial portion (just the moderates, for instance) being able to catch their breath should help them out.
But doing this? Is not a good plan!
May I ask what your counterproposal for encouraging moderation in the Quarian population is then? Of the Quarian admirals we've met, we know the following:
Admiral Shala'Raan vas Tonbay: Undecided on the Geth issue, friends with the Zorah family. Shouldn't be too difficult to sway for a Rannoch settlement.
Admiral Rael'Zorah: Tali's father, wants to give her Rannoch. While he was anti-Geth, he seemed more interested in a return to the homeland than continuing hostilities for hostilities' sake. He grew increasingly reckless as time went on because he felt his time growing short to deliver Rannoch to Tali. (Proposal; Eternal Youth to give more time, negotiated settlement with the Geth)
Admiral Daro'Xen vas Moreh: In it for the science, wants to reenslave the Geth. Both Tali and Legion were opposed to this, by the way. Didn't seem to care about Rannoch much one way or the other.
Admiral Zaal'Koris vas Qwib-Qwib: Geth sympathizer, opposes retaking Rannoch on the grounds that the Geth have as much right to the planet as the Quarians. Would likely not oppose taking the planet back if the Geth offered it up freely.
Admiral Han'Gerrel vas Neema: The troublemaker and hothead, seems to be strongly pro-Rannoch and anti-Geth. Rael'Zorah might be able to talk him around to neutrality on an issue, but I doubt we'd get him to vote
for leaving the Geth alone.
Keep in mind that the Admiralty Board, in theory, has absolute veto power over the Fleet's courses of action, but for most of the decisions the Conclave is where the real majority of opinion is heard (by means of the captains or their duly designated delegates). A critical decision may have the Admiralty Board stepping in, but a merely important one is likely to see the general consensus carry the day.
Could I at least get your support for an investigation of the various captains' attitudes? I imagine that if we float a simplified version of this plan past the captain of the
Dahja they'd be at least willing to point out any areas of particular concern any sane Quarian captain would have, and maybe give some helpful suggestions of their own.
To put it quite simply, the Quarian Migrant Fleet and the quarians in general are not a good investment for us simply because we won't be getting repaid, we're going to be drained dry by them to fuel their feud with the geth and then discarded as no longer useful by the highest reaches of their government.
The only way to prevent that is by causing a major political and cultural shift in the Migrant Fleet, which would take a while and a lot of effort we can better use elsewhere.
I don't know that I agree with you here. First of all, it's not like we'd be getting nothing out of this arrangement (the science teams, as mentioned, at minimum, with the opportunity to engender more positive benefits with a little effort). Secondly, how do you think major political and cultural shifts
happen? It's one thing to see extinction looming, live day-to-day with hunger and fear and the knowledge that the internal compensator only has a few more weeks before not even the Quarians can make it work again, that your only hope for a better future is to destroy the damned Geth and return to the Homeworld....it's another to have a full belly, hear that your cousin was able to safely give birth outside a sterilized environment, have ships working as good as factory-new, know that there's a chance for a negotiated settlement with your ancient enemy to get your homeworld back. People change.
Or, to put it another way, people with nothing left to lose are dangerous. Giving them something to lose makes them less so.
The problem is that you seem to have fixated on the idea that because the players can help means they must, and they must now. Canonically the Quarians have a decade or so (I think, who knows the actual timeline) before they decide to all in against the geth. If the Peacefull admirals get a dominant position they probably have a century.
I would think that supporting the peaceful Admirals' agendas would help get more peaceful admirals. I'm not suggesting that we start acting like a used car salesman and take trades of old warships for newer, shinier ones for a low, low price. I'm not suggesting we give them war materiel like guns or armor plating. I'm not even suggesting that we swap out their old reactors to work with arc reactors. I'm suggesting we get their homes some TLC that doesn't result in crew compartments suddenly sucking vacuum because one of the patch jobs finally blew out.
I'm not even suggesting that we do this as a charitable donation; we'd be getting tech researched and be economically supporting colonies in the region that wanted to, say, start growing some dextro-crops, redouble local production of starship components (helpful for bootstrapping up to shipyards later) or hire Quarian specialists to help them with some project of their own later.