JB V: When The Chips Are Down
She's in place. She's blending in.
In theory.
But all Rose Ashford can think about is how much she stands out. She's half a head taller than most of the men in here, looks like a (too pale) supermodel, and she's trying to avoid opening her mouth because when she gets nervous like this her teeth tend to extend. She's surrounded by wealthy Chinese businessmen, and she's keeping to the roulette tables because she's just not very good at card games.
She knows she's a worrier and that she tends to head through life in a state of mild concern that she's doing something wrong and at the moment all the adrenaline and v-adrenaline in her system would be making her shake if she hadn't been engineered to remove that feature, but at the moment she feels entirely justified in her worry. Unless that's a sign that she's worrying too much? Is she?
Oh, and Thorn is talking to her.
Her psychologists say Thorn is a stress-induced rationalisation, a way of separating out the atavistic urges from her normal mentality, and most of the time she can believe them. Ah, but when her blood's pumping and she's close to the kill, then it gets hard to believe that. Thorn starts being more independent. Thorn starts knowing things. Things Rose doesn't know.
You know, her reflection says in the metal rim of the roulette table says in a voice like fingers on wineglasses, tilting her head,
I wonder what Director Belltower is going to do? She's just another NWO spook who wants to use you. Like all the other ones. You're just a collection of levers for her to pull. Just like a Technocrat. Like all Technocrats.
Thorn looks like a pretty, perfect china doll. Her green eyes glitter with terrible malice, and her lips are the red-brown of dried blood. Thorn looks almost exactly like her.
"She's nicer than the others," Rose whispers. "Go away."
Her reflection sniffs.
There's going to be blood, she sings.
Oceans of blood. How many of these shallow cattle around you are going to be dead by the end of today? Slaughtered animals, lowing as they sit around laughing in their wealth and unearned privilege. Rich, red, crimson blood washing out of holes torn open by metal bullet-teeth. What a waste.
"Excuse me," Rose says, smiling, to her crowd of admirers. The cigarette smoke hangs heavy in the air, and she's confirmed the target isn't among this group. And maybe Thorn will leave her alone.
And then she catches sight of him. The social flows are clear, as well as the fact that, you know, he's sitting on a fancy chair and has a bunch of bodyguards around him. The boss is a short man, wearing a white suit and a black shirt. The top three buttons of the shirt are undone, revealing something which to an onlooker probably looks like a dragon tattoo, but which Rose strongly suspects is painted on. He has two vampires beside him, too; a petite woman wearing a red dress, a red demon mask, and is carrying - of all things - a polearm, its head concealed with a red leather bag. The incredibly handsome man beside her isn't wearing a mask - dear God, he's gorgeous - and is wearing a tuxedo and has no visible weapons. Although he's either wearing a codpiece, has a weapon stuffed down his trousers, or is very happy to see someone. She's inclined to think a) or b).
He's by blackjack tables, so Rose drifts in that direction. She can feel her heart beating harder, her core temperature dropping as bloodflow gets diverted to her muscles, and she can
smell their dead flesh. She doesn't want them dead yet, as much as eliminating a few parasites would be helpful. They're there to be taken alive. "Alive." How can something still live with an unbeating heart a static mind? Closing her eyes, she opens them again in the way which enables her innate sensitivity for extranormal lifeforms and... and, well, prey and rivals. She's looking for extranormal lifeforms in the room. Such as the ones which might be concealed within the artefacts they're looking for. If she pounces the boss, she wants to be sure she won't get some nasty blood-boiling weapon in the chest.
And now she just has to get closer, and wait. She doesn't want to fight all three of them, so hopefully when the distraction comes, the other two won't stay with him. Maybe she'll tear his arms off. Haemophages are much worse at dealing with amputations than partial damage. At the very least, she should be able to blind him. Enemies without eyes are much easier to deal with. Or...
Well, you'll get your chance, Thorn observes, her shadow waving a hand mockingly.
"What?" she whispers.
Three, two, one, Thorn sings.
And then everything goes to hell. Metaphorically. Rose's system responds in turn, synaptic accelerators turning the world to precise slow motion, stabilizing her movements, allowing her to take a precise account of exactly what is happening from millisecond to millisecond. She feels her heart, normally inert, start to stir again, pumping the incredibly rich vampire 'vitae' through her system.
The door breaks down with a solid kick, and five armored paramilitaries carrying Union-issue weapons step out. The implanted HUD in her eyes, inserted in the growth tank at the same time her entire circulatory system was replaced with advanced 'wet' nanomachinery, shows them as friendly, Men in Black, tactical clones. Jamelia steps out behind them, weapon raised, wearing an armored vest over a black business suit. For a moment, there is a silence as Union employees and hemophages glare at each other. Everyone stops, staring slackjawed at the occurrence. Then all hell breaks loose. The boss, "Devil Law", Rose can't help but giggle at the name, runs with inhuman speed and closes the door behind him. One of the tattooed gang types has his head burst into flame. The others draw their weapons, one female hemophage in a seemingly painted-on red dress throwing her mark aside with a bone-breaking crunch and spinning a polearm out from under the table. Another, the handsome leech, tears his tuxedo off with a ripping sound and throws it at Jamelia before charging her with a loud battlecry.
Two more, dressed in leather jackets and biker gang chic, grab guns and join into the fray. Uzis, they look like, definitely illegal weapons. They start firing, tracking towards the MiBs who are already dispersing, overturning slot machines and gambling tables to serve as concealment and possibly cover against low-powered rounds. But the NWO's finest are faster by milliseconds. They do not evade, they simply calculate the movements of the incoming attackers and fire.
Primium flechettes miraculously miss panicking businessmen, government officials, and trophy wives/husbands by millimeters even as they seek to use the crowds as cover. Others are not so lucky, being targeted not by precisely engineered Technocratic hardware, but trigger-happy undead monsters. In the accelerated frame of her response, she can see them fall from gunshots. Thorn smiles.
I told you so. When war comes, nobody cares about the sheep. Rose tries to ignore the hallucination. She does what she can, moving as innocently as possible in a way to shield a few people from the fusillade. Silk tears as she takes hits, she feels the stinging sensation of impacts on her skin, but her body is rated for more than mere small arms fire. And she's saved a few lives. Thorn, thankfully, doesn't comment.
Rose knows a few things about Cathayans, as the local vampires call them. They have strange powers and even stranger habits. They claim to be descended from the defenders of all of Creation, the ten thousand legendary immortals who fought against the encroachment of primordial monsters, and were cursed for their betrayal of their oaths. They lie their asses off at every opportunity. And they are incredibly hard to kill. But not hard enough. The NWO soldier-clones ignore the carnage happening right alongside and behind them, and their fire tracks to the rapidly, superhumanly, dodging Cathayans. One of them stands there, body barely moving.
Flow Like Blood. Thorn supplies, smiling.
That's what they call it. A technique name you wouldn't know, because you aren't here to understand your enemy, and that way you'll never beat them. Flechettes embed themselves behind her. She seems to be invincible, immortal, a horror monster that bullets can't faze-
-and then the three MiBs focusing on her reconfigure their shots into a complex spiral, a mathematical pattern impossible for any contortions to dodge, accelerating the fire rate of their weapons to the 2,000 rpm maximum burst rate. She blinks for a moment, her ice princess look shattered by the surprise, and her eyes flit down to see that she is toppling, a gunshot having removed her kneecap and lower leg. And then she disintegrates under the remainder of the burst, perforated a dozen times, disgusting black rot exploding out of her back.
The second one does not show the same economy of movement, running right along the wall like some kind of cheap kung-fu flick protagonist as rounds explode behind him. Concentrating on outpacing MiB 1's aim, he fails to realize that he is walking into a crossfire. A quick burst saws both his legs and his pelvis off, and a trio of pistol-caliber rounds knock him down and dead. But she has a different objective here. She looks at the stairs downward, where the boss is clearly running, probably after grabbing any important artifacts. He's
her objective, she needs to take him out. Her genetics mutate, reconfiguring leg muscles for additional strength and explosive fast-twitch performance. And the undead heart sitting in the middle of her chest does what she demands of it, flushing vampiric essence right into her body. It feels
good, an orgasmic rush, and she reminds herself that she
can't let the atavistic urges take control, she needs to stay strong. She rides the wave of sensation through a world rendered molasses- slow, slamming her shoulder into a closed metal door and breaking it down as the Cathayans, Kuei-Jin, and gangsters are distracted by Jamelia's intervention. She heads downstairs at a speed that would get her tickets on the highway.
One Minute Ago:
Jamelia has the driver circle the area while she gets a look at the buildings. The weather is sweltering and humid, and the streets are packed, so she has plenty of time to think. The apartment blocks look like they're seventies in origin. Poorly maintained. Shabby. All the money is in the secret basement filled with rich gamblers. Funny. She's more used to the rich being in the penthouses.
Underground. Lots of people. That means they need to breathe, because they're hardly going to all be hemophages. That means they need ventilation. That means they need access routes to the surface, for the airflow. And given the size of the operation and the way that rich people don't like breathing the kind of poor quality air which the poor get, that means they'll need their own air con and ventilation. Find that and it's a way in.
But there's another thing. Haemophages really don't like fire. And there's no smoke without fire, according to people who've never used smoke offensively. Jamelia is not one of these people. And it's likely that those ventilation systems are overtaxed, considering the current heatwave in Hong Kong. Wouldn't it be a shame if they caught fire in this heat and started pumping smoke into the underground casino? Well, no, it wouldn't be a shame at all. Because there's another fun thing about human psychology. In the case of fire, people run to save their valuables. Like their illegally smuggled artefacts which their buyers will take the loss thereof
very personally.
Jamelia smiles pleasantly to herself. Time this right, and she'll get the civilians out of the way, the hostile will be heading right for where she wants to go, and there'll be a nice aura of confusion which means any response to her team will be crippled. Rose, inside, will be prepared for this and be able to spot the suspicious individuals who act in non-typical ways. Yes, chaos is her friend. But then again, she is a graduate of NYX.
She starts fiddling with one of the air conditioners, and then curses as the multitool in her hands breaks. Poor maintenance, she tells herself. She realizes that she's cut herself, but ignores the injury.
"All right. Plan B. We kick in the doors. No civilian casualties."
"Stacking for breach and clear." The five MiB move like one mind with five bodies, which, to be fair, is more or less how they work, with personalities so similar and so closely integrated on tactical networking implants. She has access to their tactical network, she can move along one of them. It is like having extensions of her
self, extra minds to help think, to help process information, cloud computing principles combining with cutting edge combat training. "Make sure your fire arcs are good, and you've got solid locks on the targets before you take the shot." She pulls her PDA out of a pocket, uploads a program to the mesh network. "Streak Targeting". It's a modified version of a sniping assistance program, one that calculates precise trajectories and ensures that if you aren't in a position to get a guaranteed hit, you won't fire. Her version is modified, so that it simply doesn't fire if there's a neutral or friendly target in the way of the round trajectory, a 21st-century reinterpretation of the interrupter gear that revolutionized WWI air combat. Jamelia loves her military history.
The MiB stack and break down the door, laser sights displaying on visible spectra for pure intimidation value, black armor engineered for intimidation. "HONG KONG SPECIAL POLICE! GET ON THE GROUND AND PUT YOUR HANDS IN THE AIR!" she shouts. She knows she doesn't look like HK Police. This is irrelevant. Her support team will be here after the fight, modifying memories, adjusting evidence, and making sure it looks
just like a normal police raid. As a bonus, it means that there will be a lot of rich corporate types that the Union can manipulate, further cementing control. She waits for their response. "Open fire the moment they so much as twitch." The response from the Kuei-Jin when they finally stop being too flabbergasted to act is unexpected.
Jamelia frowns for a moment as the tuxedo-wearing haemophage tears off his garments and hurls them at her. She steps to the side, on the solid grounds that she is not a laundry basket and she's not some wet behind the ears newbie who has never had someone try the ol' "blind them with a discarded garment" trick. Stupid Russian operatives with an obsession about historic guns. And sure as rain is rain, moving quickly - too quickly - behind the tuxedo is a nearly naked hemophage who is revealed to be wearing tight speedos. He has a large weapon. Oh, and he's also carrying a jian.
Ducking his first chop at her head - which, fair enough, would have been detrimental to her health - she leaps to the side onto the blackjack table, sending cards and chips flying. Rolling off the side, she keeps low, and grabs a handful of poker chips as she does. Not because they're particularly high denomination ones, no, but to hurl in the face of the hemophage whose skull has caught fire. Shit. Haemophages don't like their heads catching fire. The ones back home only do that in extraordinary circumstances, like when she shoots them in the mouth with a hotshot round. Fortunately the reject from the front cover of a heavy metal album is distracted by the improvised projectiles, but it's now
spitting fire. Fortunately, the fire is intercepted by the poker chips, melting them in midair.
What other surprises might these phages have? Jamelia's attention flashes momentarily to her HUD, and sighs in relief. The red-clad psycho going after the MIBs is being much more conventional. There is a certain kind of reality deviant who seem convinced that men fall helpless into their arms if they show flesh and wear tight clothing. Jamelia prefers not to rely on such tactics, partly because they're demeaning, but mostly because they don't actually reliably work unless you have a comprehensive psychological profile of the target or (more usually) have saturated the air with certain kinds of chemical agent first. However, Men in Black have no libido whatsoever, and skintight little red dresses do nothing for them, except reveal that you're not wearing armour underneath. And as a veteran Men in Black hivemind, Reality Deviants coming at the team armed with a spear is an entirely predictable thing. If the hemophage was meant to shock and awe, neither objective works, and moving in perfect synchronization the armored figures fall back in good order, the nearest kicking a table over to get in the way of the overly-wide swing the target makes. Her blade slams right into the table, cutting it in half and sending splinters flying everywhere.
VOTE TIME:
You have one more action, at a -2 dice penalty (because both you and the MiBs have multiple action penalty reducers). There are four remaining KJ on this level. The mortal gangsters are currently drawing their weapons, because they are not nearly as badass as Kuei-Jin and are in a state of complete shock.
Chippendale Ninja is going to smugly smile his stupid bishounen smile and then move his sword back for a follow-through attack against Jamelia, using Black Wind (he has 2 remaining actions).
Stripper Dress Lady will be proceeding to exhale a strange cloud of...
something. Your HUD is showing biohazard warnings.
Ghost Fire Dude will join in with spitting fire at him.
One of the Kuei-Jin is a pretty handsome looking guy in a suit who is-wait, is he getting bigger and tearing his way out of his clothes? Yeah, guys, you've got Ang Lee's Incredible Hulk here.
Choose one or two enemies to focus fire upon. If you are voting for a single target, please write in your post whether you mean 'you want to shoot this guy but don't care if we shoot two targets' or 'shoot this guy and
only this guy'. Remember to stunt and to explain your reasoning.
[ ] Chippendale-Man! He's trying to kill you. Personally. Also, the fact that he thinks prancing around in a Speedo and assless chaps is going to distract you is
personally offensive.
[ ] The Lesbian Stripper Ninja. Strike a blow for the Technocracy
and for feminism in one fell swoop. Also, she doesn't seem to have any armor so that's probably not a problem. And who knows what cloud might be?
[ ] GHOST RIIIIIIDER. Look, you've heard that guys with their skulls on fire can survive entire magazines of M-16 fire, but M-16s don't normally chamber Primium rounds. Also, who knows what blue damnation fire can do to people? You certainly don't want to find out.
[ ] The Suit Guy. First, he looks the most respectable out of all these losers, which means he's probably important. Second,
he is hulking out. You've learned from werewolf fighting that you never let an enemy go full Hulk.
[ ] (0.5x) Ignore them all, help Rose chase down the boss.
[ ] Evade them and catch your breath, you can't take too many attacks before you run out of gas and get tagged. This counts as one of your two targets, and means that the 5 MiB you have will fire on one target instead.
[ ] Write-In.
Be Rose:
[ ] (1.5x) These hemophages are causing so much pain. Disobey orders and help take them down before they hurt more people.
[ ] Follow your orders and chase the boss downstairs. He's pretty noticeable, tall well-muscled Asian guy with dragon tattoos. (roll Rose's 12d Dexterity + Athletics, stunt the roll). This requires the suppression of Rose's
Vice for the scene.
[ ] Write-In.
[ ] Procedure Write-In (Rose's spheres/etc are below). If you choose this, choose another one of the options.
You voted for Rose to go in quietly, so she has no active effects. On the
other hand, she has the heart of a vampire and the physique of one, so that's not actually as much of a problem as it'd be for Jamelia. Rose is a
phenomenally lethal Damage Control combatant, with the spheres Life 3, Dimensional Science 3, Forces 2, and Mind 1. She has Enlightenment 3. Besides for her
immense combat augmentation, which has a toll in that
she looks obviously like a vampire, but provides her with
inhuman durability, strength, and speed as well as
incredibly fast healing, she possesses a
genetic memory that provides her with low-level knowledge on just about everything, but is actually legitimately an expert in
Medicine in her own right. She is
very beautiful and
surprisingly good at convincing others, but is
eerie and offputting in her beauty. Her Virtue is
Charmer. She tries her hardest to make people like her, and she regains WP when other people end up doing so. Her Vice is
Idealist. For a superhuman weapon she's awfully nice, and she loses WP when she's causing civilian casualties or doing anything questionable. Her current equipment is a knife with a programmable bioprinter in its hilt (it's a focus, allowing her to use her Life/etc. spheres without cutting herself like an emo witch and embarassing the Technocracy) and a X-5 Protector. She can load various types of special ammunition as a focus, such as bioweapon rounds.
As an expert in hemophage biology, she still knows little about Asian vampires (the Kuei-Jin you are fighting) but
does know that Life Procedures are useless against vampires for some reason (alien biologies that aren't truly alive). Dimensional Science 3 will work just fine, though, as will Forces-enhanced blows. Her Enlightened Science is based off of her own enhanced biology and mutable cell structure-a touch of body horror, a touch of vampire fiction. Somehow, there's a perverse beauty in her Procedures, with effects and appearance that seems to harken back to fantasy. There's a reason she's not the most popular thing around.
Rose's Status
Willpower: 8/8
Prime Energy: 3/3
Health Levels: -0/-0/-0/-0/-1/-1/-1/-1/-2/-2/-2/-2/-4/-4/-4/Incapacitated/Dying. Regenerates 1 Bashing/Lethal HL a round no matter what. Heals Aggravated damage at normal speed.
Current Damage: 1 Aggravated HL (at -0)
Vampire Heart: 9/10 Blood Points-Spend 1 Blood Point to gain an automatic success on Strength rolls, get an extra action for the turn, or heal 2 Bashing/1 Lethal health level instantly.
Undead Strength: 1 Aggravated HL to activate, adds up to its rating in automatic successes to Strength rolls for feats of strength and damage.
Predator's Pheromones: 6/6 Prime Energy. Activate to add +3 automatic successes on social rolls based off of sexuality, majesty, or simply dominating someone else's will.
Current Effects:
Undead Strength: +3 automatic successes to Strength rolls for feats of strength and damage.
DV: 14/14
Shockwave Codes: None (Not In Leadership Role)
Jamelia Belltower's Status
Willpower: 6/7
Prime Energy: 3/5
Health Levels: -0/-0/-1/-1/-1/-2/-2/-4/Incapacitated/Dying
Current Effects: (+1 difficulty to all Procedure rolls)
MiB Hivemind: Synchronized with MiB Hivemind, Combat Bonuses, Concentrated Fire
Combat Training: Improved ability to avoid/engage superhuman targets (+2 to DVs, +2 automatic successes against them)
Streak Targeting: Attacks will not hit bystanders
DV: 7/9 (note this
does not refresh after a turn). 9/11 against superhuman opponents.
Shockwave Codes: 3/3