Shepard Quest Mk VI, Technological Revolution

Ever ones talking about the various fields messing up lasers.

So why is GUARDIAN abused as a crappy plot device in so many various fics/plots. Wouldn't that be useless as well? More so since they are very tiny emiter's built between armor-plates on the superframe. And not a huge hefty main gun powered from the reactor.

The ME field distortion theory holds that it scatters lasers beyond useful coherence only past a certain point. The lasers should still be powerful enough to act as point defence. Incidentally, it's a role they're well suited for: powerful enough to know out fighters or munitions, great rate of fire, great traverse speed, no need to worry about ammunition.
 
I propose some possible reasons for the laser issue:

1) HEAT
The heat output from a laser main gun is much higher than the output from a MAC gun. As a result, people have dropped capital grade lasers in favour of MAC's to give their ships adequate combat endurance. It's just not worth the extra range given current galactic armor materials.
In this case, PI's use of Arc reactors and repulse would suddenly give designers two thirds as much heat sink capacity to play with, which means that it's now practical to use a laser main gun, while keeping combat endurance about the same.

I'm told FEL lasers top out at 65% thermally efficient (can't find a good sorce for that), compare that to 90% or better (most likely better) coilguns and you got a pretty good explanation esp as the main gun is the most thermally inefficient item on the ship as far as we can tell. There are some attempt to get diode lasers with more efficiency (80% or so) but I don't think that scales well and there are some issues with phased array lasers.

2) ME FIELD SCATTERING
Ships can make themselves less massive to take off and land from planets. What is they also use this technology in space to reduce the ship's effective mass? Rather like ships from Andromeda. The problem is that this induces a low level refractive effect which tends to defocus the ship's lasers as they pass out. With shorter wavelengths and larger mirrors, you can increase the effective range, but again, heat and past a certain point people said 'fuck it, MACs are more cost effective'.
Here, we could say that Revy has managed to create a set of targeting optics that can make up for the refractive scattering, rather like we use captive optics to clean up atmospheric twinkle.

Ship almost definitely use mass manipulation technology for maneuvering not to mention that the normal KBs will do things to. While both the target and the firers ME fields will mess with the shot both messing with focusing and aiming there is some else to remember:

The refractive properties of ME field (mentioned in codex) should deflect a large amount of just about every laser's power. See if the refraction effect is strong enough it produces total internal reflection. A mere 10c field means that any shot that doesn't hit within ~five degrees tangent gets reflected. Even if one where to assume the lowest possible factors a full FTL field should reflect every thing that doesn't hit within 0.0156 degrees of tangent. Firing though your shields is also dangerous if they are currently projecting.

While Yog has mentioned that some light may pass though, esp pulsed light. I'm not so sure. Pulsed laser light is used all the time in fiber optics and those use TIR and ever description I can find of TIR is very certain about the total part. Though some do indicate that some light may "skim" the boundary. He may be thinking of partial reflection. But I'm not an expert.

The fact that lasers work at all in the face of the star ship's maneuvering field mystifies me. Which is why I'll take Yog's word for it when he says pulsed lasers leak though a bit. It works out nicely.

Ever ones talking about the various fields messing up lasers.

So why is GUARDIAN abused as a crappy plot device in so many various fics/plots. Wouldn't that be useless as well? More so since they are very tiny emiter's built between armor-plates on the superframe. And not a huge hefty main gun powered from the reactor.

Because people are idiots or ignorant (no offense to the ignorant). The game does say that their are functional lasers, they're just short ranged, ~10km. People may not have checked the details as they are in the codex. Also like I've said someone really didn't research or think though their science for the light/ME field stuff. On the other hand I am impressed that they included as much as they did. Remembering the effects of refraction is impressive. Though I think they forgot TIR :(.

People look at the tech and names used in ME and forget to ask what that means. Kinetic Barriers stop small physical objects. Used properly that's going to deal with Missiles, Kinetic Impactors, shells, Ion/Particle/Plasma Weapons and just about anything that's not a photon, gravity, em field or "exotic" energy. If its made of stuff it gets stopped. Unless, A) the shield isn't on, B) the object is to heavy (the better option according to codex), or C) the object is going to fast (B and C translate out to it'd require to much force to stop). The codex does say that thermal effects will leak though the Barriers alone so firing plasmas or molten metal can help apply hurt.

That said you've still got the photons, the braking radiation from those particle weapons, plus the heat in the form of infrared light. Based on the fact that barrier also blocks dark energy I'm pretty sure that the layering goes Barriers - Maneuvering Field - Ship - Maneuvering Field - Barriers. So that lovely braking radiation gets deflected by TIR, the heat gets deflected, lasers get deflected. Though only partially. The Barrier projectors would be a weak point for sure. The writers of ME may have not known about this factor or forgotten it. Alternatively they didn't think that the ME fields were on when not in FTL, but that's really silly.

ME has the ability to manipulate light and uses projected dark energy barriers. They're just called kinetic barriers because that what they normally use them for, blocking bullets.

That's my two cents.
 
It was kind of a both for simplicity. Based on some other prices and stuff 20m sounded like enough to cover extra facilities/material on top of what you guys normally do as well as the mining since I'd kind figured that mining gear would be suitably high tech (robot laser miners or whatever).

Edit: Also granite counter tops!

Well for comparison Cheyenne Mountain Complex had the following construction costs:
  • 6 million for excavation
  • 7 million for building the buildings
  • 7 million for utilities and blast control equipment
  • 40 million for electronics
Now if we ignore the electronics cost, which was likely so high because it was 1964, the total comes to exactly 20 million.Now inflation would bring that up to 158m however factor in the various tech improvements in excavation (we know from ME1 they use giant laser drills) and building technology 20m is pretty reasonable.

Okay so one I'd like to know if our Accounting Guru UberJJK thinks that's even reasonable to implement on the spreadsheet.

Well it depends upon exactly what they want but I see no reason it can't be done on the technical side.

Three do you guys even really need this stuff?

All most certainly not.

Problem: We don't have the Production for a 40TW ISAR, and won't until 2174-Q1.

You raise a very good point. Dropped it down to 150GW with note to upgrade to 40TW when we have the spare capacity. Dropped Accipiter drone count to 15 to compensate.

I have all five looking into different things, but since you aren't looking into armed space factories you guys have 1 idle team. Maybe @Yog's idea of expansions on Earth (should be a good place to put a whole bunch of groundside factories).

-[X] Have our people look into the legalities of arming orbital shipyards for use as a planetary defense platform.

I actually am looking into armed space factories. I'm not looking into AI however but I still think having an extra team on hand is a good idea. They'll probably end up helping out one of the other teams.

Are you going to deploy those drones from the ground? Unless you want them burning up in the atmosphere they'll need to fly slowly, at which point they will be picked off before they ever reach space. An orbital weapons platform lets us instantly deploy a screen of Super-Sagitta missiles, followed up by Accipiters and (possibly) anti-ship torpedoes, all in space where they have full maneuverability. Let's not forget that building a factory now will also let us build a set of 100m frigates in 2174-Q2 that can fly faster and maneuver in more extreme ways than anything else in space, which will make us far safer should we need to go off-world for any reason in 2174.

I still really don't see the need to build it today. But I doubt we'll agree here.

As for the Accipiters reaching orbit, you greatly underestimate how fast you can get into orbit. The Sprint missile accelerated at 100g and while it had a maximum altitude of 40km there are similar missiles which could hit 90km.

At even half that you could hit 30km in:

30,000 = 0.5*500*t^2
30,000 = 250*t^2
t^2 = 30,000/250
t^2 = 120
t = sqrt(120)
t = 11 seconds

At which point the atmosphere is thin enough the Accipiter could likely accelerate at full power. Which would be put it in orbit (300km) in:

300,000 = 0.5*3500*t^2 + ut + 30,000

u = 500*11 = 5477m/s

300,000 = 0.5*3500*t^2 + 5477t + 30,000
0 = 1750t^2 + 5477t + 30,000-300,000
0 = 1750t^2 + 5477t - 270,000
t = 11 seconds

22 seconds to orbit for something slightly bigger then a basketball. There is no way an enemy ship could shoot it down since they would have to use their spinal gun, because GARDIANs wouldn't penetrate the atmosphere or have the range, which would take too long/be too hard to put on the target. Especially with multiple Accipiters making their ascent.

Now this is an extremely rough estimation but I really don't feel like spending hours tracking down the numbers I need to do this properly.
 
So do we currently have the tech to make giant robots?
If we do bring in mechs (which I do hope), they'll need to stick between 5-20 meters ie 'Real Robot' territory. Any bigger and their size becomes a much bigger liability.

Not really sure how super robots on the scale of Jaegers or Megazords are really going to help unless we've exhausted all other options.
 
If we do bring in mechs (which I do hope), they'll need to stick between 5-20 meters ie 'Real Robot' territory. Any bigger and their size becomes a much bigger liability.

Not really sure how super robots on the scale of Jaegers or Megazords are really going to help unless we've exhausted all other options.
Just get one of the larger ones a giant drill, giant sunglasses, and Wrex as a pilot.

more seriously, if we can get one onto the hull of a reaper, we can have it claw it's way inside of the reaper, and then damage it from the inside...
but if we can get something that large so close, we could just get multiple shaped antimatter charges. If the size is what lets it get there, we can just build a 100m sold metal wrecking ball, like a mini troy station.
 
Now if we ignore the electronics cost, which was likely so high because it was 1964, the total comes to exactly 20 million.Now inflation would bring that up to 158m however factor in the various tech improvements in excavation (we know from ME1 they use giant laser drills) and building technology 20m is pretty reasonable.
Hrm, so the 20 million is just for excavation and building underground? Then there are two more problems I think we might need to solve:

1) As someone mentioned a bit ago, we need a free (automated?) shuttle service to and from Elysium's capital.

2) Living underground is taxing because there are no windows. Maybe we should invest in large holographic curtain-walls that project an aboveground view? The fact that said curtain-walls can also be used as the world's biggest game displays is entirely beside the point. :D

As for the Accipiters reaching orbit, you greatly underestimate how fast you can get into orbit. The Sprint missile accelerated at 100g and while it had a maximum altitude of 40km there are similar missiles which could hit 90km.
Yeah, 22 seconds to orbit is pretty crazy, although by the end of that atmospheric boost stage you're moving at ~10,000 m/s so we'll need to put these drones into some sort of protective shell for the ascent.

That reminds me, have we ever figured out a good reason for ME to be using fighters instead of drones? I'm kind of concerned that our anti-starship drones are cheating, since they're sort of relying on warfare principles that, somehow, ME races have all determined to be infeasible over the last 2,000 years. Maybe those GARDIAN lasers are super-efficient at taking down anything that's not wrapped in a refractive NME field, and our non-ME drones will be taken out by the thousands?
 
Fear of the Geth hacking them.

Fear of IFF errors.

Fear in general, really. Much harder for a crazy captain to force his ship full of pilots to attack the SA, than his complement of drones.
 
I say just missile spam from long range, no fighters at all. If GARDIAN is only 10km effective, and taking modern missile speeds into account, I wrote a long post about this a while back pointing out that such a system is far from perfect and in fact can be overwhelmed by a small amount of missiles. (Modern sidewinder spam could do it)

I know the Codex says otherwise, but personally I just think the writers were wanking lasers to an unrealistic degree. It takes time to switch targets after hitting one... and laser mounts are not small, nor fast to move.
 
The refractive properties of ME field (mentioned in codex) should deflect a large amount of just about every laser's power. See if the refraction effect is strong enough it produces total internal reflection. A mere 10c field means that any shot that doesn't hit within ~five degrees tangent gets reflected. Even if one where to assume the lowest possible factors a full FTL field should reflect every thing that doesn't hit within 0.0156 degrees of tangent. Firing though your shields is also dangerous if they are currently projecting.

While Yog has mentioned that some light may pass though, esp pulsed light. I'm not so sure. Pulsed laser light is used all the time in fiber optics and those use TIR and ever description I can find of TIR is very certain about the total part. Though some do indicate that some light may "skim" the boundary. He may be thinking of partial reflection. But I'm not an expert.

The fact that lasers work at all in the face of the star ship's maneuvering field mystifies me. Which is why I'll take Yog's word for it when he says pulsed lasers leak though a bit. It works out nicely
Well, I could give you a textbook, but it'll be in Russian (Сивухин, том 4 Оптика, chapters 63 through 66). Suffice to say that, when derived from base principles (Maxwell's equations) TIR does show that some energy gets past the boundary initially and that TIR is only achieved in stable systems.
 
Well, I could give you a textbook, but it'll be in Russian (Сивухин, том 4 Оптика, chapters 63 through 66).
Are the equations at least in Greek? :V

(Semi-seriously, do Russian math/science textbooks use the Greek/Arabic notations that we native English speaking clods are familiar with, or do they use the Cyrillic alphabet?)
 
Fear of the Geth hacking them.

Fear of IFF errors.

Fear in general, really. Much harder for a crazy captain to force his ship full of pilots to attack the SA, than his complement of drones.
How many times have the Geth attacked Citadel space, again? All of, what was it, 0 times since the Morning War, until they hit Eden Prime?

This applies to fighters, too. You aren't going to be visually targeting things from several kilometers away.

If you're going to worry about a crazy captain using his ship to attack the SA, the ship itself is more of a worry than a fighter or drone compliment (unless it's a carrier).
 
@UberJJK, since your vote seems likely to win at this point (lost my first-mover advantage, darn it!), I have to ask: do you have an investment plan for this 5.4 billion credits that you're planning on not spending on factories, or is it just sitting in a giant vault at zero interest like Scrooge McDuck? I actually have the same question about the 400 million credits I have left over at the end of my spending plan. If we're really bound and determined to keep billions of credits sitting around in a slush fund like we're an insurance company, we should do what insurance companies do and invest that capital in something, either that or issue dividends and spend it all on a gigantic shopping trip or something (maybe we can build our own private Factory III under our house?)
 
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Are the equations at least in Greek? :V

(Semi-seriously, do Russian math/science textbooks use the Greek/Arabic notations that we native English speaking clods are familiar with, or do they use the Cyrillic alphabet?)
They use the same notation that is in English wikipedia at least. So, yes. I'm not sure you'd be able to follow them without the text, though, there's quite a bit of reasoning not in the formulas but in the text.
 
That reminds me, have we ever figured out a good reason for ME to be using fighters instead of drones?

I don't think anyone has ever proposed a good reason for piloted fighter over drone fighters that follows from the setting other than A) not trusting autonomous systems and B) Accountability for high powered weapons.

I'm kind of concerned that our anti-starship drones are cheating, since they're sort of relying on warfare principles that, somehow, ME races have all determined to be infeasible over the last 2,000 years.

Personally unless there is a major size difference between a fighter and a drone fighter they look about the same to me. Pilots even good ones are fairly cheap compared to the cost of a fighter. Using the visuals to guesstimate (I'm using that word a lot), You'd save like 1/6 the volume deleting the cockpit. Repulsors would save little on the already tinny fighter drives and and the arc-reactor might save some.

Other then that its still small and easily lasered.

Maybe those GARDIAN lasers are super-efficient at taking down anything that's not wrapped in a refractive NME field, and our non-ME drones will be taken out by the thousands?

Well yeah, Even my more anemic guesstimates indicate that the guardian array of a light frigate (four turrets with LoS per hemisphere, 20 MW .01s pulses 50% duty cycle) murder like 200 of them per second. And that's a really really low estimate, higher. It's probably higher (IDK 4,000 per second?, eh might not be able to track fast enough...).

Mind I am assuming that the turrets can spin really fast, existing CIWS can do ~115 degrees/s. But that's spinning a giant (6 freaking tonnes!) heavy device. This is an about a meter wide object at a guess and it has very little mass. RL electric motors can do thousands of RPM or thousands of degrees per second. I imagine that space future motors can do insane speeds and stop with laser precision (man that's bad :p).

Of course that's not taking into account the time the drones spend in the engagement envelope which is where things get confusing and I have to start guessing. The writers of ME really seem to have ignored the space combat element or failed to explain things like why we don't see high speed combat. And they really missed on the idea of relative veocity and other important space details. :( Were is my duct tape?

I'm going to have to rate you drones at "annoying" barring large swarms.

and laser mounts are not small, nor fast to move.

Okay this I'm going to have to disagree on. Laser mounts are very small*. The laser turret is only as big as it needs to be for the lens. The rest of the stuff is inside the ship. Properly set up the turret is a ball with a slightly larger diameter then the lenses and its cupped between two "spoons". Those things you see in ME2's visuals that are big turrets that fires visibly STL bolts are not GARDIAN lasers**. Gods damned art direction/writers, shoot them all. Even if we assume they'd be as slow as Modern CIWS (see above) that's still 115 degrees per second.

*So small you never see the ports on most (or any?) craft, or they forgot to install them. Or we can blame the art direction again...

**Given what GARDIAN stands for (General ARea Defense Integration Anti-spacecraft Network) you could still call them GARDIAN turrets as they are a network of weapons meant to guard an area against space craft.

On the other hand I totally agree that a large swarm of high speed missiles would be quite a threat. If you use a .1c missile bus (fighter/bomber drone, whatever), the time in the engagement envelope is tiny. Which leads me to the conclusion that its doesn't work like that for some reason. Damn it ME writers! I'm going to need a lot of duct tape.

Well, I could give you a textbook, but it'll be in Russian (Сивухин, том 4 Оптика, chapters 63 through 66). Suffice to say that, when derived from base principles (Maxwell's equations) TIR does show that some energy gets past the boundary initially and that TIR is only achieved in stable systems.

Darn I can't read Russian. I think I may know what your taking about now though. First there is some momentum transmitted to the second material via optical pressure, not in laser form though so meh. But there are "evanescent waves" that propagate along the boundary, and are important to the whole process though for the most part they get glossed over. They are used to make X-ray mirrors and stuff. Because they are running along the boundary and they are waves they will partially "penetrate" the medium. If the second medium's thickness is small enough you can put a third medium near by that will cause the evanescent wave to leak though producing "frustrated total reflection". Everything I read said that except in the case of frustrated total reflection no net power must be transmitted across the boundary and I'm pretty sure the medium of the TIR ME field is thick enough for this not to be an issue.

I have read an online copy of the text in question (http://booksshare.net/index.php?id1=4&category=physics&author=sivuhin-dv&book=1980&page=1) although running though google translate so it may have errors and all the formulas got scrambled :(. I believe that the text is describing the initial formation of the evanescent waves as it immediately begins to describe frustrated total reflection afterwards. The penetration depth in question here is really small the formulas I saw depends on the light's wavelength. So yeah a TIR field is going to deflect lasers real good.

Or I missed something, always possible.
 
Main reasons why I'm after the Krogan Scientist?

Simple: His whole thing surrounds 'shoving more power into Kinetic Barriers' which the Arc Reactor excels at. I think someone already mentioned that one, but the second? Barring any re-engineering, cyclonic shielding is limited to frigates and crusiers.

Dreadnaughts do kind of/sort of end up more vunerable than their smaller allies. Crank up dreadnaught's shields, less of a problem.
 
Main reasons why I'm after the Krogan Scientist?

Simple: His whole thing surrounds 'shoving more power into Kinetic Barriers' which the Arc Reactor excels at. I think someone already mentioned that one, but the second? Barring any re-engineering, cyclonic shielding is limited to frigates and crusiers.

Dreadnaughts do kind of/sort of end up more vunerable than their smaller allies. Crank up dreadnaught's shields, less of a problem.


Under those same assumptions, maybe we could also do something in the area of shielding for cities to offer some protection from orbital strikes.
 
Hmm, did you plan for building the space station? Because I don't notice it in the vote.
As I copied from UberJJK mostly, I don't think I did. I agree that MIndoir has sufficient defense as of this moment, and that we don't have enough space-born projects to task any such installation to capacity. My desire is to maximize the "shock and awe" effect produced by our first starship, in order to increase the effectiveness of lighting a fire under all of the galaxy R&D asses. As such I want to minimize time between construction of any space assets and construction of our first super-ship.
 
Hrm, so the 20 million is just for excavation and building underground? Then there are two more problems I think we might need to solve:

1) As someone mentioned a bit ago, we need a free (automated?) shuttle service to and from Elysium's capital.

Well I mentioned a hyperloop but I suppose a shuttle works as well. Having it be free would be pretty simple. Repulsor engines, Arc Reactor, and advanced VI mean the only operating cost would be maintenance.
2) Living underground is taxing because there are no windows. Maybe we should invest in large holographic curtain-walls that project an aboveground view? The fact that said curtain-walls can also be used as the world's biggest game displays is entirely beside the point. :D

Wall curtains? No. Just make all the walls actual displays. I know it can be done since the Queensland University of Technology (where I went for my degrees) has this three story building with this massive central column that is entirely covered in a giant computer display. It was really cool, though not very useful.

Yeah, 22 seconds to orbit is pretty crazy, although by the end of that atmospheric boost stage you're moving at ~10,000 m/s so we'll need to put these drones into some sort of protective shell for the ascent.

It's not the final velocity we need to worry about but the initial. It's in the first 10km, 6 seconds, that is the biggest concern since that's where most the atmosphere, and hence heat, is. Given that as I said the Sprint missile can fly through that at ludicrous speed without melting (although it hits 2,000C) it's doable.

That reminds me, have we ever figured out a good reason for ME to be using fighters instead of drones? I'm kind of concerned that our anti-starship drones are cheating, since they're sort of relying on warfare principles that, somehow, ME races have all determined to be infeasible over the last 2,000 years. Maybe those GARDIAN lasers are super-efficient at taking down anything that's not wrapped in a refractive NME field, and our non-ME drones will be taken out by the thousands?

You have to remember the difference between these drones and anything ME can field; unlimited amounts of large thrust. An Accipiter has an insane acceleration at 3.5km/s/s and can maintain that for months on end.

Up until now there has been nothing that can do that. They had a choice between either chemical rockets, which provided large accelerations but little endurance, and anti-matter, which provided medium acceleration and lots of endurance.

So basically every fighter had to have an eezo core if it actually wanted to move fast enough in space to be relevant. At that point fighters are valuable enough that you want to keep them.

ME races seem to have an obsession with the idea that drones are disposable, which is probably why AIs keep rebelling, for some reason. Best as I can figure they never really got combat algorithms working well enough for drones to be anything but disposable. That or by the time they did get them good enough the culture of "Drone = Disposable" had already dug itself in

Paragon Industries meanwhile brings three revolutionary things to the table:
1)We have, AFAIK, the best VI software that exists. Period. The only way it could be better is if we upgraded to AI (and using AIs for disposable drones would be immoral as hell)
2)We have the engine technology (repulsors) that gives insane acceleration and endurance without requiring Eezo.
3)Our drones are at worst 74 times smaller then a fighter and more realistically closer to one five hundredth the size.

The end result is that we have yet another revolutionary product that could change the way war is conducted. Just like the Legionary and the Tiger.

@UberJJK, since your vote seems likely to win at this point (lost my first-mover advantage, darn it!), I have to ask: do you have an investment plan for this 5.4 billion credits that you're planning on not spending on factories, or is it just sitting in a giant vault at zero interest like Scrooge McDuck?

Hmm. Well LSD costs 123,000USD per gallon. An Olympic swimming pool contains 660,000 gallons. So a swimming pool of LSD would cost 81 billion credits if it still costs as much in the future as it does now. That seems a little expensive. Amusingly enough at 4.4 billion credits we could afford to fill that pool with something that costs 6,666.66666666cr per gallon.

Hmm at 1,500USD per gallon we could swim in a literal pool of blood! I wonder how much Batarian blood costs?

Jokes aside I have been considering plans to put that money to use and will probably end up writing up some of them in the nearby future.

I actually have the same question about the 400 million credits I have left over at the end of my spending plan. If we're really bound and determined to keep billions of credits sitting around in a slush fund like we're an insurance company, we should do what insurance companies do and invest that capital in something, either that or issue dividends and spend it all on a gigantic shopping trip or something (maybe we can build our own private Factory III under our house?)

I do like the idea of issuing a dividend. Expect for one small problem. What the hell would Revy, and her parents, do with it? Revy already receives a million credits a quarter.

To put that into perspective she gets 11,111cr per day and has done so for over a year and a half now. Given how much time she spends in the lab I imagine most of that just pools in her bank account.

Revy's parents meanwhile live in a 10 million credit house, have access to the most advanced technology in the world, and just got back from an all expenses paid week long trip to Earth. I really doubt there is much they'd want to spend (large) amounts of money on. Not to mention the awkwardness.

I don't think anyone has ever proposed a good reason for piloted fighter over drone fighters that follows from the setting other than A) not trusting autonomous systems and B) Accountability for high powered weapons.

*points above*

A cultural perception that drones are disposable and that fighters are expensive enough that they need a human pilot to take care of them. Best I can come up with.

Personally unless there is a major size difference between a fighter and a drone fighter they look about the same to me. Pilots even good ones are fairly cheap compared to the cost of a fighter. Using the visuals to guesstimate (I'm using that word a lot), You'd save like 1/6 the volume deleting the cockpit. Repulsors would save little on the already tinny fighter drives and and the arc-reactor might save some.

Other then that its still small and easily lasered.

That comes into one of the revolutionary things about our drones. They are several tens to hundreds of times smaller.

Well yeah, Even my more anemic guesstimates indicate that the guardian array of a light frigate (four turrets with LoS per hemisphere, 20 MW .01s pulses 50% duty cycle) murder like 200 of them per second. And that's a really really low estimate, higher. It's probably higher (IDK 4,000 per second?, eh might not be able to track fast enough...).

The big advantage is the 10km range. With it's acceleration an Accipiter can likely play keep ahead of the turrets (IE dodging from their movements) within 1km of the ship.

All they need to do is make it through the 9km kill zone.

With a 2km breaking range (1km from each side of the ship) they would be limited to no more then:

V = 3,500t
V/3,500 = t

2,000 = 0.5*3,500*t^2
2,000 = 1,750*t^2
t^2 = 1.14 seconds

V^2/12,250,000 = 1.14
V^2 = 1.14 * 12,250,000
V^2= 14,000,000
V = 3,741.66m/s

Of course that is only the speed they have to enter the 2km sweet spot. If they decelerate during the 9km kill zone they can try and make it through faster.

9,000 = -1,750t^2 + ut

3,741.66 = -1,750t + u
u= 3741.66 + 1,750t

9,000 = -1,750t^2 + t(3741.66 + 1,750t)
9,000 = -1,750t^2 + 3741.66t + 1,750t^2
9,000 = 3741.66t
t = 9,000/3741.66
t = 2.41 seconds

u= 3741.66 + 1,750*2.41
u= 3741.66 + 4209.36
u= 7,951m/s

So by flying into the kill zone and decelerating they can get through faster. 2.41 seconds is a long time in laser combat but it's far better then anything else.

Mind I am assuming that the turrets can spin really fast, existing CIWS can do ~115 degrees/s. But that's spinning a giant (6 freaking tonnes!) heavy device. This is an about a meter wide object at a guess and it has very little mass. RL electric motors can do thousands of RPM or thousands of degrees per second. I imagine that space future motors can do insane speeds and stop with laser precision (man that's bad :p).

On the other hand these mirrors seem to be under a lot of strain so they might not be able to handle the high accelerations. Also don't underestimate the mass here. A mirror 1m in diameter and 5cm thick masses 100kg. It's certainly not light given that they need to be thick enough to not melt, apparently an issue for ME :facepalm:.

Of course that's not taking into account the time the drones spend in the engagement envelope which is where things get confusing and I have to start guessing. The writers of ME really seem to have ignored the space combat element or failed to explain things like why we don't see high speed combat. And they really missed on the idea of relative veocity and other important space details. :( Were is my duct tape?

Heh. Originally my idea was for the Accipiter to blast a hole into an enemy ship and blast it from the inside. Then I realized that if it could do that it could simply blast it from the outside.

I'm going to have to rate you drones at "annoying" barring large swarms.

How large? I wouldn't be surprised if a 100 or so could actually make it through and begin ripping the enemy ship apart.
 
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