the manasphere doesn't even extend into LEO, let alone the rest of the galaxy.
Now, in theory, if I as going to do something like this (Really it's reaching have it should be it's own quest materiel), why would I have Earth be its own special snowflake having the only manasphere?
Other planets would have their own cycles that probably wouldn't sync... yeah it'd be complicated.
The problem with ground based AA cannons is that they're stationary and are vulnerable to high-velocity soft-kills
Shields do a lot to correct this problem, seeing as you can make one that tank megaton blast for a few (hundred) million.
This assumes, however, that 24 hour delay in communication is unusual. How often do comm buoys transfer data packets?
Mindoir has a proper comm buoy system and PI has Tier 2 access (basically real time if the government/military isn't using it). However a 24 hour loss of signal is fairly normal for situation where a buoy goes offline. Route trace says that the buoy at the relay going to Arcturus is offline, the buoy on the Arcturus side of the relay was working just fine before the one on the Mindoir side failed as far as you know.
By the way. What's the viability of using nuclear weapons against the Reapers?
Proper shields can tank megaton level blasts, a Reaper's armor can take kiloton hits repetitively. So not good, everyone has nuclear weapon stock piles... they didn't do much against the Reapers in canon save for a few hail-marys and traps.
Except if we go by the canon number of colonies and pops, humanity's largest colony actually has more pop than.. if I'm remembering correctly either almost every alien colony, or all alien colonies, bar their homeworlds.
Most races have far more... balanced homeworld to colony population ratios, also a lot of the alien worlds do not appear in the game directly. Palavan had 17 colonies around the time of the Citadel being founded (2500 years ago) none of which appear in-game. Several of them have no doubt developed into core worlds with billions of population, especial as Turian still wear markings from those colonies and at 1% population growth there could be billions on those words starting from just a single colonist after 2500 years. The Turians also have a rank for someone in charge of a colonization
cluster (Primarch).
Also take a look see at the latest (RL) discoveries in habitable planets around the galaxy, combined with the ~1% expiration factor. There should be millions of potentials in Citadel space alone. Reduced by reapers action increased by strategic mass relay placement, reduced again by leaving grave worlds and developing worlds alone).
What is seen in game is a poor representation of a very large galaxy. Because you think bioware is going to have the time and money to detail all of that?
I wish we had thought to do that
this quarter... I don't suppose we can make a retroactive spending request
@Hoyr, given that we have ~100 billion burning a hole in our pockets?
No
If allowed by
@Hoyr, I propose the following
Mostly save this:
--[X] Direct our three space factories to each construct a special Large Antiship Missile with high-powered kinetic barriers and a large laser-ablative shield in front (codename: Testudo). (Total Cost: 300 million, 825 Production). Sure, it'll take two hours, but if that ship hasn't fled or been overrun by then we should be able to take it out with those plus a full spread of Hydras. Even if they aren't needed, hey, new anti-ground weapon system to test!
I was hoping to not need to do this, but I feel that we're going to have to put into place some rules about production rate per item if this keeps up. Pooling production and its generalization is a magic abstraction, and as with any abstraction if you get to close you notice holes and it'll leak some times. I mean good job on clever thinking, but one day some one is going to notice that you can magic a frigate into play in less than a day with three
factory space factory IIIs... yeah no... just no, not with out some tech-teching first, then I'll let you get away with bullshit like that. Note that a single fabricator bay (the prototyping factory) only add to the the production on a single item at a rate of 1 per three days. And what is a Factory I if not ten or so of those? Yes there are factors like the ability to produce parts separately and then assemble them, but non-parallelizable work is a thing. I probably should have said something with the last vote most of the stuff in the first 24 hours was small or something I can see getting done in a day, the rest maybe..
...man now I'm gong to have to go though and institute minimum time to build aren't I...
Anyway I'll just pop the last part off if you're not around. Have fun!
Is NME a field that affects matter rather than space, and one that dissipates over time rather than instantaneously?
ME fields having duration is something that gets debated, I'm a big fan of it esp as its pretty strongly showing in the blackstorm (and it blurb) as well as biotics. That said it's the first step in going down the OMG space magic is complicated hole.
As for effecting a mass of matter rather than a spacial volume ME field do seem to cling to mass and evenly distribute around it unless some other force acts on it. Biotics again seems to depend on it.
That said ME fields don't seem to cling to photons, so it maybe a specific sub-type of matter.
How buoys works is fairly simple the NME tube works exactly like a fiber-optic, though with dark energy refraction not material refraction. The speed up allows the signals to propagate at FTL speed, which leads to the interesting note that the speed in those tubes is about a billion times the speed of light give or take.
Though, rather than an omni tool/blade, can we get a Dark energy shear blade?
You could do it
instead I guess. Omni-tools aren't designed with the power to project a DES blade at this point.