Shepard Quest Mk VI, Technological Revolution

Point. I was speaking more of the Hasta not the Pilums. Pilums are vehicle murder.

Ah. That makes more sense.

Sorry... fast moving armored targets.

Eh. I'm not really sure that's much of a problem at infantry scale. Let's look at the ME2 basic SMG and how it compares to the basic ME2 Assault Rifle:

M-4 Shuriken:
  • Base Damage: 20.5
  • Damage Multipliers (Armor / Barriers / Shields): x1.0 / x1.5 / x1.5
  • Fire Rate: 700RPM
M-8 Avenger:
  • Base Damage: 10.8
  • Damage Multipliers (Armor / Barriers / Shields): x1.25 / x1.25 / x1.25
  • Fire Rate: 850RPM

So the M-4 does 20.5 damage per shot against armor for a DPS of 239.17. The M-8 does 13.5 damage per shot against armor for a DPS of 191.25. What stands out even more is that the M-4 out damages the M-8 in it's weakest area. Against Barriers and Shields, and we know this guy has some good Biotic Barriers, it does 358.75DPS compared to the M-8's 191.25DPS.

It extremely out of data which is annoying as I just copy-pasted it. I'm working on it.

Good to know.

That's maybe a bit bigger then I usually imagine it. The Iron man suit is way to light/small but the Iron Monger suit is way to big esp as Nearly doubles it doubles the height of the wearer. But yeh its a tad bit bigger then the standard Iron man design. Maybe more inline with Tony's prototype in size? (That one was a bit large wasn't it?) Just not that low tech of course.

I'd almost call the Iron Monger design a small mech, not power armor.

Hmm.
Another command sent from your omnitool cracks the rear of the suit open, allowing you to climb inside, it's snug, but comfortable enough, the tweaks you made last time paying off. A twitch of your fingers inside your gloves seals the rear and begins the boot sequence.
Still, moving on to the fun part, i.e. the part with explosives. The boxy 40mm launcher on your right arm wasn't particularly impressive in and of itself, and the six 40mm grenades loaded into it weren't much better; they were crude ANFO warheads, and you hadn't even bothered with programming them for airbursting.
It occurs to you that she has no idea who you are. And why should she- your helmet hides your face completely, and the suit adds a good forty centimeters to your height.
For the moment you take cover behind an AC unit, but you know it won't protect you for long.

Yeah. Looking over stuff it is probably more the size of the cave prototype then the Iron Monger. Still the prototype is pretty big.

I've always thought of them as being more like Warmachine's over shoulder gun. Just more compact due to the non-rotary nature and ME's expanding guns. To some degree yeah you can scale the size up and down. Maybe arm mounted ones are bigger? Or the just come in a few sizes. Though the question becomes when does it stop being an auto cannon.

Well it's really only an autocannon by ME standards:
[]Compact Autocannon (75) The salvaged autocannon you "liberated" from the Batarian shuttle, was big, unwieldy, and very, very effective. A Batarian State Arms MS-12 5mm hypervelocity cannon, it's also something you are completely uninterested in licensing. Which is fine, because you're sure you can do better anyway- integrating it into the suit should give it a much bigger energy budget to play with, as well as making the entire assembly less ungainly in flight.

We're talking about a 5mm gun here. The MS-12 itself was probably something sized like a M134 Minigun but with only one barrel.

Worth noting that Autocannon IRL are three to four times as big as the .6-.7m length I suggested. (Normally being around two meters long) That's pretty compact in my book.

That's because they are firing these massive 25mm or even 40mm rounds.
 
Eh. I'm not really sure that's much of a problem at infantry scale.

Pre-arc-reactor infantry gear? Sounds about right.

So the M-4 does 20.5 damage per shot against armor for a DPS of 239.17. The M-8 does 13.5 damage per shot against armor for a DPS of 191.25. What stands out even more is that the M-4 out damages the M-8 in it's weakest area. Against Barriers and Shields, and we know this guy has some good Biotic Barriers, it does 358.75DPS compared to the M-8's 191.25DPS.

I think that really says something about ME guns. I'm not sure exactly what.

We're talking about a 5mm gun here. The MS-12 itself was probably something sized like a M134 Minigun but with only one barrel.

I'd be extremely hesitant to rate any ME gun based on caliber, using modern caliber ratings a 5mm is a machinegun or smaller. However, an ME Machinegun fires BBs (or smaller) and is still the same length as a normal gun. Makos have freaking 155mm guns (modern tanks have 120mm guns for comparison). When some one says shuttle (aircraft) mounted autocannon I think this: M61 Vulcan. Recall in addition that extra length increases energy directly. Shot size has little to do with length/size. Unlike RL guns. I'd bet most guns are rated by KE not caliber if they have any sense. Or maybe a more complicated scheme.

The only shuttle mounted autocannon we ever see in canon is the Kodiak UT-47A (pic) that side gun is definitely two meters long. Of course the Batarians weren't using those, but a shuttle mounted autocannon can definitely be that big.

Also description of the original gun: "It's slower going then you would like, the combination of running on two thrusters and bolting a gigantic cannon to the side of your suit doing your aerodynamics no favors."

There could be some hyperbole here, but gigantic? The M134 is not gigantic in fact its ~.8m long or as long as a full AK-47 or other rifle.

I can see an argument here for smaller guns, I believe it would be only logical for us to add a level between machinegun-sized autocannon firepower and SMG. Which one gets called the Hasta I don't care.

Looking at the finished tech blurb:

"You completed your autocannon research, and managed to put together a small but incredibly potent weapon that can be mounted on both the forearm and shoulder hard points of you Legionary armor, as well as putting together a larger rifle variant that can be held by the armor like a traditional rifle. It's fully integrated into the targeting system of the suit, and despite it's small size it's easily half again as powerful as the Batarian cannon you salvaged, thanks in large part to it's generous power budget. A very good weapon all around."

These a rifle form. It's larger and thus is about a meter long give or take assuming a bullpup design for maximum barrel length the barrel is maybe ~.8-.9m long And there's a smaller version that can be mounted. A 1/3 or less barrel reduction seems quite drastic to me unless one was talking about stored mode. (Heck that's a 1/3 the power too!).
 
[ ] It'd would be better to fight with support, engage alongside the security team guarding the research server; even if it risks the server and labs.
 
Random opinion on ME guns: submachine guns kick butt... At choose range. They're highly inaccurate. The assult rifle in the above calculations might do less dps, but it probably hits more often, you gotta take that into account.

Or not, who knows. I haven't played in over a year anyways
 
[X] You're in a perfect position to intercept the biotic super soldier. You stand the best chance against him with you upgraded Legionary. Though your combat skills themselves aren't the best. We've managed to beat a squad of Legionaries practically by ourselves before; one guy shouldn't be that much of a problem, but best to be cautious anyway.
-[X] Get high, and get far; you're fighting a biotic, and biotics don't tend to go for range boosts. Fire 4x Piliums as an alpha strike, and go 3D by using your Repolsor jetpack to get on the roof of one of your multi-story buildings (using the building itself to cover your movement), where you have the high ground, cover, and enough distance that your weapons can hit, but the enemy's biotics won't be able to reach you, or even see you.
--[X] From there, massed autocannon-fire should do the job; duck behind cover to dodge biotic abilities. Bring up your Barrier ability if it does not interfere with your shields.
[X] Have security to go where you stored those two Mako's we didn't sell at the competition and take them to the front. Large repulsor cannon and vehicle laser make big difference in the battle.

Seems like people forget that we took 4 Mako's in competition, sold one and damaged one which we billed for N7. That leaves 2 and I doubt we sold repulsor/laser vehicles.

Also...biotic super soldier? Jack? Is that you?
 
You also see aircraft mounted guns in the Mantis gunships, which seem to me as approaching the 'armed drop shuttle' from the other side from the Kodiak, prioritising CAS capability with a passenger bay in the rear for drop operations, instead of a passenger bay and a few small guns for support.
 
[X] You're in a perfect position to intercept the biotic super soldier. You stand the best chance against him with you upgraded Legionary. Though your combat skills themselves aren't the best. We've managed to beat a squad of Legionaries practically by ourselves before; one guy shouldn't be that much of a problem, but best to be cautious anyway.
-[X] Get high, and get far; you're fighting a biotic, and biotics don't tend to go for range boosts. Fire 4x Piliums as an alpha strike, and go 3D by using your Repolsor jetpack to get on the roof of one of your multi-story buildings (using the building itself to cover your movement), where you have the high ground, cover, and enough distance that your weapons can hit, but the enemy's biotics won't be able to reach you, or even see you.
--[X] From there, massed autocannon-fire should do the job; duck behind cover to dodge biotic abilities. Bring up your Barrier ability if it does not interfere with your shields.
[X] Have Security send a runner to activate any idle Tigers in our factory, waiting for shipment. Call it a secondary Quality Control test.


One of the upsides of All The Guns, is that 'spray and pray' goes from 'bad plan' to 'Always works with a bit of time.'

Biotic super-soldier he may be, but even if he's wearing a Legionary or other Arc-reactor equipped defensive technology, there's just way too much firepower for him to survive sustained combat.
 
One of the upsides of All The Guns, is that 'spray and pray' goes from 'bad plan' to 'Always works with a bit of time.'

Biotic super-soldier he may be, but even if he's wearing a Legionary or other Arc-reactor equipped defensive technology, there's just way too much firepower for him to survive sustained combat.
No thoughts on trying to take him/her alive?
 
No thoughts on trying to take him/her alive?
We'll just use our tech to put him back together.

[X] You're in a perfect position to intercept the biotic super soldier. You stand the best chance against him with you upgraded Legionary. Though your combat skills themselves aren't the best. We've managed to beat a squad of Legionaries practically by ourselves before; one guy shouldn't be that much of a problem, but best to be cautious anyway.
-[X] Get high, and get far; you're fighting a biotic, and biotics don't tend to go for range boosts. Fire 4x Piliums as an alpha strike, and go 3D by using your Repolsor jetpack to get on the roof of one of your multi-story buildings (using the building itself to cover your movement), where you have the high ground, cover, and enough distance that your weapons can hit, but the enemy's biotics won't be able to reach you, or even see you.
--[X] From there, massed autocannon-fire should do the job; duck behind cover to dodge biotic abilities. Bring up your Barrier ability if it does not interfere with your shields.
[X] Have Security send a runner to activate any idle Tigers in our factory, waiting for shipment. Call it a secondary Quality Control test.
 
How current is our offsite backup of the research server?
It is nowadays standard to have important data in at least two physical places and they would be pretty secure since nothing would have to be able to understand them and the encryption could take ages, since it isn't time sensitive. Assuming it is something like futuristic magnet tapes we put in a bank save.
If they are reasonable recent we might considder putting a pilum in our server.
 
[X] You're in a perfect position to intercept the biotic super soldier. You stand the best chance against him with you upgraded Legionary. Though your combat skills themselves aren't the best. We've managed to beat a squad of Legionaries practically by ourselves before; one guy shouldn't be that much of a problem, but best to be cautious anyway.
-[X] Get high, and get far; you're fighting a biotic, and biotics don't tend to go for range boosts. Fire 4x Piliums as an alpha strike, and go 3D by using your Repolsor jetpack to get on the roof of one of your multi-story buildings (using the building itself to cover your movement), where you have the high ground, cover, and enough distance that your weapons can hit, but the enemy's biotics won't be able to reach you, or even see you.
--[X] From there, massed autocannon-fire should do the job; duck behind cover to dodge biotic abilities. Bring up your Barrier ability if it does not interfere with your shields.
[X] Have Security send a runner to activate any idle Tigers in our factory, waiting for shipment. Call it a secondary Quality Control test.
 
Wait. Wait. Didn't we get some deathbots for our security? From that omake with Kasumi. Or was that only research credit? Cause even some Loki's can take the repurposed maintanace mechs from range.
 
Connected to compromised security server which is down.

We do need to make separate server for our deathbots now on.
 
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You know, thinking about it, that super biotic is probably our fault. What we developed for helping the L2 is more than safe enough for plugging in better amps with low casualties. We should take him for research. We really only need the head and maybe most of the spine, cut that sucker in half. Better yet if he is still going despite being cut in half, we know he is more than likely reaperized.
 
No thoughts on trying to take him/her alive?
Put him/her on ice until we finish Project Lazarus? I'm not sure it's going to be possible to save this guy, or that we even want to. He is attacking us, after all. Further, all we really have to work with are guns and missiles, and this isn't Nanoha where the way to make friends and influence people is to blow them up in as spectacular a fashion as possible. Do we want to try to spend RPs in the future on barrier-piercing nonlethals?

We bout a bunch of drones a quarter or two back and rigged them with our special improvements. So where is our air support?
Otherwise occupied:
Construction robot are attacking the west wall, security is winning.
Security teams are concentrating at critical points, campus walls are less defended.
Drones are engaged in fighting.
Turrets are in autonomous mode and have reduced effectiveness.
You are being jammed, long-range communications ineffective.
A runner has been sent to escape jamming.
 
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How current is our offsite backup of the research server?
It is nowadays standard to have important data in at least two physical places and they would be pretty secure since nothing would have to be able to understand them and the encryption could take ages, since it isn't time sensitive. Assuming it is something like futuristic magnet tapes we put in a bank save.
If they are reasonable recent we might considder putting a pilum in our server.

On one hand this is a semi reasonable thing. On the other nothings said it's being done and several bits are rather contradictory to it. Thoughts?

If it is a thing, I'd just roll a die (1d100 dumb luck roll) or something to see how recent the updates are.

Wait. Wait. Didn't we get some deathbots for our security? From that omake with Kasumi. Or was that only research credit? Cause even some Loki's can take the repurposed maintanace mechs from range.

You built some repulsor equipped drones and bought some recon drones. (Not lots but a few) And as others noted they are all fighting. Some of the construction bots are projecting disturbingly strong shield bubbles and they're using their industrial fabricators and omni-gel supplies as budget heavy weapons. The wielding lasers are also being applied at close range, if they get that close.

The shields are just strong enough to make the fight drag, but the weapons are not particularly effective, both due to their jury-rigged nature and the AMS defenses making the simpler applications less effective.

I'm not sure it's going to be possible to save this guy, or that we even want to. He is attacking us, after all. Further, all we really have to work with are guns and missiles

Well you could say that you use you guns to take his shields down and then try to stun... missiles are less applicable here then, well you could disable the shield bypass and have the explosion hit the shield... Shooting shields until they go away is a valid and effective tactic after all.

Of course it would be riskier...
 
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On one hand this is a semi reasonable thing. On the other nothings said it's being done and several bits are rather contradictory to it. Thoughts?

If it is a thing, I'd just roll a die (1d100 dumb luck roll) or something to see how recent the updates are.
Which bits are contradictory to it?
Having backups in a secure location in case the primary has a catastrophic failure isn't even a security measure, it's a basic defense against random misfortune.
 
Which bits are contradictory to it?
Having backups in a secure location in case the primary has a catastrophic failure isn't even a security measure, it's a basic defense against random misfortune.

It's also standard procedure for pretty much every tech company or larger business that handles a lot of important electronic data. I'd be substantially more surprised if we Didn't have off site backups. Err... if we hadn't gone quite so nuts with the security, that is. So... on site in a different building, at least.
 
The insistence of not letting any research data off the campus.



Basically that.

I see little reason why you couldn't make data back ups the question is where the hell are they. (And who knows about them)
Probably another hundred feet underground, with a purely mechanical time clock, such that the main servers update them once per day.

edit: Directly underneath the main servers.
 
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