Shepard Quest Mk VI, Technological Revolution

Here:
Communications Edit

Real-time communication is possible thanks to networks of expensive mass relay comm buoys that can daisy-chain a transmission via lasers.
Comm buoys are maintained in patterns built outward from each mass relay. The buoys are little more than a cluster of primitive, miniature mass relays. Each individual buoy is connected to a partner on another buoy in the network, forming a corridor of low-mass space. Tightbeam communications lasers are piped through these "tubes" of FTL space, allowing virtually instantaneous communication to anywhere on the network. The networks connect across regions by communications lasers through the mass relays.
With this system, the only delay is the light lag between the source or destination and the closest buoy. So long as all parties remain within half a light-second (150,000 km) of buoys, seamless real time communications are possible. Since buoys are maintained in all traveled areas, most enjoy unlimited instant communications. Ships only suffer communications lag when operating off established deep space routes, around uninhabited outer system gas giants, and other unsettled areas.
During wartime, comm buoy networks are the first target of an attack. Once the network is severed, it can take anywhere from weeks to years to get a message out of a contested system. In systems where a buoy network has not yet been built or has been destroyed, rapid communication means ferrying information through high-speed courier ships and unmanned data drones.
They often get destroyed. A possible solution is that, once a corridor is established, it exerts some force to maintain itself. Two comm buoys could then be synched while in proximity to each other and then very slowly moved apart without breaking the connection
 
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Okay I've seen that, notice it only mentions that they are maintained in 'travelled areas'. I'm curious why they don't say Citadel or colonized space, however the fact it says, means I must concede.
I think the last sentences in that quote are your own.
Yeah, sorry, on my phone. Will correct in two hours, when I get to a computer.
 
Heh. It's amusing you quote that particular section since as I was writing it I started thinking about this very concept.

I ended up not including it because that is some seriously major surgery and would probably be too dangerous to classify as safe. Just imagine Revy trying to justify it to her mother*.


*Yes I realize Revy is an adult woman but mothers are mothers.

Couldn't that be an External thing? Like an adtion to the Legionare suit.
 
Why can't mobiles be as good as computers?
Thats another thing we can fix in the quest.

Interface and cooling, primarily. Which are both strongly related to size. Almost anything about "why do mobile divices suck at the traditional PC's job?" Ties back to one of those.

(oh, and omnitools fairly blatently should have interface issues roughly of a kind with present day tablets, if you think about it.)
 
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The really expensive tablet PCs which compare well to more traditional computers...
How many of them are windows based and/or have "docked to a Proper keyboard" as their primary use mode? (at which point they're basically laptops with even shittier curser control divices than usual... and the surface pro(?) At least you can, to my understanding, just plug a mouse into to fix that... the result is a rather familiar looking arrangement :p)
 
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Heh. It's amusing you quote that particular section since as I was writing it I started thinking about this very concept.

I ended up not including it because that is some seriously major surgery and would probably be too dangerous to classify as safe. Just imagine Revy trying to justify it to her mother*.


*Yes I realize Revy is an adult woman but mothers are mothers.
Well this could be done via extremis. This, having secondary and tertiary systems(not only neural but perhaps cardiovascular and adrenal too), and perhaps more like integrating more eezo into a body.via a safe mechanism or having the option of deployable cybernetic systems ( jets and flight systems, targeting and/or combat computers running our personality in a perry rhodan or quest jack style and get us way above human cognition and reaction speeds in critical situations) or remodeling biological mass and systems for a set task and then resetting them to default once done.

The problem is that revy wants to be the first and the best while mom wants her safe...

And now i have this almost certain feeling that Revys mother is probably a meme with disapprove edits in them while dad is a lets try and build/do this because he is good with tools and would rather be there to make it safe(will probably spike when we build 5m mechs). Both parents are constantly invited to shows when its about parenting and difficult children. When your teen child builds and tests weapon systems that put state of the art frontline and special ops equivalent gear of that age to shame, that is way more dangerous and serious than any other kind of teen rebelion
 
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Interface and cooling, primarily. Which are both strongly related to size. Almost anything about "why do mobile divices suck at the traditional PC's job?" Ties back to one of those.

(oh, and omnitools fairly blatently should have interface issues roughly of a kind with present day tablets, if you think about it.)

Some mobiles, usually the really expensive ones, come pretty close. At least, many are as good as computers ten years ago.
There seems to have been a problem, let me see if I can fix it.
 
A possible solution is that, once a corridor is established, it exerts some force to maintain itself. Two comm buoys could then be synched while in proximity to each other and then very slowly moved apart without breaking the connection

Another good explanation.

(oh, and omnitools fairly blatently should have interface issues roughly of a kind with present day tablets, if you think about it.)

Omni-tool have nerve interfaces... so yeah they read your mind a little bit. Maybe that helps?


I think we're done voting. And it look like Yog's plan won. Unless I missed something that would be this:

[X] Flawless Blackboxing: 1270.25
[X] Omni-tool Upgrades 37
[X] Colonization/Bioforming Genetics Package 70+330
[X] The invisible man 300
[X] Prothean Data 50
[X] Light Cruisers (<500m) 10
[X] Quantum Entanglement Communications 22.5 + 98.25
[X] Generation II Arc-Reactor 400

And it's mathematically sound.
 
better armor can wait we are still about a decade ahead of everyone else we would be better off on finishing up colonization bioforming and light cruiser next turn over the MK2 armor. and also building some more labs on the different colonies
 
Actually, Turians and asari both have their own versions right now. Not quite as good, but they do have a couple of things we don't.
 
better armor can wait we are still about a decade ahead of everyone else we would be better off on finishing up colonization bioforming and light cruiser next turn over the MK2 armor. and also building some more labs on the different colonies
We are finishing bioforming this turn. I'm not sure we really need cruisers soon.
OK next turn better armor, then?
Maybe. Personally, unless somethings make it so we HAVE to have it, I'd go with:
QEC - 1479.25. Finishing up QEC so we can start distributing it as soon as possible.
Mind shields 70+330 - Mordin is pretty much upfront telling us that he's using our space magic science to do a project for STG, if you read between the lines. We can throw them a bone with it, and we might even be able to integrate Mind shield implants (I am pretty sure those will come in implant form) with the logistics and infrastructure of the peak human upgrade (speaking of - @Hoyr , could we offer anyone taking the upgrade a free universal translator implant? Having all humans being able to perfectly understand each other should provide quite a good boost to the economy).
Omni-tool upgrades 37+126 - finishing up omni-tool upgrades.
P&P skills - 513.25
Cruisers - 19

So, basic idea is "butter up salarians" (Mind Shields + QEC + possibly Omni-tool upgrades). Alternatively we take from QEC and put it into P&P skills. Maybe even drop points from omni-tools (so we just accumulate those 37 points over time).

The idea is to develop mind shields and P&P skills at least one quarter before advanced xenobiology to give humanity at least a short advantage.
Actually, Turians and asari both have their own versions right now. Not quite as good, but they do have a couple of things we don't.
We just recently developed superalloys and are making invisible man now. Those two should put us ahead again.
 
(speaking of - @Hoyr , could we offer anyone taking the upgrade a free universal translator implant? Having all humans being able to perfectly understand each other should provide quite a good boost to the economy).

Errr... sure? Translators are pretty much universal access. You just need the hardware to run it on. Which is usually an omni-tool or an implant.

Also not exactly universal or perfect understanding. Only as good as the people that make them and use them...

Mind shield implants (I am pretty sure those will come in implant form)

That's the idea.
 
I do love proper build up, and world growth. But might be focusing on the big parts a touch much and ignoring the personal stuff.

The new armor types should not take a massive amount of research, and it would be nice to have it before it needed. After all once another attack starts with Revy at the focus you can't really decide "Oh ill build that armor now"
 
I do love proper build up, and world growth. But might be focusing on the big parts a touch much and ignoring the personal stuff.

The new armor types should not take a massive amount of research, and it would be nice to have it before it needed. After all once another attack starts with Revy at the focus you can't really decide "Oh ill build that armor now"
Mark 2 is 500 points. That's... Well, that's significant. I mean, sure, what the hell, we could delay, say, QEC by one turn. Or P&P skills. We aren't getting them next turn anyway, most likely.

One issue is that if we make an armor that's not just a decade in the future, but is completely, utterly, impossible to fight against, something so superior that no competitor could make an analogue? Well, people won't try to compete with us where we are the best, that's for sure. Hmm.. That might actually be a good thing. If they don't waste time on making armor, that is. They'll probably focus on assymetric warfare.
 
OK next turn better armor, then?
Better armor comes after core Cabira techs, Perfect Alien, P&P skills, and (IMO) the shielding techs, in particular level 3-4 of Warp barriers since they might give our terrestrial barriers the ability to at least partially defend against DEWs (you can't TIR shield a Legionary); we should be ready for it sometime in 2175.
We just recently developed superalloys and are making invisible man now. Those two should put us ahead again.
Neither one of these get to go into our 1.5 suit; in fact our suit still doesn't use the Advanced Materials upgrade.
 
Neither one of these get to go into our 1.5 suit; in fact our suit still doesn't use the Advanced Materials upgrade.
It doesn't? I thought we were incorporating stuff like that into new models (i.e. 1.75, 1.8, etc). If so, yeah, we could probably delay... Hmm, P&P skills, I think, next turn, to develop a mark 2, so we could incorporate stuff into it.
 
Mark 2 is 500 points. That's... Well, that's significant. I mean, sure, what the hell, we could delay, say, QEC by one turn. Or P&P skills. We aren't getting them next turn anyway, most likely.
How about we delay P&P as the more controversial of the two skills (within the thread) and commission our political guy to do a study on what the effects of P&P so we know what side of the cynical/idealistic spectrum Hoyr is sitting.
 
It doesn't? I thought we were incorporating stuff like that into new models (i.e. 1.75, 1.8, etc). If so, yeah, we could probably delay... Hmm, P&P skills, I think, next turn, to develop a mark 2, so we could incorporate stuff into it.
@Hoyr can confirm, but I think the idea was that advanced materials (and by extension superalloys) required too much of a fundamental redesign to be incorporated into the Mark 1.X. Everything else is in there, just not the materials techs.
How about we delay P&P as the more controversial of the two skills (within the thread) and commission our political guy to do a study on what the effects of P&P so we know what side of the cynical/idealistic spectrum Hoyr is sitting.
The thing is, it depends on the timescale:
  • In the short term (<2 years) the technology will frankly be too revolutionary to really be fully implemented. At this point the effects will be largely positive, as niche jobs that are too hard to fill normally (very highly skilled workers, cross-discipline jobs) can be filled, and low-skilled workers will be able to more easily improve their job skills without extensive retraining.
  • Similarly in the very long term (>25-50 years) the technology will be a boon, as the political reality adjusts to fit the actual reality of a post scarcity society.
  • It's the space between those where things become... complicated. There'll be a big struggle between the very wealthy opportunists, who will want to use this tech to basically destroy the middle class completely by making all skilled workers fungible assets, and the people with functioning brains who would realize that turning all of society into something out of Shadowrun or that movie Elysium is not viable in the long term.
Threading that needle is a potential political nightmare, although now that I think about it VIs basically do the same thing so the problem of there not being enough meaningful work to engage the population may already be a solved problem, for certain definitions of "solved".
 
The thing is, it depends on the timescale:
  • In the short term (<2 years) the technology will frankly be too revolutionary to really be fully implemented. At this point the effects will be largely positive, as niche jobs that are too hard to fill normally (very highly skilled workers, cross-discipline jobs) can be filled, and low-skilled workers will be able to more easily improve their job skills without extensive retraining.
  • Similarly in the very long term (>25-50 years) the technology will be a boon, as the political reality adjusts to fit the actual reality of a post scarcity society.
  • It's the space between those where things become... complicated. There'll be a big struggle between the very wealthy opportunists, who will want to use this tech to basically destroy the middle class completely by making all skilled workers fungible assets, and the people with functioning brains who would realize that turning all of society into something out of Shadowrun or that movie Elysium is not viable in the long term.
Threading that needle is a potential political nightmare, although now that I think about it VIs basically do the same thing so the problem of there not being enough meaningful work to engage the population may already be a solved problem, for certain definitions of "solved".
I don't see how this is relevant. We've already discussed the effects of P&P to death, what I was suggesting was that we delay researching it to get IC information about its impacts.
 
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